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Hi guys,
here`s the changelog for v.1650:
- Demolition charges of Stosstruppen-Sprengungstrupp (Demolition Squad) decreased from 50 to 40 Ammo
- Stosstruppen-Sprengungstrupp now have a Flamthrower upgrade instead of a Panzerschreck one
- Stosstruppen-Sprengungstrupp now can lay Anti-Personel booby-traps
- Victory-Point selection fixed
- PE standard Grenadiers (the HQ Grenadiers) now have a VISIBLE G43 after upgrade
- Throw mine ability of PE Grenadiers fixed
- Damage of "Geballte Ladung" (german Stielgranaten bundle) raised from100 to 200 (by the ammount of explosives would be even 280 if madesomehow realistic. For comaprison: Stielgranate and US grenade: 40,Gammon Bomb: 125)
- The AT-Grenadiers can't be built within the PE Sanitary FHQ anymore
- Cadency of the 20 mm KwK of the WM SdKfz 234 & PE SdKfZ 222 raised to the one of the new WM SdKfZ 250/9
- Speed of the SdKfZ 250/9 decreased (had the same speed as the SdKfZ 222)
- Sprint Ability of US AT-Team removed
- 81 mm Mortar-support fire of the Stosstruppen corrected in damage
- Panther Ausf. G now buildable for the PE Panzerjaeger Doctrine
- US M10 now has crew in the tower again
- New HD Skin for US Tank Crews of the 3rd Armoured Division (M10 & Priest)
- SdKfZ 250/9 fires slower like the other 20 mm SdKfz in a 10-shot burst
- Damage of 20 mm KwK against MG-emplacements and other emplacements slightly increased
- PE Base Flakvierlings now level-up correctly
- Ostwind now also takes advantage of the Panzer IV mass-production (it has a Panzer IV chassis after all)
- 88 Bunker replaced with a 88 emplacement (Bunker was incrediblybuggy), the new 88 emplacement is smaller then the older one and shouldbe easy almost everywhere
- 88 emplacement of WM Defensive Doctrine can switch between AP/HE Ammo
- 25-Pounder emplacement finally also gets veterancy
- CW Royal Engineer Company changed: There are now two tank lines inthe doctrine-tree, just like the PE Panzerjaegers have. Command-treeability "Staghound minebelt" and "Vickers MG-Team" have been replacedwith other abilities. The new unit for the den Royal Engineers are theRoyal Engineer Sappers. They replace the Commandos of the Glider and inthe second CW Truck. The Royal Engineer Sappers are a squad of combatengineers. They don't have as much HP as the Commandos, but they havemore then regular british pioneer. They are equipped with Stens and canget a Flamthrower by upgrade. Also there are two abilities in thecommand-tree that improve them in construction, repairing, in battleand give them a FLamethrower as standard weapon from the beginning.
- CW RE also get a unarmed Bren repair vehicle. It can quickly repairvehicles on the battlefield. It can also be upgraded with the improvedrepairs ability.
- New tank symbols introduced. At the moment only for CW. These symbolsare shown above the tank and show it's mode: Stationary fire position(for Firefly), HE-Ammo (for Churchill), Full Speeds (for M10 Achilles).The symbol is also shown when the tank isn't selected so you alwayshave an idea in which mode your tanks are at the moment.
- All troops with binoculars show a small observer-icon (now what couldthat be? COrrect! A eye! ;-)) over the unit symbol if they are inobvservation-mode. The symbol is also shown if the unit isn't selected.Unfortunately this doesn't work when the unit is in trenches, vehiclesor buildings.
- The CW Rifle Boys now have a small sniper-like symbol if they are instationary mode. THe symbol is also shown if the unit isn't selected.
- Some german and english tooltips fixed
- PE V1 flying bomb and WM sFH18 salvo switched. Now PE SE Doctrine hasthe off-map howitzer-salvo and WM Terror get's back their V1.
- All heavy MGs can now use the armor-piercing ammo ability
- Ost- & Wirbelwind Flakpanzer now have a switch between AP and HEammo. HE ammo is deadly against infantry because of their Shrapnells,but it costs ammo to switch it on. Only when HE ammo is activated (forammo) the Wirbelwind and Ostwind can be put into stationary AA firemode. Especially the Wirbelwind is way more useful against infatry withthis ability!
- Stuka on foot (SdKfz with Wurfrahmen 40) now doesn't cost ammo anymore, but 400 MP and 50 Fuel
- M16 Quad Halftrack can now be build seperately and not via upgrade,damage against infantry increased. There is now finally a stationary AAfire mode like the german AA tanks have it.
- Costs of M8 slightly increased. But now it can be build without anyupgrades to the Fahrbereitschaft and has the 50cal right away.
- Sweeten`s new ai files included
- reworked all flamethrowers. Especially all flammer tanks are especially enhanced now!
- fixed Tiger HE ability
- PE MG42 can now fire AP rounds
- PE Tsnkbusters now always buildable
- updated Jagdtiger modell (round barrel)
- added new Comet modell!
- PE doubleschreck feature fixed
- flammer wildfire damage against buildings reduced
- PE PAK38 fixed
Greetings
Xalibur
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