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real168 发表于 2014-12-2 09:15
没有,声音都正常,就是黑屏
試試改成這樣吧
{
"Format":
{
"Type": "ParameterGroup",
"Version": "1"
},
"ParameterGroups":
{
"qsf::AudioSettingsGroup":
{
"MixerChannelMasterVolume": "1",
"MixerChannelSpeechVolume": "0.80000001192092896",
"MixerChannelSFXVolume": "0.80000001192092896",
"MixerChannelMusicVolume": "0.80000001192092896",
"MixerChannelGUIVolume": "0.80000001192092896",
"MixerChannelVideoVolume": "0.80000001192092896"
},
"qsf::RendererSettingsGroup":
{
"RenderSystem": "DIRECTX9",
"Fullscreen": "true",
"WindowSize": "1280 800",
"Resolution": "1280 800",
"LodBias": "0",
"MapQuality": "LOW_MAP_QUALITY",
"MeshQuality": "MESH_QUALITY_FORCE_LOW",
"ParticlesQuality": "LOW_PARTICLES_QUALITY",
"NumberOfTopMipmapsToRemove": "3",
"UsedTexturesStreamingOnly": "true",
"TextureStreamerDefaultMinimumMipLevel": "3",
"TextureStreamerFrameTimeBudgetForIo": "50000",
"TextureStreamerFrameTimeBudgetForVramSync": "50000",
"TextureStreamerUnloadTimeSpan": "10000000",
"TextureStreamerDelayInitialTextureLoad": "false",
"Contrast": "1",
"Brightness": "1"
},
"qsf::compositing::CompositingSettingsGroup":
{
"QsfCompositorQuality": "LOW_QUALITY",
"QsfLightingQuality": "LOW_QUALITY",
"GpuSkinning": "true",
"ReadMicrocodeCache": "true",
"WriteMicrocodeCache": "true",
"Shadows": "false",
"ShadowTechnique": "LISPSM",
"ShadowDistance": "130",
"SplitShadowDistance": "300",
"ShadowTextureSize": "2048",
"ShadowFadeStart": "0.80000001192092896",
"CsmShadowDistance": "1200",
"CsmSplitShadowDistance": "2500",
"CsmShadowTextureSize": "2048",
"CsmShadowFadeStart": "1",
"SoftParticles": "false",
"Fxaa": "false",
"DepthOfField": "false"
},
"em5::GameSettingsGroup":
{
"Language": "en",
"FpsLimitation": "60",
"ScreenshotCapturingSize": "1680 1050",
"PlayTutorialActive": "true",
"TooltipActive": "true",
"VideoQuality": "VIDEO_720P",
"WaterjetQuality": "LOW_QUALITY",
"FireHoseQuality": "LOW_QUALITY",
"LivingWorldQuality": "LOW_QUALITY",
"SavedAccountname": "",
"SavedAccountPassword": "",
"AutomatismValue": "AUTOMATISM_ALL"
},
"em5::MultiplayerSettingsGroup":
{
"CivilPercentage": "0"
}
}
}
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