Crysis☆皇者刺客の=HK-Krz= 空军 歼击航空部队 中士
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附件法下载?复制下面的code吧。
1) COD5游戏主目录中的main文件夹内建立纯文字档,命名为serverbot.txt
2)复制下面的code ,并在serverbot.txt贴上
3)把serverbot.txt命名为serverbot.cfg
C:\Program Files\Activision\Call of Duty - World at War\main\serverbot.cfg
- // COD5 Bot mod
- //Setting by Vincenttwc
- //Powered by Pezbot Team
- sets sv_hostname "Vincenttwc Xiao Vin"
- sets _Admin "martin"
- sets _Email ""
- sets _Website ""
- sets _Location "China"
- sets _Irc ""
- sets _Mod "None"
- sets _ModVer ""
- sets _ModUpdate ""
- sets _Maps "COD5 Stock Maps"
- //******Xiao Vin - Vincenttwc Bot setting ******
- set svr_pezbots "9"
- set svr_pezbots_skill "1"
- set svr_pezbots_dewards "0"
- set svr_pezbots_classpicker "1"
- // *********** Server Settings ****************
- set scr_motd "Welcome to Bot server" // Message of the day
- // Keywords (maybe a server search function?)
- set sv_keywords ""
- // Admin rcon password
- set rcon_password "Xiao Vin"
- // Private Slots - Subtracted From Maxclients
- set sv_privateClients "0" // Number of Private slots (Taken from server max clients)
- set sv_privatePassword "CHANGEME" // Password for the private slots
- // Make Server Private
- sets g_needpass "0" // Makes server private (0=no 1=yes)
- set g_password "" // Password to join private server
- //Performance Settings
- set sv_maxRate "25000" // Data transfer rate between player and server (5000-25000)
- set sv_fps "20" // May not be used, limits frames per second to players
- set sv_minPing "0"
- set sv_maxping "150"
- set g_antilag "1"
- set g_smoothClients "1"
- set sv_reconnectlimit "3"
- // Log File Settings
- set logfile "1" // 0 = NO log, 1 = log file enabled
- set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
- set g_log "games_mp.log" // Name of log file, default is games_mp.log
- set sv_log_damage "1"
- // Anti Cheat Settings
- set sv_pure "0" // Requires players files to match the server (1=on 0=off)
- seta sv_allowAnonymous "0" // Allows/Disallows anonymous players to join the server (1=yes 0=no)
- set sv_kickBanTime "3600" // Time in seconds a temp banned player must wait to rejoin the server
- set g_banIPs "" // Banned Ip's (May be outdated, cod4 uses banlist.txt file)
- set sv_disableClientConsole "0" // Disables players console to prevent issue of commands (1=yes 0=no)
- set g_no_script_spam "0"
- set cl_autocmd "0"
- set sv_cheats "1" // Enable/Disable cheats (May be outdated)
- // Drop Inactive Players/Spectators
- set sv_timeout "300" // Drops a player that times out (In seconds)
- set sv_connectTimeout "300" // Drops a player whose connection times out (In seconds)
- set g_inactivity "0" // Drops inactive player (In seconds)
- set g_inactivityspectator "0" // Drops inactive spectator (In seconds)
- // HTTP Redirect/Downloads (0=off/1=on) Used for MODs and custom maps
- set sv_allowdownload "1"
- seta sv_wwwDownload "1"
- seta sv_wwwBaseURL "http://www.yourwebsite.com/base_directory"
- seta sv_wwwDlDisconnected "0"
- // Ingame Voice Communications
- set sv_voice "0"
- set voice_global "0"
- set g_voiceChatTalkingDuration "500"
- set voice_deadChat "0"
- set sv_voiceQuality "3"
- set voice_localEcho "0"
- // Client Settings
- set g_allowVote "1"
- set g_voteAbstainWeight "0.5"
- set sv_clientside "0"
- set sv_clientArchive "1"
- set sv_clientSideBullets "1"
- set sv_clientSideVehicles "1"
- set g_client_side_lights "1"
- // Team Settings
- set scr_teambalance "1" //Auto Team Balance 0 = off, 1 = ON 2 or more set limit
- set scr_team_fftype "0" //0=off 1=on 2=reflect damage 3=Shared
- // TKers
- set scr_teamKillPunishCount "3"
- set scr_team_artilleryTeamKillPenalty "0.25"
- set scr_team_kickteamkillers "0"
- set set scr_team_teamkillerplaylistbanpenalty "0"
- set scr_team_teamkillerplaylistbanquantum "0"
- set scr_team_teamkillpointloss "1"
- set scr_team_teamkillspawndelay "20"
- ///////////////////////////////////////
- //Server General Gameplay Settings
- //
- //Announcer
- set scr_allowannouncer "1"
- // Dead players chat
- set g_deadChat "0"
- // Spectating
- set scr_game_spectatetype "2" // [0-2] (Disabled, Team/Players Only, Free)
- //Killcam
- set scr_game_allowkillcam "0" // 0-off, 1-on
- // Draw Friends
- set scr_drawfriend "1"
- // Red Crosshairs
- set g_redCrosshairs "1"
- // Gravity
- set g_gravity "800"
- // Base Move Speed
- set g_speed "190
- // Sprint Settings
- set scr_player_sprinttime "3"
- // Hardcore
- set scr_hardcore "0"
- // OldSchool
- set scr_oldschool "0"
- ////////////////////////////////////
- // Player Settings
- //
- // Health Issues
- set scr_player_healthregentime "5"
- set scr_player_maxhealth "100"
- // Number of lives
- set scr_player_numlives "0"
- // Respawn Settings
- set scr_player_forcerespawn "1"
- set scr_player_respawndelay "0"
- set scr_player_suicidespawndelay "0"
- // Suicide point loss
- set scr_game_suicidepointloss "0"
- //Revive Players
- set g_revive "0'
- set scr_player_allowrevive "1"
- set revive_time_taken "2"
- // Number of lives
- set scr_player_numlives "0"
- ////////////////////////////////////
- // Server Timers
- //
- set scr_game_graceperiod "3"
- set scr_intermission_time "30"
- set scr_team_respawntime "0"
- ////////////////////////////////////
- // Weapons
- //
- set g_maxDroppedWeapons "16"
- set scr_weapon_allowbetty "1"
- set scr_weapon_allowc4 "1"
- set scr_weapon_allowflash "1"
- set scr_weapon_allowfrags "1"
- set scr_weapon_allowmines "1"
- set scr_weapon_allowrpgs "1"
- set scr_weapon_allowsatchel "1"
- set scr_weapon_allowsmoke "1"
- // Bouncing Bettty Settings
- set bettyDetonateRadius "150"
- set bettyTimeBeforeDetonate "0.45"
- set bettyUpVelocity "296"
- // Poison gas
- set poisonDuration "8"
- set tabun_effect_radius "150"
- set tabun_shock_radius "150"
- set tabunGasDuration "3"
- set tabunInitialGasShockDuration "7"
- set tabunWalkInGasShockDuration "4"
- ////////////////////////////////////
- // Perk & Hardpoint Settings
- //
- set scr_game_perks "1"
- set perk_armorVest "75"
- set perk_bulletDamage "45"
- set perk_explosiveDamage "25"
- set perk_fireproof "55"
- set perk_flakJacket "75"
- set perk_flakJacketMaxDamage "75"
- set player_lastStandBleedoutTime "15"
- // Vehicle Perk Settings
- set vehicle_perk_boost_acceleration_multiplier "1.571"
- set vehicle_perk_boost_duration_seconds "0.74"
- set vehicle_perk_boost_interval_seconds "1.703"
- set vehicle_perk_boost_speed_increase "1.878"
- set vehicle_perk_leadfoot_speed_increase "1.35"
- // Hardpoint Settings
- set scr_game_hardpoints "1"
- set scr_hardpoint_allowartillery "1"
- set scr_hardpoint_allowdogs "1"
- set scr_hardpoint_allowradar "1"
- set scr_hardpoint_allowsupply "1"
- set scr_hardpoint_allowuav "1"
- // Dog Settings
- set scr_dog_count "10"
- set scr_dog_hardpoint_interval "180"
- set scr_dog_health "100"
- set scr_dog_max_at_once "5"
- set scr_dog_time "60"
- ////////////////////////////////////
- // Vehicle Settings
- //
- set scr_vehicles_enabled "1"
- set scr_veh_respawntimemax "90"
- set scr_veh_respawntimemin "50"
- set scr_veh_health_jeep "700"
- set scr_veh_health_tank "1350"
- set scr_veh_driversarehidden "1"
- set scr_veh_driversareinvulnerable "1"
- set scr_veh_explode_on_cleanup "1"
- set scr_veh_explosion_doradiusdamage "1"
- set scr_veh_explosion_maxdamage "200"
- set scr_veh_explosion_mindamage "20"
- set scr_veh_explosion_radius "256"
- set scr_veh_alive_cleanuptimemax "120"
- set scr_veh_alive_cleanuptimemin "119"
- set scr_veh_cleanupabandoned "1"
- set scr_veh_cleanupdrifted "1"
- set scr_veh_cleanupmaxspeedmph "1"
- set scr_veh_cleanupmindistancefeet "75"
- set scr_veh_cleanuptime_dmgfactor_deadtread "0.25"
- set scr_veh_cleanuptime_dmgfactor_max "1.0"
- set scr_veh_cleanuptime_dmgfactor_min "0.33"
- set scr_veh_cleanuptime_dmgfraction_curve_begin "0.0"
- set scr_veh_cleanuptime_dmgfraction_curve_end "1.0"
- set scr_veh_dead_cleanuptimemax "30"
- set scr_veh_dead_cleanuptimemin "20"
- set scr_veh_disappear_maxpreventdistancefeet "30"
- set scr_veh_disappear_maxpreventvisibilityfeet "150"
- set scr_veh_disappear_maxwaittime "60"
- set scr_veh_explosion_husk_forcepointvariance "30"
- set scr_veh_explosion_husk_horzvelocityvariance "25"
- set scr_veh_explosion_husk_vertvelocitymax "200"
- set scr_veh_explosion_husk_vertvelocitymin "100"
- set scr_veh_explosion_spawnfx "1"
- set scr_veh_ondeath_createhusk "1"
- set scr_veh_ondeath_usevehicleashusk "1"
- set scr_veh_respawnafterhuskcleanup "1"
- set scr_veh_respawnwait_iterationwaitseconds "1"
- set scr_veh_respawnwait_maxiterations "30"
- set scr_veh_waittillstoppedandmindist_maxtime "10"
- set scr_veh_waittillstoppedandmindist_maxtimeenabledis tfeet "5"
- ////////////////////////////////////
- // Battle Chatter Settings
- //
- set scr_allowbattlechatter "1"
- set bcmp_incoming_grenade_probability "50"
- set bcmp_kill_inform_probability "50"
- set bcmp_killstreak_incoming_probability "50"
- set bcmp_perk_call_probability "50"
- set bcmp_sniper_kill_probability "25"
- set bcmp_toss_grenade_probability "50"
- set bcmp_weapon_delay "2000"
- set bcmp_weapon_fire_probability "90"
- ////////////////////////////////////
- // Fire
- //
- set fire_audio_random_max_duration "1000"
- set fire_audio_repeat_duration "1500"
- set fire_spread_probability "0"
- set fire_stage1_burn_time "3000"
- set fire_stage2_burn_time "0"
- set fire_stage3_burn_time "0"
- set fire_world_damage "20"
- set fire_world_damage_duration "8"
- set fire_world_damage_rate "0.25"
- ////////////////////////////////////
- // Flares
- //
- set flare_distance_scale "16"
- set flare_duration "8"
- set flare_effect_radius "400"
- set flareBurnOutFadeWait "0.65"
- set flareDisableEffects "0"
- set flareLookAwayFadeWait "0.45"
- ///////////////////////////////////
- // Gametype Settings
- //
- // KOTH
- set scr_koth_globalbattlechatterprobability "0"
- set scr_koth_playerrespawndelay "0"
- set scr_koth_roundlimit "1"
- set scr_koth_roundswitch "1"
- set scr_koth_scorelimit "250"
- set scr_koth_timelimit "15"
- set scr_koth_waverespawndelay "0"
- set koth_autodestroytime "60"
- set koth_capturetime "20"
- set koth_delayPlayer "0"
- set koth_destroytime "10"
- set koth_kothmode "0"
- set koth_spawnDelay "60"
- set koth_spawntime "0"
- // CTF
- set scr_ctf_enemycarriervisible "0"
- set scr_ctf_flagrespawntime "0"
- set scr_ctf_globalbattlechatterprobability "0"
- set scr_ctf_idleflagreturntime "30"
- set scr_ctf_playerrespawndelay "0"
- set scr_ctf_roundlimit "2"
- set scr_ctf_roundswitch "1"
- set scr_ctf_scorelimit "3"
- set scr_ctf_timelimit "5"
- set scr_ctf_touchreturn "1"
- set scr_ctf_waverespawndelay "15"
- // DM
- set scr_dm_globalbattlechatterprobability "100"
- set scr_dm_playerrespawndelay "0"
- set scr_dm_roundlimit "2"
- set scr_dm_scorelimit "0"
- set scr_dm_timelimit "30"
- set scr_dm_waverespawndelay "0"
- // DOM
- set scr_dom_globalbattlechatterprobability "0"
- set scr_dom_playerrespawndelay "0"
- set scr_dom_roundlimit "2"
- set scr_dom_scorelimit "2000"
- set scr_dom_timelimit "0"
- set scr_dom_waverespawndelay "0"
- // TWAR
- set scr_twar_globalbattlechatterprobability "0"
- set scr_twar_roundlimit "2"
- set scr_twar_roundswitch "1"
- set scr_twar_scorelimit "5"
- set scr_twar_timelimit "10"
- set twar_captureAccelBonus "35"
- set twar_captureAccelLimit "50"
- set twar_captureTime "40"
- set twar_finalFightFlagRespawnPenalty "3"
- set twar_finalFightTimeLimit "5"
- set twar_momentumArtillery "10"
- set twar_momentumBlitzkriegTime "30"
- set twar_momentumDogs "10"
- set twar_momentumEnabled "1"
- set twar_momentumFlagCap "25"
- set twar_momentumKamikaze "10"
- set twar_momentumKillPlayer "5"
- set twar_momentumMax "70"
- set twar_momentumMaxMultiplier "3"
- set twar_momentumMultiplierBonus "25"
- set twar_momentumMultiplierBonusLimit "75"
- set twar_momentumRadar "10"
- set twar_neutralFlagLockTime "0"
- set twar_secondaryInfluencerBonus "0.5"
- set twar_showEnemyCount "1"
- set twar_spawnPointFacingAngle "60"
- // TDM
- set scr_tdm_globalbattlechatterprobability "0"
- set scr_tdm_playerrespawndelay "0"
- set scr_tdm_roundlimit "1"
- set scr_tdm_scorelimit "1000"
- set scr_tdm_timelimit "25"
- set scr_tdm_waverespawndelay "0"
- // SD
- set scr_sd_bombtimer "45"
- set scr_sd_defusetime "5"
- set scr_sd_globalbattlechatterprobability "0"
- set scr_sd_multibomb "0"
- set scr_sd_numlives "1"
- set scr_sd_planttime "5"
- set scr_sd_playerrespawndelay "0"
- set scr_sd_roundlimit "0"
- set scr_sd_roundswitch "3"
- set scr_sd_scorelimit "4"
- set scr_sd_timelimit "2.5"
- set scr_sd_waverespawndelay "0"
- // SAB
- set scr_sab_bombtimer "30"
- set scr_sab_defusetime "5"
- set scr_sab_globalbattlechatterprobability "0"
- set scr_sab_hotpotato "0"
- set scr_sab_planttime "2.5"
- set scr_sab_playerrespawndelay "7.5"
- set scr_sab_roundlimit "0"
- set scr_sab_roundswitch "1"
- set scr_sab_scorelimit "1"
- set scr_sab_timelimit "20"
- set scr_sab_waverespawndelay "0"
- // Map_rotation (available gametypes: dm, tdm, dom, sab, sd ctf, koth, twar)
- set sv_maprotationcurrent ""
- //Team Deathmatch
- set sv_mapRotation "gametype tdm map mp_castle map mp_makin map mp_roundhouse map mp_airfield map mp_asylum map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_outskirts map mp_seelow map mp_suburban"
- //Deathmatch
- //set sv_mapRotation "gametype dm map mp_castle map mp_makin map mp_roundhouse map mp_airfield map mp_asylum map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_outskirts map mp_seelow map mp_suburban"
- //Capture the Flag
- //set sv_mapRotation "gametype ctf map mp_castle map mp_makin map mp_roundhouse map mp_airfield map mp_asylum map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_outskirts map mp_seelow map mp_suburban"
- //Domination
- //set sv_mapRotation "gametype dom map mp_castle map mp_makin map mp_roundhouse map mp_airfield map mp_asylum map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_outskirts map mp_seelow map mp_suburban"
- //Sabotage
- //set sv_mapRotation "gametype sab map mp_castle map mp_makin map mp_roundhouse map mp_airfield map mp_asylum map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_outskirts map mp_seelow map mp_suburban"
- //Search and Destroy
- //set sv_mapRotation "gametype sd map mp_castle map mp_makin map mp_roundhouse map mp_airfield map mp_asylum map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_outskirts map mp_seelow map mp_suburban"
- //King of the Hill
- //set sv_mapRotation "gametype koth map mp_castle map mp_makin map mp_roundhouse map mp_airfield map mp_asylum map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_outskirts map mp_seelow map mp_suburban"
- //Total War
- //set sv_mapRotation "gametype twar map mp_castle map mp_makin map mp_roundhouse map mp_airfield map mp_asylum map mp_shrine map mp_courtyard map mp_dome map mp_downfall map mp_hangar map mp_outskirts map mp_seelow map mp_suburban"
- //Mixed Types
- //set sv_mapRotation "gametype tdm map mp_castle map mp_makin gametype dm map mp_roundhouse map mp_airfield gametype ctf map mp_asylum map mp_shrine gametype dom map mp_courtyard map mp_dome gametype sab map mp_downfall map mp_hangar gametype sd map mp_outskirts map mp_seelow gametype koth map mp_suburban map mp_castle gametype twar map mp_roundhouse map mp_airfield"
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