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这个月最新一期的英国著名游戏杂志 PSM 3 对金秋10月即将到来的 Konami 旗下足球游戏系列 PES2010 进行了详细的独家报道。
以下是我们 WEYX 游侠实况工作组第一时间对杂志内容的介绍
[WEYX] 游侠实况工作组翻译报道
PES 2010 众多新元素:
【游戏性】
* New tatics system called tatics slider focusing on player support | support range | compactnes | defensive line | pressing attacking style | defensive strategy. The slider works on a 0-100 scale.
全新战术系统 - 战术滑动条,变化范围在 0 - 100 之间,
包括球员支援,支援范围,紧致性,防守阵线,压迫等级,进攻风格,防守策略等
关于新战术系统的具体图文介绍请看WEYX之前的报道Konami展台演示PES2010 预告片,分析新战术系统
* New card system replacing the old player ability stars
全新卡片系统取代现时旧有的球员星星特技系统
* A player‘s "top-line" stat changes depending on where you position them. eg. Benayoun is 78 as an AMF, 63 as CMF, but 47 as CMF
球员的主要能力会根据你放置球员的不同位置发生变化,例如,贝纳永作为AMF的能力是78,作为 CMF 时就变为63,作为DMF时就只有 47
* Team mates will flood the box if Beckham for eg is about to cross the ball as opposed to a player with less skills in crossing.
队友AI跑位更加智能:如贝克汉姆欲要传穿越球时队友将会形成洪水般迅速的区域跑位,而不是以前的单个低能力球员在做穿越跑位
* Defenders can be zoned individually or instructed to push on
防守方可以个别形成区域防守或者按照指示向前防守
(具体可见1楼底部的 图2)
* No visible loading times
没有明显的游戏读取时间
* Loop headers are in
采用循环首标
* Ability to auto-select team members by condition | ability and balance
可以根据球队球员状态/能力/平衡三种情况来自动选取主力球员
* More balanced refs which also use the advantage rule
合理使用得益条例,裁判将更加合理平衡
* AI no longer makes automatic tackling | shooting decisions
AI将不再进行自动的铲球和射门
* More focused commentary
更加集中的评论解说
* Revised penalty system which offers more control
改进后的新点球系统,将提供更加多的内容给玩家控制
* Much better goalkeepers
更好的守门员
* Slower paced game (though not as slow as Fifa 09)
游戏节奏有所变慢,不像fifa09如此慢
*Less time on the ball, means more passing-based game
减少个人控球时间,意思是要让玩家游戏时要多传球配合
*Lofted and flat through-passes are not really powerfull if you don't have a really good passer, like Xavi or Fabregas for example
如果你没有顶尖的传球手,过顶传球和直塞穿越球威力将不在像pes09一样如此具致命杀伤力
* More user-friendly menus
更多人性化的菜单设置,例如你选择了双人模式,游戏会自动设置选择好1p 2p,而不会像pes09一样需要玩家去手动选择2p手柄
【图像光影】
* New lighting system comes into effect with player likeness and night time games, with halo, selfshadow and environment light effect
全新的光影效果系统,包括光晕、自阴影、环境光效等,使球员外表与夜间比赛效果更加逼真绚丽
* Crowds are finally in full 3d
全3D观众,不再是伪3D纸片
* Player comparisons (between 2009 and 2010) are very impressive players shown Torres | Gerrard | Alonso | Messi | Eto'o | Xavi | Iniesta
通过对比 PES09 和 2010 球员的样子,举例以下球员将令你印象深刻,如托雷斯,杰拉德,阿隆索,梅西,埃托奥,哈维,伊涅斯塔
(具体可见1楼底部的 图1 或杂志扫描图)
* Lots of extra player specific goal celebration
球员的进球庆祝动作更加多样化
* More logical ways of chesting / trapping / quick turns on the ball (180 degree mentioned)
停球、胸部挡球、快速转身的方式更符合逻辑更接近现实
* Possibility to untuck/tuck shirts in Edit Mode
编辑模式中球员的球衣可选择 摺起/松开 状态
*Many animations still to be built-in (e.g. Messi's Mo-Caps)
更多的球员动作仍在进行录入中,正如大家在预告片中看见梅西正在参与动作扑捉
*Crowed reactions are more varied
观众反应更加多样化,例如主场进球后球迷会大声欢呼,而客场进球球迷则会显得平静很多
【online线上对战】
* Champions League will be playable online
online线上对战增加欧冠模式
* The online system used in Pro Evo 6 will be used and enhanced they have finally dropped 2008 | 2009's online system
PES6中的线上对战模式将重新被采用,并且在2008,2009模式的基础上得到增强,对战将更加流畅
*Online updates for transfer updates
冬季转会后将进行名单更新
* There shall be no Konami ID used for 2010
2010中将不再要求 Konami ID
* No more Konami ID. its now hosted on Sony's servers (on the PS3 version of course)
不再需要 Konami ID,PS3的主机服务器是Sony
【绿荫传奇/大师联赛】
* BAL created players can be added to master league
绿荫传奇模式创建的球员将可在ML大师联赛中作为自建球员注册
* No more PES points, Master League mode uses real currency
ML大师联赛不再采用PES点数,而采用现实的货币,其价值由球员的能力和球队的价值来决定
* Champs League and Europa League (Uefa Cup) has been incorporated into BAL also mentioned earlier Champs League is online as well (no mention if Europa league is)
绿荫传奇模式中加入欧冠与欧洲联赛(前联盟杯)模式,线上对战增加欧冠模式
* Master League: Champions League and Europa League intergration
大师联赛模式中包括欧冠与欧洲联赛(前联盟杯)
* More awards at end of season time (within BAL mode) player of the season | players play etc
绿荫传奇模式赛季结束后将有更多奖项
* Transfer window patches throughout the season
转会窗口在整个赛季自始至终都打开
(对于这点,笔者认为这个是指在转会窗口中可以随时对心仪球员提出转会报价,真正转会开启时间应该还是会确定在赛季中和赛季两段时间)
【球队授权】
* Man Utd and Liverpool are the licensed teams from the Premiership again this year. Anfield is also in the game!
已取得曼联和利物浦俱乐部的英超全授权,安菲尔德球场也将在其中!
* Full Spanish, French, Italian and........ GERMAN leagues!
完整西甲,法甲,意甲 和 德甲以及上一点提到的英超 5大联赛!
* All UEL qualified teams are licensed as well as the promise of a few other surprises
已取得所有欧洲联赛(前联盟杯)球队的全授权
* The full team rosters are to be confirmed (ie the other leagues section: Rangers, Celtic, Spartak Moscow etc...)
全部俱乐部的名单已经确定,如流浪者,凯尔特人,莫斯科斯巴达等其他其他联赛的球队
* Another snippet people might like to know is that when EA's contract expires with the Premierleague, they might decide to share the licence with Konami. This is by no way confirmed, just a possibility.
不少实况fans会关注EA的那份英超独占授权的合同将在什么时候到期呢?到时他们是否会愿意与konami一起共享英超授权呢?
一切皆有可能!
【2010中取消了的内容】
* Al no longer makes automatic tackling/shooting decisions
AI将不再进行自动的铲球和射门
* Players no longer freeze after freekicks
任意球之后球员不再固定不动
* No 'simple' settings menu in tactics. Your key changes are made with sliders
菜单中战术不再简单的设置,将由全新的战术滑动条控制
【其他相关】
* Build was at 50%
PSM3杂志记者在访问时 pes2010 的开发进度大概在 50% 左右
* Only Liverpool and Barca to choose
记者进行试玩时只有利物浦和巴萨两支球队可以选择
PSM3 杂志介绍 PES2010 的清晰扫描图,点击放大查看
[ 本帖最后由 uu99 于 2009-7-5 21:17 编辑 ] |
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