- UID
- 1155522
- 主题
- 1
- 阅读权限
- 40
- 帖子
- 928
- 精华
- 1
- 积分
- 915
- 金钱
- 2457
- 荣誉
- 25
- 人气
- 1
- 在线时间
- 270 小时
- 评议
- 0
- 帖子
- 928
- 精华
- 1
- 积分
- 915
- 金钱
- 2457
- 荣誉
- 25
- 人气
- 1
- 评议
- 0
|
At last night's Call of Duty: Black Ops Multiplayer Reveal event, it became clear that developer Treyarch is putting a lot into the next online Call of Duty.
昨晚上,Treyarch透露了更多关于使命召唤7的联机细节
Players will now unlock guns, grenades, equipment, attachments, killstreaks, and everything else through in-game currency, which is earned through playing the game. You will still level-up through experience points, which may unlock the privilege of purchasing some new guns, but everything will be purchased. This means that players can unlock the weapons they want without having to grind through guns that they'll never use.
I'm told that this currency is entirely in-game and will not be sold through microtransactions, which is something I immediately expected when the system was introduced. Since it is tied to the game's progression system so closely, it will not be something to buy with real money.
关于货币COD点数
玩家可以用玩游戏来挣取游戏内的货币,用作解锁武器,手雷,装备,附件,killstreaks(连续杀两人以上不死的奖励)和所有其他相关的东西.当然玩家可以通过经验升级,可以解锁更多新枪,但仍需要购买.这意味着玩家不需要在不喜欢的枪上消磨时间,可以直接解锁他们想要的武器
游戏里的货币不可以通过外界买到,只能通过游戏获得
There are two ways to earn more currency, dubbed "CoD Points" or "CP" for short: Wager Matches and Contracts. Wager matches consist of four free-for-all gametypes that are different than the standard CoD gameplay. Only the top three players will win money and everyone has to ante-up to compete. They are:
* One in the Chamber - Everyone starts with a pistol and a single bullet. Each kill earns an additional bullet. One-hit kills only. Waste your bullet(s) and you're left with your trusty knife.
* Sticks and Stones - Everyone gets the crossbow, ballistics knife, and a tomahawk (throwing knife, basically). Kills with the crossbow and knife earn points. Kills with the tomahawk will bankrupt the unlucky recipient.
* Gun Game - The first to get a kill with all 20 weapons wins the game. Everyone starts with the same gun and a kill instantly switches you to the next gun in line. Melee kills will drop the killed player back a gun. The guns go, roughly, from pistols, to shotguns, to submachine guns, to assault rifles, to machine guns, to sniper rifles, to explosive weapons, and finishes off with the crossbow and then ballistics knife.
* Sharpshooter - Everyone has the same gun, always. Guns switch automatically every :45 seconds to something random. The final gun nets double points.
The second way to earn more CP is through Contracts. These can be purchased and are time-limited challenges with payouts if completed. Harder challenges net more CP. A player may have one active contract in each of the three categories--Mercernary, Operations, and Specialist--and can be tracked along any statistic in the game.These might be things like getting 5 kills with an assault rifle without dying, winning two team deathmatch games, or stabbing three enemies in the back. Contracts can yield both XP and CP, depending on the specific challenge. Treyarch can also post new challenges directly to the game without the need for an update, similar to the way new playlists can be created.
以下是两种可以获得COD点数的游戏模式,分别是Wager Matches和Contracts.
第一种Wager matches包括了4种大家都可以玩的,跟以往不同的游戏模式.只有排名前三的玩家可以获得COD点数.所以玩家之间需要努力竞争了.这4种游戏模式是:
One in the Chamber: 每一个玩家开局只有一把手枪,一颗子弹和三条命.每杀一个人获得额外一个子弹.这个模式里一击必杀.如果子弹消耗完了,那就用刀吧....
Sticks and Stones: 每一个玩家获得一把十字弓,弹簧组合飞刀和tomahawk飞斧/飞刀.用十字弓和弹簧组合飞刀杀人将获得点数.用tomahawk杀人可以降低对方的点数
Gun Game: 第一个用20种武器轮流杀死人的玩家将会赢得游戏.每个玩家开局拥有者同样的武器,当你杀死一个人之后,武器会自动切换为排列的下一个武器.当你被近战杀死,你手上的武器将会退回上一个武器,也就是说你离胜利又远了一步.武器切换的顺序大致为手枪,散弹枪,微型冲锋枪,突击步枪,机枪,狙击枪,爆炸性武器直到十字弓和弹簧组合飞刀
Sharpshooter: 开局每个人总是有着同样的武器,每45秒将会自动切换成随机武器.最后的武器将会获得双倍的分数
第二种获得COD点数的方式是Contracts(合同).你可以购买这些合同,他们都是一些有奖励,但是又时间限制的挑战.难度越高,获得的COD点数也越高.玩家可以通过三种不同的分类来激活开始一个合同,有雇佣兵,行动以及专家.比如说连续用突击步枪杀死5个人而自己不死,赢得两场组队死亡竞赛,或者用刀捅在敌人后背的方式杀死三个人.Contracts模式可以同时获得经验和COD点数,取决于不同的难度.Treyarch可以随时发布一些新的挑战合同而不用升级整个游戏.
For those players that aren't ready to jump online, Treyarch is adding "Training Dummies" for some botmatches in "Combat Training". Players will level-up and unlock new gear offline, but it will be separate from the online persona. The bots will have three difficulty levels and can play on any map in free-for-all and team deathmatch games. This mode can also be played cooperatively with friends against bots.
关于机器人:
对于那些还没有准备好联网对战的玩家,Treyarch加入了"Training Dummies"模式,这个模式里可以加入机器人训练.可喜的是玩家在离线状态下同样也可以升级和解锁新装备,但是跟在线的个人档案是分开不同的.机器人有三个难度,任何一个地图在"free-for-all"模式和组队死亡竞赛模式下都可以加入机器人.当然了,玩家可以跟朋友一起对抗机器人
As teased in the multiplayer trailer, Black Ops will also include a theater mode, which will allow players to view replays of their most recent matches, chop out video clips and screenshots, and share their creations with the community at large. It will allow players to view the action, in both first- and third-person, from any participant in the match. All in all, it's extremely similar to the theater mode in Halo 3.
关于剧场模式
除此之外,使命召唤7多人联机还包括了一个,剧场模式,允许玩家观看他们最近的比赛录像,剪辑自己的视频或者截图,录像可以在第一人称或者第三人称下观赏.整个很像光晕3的,剧场模式
看够了文字,来享受视频吧!所有文字描述均可以在视频中享受到!!
[ 本帖最后由 pinkgun 于 2010-9-2 21:20 编辑 ] |
附件: 你需要登录才可以下载或查看附件。没有帐号?注册
|