注册 | 登录

游侠NETSHOW论坛





查看: 4824|回复: 7
打印 上一主题 下一主题

[分享] 极品飞车16将不支持xp............................ [复制链接]

帖子
80
精华
0
积分
70
金钱
243
荣誉
3
人气
0
评议
0
跳转到指定楼层
楼主
发表于 2011-8-31 23:08:38 |只看该作者 |倒序浏览
本人懒,直接贴原文。但内含大量消息,如有可能请哪位大神在后面帮忙翻译一下
Which game modes will be included in the game?
The main goal for the player is reaching New York before all other participants, so the classic "circuit races" don't really fit in the concept "Race for your life". Most events have the goal to overtake the 200 participants and constantly trying to get a better position.

The Independence Pass-Event is a good example and shows that the game offers a wide variety of gameplay, as you don't race just against your enemy but also for your life, because you have to look out not to be buried under the avalanches. (When you're too slow, the race will be interrupted.)


Will there be free-roam?
When racing for your life and trying to be the first in New York, you don't have much time for sightseeing - so no, there won't be free-roam. Even when escaping from the police, (as seen in the Chicago-Trailer) you have a predefined route - of course shortcuts and alternate routes are not excluded.


Can you choose the events in the career (maybe on the map?), or do you follow a straight storyline and have to finish the events one after another?
In order to continue the story, you have to reach the next section of the route, which means the events will follow quite linear. Although, maybe there's time for some side-events..?


What about a Quickrace Mode aside from the career?
You can always race the already finished events of the career multiple times. Additionally with your increasing driver level (you get xp points for overtakes, drifts and wrecked cops) you can unlock further cars and races in a Challenge-Series. Unfortunately there is not much known about that yet.


What types of tracks can we expect?
The route through the USA has a wide variety and goes through city areas, snowy mountains, farmlands and deserts, just as they exist in the real world.


Can you tell us something about the multiplayer mode?
In the multiplayer mode in Need for Speed: The Run up to 12-16 players can race against each other. The game will feature some all-new game modes, but apart from that the producers don't wanted to reveal much.



What about the damage model?
The damage model looks similar to the one in Hot Pursuit and seems quite detailed. In the test-version, smaller crashes didn't have any influence on the performance of the car. When you total your car (like hitting the falling rocks at the Independence Pass) the replay-feature comes to action and sets the race back to the last checkpoint, allowing you a limited number of retries.


What are the PC system requirements?
You can say: "If you can run Battlefield, you can also play The Run" ...but expect more detailed specifications later.


How is working with the Frostbite 2.0-Engine?
The qualities of the Frostbite 2.0-engine are in the areas of audio, rendering and the destruction possibilities of the environment - which is used by the developers as seen in the Independence Pass-Level.
The new tools of the engine allow the developers to speed up the development process in specific areas and raise the bar for quality criterions.

Will there be limitations? (Battlefield 3 doesn't support DX9 and no Windows XP)
Unfortunately, since Frostbite 2.0 doesn't support DirectX 9 / Windows XP you will need at least Windows Vista.


What about DirectX 11 support?
The Run will feature high-resultion textures according to today's PC hardware, but DirectX 11 effects in specific weren't mentioned by the producers.


Do you have to switch cars all the time during the career, or will you be able to keep some in some kind of "Garage"?
Unfortunately a garage doesn't fit in the concept of a race all through the USA. Additionally, at some specific events (like the police car at the escape-sequence in Chicago) you may not even be able to choose a car.


What about visual and/or technical tuning?
During the game it can happen from time to time, that you lose your car (as seen in the Chicago-Trailer), which means you won't be very happy if this happens to your beloved car, in which you invested so much time to tune it.
The customization may will be limited to the selection of the color of your car.


Will there be a demo? If yes, also for PC?
The release of a demo is being considered, but the main goal of the developers is delivering a perfect game on release date.


Can you tell us something about the cars in the game?
The number of cars wasn't mentioned, but it should be an adequate number like in previous NFS games. Some "new" classic Muscle Cars might be included, as well as current models like the all-new Porsche 991.


How large will be the world in NFS: The Run sein?
Expect more than 300 km tracks all throughout the USA.


Is NFS: The Run also being released for the upcoming PlayStation Vita?
There are no plans about that yet.


What about splitscreen?
A splitscreen mode is missing, as well as a cockpit camera.


Will there be a catch-up-/rubberband-effect?
Being subjective, in the test version we were able to play, it didn't feel like such an effect is present. But keep in mind you will be able to select four different difficulty levels.


What about the driving physics?
Different from Criterion's Hot Pursuit you should be careful and hit the brakes before going around corners - also successful drifts are not so easy.
. The cars have a very direct reaction on the steering and especially the different grounds and their effect on the handling feels well done. When using nitro on gravel it's a waste of energy and easily ends in spinning your cars; on ice you will have difficulties to get enough grip.
To sum up, the handling takes a step into the realism-direction, without limiting the fun and game experience. You notice that a former producer of DIRT 2 and GRID is part of the development team of Need for Speed: The Run

使用道具 举报

帖子
464
精华
0
积分
232
金钱
1437
荣誉
0
人气
0
评议
0
沙发
发表于 2011-8-31 23:37:09 |只看该作者
{:2:}{:2:}坐等翻译啊
完全看不懂啊
在我认为是极限的地方。。已经被无数人所超越。。。

使用道具 举报

2015年优秀版主勋章

帖子
3704
精华
0
积分
2176
金钱
54062
荣誉
31
人气
144
评议
0
板凳
发表于 2011-9-1 10:03:18 |只看该作者
前阵子我已经报道过这个消息了……这一段太长了,我就懒得翻译了……配置方面的意思么,就是,只要你跑得动战地3,极品16也能跑……
http://game.ali213.net/thread-3663550-1-1.html
i7 4770K 采融变形金刚Rev.B
华擎Z87 Extreme 3 金士顿 DDR3 1600 (4+2)GB*2
闪迪SSD PLUS 240G+希捷2TB+西数2TB绿
技嘉 GTX970 银欣乌鸦2-EW 振华金蝶600战斗版

使用道具 举报

帖子
1418
精华
0
积分
710
金钱
3600
荣誉
0
人气
1
评议
0
地板
发表于 2011-9-1 14:28:35 |只看该作者
没有漫游、没有DX9                               .
egg pain

使用道具 举报

帖子
119
精华
0
积分
60
金钱
1123
荣誉
0
人气
0
评议
0
5#
发表于 2011-9-26 14:46:12 |只看该作者
Unfortunately, since Frostbite 2.0 doesn't support DirectX 9 / Windows XP you will need at least Windows Vista.

使用道具 举报

帖子
13
精华
0
积分
7
金钱
151
荣誉
0
人气
0
评议
0
6#
发表于 2012-7-27 23:04:24 |只看该作者
这游戏模式将被包含在游戏?

主要目标的玩家到达纽约之前,所有其他参与者,使经典的“种族”真的不适合在“种族”的生活理念。大多数事件目标超过200参与者不断争取一个更好的职位。

独立pass-event是一个很好的例子,表明,游戏提供了各种各样的游戏,你不就对敌人的同时也为你的人生,因为你看不到被埋在雪崩。(当你太慢了,比赛将被打断。)

会有漫游?

当赛车为您的生活和试图成为第一个在纽约,你不会有很多时间观光-所以,不会有漫游。甚至当逃避警察,(如在chicago-trailer)你有一个预定的路线——当然,快捷方式和替代路线,不排除。

你可以选择的事件,在职业生涯(也许在地图上?),或者你遵循直线的故事情节和已完成的事件一个接一个的?

为了继续这个故事,你到下一段的路线,即事件将遵循相当线性。虽然,也许有一些附带活动时间吗?

对于一个quickrace模式除了职业?

你总是可以比赛已经完成的活动的职业生涯中多次。此外你增加驱动级(你获得经验值为赶超,漂移和毁坏的警察)你可以进一步放开汽车比赛在challenge-series。不幸的是,没有多少了解,但。

什么类型的轨道呢?

途经美国有各种各样、贯穿城区,雪山,农田和沙漠,就像他们在现实世界中存在。

你能告诉我们一些关于多人游戏模式?

在多人模式中的极品飞车:运行到12 - 16玩家可以互相竞争。游戏将有一些新的游戏模式,但除了制造商不想透露太多。

关于损伤模型?

损伤模型类似于一个热烈的追求,似乎很详细。在测试版,较小的事故没有任何影响汽车性能。当你总车(像坠下的岩石,在独立通行证)的replay-feature来行动和集比赛回到过去的关卡,让您在有限的重试次数。

什么是电脑系统的要求?

你可以说:“如果你能跑的战场上,你也可以打跑”……但期望更详细的规格,后来。

如何工作与冻伤2.0-engine?

素质的冻伤2.0-engine领域有音频,渲染和破坏的可能性的环境-这是由开发商看到的独立pass-level。

新工具的引擎允许开发商加快发展进程的具体领域和提升为质量标准。

是否有限制?(战地3不支持立方体和视窗)

不幸的是,由于冻伤2不支持9 /窗口中您将需要至少窗户远景。

关于11支持?

经营特色high-resultion纹理根据今天的电脑硬件,但11在具体的影响没有提及由生产者。

你有转汽车所有的时间在工作,或你能保持在一种“车库”?

不幸的是一个车库不适合这一概念的所有比赛,通过美国。此外,在某些特定的事件(如警车在escape-sequence在芝加哥)你甚至可能无法选择汽车。

什么视觉和/或技术调整?

在游戏中可以随时可能发生,你失去你的车(如看到在chicago-trailer),这意味着你不会很高兴,如果这发生在你心爱的车,在其中你投入那么多时间调整。

定制可能将被限制在颜色的选择你的车。

将有一个演示吗?如果是的话,也为个人电脑?

释放一个演示正在考虑,但主要目标是提供一个完美的游戏开发商发布日期。

你能告诉我们一些关于赛车的游戏吗?

汽车的数量并没有提及,但它应该是一个足够数量和以前一样的网络游戏。一些“新”的经典肌肉车可能被包括在内,以及目前的模式像全新的保时捷991。

有多大的世界中:运行在一起?

预计超过300公里的轨道都在美国。

是网络文件系统的运作也被公布为即将到来的游戏生活?

目前还没有具体的计划,但。

splitscreen呢?

一个splitscreen模式是失踪,以及驾驶舱摄像机。

将有一个追赶- / rubberband-effect?

主观测试版中,我们能打,它不喜欢这种影响是目前。但请记住,你将可以选择四种不同的难度水平。

关于驾驶物理学?

不同标准的追捧,你应该小心踩刹车之前,周围的角落—

分享到
翻译结果重试

抱歉,系统响应超时,请稍后再试
支持中英、中日在线互译
支持网页翻译,在输入框输入网页地址即可
提供一键清空、复制功能、支持双语对照查看,使您体验更加流畅

使用道具 举报

帖子
13
精华
0
积分
7
金钱
151
荣誉
0
人气
0
评议
0
7#
发表于 2012-7-27 23:04:40 |只看该作者
这就是翻译了、、、、  
已有 1 人评分金钱 收起 理由
alex310110 -10 没意思的机器翻译+挖坟……不看看这是啥时.

总评分: 金钱 -10   查看全部评分

使用道具 举报

帖子
13
精华
0
积分
7
金钱
151
荣誉
0
人气
0
评议
0
8#
发表于 2012-7-27 23:06:51 |只看该作者
希望能帮到你洛!~~~~~

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

手机版|Archiver|游侠NETSHOW论坛 ( 苏ICP备2023007791号 )

GMT+8, 2026-4-6 20:41 , Processed in 0.311624 second(s), 12 queries , Gzip On, Memcache On.

Powered by Discuz! X2

© 2001-2011 Comsenz Inc.

分享到