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[下载] 【勇气传说】閃擊戰模组BLITZKRIEG v2.5.0.2 ■附汉化包 [复制链接]

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21#
发表于 2009-6-17 21:09:46 |只看该作者
以前就想问mynhc MOD是BLITZKRIEG MOD的改进过来的还是一个完全无关的全新的MOD???

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22#
发表于 2009-6-17 21:31:15 |只看该作者
原帖由 loyu971 于 2009-6-17 21:09 发表
以前就想问mynhc MOD是BLITZKRIEG MOD的改进过来的还是一个完全无关的全新的MOD???


是全新的MOD

http://www.gametotal.org/forum/showthread.php?t=26273

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23#
发表于 2009-6-17 21:35:14 |只看该作者
为什么我的简体版用了会出现乱码呢?
大家出现乱码的情况了吗?

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24#
发表于 2009-6-17 21:43:01 |只看该作者
mynhc能建所有新版和旧版的单位,不知道闪电战新补丁可以么?

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25#
发表于 2009-6-17 21:45:42 |只看该作者
原帖由 OROCHI4740 于 2009-6-17 21:31 发表


是全新的MOD

http://www.gametotal.org/forum/showthread.php?t=26273

谢谢这位兄弟,我玩了一下感觉还是BLITZKRIEG MOD比较好玩,个人觉得它是除了突出部以外最优秀的MOD了细节和平衡性没的说!!

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26#
发表于 2009-6-17 21:49:25 |只看该作者
原帖由 zeusbao 于 2009-6-17 21:43 发表
mynhc能建所有新版和旧版的单位,不知道闪电战新补丁可以么?

完全不是原来的哪个闪电战了多了很多的新技能,用指挥点数来升级解锁装备是一个革新,新的AI也基本让人满意

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27#
发表于 2009-6-17 21:49:54 |只看该作者
怎么我玩闪电战MOD是不是就跳出错误啊,MOD不稳定么?

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28#
发表于 2009-6-17 21:53:22 |只看该作者
原帖由 hkzx 于 2009-6-17 21:49 发表
怎么我玩闪电战MOD是不是就跳出错误啊,MOD不稳定么?


我2V2没跳出,3V3不敢玩呢 因为我设置全调最高的
应该很稳定吧

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29#
发表于 2009-6-18 03:43:29 |只看该作者
不错,加了不少内容,AI也提高不少,貌似偶尔还会有点问题,但是已经很好了~~
呼叫汉化达人,上次有兄弟汉化了,这次文本增加了将近一倍,希望有达人能够补完,我等E文很菜呀

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30#
发表于 2009-6-18 03:49:11 |只看该作者
新增文本,有二百多句,请求达人翻译呀

18010176        Fire the HE M71 high-explosive round to destroy obstacles, buildings and infantry.
18010177        Fire the 75 mm Sprgr. 42 to destroy obstacles, buildings and infantry.
18010178        Enables: 88 mm Sprenggranate 43
18010179        Allows the usage of the 88 mm Sprenggranate to effectively destroy obstacles, buildings, weapon-crews and infantry.
18010180        88 mm Sprenggranate 43 (Sprgr. 43)
18010181        75 mm Sprenggranate 42 (Sprgr. 42)
18010182        Allows the usage of the 75 mm Sprenggranate for Panzer IV & Panther tanks to effectively destroy obstacles, buildings, weapon-crews and infantry.
18010183        Enables: 75 mm Panzer-Sprenggranate
18010184        75 mm Sprgr. 42 upgrade from the Panzerfabrik or the Unterstuetzungskommando
18010185        88 mm Sprgr. 43 upgrade from the schwere Panzerfabrik or the Panzerjaegerkommando
18010186        Sprenggranate
18010187        155 mm "Long Tom" artillery-barrage
18010188        Fire the H.E. M42A1 high-explosive round, to destroy obstacles, buildings and infantry.
18010189        APHE Armor Piercing High Explosive ammo
18010190        Allows you to call in a heavy artillery-barrage from the 155 mm "Long Tom" howitzer.
18010191        Call in a Ranger-glider with an infiltration-squad!
18010192        Ranger-glider
18010193        Call in a Ranger-glider. This glider can transport a infiltration-squad behind enemy lines!
18010194        Ranger Infiltration Team
18010195        Fire the H.E. M48 high-explosive round to destroy obstacles, buildings and infantry.
18010196        Allows the usage of the 75 mm high-explosive round for Sherman tanks with a 75 mm cannon to destroy obstacles, buildings, weapon-crews and infantry.
18010197        H.E. M48 high-explosive round
18010198        Enables: 90 mm high-explosive round
18010199        Allows the usage of the 90 mm high-explosive round for Pershing heavy tank to destroy obstacles, buildings, weapon-crews and infantry.
18010200        H.E. M71 high-explosive round
18010201        H.E. M42A1 high-explosive round
18010202        Allows the usage of the 76 mm high-explosive round for the M10 tank destroyer and the Sherman M4A3 (76) to destroy obstacles, buildings, weapon-crews and infantry.
18010203        Enables: 76 mm high-explosive round
18010204        Stationary AA-position
18010205        In the stationary AA-position the Ostwind/Wirbelwind can't move anymore, but can attack aircrafts more effectively. While in this position ground-targets aren't attacked anymore.
18010206        M18 Hellcat
18010207        Very good against tanks. Armor: 8-25 mm, cannon: 76 mm M1A2 L/55, maximum speed: 80 km/h.
18010208        There can only be 2 infiltration-teams on the battlefield!
18010209        Call in a rifle-group
18010210        Call in a rifle-group to support your troops.
18010211        A P-47 Thunderbolt will drop 2 high-explosive bombs with 250 lbs each on the target.
18010212        250 lbs bombing-run
18010213        Research: Sherman M4A2
18010214        Allows the production of all Sherman tanks.
18010215        Research: M10 tank destroyer
18010216        Allows the production of the M10 tank destroyer.
18010217        Research: M18 tank destroyer
18010218        Allows the production of the M18 tank destroyer.
18010219        Increases the production-speed of the Tank Depot by 50%
18010220        Increased production Level II
18010221        Sherman mass-production
18010222        Decreases the production-costs of all Sherman tanks by 25%
18010223        Panzer IV Chassis research
18010224        Allows the production of all tanks based on the Panzer IV chassis (StuG IV, Panzer IV, Ostwind Flakpanzer, StuH).
18010225        Panther Chassis research
18010226        Allows the production of the Panther tank.
18010227        Research: PzKpfw VI Tiger
18010228        Allows the production of the heavy Tiger tank.
18010229        Research: PzKpfw VI Tiger II
18010230        Allows the production of the mighty Königstiger tank.
18010231        Increases the production-speed of the schwere Panzerfabrik by 50%
18010232        Research: Jagdpanzer 38t Hetzer
18010233        Allows the production of the Jagdpanzer Hetzer.
18010234        Research: PzKpfw IV Ausf. E
18010235        Allows the production of the PzKpfw IV Ausf. H with the long 75 mm cannon and sideskirts.
18010236        Allows the production of the PzKpfw IV Ausf. F with the long 75 mm cannon.
18010237        Research: PzKpfw IV Ausf. H
18010238        Research: Ostwind Flakpanzer
18010239        Research: StuG IV
18010240        PzKpfw IV Ausf. F research
18010241        Research: StuH 42
18010242        PzKpfw IV Ausf. F research from the Panzerfabrik
18010243        Research: PzKpfw V Panther
18010244        Excellent against tanks. Armor: 25-180 mm, cannon: 88 mm KwK 43 L/71, maximum speed: 38 km/h.
18010245        Research: Wirbelwind Flakpanzer
18010246        Research: PzKpfw IV Ausf. F
18010247        Research: Marder III Jagdpanzer
18010248        PzKpfw IV Ausf. F research from the Unterstuetzungs-Kommandantur
18010249        Research: Jagdpanzer IV/70
18010250        Research: 88 mm Nashorn
18010251        Research: heavy Jagdpanther Jagdpanzer
18010252        Research: Bergetiger
18010253        A heavy crane and a modified turett change this Tiger chassis into a Bergetiger. The Bergetiger can effectively repair tanks or vehicles. It can also salvage wrecks.
18010254        Research: Sherman M4A3(76)
18010255        Research: Sherman Crocodile
18010256        Research: Pershing heavy tank
18010257        Very good against tanks. Armor: 22-102 mm, cannon: 90 mm M3 L/52, maximum speed: 40 km/h.
18010258        Good against infantry and medium tanks. Armor: 22-102 mm, cannon: 3 Inch (76 mm) M7 L/53, maximum speed 42 km/h.
18010259        Good against tanks. Armor: 13-57 mm, cannon: 76 mm 3 Inch M7 L/53, maximum speed: 40 km/h.
18010260        The M18 Hellcat is a successful tank hunter and with it's maximum speed of 80 km/h the fastest tank of WW2. It's speed is it's best defense because the armor of the M18 is very thin and can be penetrated by every german tank.
18010261        Good against light tanks and armoured vehicles. Armor: 13-76 mm, cannon: 75 mm M3 L/40, maximum speed: 40 km/h.
18010262        Research: Cromwell tank
18010263        Research: Sherman Firefly tank
18010264        Research: Churchill Avre infantry tank
18010265        Research: Churchill MK IV infantry tank
18010266        Research: M10 I/C Achilles tank destroyer
18010267        Research: PzKpfw IV Ausf. E from the Unterstuetzungskommando
18010268        Call in a veteran Tiger which is suited for assaults and support of tanks.
18010269        PzKpfw V - Panther research from the Unterstuetzungskommando
18010270        There can only be 2 Jagdpanthers at a time!
18010271        There are already 2 Jagdpanthers on the battlefield. Your request for a Tiger was denied!
18010272        Fast sprint
18010273        A running squad moves faster for a short period of time. After the sprint the soldiers will be exhausted and will move considerably slower!
18010274        Supply your squad with M3 MPs to increase the firepower of your squad against infantry in close-combat.
18010275        M3 - Grease Gun
18010276        Granatwerfer 42 - 120 mm Mortar-team
18010277        The 120 mm schwere Granatwerfer 42 supports gives your units long-range indirect fire-support.
18010278        Schwerer Granatwerfer 42 - 120 mm
18010279        Retreat to the position of the Hauptsturmfuehrer!
18010280        This will retrat your units to the current position of the Hauptsturmfuehrer.
18010281        120 mm Mortar-barrage
18010282        Multiple 120 mm rounds will be fired at the designated area.
18010283        Very good against infantry and armoured vehicles.
18010284        MG42-emplacement
18010285        A well fortified position for the deadly MG42.
18010286        Schwerer Baupioniertrupp
18010287        A heavy Pioneer-squad for for heavy fortifications. The schwere Baupioniere can repair and build heavy fortifications like the feared 88. They can be equipped with mine detectors or flamethrowers. They can also salvage wrecks to gather resources.
18010288        Repair building/fortification
18010289        Repairs buildings/fortifications and consumes a small ammount of resources.
18010290        M5-76 mm anti-tank emplacement
18010291        This emplaced and therefore well protected M5-76 mm anti-tank gun can fire special armor-piercing ammunition to penetrate the armor of heavy german tanks.
18010292        Sd.Kfz. 234/2 Panzerwagen "Puma"
18010293        A fast vehicle for scouting. The 20 mm Kampfwagenkanone (KwK) 38 is very effective against infantry and light vehicles.
18010294        Instandsetzungspioniere
18010295        Upgrades this building with the Instandsetzungspioniere. These pioneers will automatically repair damaged vehicles and tanks in the surrounding area.
18010296       
18010297       
18010298        An experienced crew with veterancy 3
18010299       
18010300        Determination
18010301        For a short period of time the squad won't get supressed by enemy fire.
18010302        Call a close-quarters battle (CGB) squad
18010303        This unit specialises in urban warfare and has infiltrated the battlefield. They will either come out of a selected building or from the edge of a map if no building was selected.
18010304        Close-quarters battle squad
18010305        CGB squads can come out of buildings which they have infiltrated before the match.
18010306        The suqad will throw 2 MK2 grenades from which the shrapnel-case was removed. Due to the high explosive charge those grenades have a blast effect which is deadly for any infantry in buildings.
18010307        Very effective against infantry in buildings.
18010308        150 mm Nebelwerfer 42
18010309        Calls a captured french Hotchkiss tank. This Hotchkiss was modified and carries an additional 300 mm Wurfrahmen 40 with 4 rockets.
18010310        Panzerjaeger 39(H) mit 75 mm Pak 40/I
18010311        Calls a captured french Hotchkiss tank. This Hotchkiss is equipped with a Pak 40.
18010312        Good against tanks. Armor: 12-40 mm, cannon: 75 mm Pak 40 L/46, maximum speed: 36 km/h.
18010313        The unit will crouch stealthed to avoid getting spotted by enemy units. While crouching the unit can't fire anymore!
18010314        Anti-tank emplacement
18010315        In stationary fireposition the Marder I can't move. On the other hand it's 75 mm anti-tank gun can fire faster.
18010316        Order the tank commander to fire the six smoke grenade launchers of the Tiger.
18010317        Tigers are scaring the enemy and can supress or even disband infantry.
18010318        Activates: 150 mm Nebelwerfer and 120 mm Mortar-team (Terror-Doctrine needed!)
18010319        Upgrade Kriegsbaracken
18010320        Good against infantry. Weapon: Karabiner 98k. Availible upgrades: Maschinenpistole 40 (MP 40) and Panzerfaust.
18010321        Good against infantry. Weapon: Karabiner 98k. Availible upgrades: Leichtes Machinengewehr 42 (light MG42) and Panzerschreck.
18010322        Enables the Engineers to build the M5 76 mm anti-tank emplacement.
18010323        Activation in commander-tree.
18010324        Phosphorus grenades from the commander-tree.
18010325        Stun grenades from the commander-tree.
18010326        Zimmerit coating.
18010327        All tanks get a coating with Zimmerit to increase their armor.
18010328        Stosstruppen improvement
18010329        Stosstruppen get an intensive training and become harder to kill.
18010330        Order a 150 mm sFH 40 artillery-barrage on a specific target.
18010332        Incendiary ammo
18010333        Enables the halftracks with Wurfrahmen 40 to fire incendiary rockets!
18010334        Trade 100 ammo for 100 fuel in the Oberkommando.
18010335        Rangers get supplied with smoke grenades. Use them to cover friendly units from beeing seen by the enemy.
18010336        Rangers get supplied with MK 2A1 stun grenades. These have an increased explosive power and the shockwave will stun the enemy for a bit.
18010337        Air-recon sektor-artillery
18010338        The choosen sector will be reconned by a airplane and any enemy unit in the area will get under artillery fire.
18010339        German Kriegsmaschienerie
18010340        The production time of tanks will be drastically reduced!
18010341        Panzer IV mass-production
18010342        With mass-production the costs for the Panzer IV will be reduced.
18010343        Heavy  artillery-barrage for supression
18010344        Fires a heavy 4.5 Inch (114 mm) artillery-barrage on the selected area.
18010345        Huge area attack. Good to slow down an enemy attack.
18010346        105 mm Phosphorus grenade barrage
18010347        Specializing in emplacements
18010348        The Royal Engineers can build their emplacements for lower costs.
18010349        Cruiser Tank Comet I (A34)
18010350        Calls-in a brand-new Comet Cruiser tank. THe Comet is absed upon the Cromwell chassis but has a improved 77 mm hig-velocity (HV) cannon that can also penetrate heavier german tanks!
18010351        Good against tanks. Armor: 76-102 mm, cannon: 77 mm HV, maximum speed: 50 km/h.
18010352        150 mm R.Gr.19 FES
18010353        The newly developed 150 mm R.Gr.19 FES rocket-projectile has a drasticlaly increased range compared to the regular Sprenggranate.
18010354        Increased range for the Hummel!
18010355        Hummel 150 mm R.Gr.19 FES artillery-barrage
18010356        Enables the 210 mm Nebelwerfer to fire incendiary rockets.
18010357        Enables the Sturmpioniere to build a heavy mortar-bunker.
18010358        The Luftlandepioniers can build a defensive bunker with an integrated 75 mm cannon of the Panther.
18010359        Experienced tank-crews
18010360        All tanks get experienced tank-crews!
18010361        Fallschirmjaeger can throw a whole bunch of grenades at the enemy before going into close-quarters-battle.
18010362        Bombing-run
18010363        A Focke-Wulf 190 will drop a 250 kg bomb on the selected target.
18010364        Supply your Airborne-troops with the Thompson.
18010365        P-47 bombing-run
18010366        Some P-47 with bombs willfly over the designated area and shoot at enemy vehicles and infantry.
18010367        Bombard the area
18010368        Paradrop a M5 76 mm anti-tank gun
18010369        Paradrop a 60 mm mortar-team
18010370        A mortar team, equipped with a 60 mm mortar, will parachute at the designated area.
18010371        M2 107 mm mortar emplacement
18010372        The M2 107 mm mortar can fire it's deadly grenades at very long distances.
18010373        107 mm mortar-barrage
18010374        Fire a 107 mm mortar-barrage at the designated area.
18010375        Sniper-team
18010376        The crew can hide the anti-tank gun. Enemy vehicles and tanks won't see it from afar and the AT-gun will get a first-strike bonus against enemy units. The hiding of the gun will take some time.
18010377        Enables the Engineers to build the M2 4.2 Inch (107 mm) mortar-emplacement.
18010378        The tank commander can request a howitzer-shot at the deisgnated target.
18010379        Artillery support
18010380        Sherman Calliope T34E2
18010381        Shoots a 7.2 Inch salvo consisting of 34 rockets from the rocketlauncher of the T34E2 Calliope.
18010382        Veterancy training
18010383        Airborne Squads get an intensive training and become harder to kill.
18010384        60 mm mortar support
18010385        Airborne squads cann call-in mortar-support.
18010386        Enables the Tigers to capture sectors.
18010387        Tiger advance
18010388        Select enemies with your Jagdpanzer Hetzer or Jagdpanzer IV to reduce the chance of your enemies to escape your fire and to reveal their position in the for of war.
18010389        Heavy mines
18010390        M1 75 mm light howitzer
18010391        Anti-personal explosives
18010392        Heavy mines
18010393        Enables the Royal Engineers to lay heavy mines. Heavy mines are very effective against tanks.
18010394        Sherman tanks gain expereicne faster and therefore gain veterancy-levels faster.
18010395        Veteran-Bonus
18010396        Enables all Commandos to throw hand grenades!
18010397        SAS Sabotage-training
18010398        Sabotage
18010399        Espionage
18010400        Intercept enemy radio transmissions
18010401        Enables light vehicles to select a Victor-target. When a Victor-target is selected all heavy artillery units (25-Pounders and Priests) will shoot the selected target, even if it's out of their regular range of fire. Artillery in observer- or overwatch-mode won't engage a Victor-target.
18010402        Fighting ground targets
18010403        The weapon crews of the 25-pounder artillery-emplacement will receive a special training so they can directly fire at ground targets within sight.
18010404        Direct fire at ground target
18010405        Directly fire high-explosive grenades at a ground target within sight.
18010406        Sector-propaganda
18010407        The selected sector will be monitored for enemy activity. If enemy units enter the sector their morale will be crushed and they will be forced to retreat.
18010408        Heavy Waffen-SS Stosstrupp. Weapons: Gewehr 43 (Basic armament), availible upgrades: LMG42, StGW44 and Panzerschreck.
18010409        Excellent against infantry.
18010410        Calls a heavy Waffen-SS Strosstrupp as reinforcement. They can be equipped with a heavy MG42 or a light Granatwerfer 36 (50 mm).
18010411        Heavy Waffen-SS Stosstrupp
18010412        Anti-personel explosives are very effective against enemy infantry.
18010413        Fallschirmjaeger can throw a whole bunch of grenades at the enemy before going into close-quarters-battle.
18010414        Bombing terror
18010415        Reduces the ammunition costs of the Goliath by 25%.
18010416        Increases the production speed of the Unterstuetzungskommando by 25%.
18010417        Increases the production speed of the Jaegerkommando by 25%.
18010418        Enables the pioneers to build a Feuerleitbunker. This bunker can request a lFH18 artillery-barrage or 80 mm mortar-support.
18010419        Enables you to recruit the heavy 120 mm mortar-team in the Kriegsbarracken.
18010420        Increases the production speed of the Panzerfabrik by 25%.
18010421        Enables the Engineers to build 76 mm anti-tank emplacements.
18010422        This heavy Panzerelite infantry is well equipped and specialised for assaults. They can be upgraded with G43 and StG 44.
18010423        Rocket salvo with incendiary oil
18010424        A 76 mm anti-tank gun plus crew will be paradropped at the designated location.
18010425        Infantry receives a special training. They are better protected when in cover, are harder to hit, take less damage and are harder to supress!
18010426        Cover & Fight training
18010427        17 Pound H.E. Mk.IT
18010428        Enables the usage of the 76 mm high-explosive grenade for the M10 Achilles, Sherman Firefly and the 17-Pounder AT gun to to effectively destroy buildings, weapon-crews and infantry.
18010429        Fire the 17 Pound H.E. Mk.IT  to destroy buildings, weapon-crews and infantry.
18010430        Bazooka-Ambush
18010431        The Bazooka-Ambush enables your anti-tank team to hide in cover. This allows them several shots before the enemy will know where it came from.
18010432        FjR 6 Fallschirmjaeger
18010433        FjR 6 Fallschirmjaeger-infiltration
18010434        A group of elite Fallschirmjaeger of the Fallschirmjaeger Regiment 6, that has alreay infiltrated the battlefield, will come from the selected building or from the edge of the map if no building was selected.
18010435        (Mapsize: 576x384, 8x Fuel, 10x Ammo)\n\Single Player Conversion by Panzerwerk.
18010436        Anti-personel explosives are very effective and best used against enemy infantry.
18010437        Leutnant on the battlefield.
18010438        Haupsturmfuehrer on the battlefield.
18010439        Captain on the battlefield.
18010440        Tactic "Defense"
18010441        Tank commander on board.
18010442        left click, to activate or deactivate ambush.

[ 本帖最后由 xuweiminlt 于 2009-6-23 15:12 编辑 ]

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31#
发表于 2009-6-18 06:55:06 |只看该作者
你们用装甲精英的驱逐战术可以出虎2么?      还有LZ这MOD2.502也兼容的 没出2600修改以前用2.502也可以在给你个下载地址http://games.on.net/file/27438/B ... _Mod_Open_Beta_v150 这也很快

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32#
发表于 2009-6-18 09:48:29 |只看该作者
这个mod很好玩,真是基于TOV开发的。特别是连队科技技能树!!!
不似那个我曾最爱玩的pofia仅仅是兼容TOV!

假如,能把所有载具的人口数设定得和游戏中、真实中一致就好了!
比如:88炮3人,雪曼5人,卡车1人、摩托车2人……等等

[ 本帖最后由 红马甲 于 2009-6-18 09:50 编辑 ]

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33#
发表于 2009-6-18 10:07:42 |只看该作者
原帖由 hehongzheng 于 2009-6-18 06:55 发表
你们用装甲精英的驱逐战术可以出虎2么?      还有LZ这MOD2.502也兼容的 没出2600修改以前用2.502也可以在给你个下载地址http://games.on.net/file/27438/B ... _Mod_Open_Beta_v150 这 ...

可以的打上1.50的那个1MB左右的补丁就可以了.楼上有连接..............

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德意志第21裝甲師副班長

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34#
发表于 2009-6-18 10:20:23 |只看该作者
原帖由 xuweiminlt 于 2009-6-18 03:43 发表
不错,加了不少内容,AI也提高不少,貌似偶尔还会有点问题,但是已经很好了~~
呼叫汉化达人,上次有兄弟汉化了,这次文本增加了将近一倍,希望有达人能够补完,我等E文很菜呀 ...

我最近在考試,沒有時間,連TOV都還沒裝,等我23號考完試吧,我一定會把它漢化

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35#
发表于 2009-6-18 11:10:41 |只看该作者
不知道虎205补丁结合这个闪电战MOD能不能用?

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36#
发表于 2009-6-18 11:25:04 |只看该作者
用装甲精英的驱逐战术可以出虎2王牌么我一直是黑的猎豹和虎1王牌可以出  你们用2.600有此现象么

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37#
发表于 2009-6-18 11:41:32 |只看该作者
快进方式后面加什么?????高手告诉我一下谢谢

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38#
发表于 2009-6-18 11:51:20 |只看该作者
原帖由 -=Wraith=- 于 2009-6-18 10:20 发表

我最近在考試,沒有時間,連TOV都還沒裝,等我23號考完試吧,我一定會把它漢化


大家就等你这句话了

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39#
发表于 2009-6-18 11:51:52 |只看该作者
原帖由 liak47u 于 2009-6-18 11:41 发表
快进方式后面加什么?????高手告诉我一下谢谢


安装好了桌面有快捷键的,点他就能玩

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40#
发表于 2009-6-18 13:51:12 |只看该作者
原帖由 -=Wraith=- 于 2009-6-18 10:20 发表

我最近在考試,沒有時間,連TOV都還沒裝,等我23號考完試吧,我一定會把它漢化

OK,祝你考试顺利,等你的好消息~~

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