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[求助] 勇气传说求救 [复制链接]

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发表于 2009-5-12 16:24:56 |只看该作者 |倒序浏览
游戏无故弹回桌面 报错如下图

以下是warnings.log 报错内容
GAMEDATABASELIB started at 2008-09-18 17:57
OS NT 5.1, 1022MB Physical Memory, 574 Physical Available, 1991 Virtual Available
RUN-OPTIONS
WORKING-DIR F:\英雄连\英雄连

17:57:10.82   2 Logical Processors detected
17:57:10.82   Multithreading Enabled
17:57:10.82   THREAD: Hyper-Threading Technology Processors are not detected.
17:57:10.82   XTHREAD: Detected 2 core(s) with 2 hardware thread(s)
17:57:10.82   XTHREAD: Main thread now used as XThread 0
17:57:10.82   XTHREAD: Spawned thread on processor 1
17:57:10.82   MATHBOX -- Version=6, Cpu=unknown:f=6,m=14, Mode=SSE
17:57:11.09   GAME -- Company Of Heroes, 5.0, Build 10494
17:57:11.09   GAME -- Available memory: 1021MB RAM, 1441MB Pagefile
17:57:14.96   SPOOGE - Driver[DirectX9 rendering device] version[4,36]
17:57:14.96   GAME -- Resolution set to 1024x768 (fullscreen).
17:57:15.82   SPDx9 -- Driver Name = ati2dvag.dll  Desc = ATI Mobility Radeon X1600
17:57:15.82   SPDx9 -- Driver Vendor = 0x1002  Device = 0x71C5  SubSys = 0x82241071  Rev = 0x0000
17:57:15.82   SPDx9 -- Driver Version  Product = 0x0006  Version = 0x000E  SubVersion = 0x000A  Build = 0x1A7F (6783)
17:57:15.82   SPDx9 -- Driver GUID = {D7B71EE2-3285-11CF-BE69-2EA2A1C2CB35}
17:57:17.28   SPDx9 -- 488MB available Texture Memory
17:57:17.32   ShaderDatabase: using shader profile [ps15]
17:57:17.56   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
17:57:19.67   GAME -- Beginning FE
17:57:19.67   UIFrontEnd - Loading Front End
17:57:20.03   SOUND -- Initializing ...
17:57:20.06   SOUND -- Initialization completed!
17:57:20.07   UIFrontEnd - Initializing Forms
17:57:20.89   LOCALIZER -- Requested string ID '604511' doesn't exist!
17:57:20.95   LOCALIZER -- Requested string ID '603516' doesn't exist!
17:57:20.95   LOCALIZER -- Requested string ID '603520' doesn't exist!
17:57:20.96   LOCALIZER -- Requested string ID '603521' doesn't exist!
17:57:20.96   LOCALIZER -- Requested string ID '603522' doesn't exist!
17:57:21.09   LOCALIZER -- Requested string ID '702767' doesn't exist!
17:57:21.40   LOCALIZER -- Requested string ID '610260' doesn't exist!
17:57:21.73   LOCALIZER -- Requested string ID '600767' doesn't exist!
17:57:21.73   LOCALIZER -- Requested string ID '600764' doesn't exist!
17:57:21.73   LOCALIZER -- Requested string ID '600765' doesn't exist!
17:57:21.73   LOCALIZER -- Requested string ID '600763' doesn't exist!
17:57:21.76   MOVIE -- Opening movie 'movies:ThqIntro.lua'
17:57:21.90   Activating screen: MovieScreen
17:57:23.70   MOVIE -- Closing movie 'movies:ThqIntro.lua'
17:57:23.70   MOVIE -- Opening movie 'movies:RelicIntro.lua'
17:57:25.62   MOVIE -- Closing movie 'movies:RelicIntro.lua'
17:57:25.62   MOVIE -- Opening movie 'movies:NvidiaIntro.lua'
17:57:27.46   MOVIE -- Closing movie 'movies:NvidiaIntro.lua'
17:57:27.46   MOVIE -- Opening movie 'movies:DivxIntro.lua'
17:57:27.51   MOV - playing movie without sound
17:57:29.07   Activating screen: AppLoadingForm
17:57:29.26   MOD -- (mod manager) RelicCOH, 1.0
17:57:29.93   DATA -- Mapped in archive WW2\Archives\WW2Locale-ChineseTrad.sga
17:57:29.96   DATA -- Mapped in archive WW2\Archives\WW2SoundSpeechEnglish.sga
17:57:30.04   DATA -- Mapped in archive WW2\Archives\WW2AlliesSpeechEnglish.sga
17:57:30.10   DATA -- Mapped in archive WW2\Archives\WW2AxisSpeechEnglish.sga
17:57:30.12   DATA -- Mapped in archive WW2\Archives\WW2SoundNISEnglish.sga
17:57:30.15   DATA -- Mapped in archive WW2\Archives\WW2SoundLow.sga
17:57:30.17   DATA -- Mapped in archive WW2\Archives\WW2ArtHigh.sga
17:57:30.18   DATA -- Mapped in archive WW2\Archives\WW2Data.sga
17:57:30.23   DATA -- Mapped in archive WW2\Archives\WW2Art.sga
17:57:30.25   DATA -- Mapped in archive WW2\Archives\WW2Sound.sga
17:57:30.28   DATA -- Mapped in archive WW2\Archives\WW2ArtAmbient.sga
17:57:30.29   DATA -- Mapped in archive WW2\Archives\AttribArchive.sga
17:57:30.29   DATA -- Mapped in folder WW2\Movies
17:57:32.82   WW2Mod -- PropertyBagManager Loaded in 2.512000s
17:57:33.26   GAME -- Loaded campaign '
17:57:33.43   GAME -- Using player profile HAN
17:57:34.12   Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
17:57:34.37   Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
17:57:37.14   Activating screen: FEMovie
17:57:37.14   Activating screen: FE_mm_01
17:57:37.14   MOVIE -- Opening movie 'movies:FEMovie.lua'
17:57:37.20   GAME -- Setting campaign state to 'coh'
17:57:37.20   GAME -- Closing state 'coh'
17:57:43.67   Activating screen: skirmish
17:58:39.53   APP -- Game Start
17:58:39.56   GAME -- Ending FE
17:58:39.56   UIFrontEnd - Unloading Front End
17:58:39.56   MOVIE -- Closing movie 'movies:DivxIntro.lua'
17:58:39.56   MOVIE -- Closing movie 'movies:FEMovie.lua'
17:58:39.59   SOUND -- Shutting down ...
17:58:39.62   SOUND -- Shutdown completed!
17:58:39.65
17:58:39.65   GAME -- *** Beginning mission 4p_mcgechaens war (1 Humans, 3 Computers) ***
17:58:39.65
17:58:40.29   GAME -- Recording game
17:58:40.39   Activating screen: GameLoadScreen
17:58:40.90   SOUND -- Initializing ...
17:58:40.90   SOUND -- Initialization completed!
17:58:40.93   PHYSICS: detected processor(s) capable of handling 2 threads.
17:58:41.04   GAME -- Loading Animators
17:58:41.06   GAME -- Precaching Action
17:58:49.14   PHYSICS -- Created node factory 'HVOK'
17:58:49.14   PHYSICS -- Created node factory 'DMMY'
17:59:07.12   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
17:59:07.12   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024
17:59:07.12   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
17:59:25.87   Regenerating ImpassMap data...
17:59:25.90       Impass Data was already valid, but regenerating...
17:59:26.37   Generating CanBuild Map.  THIS SHOULD ONLY HAPPEN IN WORLDBUILDER!  IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
17:59:26.37   Regenerating CanBuildMap data...
17:59:26.37   Generating CanShoot Map.
17:59:26.37   Pathfinder::Regenerate()...
17:59:26.53   Generating PathSectorMap...
17:59:27.15   Pathfinder::Regenerate() Done.
17:59:37.64   LOCALIZER -- Requested string ID '801789' doesn't exist!
17:59:37.67   LOCALIZER -- Requested string ID '801793' doesn't exist!
17:59:40.43   SPEECHMANAGER -- Loaded in 2.493560 seconds
17:59:47.26   GAME -- Loading completed (67 seconds)
17:59:47.26   SIM -- Setting SyncErrorChecking level to None
17:59:49.56   Activating screen: GameScreen
17:59:49.56   Activating screen: Decorators
17:59:49.56   Activating screen: Taskbar
17:59:49.56   Activating screen: SubtitleScreen
17:59:49.56   Activating screen: TextOverlayScreen
17:59:52.87   PreloadResources took 2948ms.
17:59:52.92   PerformanceRecorder::StartRecording for game size 4
17:59:52.92   GAME -- Starting mission...
18:00:12.23   Activating screen: TacticalMap
18:00:12.23   Activating screen: TextOverlayScreen
18:00:15.12   Activating screen: GameScreen
18:00:15.12   Activating screen: Decorators
18:00:15.12   Activating screen: Taskbar
18:00:15.12   Activating screen: SubtitleScreen
18:00:15.12   Activating screen: TextOverlayScreen
18:00:32.35   Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
18:05:07.85   Activating screen: Command_Tree
18:05:09.65   Activating screen: Command_Branch
18:05:14.42   Activating screen: NewObjective
18:05:43.31   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
18:05:55.93   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
18:06:06.95   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
18:06:35.06   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
18:06:41.56   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
18:06:48.31   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
18:06:59.95   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
18:08:03.81   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
18:10:29.39   Activating screen: Command_Branch
18:12:52.32   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
18:12:52.32   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
18:12:52.32   Muting spew of bind updater.  Fix art and re-test.
18:13:30.53   Activating screen: Command_Branch
18:16:37.64   Activating screen: Command_Branch
18:18:28.93   Activating screen: Command_Branch
18:18:46.15   Activating screen: Command_Branch
18:19:53.65   Activating screen: Command_Branch
18:22:22.37   Warning: binding repeat_4() -- Binding repeat_4: failed bind to widget 'control_max_upgrade_queue_01_05'
18:24:15.65   Activating screen: Command_Branch
18:24:29.73   Activating screen: Command_Branch
18:24:31.32   Activating screen: NewObjective
18:28:18.42   Activating screen: Command_Branch
18:30:11.85   Activating screen: Command_Branch
18:38:13.00   MOD -- Player
18:38:13.00   MOD -- Player
18:38:13.00   MOD -- Could not find win condition 'annihilate'
18:38:13.00   MOD -- Could not find win condition 'annihilate'
18:38:13.00   MOD -- Could not find win condition 'annihilate'
18:38:13.00   MOD -- Game Over at frame 18391
18:38:13.00   MOD -- Could not find win condition 'annihilate'
18:38:13.00   MOD -- Could not find win condition 'annihilate'
18:38:13.00   MOD -- Could not find win condition 'annihilate'
18:38:13.01   MOD -- Could not find win condition 'annihilate'
18:38:13.01   MOD -- Could not find win condition 'annihilate'
18:38:13.01   MOD -- Could not find win condition 'annihilate'
18:38:13.03   Activating screen: GameOverDialog
18:38:18.21   Activating screen: postgame_stats_skirm
18:38:23.73   Activating screen: AppRestartingForm
18:38:23.95   APP -- Game Stop
18:38:23.95   GameApp::TransitionGameStop
18:38:23.95   GameApp::TransitionQuitCommon
18:38:23.95   GameObj::ShutdownGameObj
18:38:23.95   GAME -- Ending mission (Abort)
18:38:25.01   SOUND -- Shutting down ...
18:38:25.37   SOUND -- Shutdown completed!
18:38:25.40   PerformanceRecorder::EndRecording - game size 4: max average from this game is 0.063844
18:38:25.42   GAME -- Beginning FE
18:38:25.42   UIFrontEnd - Loading Front End
18:38:26.10   SOUND -- Initializing ...
18:38:26.21   SOUND -- Initialization completed!
18:38:26.23   UIFrontEnd - Initializing Forms
18:38:27.32   LOCALIZER -- Requested string ID '604511' doesn't exist!
18:38:27.39   LOCALIZER -- Requested string ID '603516' doesn't exist!
18:38:27.39   LOCALIZER -- Requested string ID '603520' doesn't exist!
18:38:27.39   LOCALIZER -- Requested string ID '603521' doesn't exist!
18:38:27.40   LOCALIZER -- Requested string ID '603522' doesn't exist!
18:38:27.50   LOCALIZER -- Requested string ID '702767' doesn't exist!
18:38:27.67   LOCALIZER -- Requested string ID '610260' doesn't exist!
18:38:28.03   LOCALIZER -- Requested string ID '600767' doesn't exist!
18:38:28.03   LOCALIZER -- Requested string ID '600764' doesn't exist!
18:38:28.03   LOCALIZER -- Requested string ID '600765' doesn't exist!
18:38:28.03   LOCALIZER -- Requested string ID '600763' doesn't exist!
18:38:28.09   Activating screen: AppRestartingForm
18:38:31.89   Activating screen: FEMovie
18:38:31.89   Activating screen: skirmish
18:38:31.89   MOVIE -- Opening movie 'movies:FEMovie.lua'
18:38:34.40   Activating screen: FE_mm_01
18:38:34.60   GAME -- Setting campaign state to 'coh'
18:38:34.60   GAME -- Closing state 'coh'
18:38:36.95   Activating screen: QuitPromptDialog
18:38:37.62   GameApp::ShutFrontEnd
18:38:37.64   GAME -- Ending FE
18:38:37.64   UIFrontEnd - Unloading Front End
18:38:37.64   MOVIE -- Closing movie 'movies:FEMovie.lua'
18:38:37.65   SOUND -- Shutting down ...
18:38:37.70   SOUND -- Shutdown completed!
18:38:37.73   MOD -- (mod manager) shutting down
18:38:38.82   NetworkStatHandler -- 0 rendezvous calls made in this session.
18:38:38.82   NetworkStatHandler -- average number of rendezvous calls made per minute: 0
18:38:49.12   ActionDatabase : [1681] global actions, [118] dummy actions.

Application closed without errors
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