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本帖最后由 fengzhe19 于 2011-3-30 17:45 编辑
COD6现代战争2的联机对战BOT-RSEV10已经推出了:
转载链接http://alteriw.net/viewtopic.php?f=72&t=4869
使用方法:
-------------------------------------------------------------------
1. 解压Retarded(Smarter)EnemiesV10
2. 将RSE文件夹复制到Call of Duty MW2 alteriwnet\mods. ( 没有MODS文件夹请新建 )
3. 运行多人模式.
4. 最小化游戏到console界面,输入fs_game mods/RSE;vid_restart
5. Private Match选择地图,游戏模式,开始游戏
7. 添加BOT方法(只有主机可以添加):
*在CONSOLE中输入svr_bots # ( 添加#个BOT)
*在CONSOLE中输入svr_bots_fill # (每次启动游戏时会自动添加(#个减去玩家人数)个BOT)
*进入游戏后可以移动的时候,按N添加一个BOT,按5添加3个BOT
V10变更内容:
*在CONSOLE中输入svr_bots_fill #(#填入数字),每次启动游戏时会自动添加(#个减去玩家人数)个BOT。(也可以每次在游戏中按N添加一个BOT,按5添加3个BOT)
*在CONSLOE中输入svr_bots_skill #(1=简单,2=中等,3=困难)来设定BOT的难度
*BOT可以在更多游戏模式中使用,包括CTF,SAB,S&D
*修正了BOT在ROUND SWITCH后呆住不动的问题.
*所有地图都增加了BOT路径,也就是说BOT可以在所有的DLC地图中正常运行了
*增加了导入BOT路径的方式(不明白)
*强化BOT聊天.
*新的外观。。。。。
*新的BOT命令
*svr_bots # (添加#个BOT)
*svr_bots_fill # (用途见上)
*svr_bots_skill # (用途见上);
* svr_bots_team # (下一个BOT加入的队伍autoassign, axis, allies )
* svr_bots_streak # ( BOT是否可以同连杀奖励. 0 = 否, 1 = 是)
* svr_bots_nuke # ( BOT是否可以用战术核弹. 0 = 不允许, 1 = 允许(17 连杀))
* svr_bots_wep_menu # ( 玩家每次重生是否都会弹出自选武器菜单,0=否(默认),1=是)
*修正输入svr_bots 后不能添加BOT的问题.
*BOT不会在你使用自选武器菜单时候攻击你.
*BOT可以使用所有武器和所有随机的武器配件,即使是该武器没有的配件,比如有ACOG的手枪
*BOT会经常使用闪光弹和震撼弹.
*BOT不再走单一路线进攻(更加随机).
*提升了BOT的整体表现
::::::::::::::::::
::BOT特征!::
::::::::::::::::::
* BOT可以在地图所有地方移动(非单一路线).
* BOT支持不同的游戏类型 .
*可以自定义添加多少个BOT.
*BOT将会在瞄准后射击.
*BOT有无限弹药.
*BOT会蹲着了.
*BOT会中闪光及震撼.
*BOT有Perk及deathstreaks.(steady aim, stopping power, slight of hand).
*BOT可以使用连杀奖励!!!
*每次重生后,BOT都会使用不同的武器.
*BOT会扔震撼弹,闪光弹,粘性手雷,高爆手雷,甚至还会埋阔剑地雷.
*BOT在近战距离会使用飞刀(因为BOT没有匕首,所以用飞刀代替)
*BOT将会是随机的等级.
*BOT有随机的Title及Emblem.
*BOT会使用语音简讯 (例如: follow me, 或 Enemy spotted)
*BOT会聊天.
* BOT卡住后会自动重置该BOT.
* BOT攻击方式更加现实,非作弊.
已知 bugs :
*** 玩家名字不能在开头有bot,否则游戏会认为你是BOT而给你BOT的特殊待遇。。。
* BOT可能会出现在空中,但是马上会移动回地面.
* BOT可能会穿越到某些不能去的地方
* 有些地图可能会导致游戏卡顿(未知哪些图)
* 运行BOT后变卡的玩家请调低画面,因为BOT会消耗系统资源.
* 呼叫AC130后,BOT可能会用他们没有的武器射击及穿越任何物体(BOT死一次后就正常了).
* BOT可能重生后呆在原地不动,系统会自动杀死该并重置该BOT.
* BOT被他们自己的武器杀死后,如果该BOT射击,可能使用的武器模型和声音不一致.(不明白)
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!##########################################!!
!!########### Version 10 CHANGES ############!!
!!##########################################!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
*You can now set a Bots Autofill Dvar ( svr_bots_fill # ) lets say you set it to 4, then the game will add bots every time that there is less then 4 players in the game.
*Bots now have a difficulty setting ( 1 = easy , 2 = medium (defualt) , 3 = hard )
*Bots now play more gametypes. CTF, SAB, S&D is added.
*Fixed the Round Switch Problem of the bots. ( This has a problem, make sure that no Human players name starts with "bot" (without the ""), otherwise the game will think he is a bot and give him bot SuperPowers :O
*Bots move better.
*All maps are waypointed.
*New way to load waypoints.
*Bots Talking skills improved.
*New Look. No more info bar at the bottom. Only small text at top right corner and bottom right corner of the screen.
*New Bot Menu for the host. you can now add 5 or 10 bots with it, and set the difficulty of the bots, the team that the bots will join, kilstreaks on or off and nuke on or off, from the menu. no more minimizing to console. ( if you aren't in the menu you can still add 1 bot using actionsol 2 )
*Fixed the issue of the bots that won't join if you set the dvar svr_bots in the console to something. you can now add bots by entering the line svr_bots # into the console again.
*Bots won't shoot you when you are in the bot or weapons menu.
*Bots now use all weapons and random attachement to the guns, even on guns that isn't possible for humans, like a pistol with a scope 
*Bots through nades and flashbangs more often.
*Bots Spread out more all over the map ( they explore the map ), on normal tdm they will walk to a random point on the map except if an enemy is shooting close to him.
*And some more minor changes to inprove the bots general performance.
Maps that are Waypointed ( that the bots can play in ) :
All maps are Playable!
**********************************************************
Known bugs :
*** DO NOT PUT THE WORD "bot" AT THE BEGINNING OF YOUR NAME!!! the game will think that you are a bot.
* Bots do sometimes go up in the air, but they get back on the ground after a while.
* Bots WILL sometimes end up or go through places that they aren't supose to! thats why they are called retarded!
* Majer lag may acour in certian maps ( don't know wich ) , this is if there is a problem in the waypoint links. if this happens please tell me about it ( on what map and were on the map does the lag start if you are standing there)
* This might be a little laggy, this is becuase the bots now have to do ALot more then normal, so witch your game graphics and stuff a bit lower.
* After using a ac130 they sometimes go funny and shoot with a weapon that they don't have and go through everything ( this is fixed after they die one time ).
* They do sometimes do nothing after they spawned, but the anti-stuck feature kills them and then they reset.
* They do sometimes end up with a gun in their hands but then for some reason if they shoot it, it is a difrent guns sound and shooting style.
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