注册 | 登录

游侠NETSHOW论坛





查看: 3524|回复: 14
打印 上一主题 下一主题

【官方】期待更新的注意!~补丁最早将于明天发布 [复制链接]

帖子
641
精华
0
积分
362
金钱
9514
荣誉
4
人气
15
评议
0

跳转到指定楼层
楼主
发表于 2009-11-5 06:16:02 |只看该作者 |倒序浏览
UPDATE - Our first candidate build has gone into testing as of 12:46PM 11/04/09. What does that mean?
It means it will NOT come out today (much though we would all like it to ) - that's simply not enough time to test and ensure that this is a 'good' patch. I am also contacting some folks in the community with this build to help verify that their issues are, in fact, fixed. The earliest time this could come out would probably be later in the day tomorrow - and I can't PROMISE that, because something could go wrong. Maybe a bug isn't really fixed. Maybe it caused a ripple effect - so on and so forth. We're highly motivated to get this patch out to you as fast as humanly possible, and this is a good milestone in that process - I'll keep you posted on the status as we go along here.
Thank you all for waiting patiently - I know it seems like an eternity since release last tuesday for many of you, especially if you're experiencing problems keeping you from playing or enjoying the game. It's our utmost concern to get this into your hands, and we are doing NOTHING but working on this - it is our priority.


I want this to be a quick way for us to tell you what our current bug priorities are, where we're at with them, and how it's going. I'm hoping that this will make it easier for everyone to understand what's going on with bugs they experience without having to trawl one of the many threads -
We are assembling a patch plan - not all fixes may go out in the same patch, but the more we can lump together ( and the faster we can do it ), the better it will be. We have to patch across multiple partners, and each one has to have a slightly different patch-
We'll announce the status of the patch as soon as we've got a few more of these nailed down.
This list does not include every issue, but I will add more of them as I go. Trying to spend most of my time on fixing the bugs by priority -

here goes!

A) Missing saves - obviously this is a critical issue, but the circumstances of it seem pretty variable. We are under active investigation and trying to solve this as quickly as possible. We are gathering a few guinea pigs to take test builds to see if we can isolate and protect against this issue. ( Overwrite protection added, as well as save backups for last save - we don't consider this resolved yet, though - 11:46AM )
( OVERWRITE FOUND! WORKAROUND POSSIBLE! DO NOT press Enter to create your character - use the OK button. If you do not, there is the potential of using the wrong savefile name when entering the game, thus wiping a previous character. Fixed 9:49PM)

B) Long load times - We are actively investigating this now, and have some possible leads (UPDATE - FIXED - 2 fixes actually! ISAWHIM's fix, as well as several internal fixes to the way that resources are handled should really help this )

C) Poor ingame performance on certain machines, when there really shouldn't be - this may be related to B) - under investigation ( UPDATE - some improvement due to B's fix as well! )

D) Certain antivirus programs (Avira Antivir) incorrectly report that the Torchlight.exe file in the packages from Perfect World and Runic is infected with TR/Crypt.XPACK.Gen. We are in contact with the vendor to address this issue.

E) Needle arc XP issue - fixed

F) Stacking Shadow Armor effects - fixed

G) Vendor Dupe bug with always-available vendor items - reproduced, should be fixed today. (UPDATE! Fixed 12:32PM )

H) Startup issues on some hardware/resolution combinations. We think we know what this is, and are probably going to refactor some of the startup fullscreen code in an attempt to take care of it. We may gather a few guinea pigs to help us out. ( UPDATE - FIXED! 2:43AM! I AM GOING TO BED! )

I) Brink bug ( Brink doesn't follow you on subsequent plays, and fails to show up at cinematic ) Fixed

J) Store 'thief' bug - fixed

K) Right clicking in inventory casts certain spells - ( Fixed Oct 29th 3:00PM )

L) Console not activating on Steam builds - fixed

M) ADDITION : Rimlights, HW Skinning, and VSynch can all be altered from the Settings menu now.

N) Syl Bug : Fixed issue with Syl not being "skippable" during first boss fight. ( FIXED Oct. 29th 1:20pm )

0) DOT Deaths not dropping loot. ( FIXED Oct. 29th 1:20pm )

P) Quest items no longer allowed in stash ( Fixed Oct 29th 4:00PM )

Q) Several level fixes for a few places where things overlapped, or collision was missing, or stuck-issues cropped up

R) Fixed texture/mesh/ replacement stuff for mods

S) You can now change difficulty level on the fly from the console without being branded a Cheater ( UNLESS you're playing hardcore ) ( Oct 29th 11:46AM )

T) Some minion kills not providing Fame from champions ( most seem to work - perhaps an exception? ) - ( Pet minions were not awarding fame - fixed )

U) Fixed issue with loading Mods taking the game an excessive amount of time to start up. - FIXED Oct. 31

V) Pets inherit your spell masteries

W) Magic find takes the max value between you and your pet when pets or pet minions make a kill

X) Visible/increasing chance of stripping enchants via enchanter. Price based on # of enchants.

Y) Troll and Aloe Gel pets were possible to kill - fixed

Z) Tree Boss could be charmed - fixed

A1) Checkpoint Server issue - in investigation at Yummy
You have our great apologies if you are experiencing one of these issues ( or other issues not listed here yet ).

B1) Returning to town if you died by the Ember Colossus or Medea would make them dormant on return - fixed.

B2) weapon + shield doesn't count as 'dual wielding' ( 4:07 PM 11/03/09 )

B3) Shimmering Scale ( and 2 other socketables ) now work properly ( 4:07 PM 11/03/09 )

B4) Ember lance/ Ember Lightning balance changes.

B5) Aloe Gel provides better healing

B6) Equippables that provide bonuses to passive skills were not working properly ( FIXED 7:35PM 11/03/09 )

Possible Fixes that Might Make it into the patch:
A) Hardware skinning issue with Pets on the Main Menu - Fixed
B) Bad state when fighting the first henchmen attempting to save Syl - Fixed

使用道具 举报

帖子
285
精华
0
积分
143
金钱
3502
荣誉
0
人气
0
评议
0
沙发
发表于 2009-11-5 06:41:12 |只看该作者
期待啊

使用道具 举报

帖子
193
精华
0
积分
97
金钱
1111
荣誉
0
人气
0
评议
0
板凳
发表于 2009-11-5 06:45:40 |只看该作者
希望这个补丁能明显改善游戏读取速度的问题,哈哈

使用道具 举报

帖子
478
精华
0
积分
242
金钱
1335
荣誉
0
人气
0
评议
0
地板
发表于 2009-11-5 06:52:50 |只看该作者
楼主还少标一段红字啊。。。
“I am also contacting some folks in the community with this build to help verify that their issues are, in fact, fixed.”
那些bug reporter应该已经有部分人拿到这个候选发行版的patch了。

使用道具 举报

帖子
264
精华
0
积分
132
金钱
602
荣誉
0
人气
0
评议
0
5#
发表于 2009-11-5 07:06:09 |只看该作者
The earliest time this could come out would probably be later in the day tomorrow - and I can't PROMISE that。。红字很那啥。。而且是不能保证。

使用道具 举报

帖子
379
精华
0
积分
190
金钱
6749
荣誉
0
人气
0
评议
0
6#
发表于 2009-11-5 07:16:00 |只看该作者
最开始的时候不是说好最迟在5号发出吗?怎么现在变成最早5号发了?慢慢等了

使用道具 举报

帖子
454
精华
0
积分
228
金钱
4834
荣誉
0
人气
2
评议
0
7#
发表于 2009-11-5 07:18:14 |只看该作者
全是bug修正啊,没有什么平衡性的改动?难道runic认为某些技能设计得很好?

使用道具 举报

帖子
478
精华
0
积分
242
金钱
1335
荣誉
0
人气
0
评议
0
8#
发表于 2009-11-5 07:27:15 |只看该作者
楼上不仔细看帖。
B2) weapon + shield doesn't count as 'dual wielding' ( 4:07 PM 11/03/09 )
B4) Ember lance/ Ember Lightning balance changes.
B5) Aloe Gel provides better healing

这游戏才出了2个星期,第一个patch当然是以修复bug为主。。平衡性要等大家都研究透了才能慢慢改。

使用道具 举报

圣魔王 撒旦

大头像勋章白金会员勋章活跃勋章人气勋章·初级

帖子
76647
精华
6
积分
41251
金钱
56083
荣誉
139
人气
3376
评议
11
9#
发表于 2009-11-5 08:48:42 |只看该作者
求“汉化”。。。

使用道具 举报

帖子
93
精华
0
积分
47
金钱
124
荣誉
0
人气
0
评议
0
10#
发表于 2009-11-5 08:52:16 |只看该作者
发布不到10天就出一个包含这么多bug修复的补丁,很不容易的。
学过软件工程的都知道,任何修改都可能会导致新的问题。4号出RC版5号就算能发布,测试时间也是严重不够的。
耐心等待中。。。。

使用道具 举报

帖子
632
精华
0
积分
318
金钱
5813
荣誉
0
人气
1
评议
0
11#
发表于 2009-11-5 10:10:26 |只看该作者

回复 #10 aryzhang1234 的帖子

这是因为亟待修复的Bug太多了,而且都是很容易修复的。不是程序员能力强,而是测试不足。作为新公司是很正常的,可以理解,但弱点就是弱点。测试时间当然是越长越好,可是很多正版玩家都说这个补丁不出就先不继续玩了,Runic别无选择。

使用道具 举报

帖子
43
精华
0
积分
22
金钱
210
荣誉
0
人气
0
评议
0
12#
发表于 2009-11-5 10:12:47 |只看该作者
原帖由 aryzhang1234 于 2009-11-5 08:52 发表
发布不到10天就出一个包含这么多bug修复的补丁,很不容易的。
学过软件工程的都知道,任何修改都可能会导致新的问题。4号出RC版5号就算能发布,测试时间也是严重不够的。
耐心等待中。。。。 ...

但是做软件的都会知道修改共通,就必须得做无影响测试!!!!

使用道具 举报

活跃勋章

帖子
24660
精华
0
积分
12632
金钱
27988
荣誉
30
人气
0
评议
0
13#
发表于 2009-11-5 14:52:56 |只看该作者
剑盾不在被双持加成了,估计补丁出来后剑盾就废了~~~~~

使用道具 举报

活跃勋章

帖子
24660
精华
0
积分
12632
金钱
27988
荣誉
30
人气
0
评议
0
14#
发表于 2009-11-5 15:07:31 |只看该作者
还有一个重要的改变就是 Pets inherit your spell masteries
宠物可以继承你的法术专精了,很爽~~~

使用道具 举报

帖子
132
精华
0
积分
66
金钱
341
荣誉
0
人气
0
评议
0
15#
发表于 2009-11-5 15:16:38 |只看该作者
这篇补丁列表我已经大致的翻译了,英文不好的可以看看http://game.ali213.net/thread-2954668-1-1.html,英文好的可以无视。

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

手机版|Archiver|游侠NETSHOW论坛 ( 苏ICP备2023007791号 )

GMT+8, 2025-9-4 09:52 , Processed in 0.335568 second(s), 12 queries , Gzip On, Memcache On.

Powered by Discuz! X2

© 2001-2011 Comsenz Inc.

分享到