After a lot of consideration, we have made the decision to not launch NBA LIVE 13. I'd like to give you a bit of perspective.
When we started the process of bringing back NBA LIVE, we knew it was going to be a long journey. We started by moving the game to a new studio. We brought in some of the best new technology that has helped fuel innovation in our other games. We launched an even deeper level of engagement with our community to gather more feedback directly from fans. And we built a whole new development team to bring it all to life. We felt like we were on the right path.
We also made a commitment to deliver a high quality experience — this is what our fans expect and what we demand of ourselves at EA SPORTS. But making great games is not easy, and we're just not there yet on NBA LIVE 13. Having continued to look at the game over the past few days, it's clear that we won't be ready in October. And rather than launch midway through the season, we're going to sit out the full year and stay focused on making next year’s game great. This decision puts us on the right track for success well into the future in a rapidly changing industry.
I'm disappointed that we have not yet met our high expectations with NBA LIVE, but I remain motivated about where we're going. We're committed to delivering new innovation in online, and our progress in the visual presentation of the game continues to take big strides. We also know that a great game starts with great gameplay, and this remains a huge priority for us.
This wasn't an easy decision, but it's the right one for our fans. I hope you'll agree when you're able to play the game next year.
Andrew Wilson
Executive Vice President, EA SPORTS
来自EA Sports官网的消息:EA Sports在今年将取消《NBA LIVE 13》的发布。 “再三考虑之后,我们做了一个艰难的决定,今年不会发布《NBA LIVE 13》了。”EA Sports执行副总裁Andrew Wilson这样解释道:“下面,我会给各位一些解释。” “当我们开始启动《NBA LIVE》系列游戏的回归项目时,就知道这将是一段漫长的旅程。我们把游戏的制作任务交给了与之前不同的新工作室。我们将一些创新与最新的科技元素加入到了这款游戏中。我们还从玩家那里得到了比之前更多的反馈。我们创立了一支全新的制作团队,努力地想要把这款游戏带给大家。我们觉得自己走在正确的道路上。” “我们还承诺给玩家带来更高质量的游戏体验--这是玩家所期望的,也是我们对于自己的要求。但制作好游戏并非易事,我们目前还没让《NBA LIVE 13》达到那些要求。在过去的几天内,我们多次对游戏的现况做出评测。很明显,我们无法在10月发布这款游戏了。我们也不会在最后一个季度中途的某个时间发布这款游戏--今年不会再发布《NBA LIVE 13》了,我们会把精力放在明年的《NBA LIVE》系列游戏上,努力让那款游戏更优秀。这个决定能让我们在快速变化的游戏产业内,朝着正确的方向发展。” “很遗憾,我们没能达到对《NBA LIVE》游戏的期望高度。但我依然对于大家正在做的事情满怀动力。我们承诺将在线上游戏方面做出创新,而且我们会在游戏的视觉表现方面持续快速进步。我们也很清楚,一款优秀的游戏首先需要良好的可玩性,这也是我们一直优先考虑的因素。” “这是一个艰难的决定,不过对于我们的玩家来说,这是一个正确的决定。我希望当你们明年玩到《NBA LIVE》系列的游戏时,能赞同我的观点。”
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