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1.6跳出的问题可以用1.5的解决方法吗 [复制链接]

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发表于 2009-7-7 09:41:40 |只看该作者 |倒序浏览
我用FO3MasterUpdate.exe时出现错误


Using Fallout3 Data Path: e:\Program Files\Bethesda Softworks\Fallout 3\Data\
Using ini: C:\Documents and Settings\Administrator\My Documents\My Games\Fallout3\Fallout.ini
Using settings file: C:\Documents and Settings\Administrator\Local Settings\Application Data\Fallout3\Plugins.fo3viewsettings
Loading active plugin list: C:\Documents and Settings\Administrator\Local Settings\Application Data\Fallout3\Plugins.txt
[EnclaveCommander-OA-Pitt-Steel.esm] Loading file
[EnclaveCommander-OA-Pitt-Steel.esm] File loaded
[EnclaveCommander-OA-Pitt-Steel.esm] Start processing
[HairPack.esm] Loading file
[HairPack.esm] File loaded
[HairPack.esm] Start processing
[Fallout3.esm] Loading file
[Fallout3.esm] File loaded
[Fallout3.esm] Start processing
[Anchorage.esm] Loading file
[Anchorage.esm] File loaded
[Anchorage.esm] Start processing
[ThePitt.esm] Loading file
[ThePitt.esm] File loaded
[ThePitt.esm] Start processing
[BrokenSteel.esm] Loading file
[BrokenSteel.esm] File loaded
[BrokenSteel.esm] Start processing
[CyberneticDawn.esm] Loading file
[CyberneticDawn.esm] File loaded
[CyberneticDawn.esm] Start processing
[EnclaveCommander-OA-Steel.esm] Loading file
[EnclaveCommander-OA-Steel.esm] File loaded
[EnclaveCommander-OA-Steel.esm] Start processing
[EnclaveCommander-Steel.esm] Loading file
[EnclaveCommander-Steel.esm] File loaded
[EnclaveCommander-Steel.esm] Start processing
[Mart's Mutant Mod.esm] Loading file
[Mart's Mutant Mod.esm] File loaded
[Mart's Mutant Mod.esm] Start processing
[Hairday.esm] Loading file
[Hairday.esm] File loaded
[Hairday.esm] Start processing
[H&K PSG-1 Sniper Rifles.esp] Loading file
[H&K PSG-1 Sniper Rifles.esp] File loaded
[H&K PSG-1 Sniper Rifles.esp] Start processing
[MTC Wasteland Travellers (Optional)- Crowded Cities.esp] Loading file
[MTC Wasteland Travellers (Optional)- Crowded Cities.esp] File loaded
[MTC Wasteland Travellers (Optional)- Crowded Cities.esp] Start processing
[Luca.esp] Loading file
[Luca.esp] File loaded
[Luca.esp] Start processing
[SomePoses.esp] Loading file
[SomePoses.esp] File loaded
[SomePoses.esp] Start processing
[Rivens_Eyescapes.esp] Loading file
[Rivens_Eyescapes.esp] File loaded
[Rivens_Eyescapes.esp] Start processing
[Slower Degradation (-95%).esp] Loading file
[Slower Degradation (-95%).esp] File loaded
[Slower Degradation (-95%).esp] Start processing
[FollowersHire_SkipCount.esp] Loading file
[FollowersHire_SkipCount.esp] File loaded
[FollowersHire_SkipCount.esp] Start processing
[FreePlayAfterMQ_V05.esp] Loading file
[FreePlayAfterMQ_V05.esp] File loaded
[FreePlayAfterMQ_V05.esp] Start processing
Error: record TES4 contains unexpected (or out of order) subrecord SNAM
Errors were found in: [TES4:00000000]
Contained subrecords: HEDR CNAM MAST SNAM
[EssentialFollowers+Caravans.esp] Loading file
[EssentialFollowers+Caravans.esp] File loaded
[EssentialFollowers+Caravans.esp] Start processing
[CUSTOM RACES.esp] Loading file
[CUSTOM RACES.esp] File loaded
[CUSTOM RACES.esp] Start processing
[DIM CUSTOM RACES V2.esp] Loading file
[DIM CUSTOM RACES V2.esp] File loaded
[DIM CUSTOM RACES V2.esp] Start processing
[UPP - Pack 1.esp] Loading file
[UPP - Pack 1.esp] File loaded
[UPP - Pack 1.esp] Start processing
[Snipervelocity.esp] Loading file
[Snipervelocity.esp] File loaded
[Snipervelocity.esp] Start processing
[3EFhelmlessstealthsuit.esp] Loading file
[3EFhelmlessstealthsuit.esp] File loaded
[3EFhelmlessstealthsuit.esp] Start processing
[Burnification.esp] Loading file
[Burnification.esp] File loaded
[Burnification.esp] Start processing
[REJillOutfit.esp] Loading file
[REJillOutfit.esp] File loaded
[REJillOutfit.esp] Start processing
[SailorUniform.esp] Loading file
[SailorUniform.esp] File loaded
[SailorUniform.esp] Start processing
[SMG Mod.esp] Loading file
[SMG Mod.esp] File loaded
[SMG Mod.esp] Start processing
[RealFragGrenade.esp] Loading file
[RealFragGrenade.esp] File loaded
[RealFragGrenade.esp] Start processing
[Sexy_Nurse_TYPE3.esp] Loading file
[Sexy_Nurse_TYPE3.esp] File loaded
[Sexy_Nurse_TYPE3.esp] Start processing
[TOMAYS-hair npcs eyes.esp] Loading file
[TOMAYS-hair npcs eyes.esp] File loaded
[TOMAYS-hair npcs eyes.esp] Start processing
[TOMAY clothing.esp] Loading file
[TOMAY clothing.esp] File loaded
[TOMAY clothing.esp] Start processing
[ExoticDresses.esp] Loading file
[ExoticDresses.esp] File loaded
[ExoticDresses.esp] Start processing
[Weapon - Some Katanas.esp] Loading file
[Weapon - Some Katanas.esp] File loaded
[Weapon - Some Katanas.esp] Start processing
[JessiCompanion.esp] Loading file
[JessiCompanion.esp] File loaded
[JessiCompanion.esp] Start processing
[ArynnsSexyLeatherdress_EV.esp] Loading file
[ArynnsSexyLeatherdress_EV.esp] File loaded
[ArynnsSexyLeatherdress_EV.esp] Start processing
[Dark_Temptress.esp] Loading file
[Dark_Temptress.esp] File loaded
[Dark_Temptress.esp] Start processing
[MTC Wasteland Travellers.esp] Loading file
[MTC Wasteland Travellers.esp] File loaded
[MTC Wasteland Travellers.esp] Start processing
[K2Clothes_SheerWhite01.esp] Loading file
[K2Clothes_SheerWhite01.esp] File loaded
[K2Clothes_SheerWhite01.esp] Start processing
[DIM TYPE3 conversions.esp] Loading file
[DIM TYPE3 conversions.esp] File loaded
[DIM TYPE3 conversions.esp] Start processing
[SniperZooming.esp] Loading file
[SniperZooming.esp] File loaded
[SniperZooming.esp] Start processing
[F3Eyelashes.esp] Loading file
[F3Eyelashes.esp] File loaded
[F3Eyelashes.esp] Start processing
[MicroBikini.esp] Loading file
[MicroBikini.esp] File loaded
[MicroBikini.esp] Start processing
[StripClub.esp] Loading file
[StripClub.esp] File loaded
[StripClub.esp] Start processing
[eyes_hairpack_en.esp] Loading file
[eyes_hairpack_en.esp] File loaded
[eyes_hairpack_en.esp] Start processing
[kaw Manicured claws.esp] Loading file
[kaw Manicured claws.esp] File loaded
[kaw Manicured claws.esp] Start processing
[ZL-SVD.esp] Loading file
[ZL-SVD.esp] File loaded
[ZL-SVD.esp] Start processing
[KelseyCompanion.esp] Loading file
[KelseyCompanion.esp] File loaded
[KelseyCompanion.esp] Start processing
[Reykjavik.esp] Loading file
[Reykjavik.esp] File loaded
[Reykjavik.esp] Start processing
[Mart's Mutant Mod.esp] Loading file
[Mart's Mutant Mod.esp] File loaded
[Mart's Mutant Mod.esp] Start processing
[Mart's Mutant Mod - Increased Spawns.esp] Loading file
[Mart's Mutant Mod - Increased Spawns.esp] File loaded
[Mart's Mutant Mod - Increased Spawns.esp] Start processing
[Mart's Mutant Mod - Natural Selection.esp] Loading file
[Mart's Mutant Mod - Natural Selection.esp] File loaded
[Mart's Mutant Mod - Natural Selection.esp] Start processing
[JHB Improved Clover NPC Plus.esp] Loading file
[JHB Improved Clover NPC Plus.esp] File loaded
[JHB Improved Clover NPC Plus.esp] Start processing
[Shoulder PAD PITT.esp] Loading file
[Shoulder PAD PITT.esp] File loaded
[Shoulder PAD PITT.esp] Start processing
[Shoulder PAD.esp] Loading file
[Shoulder PAD.esp] File loaded
[Shoulder PAD.esp] Start processing
[Shoulder PAD Hellhire.esp] Loading file
[Shoulder PAD Hellhire.esp] File loaded
[Shoulder PAD Hellhire.esp] Start processing
[Sniper Handgrip Revised.esp] Loading file
[Sniper Handgrip Revised.esp] File loaded
[Sniper Handgrip Revised.esp] Start processing
[Shoulder PAD Black Retex.esp] Loading file
[Shoulder PAD Black Retex.esp] File loaded
[Shoulder PAD Black Retex.esp] Start processing
[F3UmpaAnimation.esp] Loading file
[F3UmpaAnimation.esp] File loaded
[F3UmpaAnimation.esp] Start processing
[Nitem4re_M4A1.esp] Loading file
[Nitem4re_M4A1.esp] File loaded
[Nitem4re_M4A1.esp] Start processing
[45:39] Background Loader: starting...
[00:00] Background Loader: loading "EnclaveCommander-OA-Pitt-Steel.esm"...
[00:00] Background Loader: [EnclaveCommander-OA-Pitt-Steel.esm] Loading file
[00:00] Background Loader: [EnclaveCommander-OA-Pitt-Steel.esm] File loaded
[00:00] Background Loader: [EnclaveCommander-OA-Pitt-Steel.esm] Start processing
[00:00] Background Loader: [EnclaveCommander-OA-Pitt-Steel.esm] Adding master "Fallout3.esm"
[00:00] Background Loader: [Fallout3.esm] Loading file
[00:00] Background Loader: [Fallout3.esm] File loaded
[00:00] Background Loader: [Fallout3.esm] Start processing
[00:00] Background Loader: [Fallout3.esm] Header processed. Expecting 808698 records
[00:00] Background Loader: [Fallout3.esm] GRUP Top "GMST" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "TXST" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "MICN" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "GLOB" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "CLAS" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "FACT" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "HDPT" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "HAIR" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "EYES" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "RACE" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "SOUN" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "ASPC" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "MGEF" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "SCPT" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "LTEX" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "ENCH" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "SPEL" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "ACTI" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "TACT" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "TERM" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "ARMO" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "BOOK" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "CONT" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "DOOR" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "INGR" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "LIGH" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "MISC" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "STAT" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "SCOL" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "MSTT" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "PWAT" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "GRAS" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "TREE" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "FURN" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "WEAP" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "AMMO" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "NPC_" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "CREA" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "LVLC" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "LVLN" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "KEYM" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "ALCH" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "IDLM" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "NOTE" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "COBJ" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "PROJ" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "LVLI" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "WTHR" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "CLMT" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "REGN" processed
[00:00] Background Loader: [Fallout3.esm] GRUP Top "NAVI" processed
[00:01] Background Loader: [Fallout3.esm] GRUP Top "CELL" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "WRLD" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "DIAL" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "QUST" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "IDLE" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "PACK" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "CSTY" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "LSCR" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "ANIO" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "WATR" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "EFSH" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "EXPL" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "DEBR" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "IMGS" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "IMAD" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "FLST" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "PERK" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "BPTD" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "ADDN" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "AVIF" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "RADS" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "CAMS" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "CPTH" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "VTYP" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "IPCT" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "IPDS" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "ARMA" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "ECZN" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "MESG" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "RGDL" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "DOBJ" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "LGTM" processed
[00:03] Background Loader: [Fallout3.esm] GRUP Top "MUSC" processed
[00:03] Background Loader: [Fallout3.esm] Building FormID index
[00:05] Background Loader: [Fallout3.esm] FormID index built
[00:05] Background Loader: [Fallout3.esm] Building EditorID index
[00:05] Background Loader: [Fallout3.esm] EditorID index built
[00:05] Background Loader: [Fallout3.esm] Processing completed
[00:05] Background Loader: Fatal: <Exception: "EnclaveCommander-OA-Pitt-Steel.esm" requires master "Fallout3.esm" to be loaded before it.>
[00:05] Background Loader: finished
[00:05] --= Error =--
[00:05] An error occured while loading your active modules.
[00:05] Please look at the log above to determine which of your modules caused that problem.
[00:05] The most likely reason for this is a module file that contains structural errors.
[00:05]
[00:05] !!! No changes have been made to any of your active modules.
[00:05] !!! You have to resolve the problem and run this program again.
[00:05]
[00:05] Loading and saving the problematic module in GECK can sometimes produce
[00:05] a working version. But it is recommended to contact the author of the module
[00:05] to get the original fixed.

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沙发
发表于 2009-7-7 09:46:43 |只看该作者
我也遇到过 只有MOD顺序乱了才会这样 检查一下MOD的排序
不过用了1.6后感觉跳出的次数频繁了

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板凳
发表于 2009-7-7 10:08:05 |只看该作者
不过太多mod 都不知道怎排序才叫正确

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