天邈汉化组翻译【初级】 地下先遣军沙虫卫士 寄生坦克
- UID
- 741926
- 主题
- 3
- 阅读权限
- 100
- 帖子
- 3207
- 精华
- 3
- 积分
- 3575
- 金钱
- 3069
- 荣誉
- 137
- 人气
- 1
- 在线时间
- 184 小时
- 评议
- 0
- 帖子
- 3207
- 精华
- 3
- 积分
- 3575
- 金钱
- 3069
- 荣誉
- 137
- 人气
- 1
- 评议
- 0
|
相关连接:
红警3苏军战术指导
红警3盟军战术指导
红警3帝国战术指导
红警3战术指导I
反坦克步兵
英文作者:Oreb
Some of the most fundamental, and basic units used in each and every game are the basic Tier 1 Anti-Tank Infantry. They are useful at any point in the game due to their effectiveness at countering the main threat to your base: tanks and aircraft. There are many ways to improve your usage of these little fellows, allowing them to cause maximum damage at any point in the game.
游戏中一些每场战斗都需要的最基础的单位就是一级反坦克步兵。由于它们可以有效的对抗你基地的主要威胁——坦克和空军,因此它们在游戏的任何场合都很好用。这里有很多方法可以帮你更好的使用这些小家伙,让它们在游戏的各个阶段都发挥出最大的伤害。
Javelin Soldiers
标枪兵
The staple of the Allied army, effective in both taking out armored units, and using its secondary, Laser Lock, to unleash a unceasing volley of rockets on those heavy targets such as buildings or Apocalypse tanks. But when is the right time to use either mode during a battle to achieve the best outcome?
盟军的主要兵种,有效对抗装甲单位,也可以运用第二能力(激光锁定)倾斜连续弹幕对抗重型目标,比如建筑或天启。不过在战斗中什么时候是是使用切换能力的最佳时机呢?
Against fast moving and threatening targets, such as Sickles, Twinblades, Vindicators and the Tier 2 tanks respective to each faction, the regular mode is best advised, as they will either be shot up or run over before they get a shot off. Chances of your enemy leaving these such units sitting them dumb-founded for the 5 seconds needed to acquire a target lock is something you won’t see online, and if you do, you know this game won’t even make you break a sweat. Using Laser Lock on Tier 2 and below buildings or units and buildings with lower health is usually unnecessary since the Javelin could probably destroy it faster using its normal attack mode.
对抗快速移动的有威胁目标,比如镰刀,双刃,维护者和每个阵营的二级坦克时,普通模式是最推荐的,因为它们可以立刻开火,而且可以在结束攻击前移动。而你在对战中最不愿意看到的就是这些单位傻乎乎的呆立5秒中来瞄准锁定目标,如果你真这么做了,你知道,游戏不会让你有喘息之机的。使用激光锁定在二级或者更低级的建筑或单位上,由于敌人的血量不多,通常是没必要的,你的标枪兵用普通模式估计能更快的干掉它们。
As stated before, the secondary Laser Lock mode takes five seconds to acquire a lock on a target before the rockets are unleashed. This mode is best used when having to take down heavy and slow or immobile targets. It is best to have all Javelin Soldiers spread out, so as when a unit comes close to threaten one of the Javelins the rest are able to continue the barrage while the other is either killed or relocated away from the danger. One of the best things about the Javelin Soldiers is their ability to bring down a base quickly. While an enemy army is occupied, sneaking in simply one Javelin can cause a fair amount of havoc if left unchecked.
如前所述,第二激光锁定模式在攻击前,需要五秒的时间来锁定目标。这个模式最好用在对付重型缓慢或不能移动的目标。最好让所有的标枪兵分散开,这样当敌人逼近威胁你的一个标枪兵时,剩下的标枪兵还可以继续攻击敌人。标枪兵最棒的地方之一就是它可以迅速拆掉基地。当敌人占据的时候,偷偷派一个标枪兵进入,如果没有比敌人发现的话,就可以造成可观的伤害。
Bringing down the Base
提示:推基地
One Riptide and 5 Javelins all in laser lock mode bring down a base in record time, and can use their amphibious transport to get in through the weakest entry. Best advised to aim for targets such as Refineries, Construction Yards, and War Factories first, other structures aren’t as game breaking in the end
一个激流和五个处于激光锁定模式的标枪兵可以快速的推掉一个基地,而利用它们水陆两用的运输能力来突破防线的最弱点。强烈建议首先瞄准诸如矿厂,建造场,重工等目标,其他建筑不足以影响胜负。
Flak Troopers
高射炮兵
The flak cannon is well renowned for its ability as an anti-air weapon, though it also has its uses against tanks as well. We see this unit returning from past Red Alerts except with a new improvement, anti-tank mines which both damage tanks severely and cause significant damage to buildings.
高射加农炮是著名的防空武器,尽管它对付坦克的效果也很不错。我们看到这个单位不仅从过去的RA中回归了,而且还有了改进,那就是反坦克地雷,不仅可以对坦克造成严重伤害还可以有效的伤害建筑。
Unlike the Javelin, its main mode is recommended to be used when finishing off a unit quickly from range, or when a threatening target is to close and an attack with the anti-tank mines at close range isn’t worth it. While moving with flak-troopers, it is always advised to keep them on attack move, as they will only attack once they are standing still, so if left unwatched, they can have aircraft, or enemy units waltz right past time without them firing a shot.
与标枪兵不同,它的主模式推荐在想要远距离摧毁单位或者威胁目标虽然在近距离但是用反坦克地雷不值得的时候使用。在高射炮兵移动的时候,推荐总是用移动攻击模式,因为它们只会在静止时攻击,所以如果一不留神,它们可能会被空军或是敌军单位华丽的消灭掉而不放一枪。
The Flak Troopers secondary mode is a real threat to your enemy when used correctly. They take only 2-3 mines to destroy most armored targets, except for those heavy tier 3 vehicles, and they can also take down structures rather quickly. But the trade off is no anti-air, and their range is almost within crushing distance with vehicles. But once crushed they have a revenge attack with a mine going off on the crushing vehicle often causing that vehicle to meet its demise as well.
高射炮兵的第二模式如果使用正确确实是敌人的一大威胁。它们只需要2-3个雷就可以摧毁大多数装甲目标,除了那些三级重型车辆以外,而且它们可以相当快的干掉建筑。不过作为交换的代价是没有防空能力,而它们的攻击范围是几乎近到了碾压的距离。但是一旦被碾压,它们拥有复仇攻击能力,就是送一个雷给碾压它的车辆,通常这个雷也会送那个单位上西天的。
It is recommended that players use a combination of both types, when a unit such as a Hammer Tank or King Oni appears on the scene, using their long ranged attack works at first with getting their health down partially, but once they get close and plan on crushing, changing to anti-tank mines is a must. Even if none are able to stick a mine to the vehicle, once killed they deal enough damage to stop the unit rampaging too far.
推荐玩家使用两种模式的组合,当一个单位,比如铁锤坦克或是鬼王出现在视野内,先用它们的远距离攻击能力削弱一定的血量,一旦敌人靠近准备碾压,必须立刻切换到反坦克雷模式。即使没有人能够来得及放雷,一旦被杀,他们也可以造成足够的伤害阻止敌人的脚步。
Twinblades Drop
提示:双刃空投
Dropping 5 Flak troopers in a base with a twinblade can cause deadly effects: Harvesters and most buildings become toast in mere seconds before your enemy even has a chance to react
用一架双刃空投5个高射炮兵到敌人基地里,可以造成致命的效果:矿车和大部分建筑将在几秒内变成烤架上的面包,而你的敌人还来不及反应。
Tankbusters
坦克杀手
Of all the anti-tank units for each faction, the Tankbuster receives the short stick in not being able to target air, but the compensation of a better damage rate, and being more lethal to infantry as well. Their secondary mode burrows the Tankbuster into the ground leaving only their hat exposed, providing a high defense bonus and immunity to bears and dogs at the cost of not being able to attack.
作为每个阵营的反坦克单位,坦克杀手有个缺陷就是不能对空,不过相对的也补偿了相当不错的的伤害速率,和更加致命的攻击力。他们的第二模式是让坦克杀手藏在地下,而只露出帽子,可以为他们提供很高的防御增益而且对狗和熊免疫,代价是不能攻击。
The way to go about attacking with a Tankbuster is extremely straightforward in its ability; aim, shoot, and fire, there are no complex decisions about which mode to use, and timing attacks. While they do decent damage against infantry units, it is still advised to bring some real anti-infantry support along in taking care of any threats much sooner.
用坦克杀手来攻击的方法相当简单,瞄准,开火,没有复杂的抉择,不用考虑用什么模式,也不用考虑攻击时机。它们可以对步兵单位造成不错的伤害,不过还是推荐你用些真正的反步兵支援单位的好,这样可以尽快清除威胁。
The real key to the Tankbuster is their secondary ability, while both the Flak trooper and the Javelin Soldier are able to be crushed, the burrow ability allows tanks and other vehicles to drive right over the top of them leaving them unharmed. This ability allows players to utilize a whack-a-mole style attack. When multiple vehicles are trying to crush the Tankbusters, by having them all burrowed, then popping up those not under threat to attack the vehicles, then re-burrowing when about to be crushed, players can deal a ridiculous amount of damage. By repeating this tactic over and over against a swarm of tanks, the Tankbusters can emerge relatively unscathed.
坦克杀手的关键是它们的第二能力,在标枪兵和高射炮兵都可以被碾压的时候,挖洞能力可以让坦克和其他车辆从头顶驶过而不受伤害。这个能力可以让玩家利用鼹鼠战术攻击。当敌人车辆来碾压时,挖洞,然后等敌人过去后,跳出来攻击,等你人又冲过来时再挖洞,玩家可以对敌人造成无耻的伤害。重复这种战术对付坦克群,而坦克杀手可以几乎不受伤害。 |
-
总评分: + 2
查看全部评分
|