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游戏无故弹回桌面 报错如下图
以下是warnings.log 报错内容
GAMEDATABASELIB started at 2008-09-18 17:57
OS NT 5.1, 1022MB Physical Memory, 574 Physical Available, 1991 Virtual Available
RUN-OPTIONS
WORKING-DIR F:\英雄连\英雄连
17:57:10.82 2 Logical Processors detected
17:57:10.82 Multithreading Enabled
17:57:10.82 THREAD: Hyper-Threading Technology Processors are not detected.
17:57:10.82 XTHREAD: Detected 2 core(s) with 2 hardware thread(s)
17:57:10.82 XTHREAD: Main thread now used as XThread 0
17:57:10.82 XTHREAD: Spawned thread on processor 1
17:57:10.82 MATHBOX -- Version=6, Cpu=unknown:f=6,m=14, Mode=SSE
17:57:11.09 GAME -- Company Of Heroes, 5.0, Build 10494
17:57:11.09 GAME -- Available memory: 1021MB RAM, 1441MB Pagefile
17:57:14.96 SPOOGE - Driver[DirectX9 rendering device] version[4,36]
17:57:14.96 GAME -- Resolution set to 1024x768 (fullscreen).
17:57:15.82 SPDx9 -- Driver Name = ati2dvag.dll Desc = ATI Mobility Radeon X1600
17:57:15.82 SPDx9 -- Driver Vendor = 0x1002 Device = 0x71C5 SubSys = 0x82241071 Rev = 0x0000
17:57:15.82 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x1A7F (6783)
17:57:15.82 SPDx9 -- Driver GUID = {D7B71EE2-3285-11CF-BE69-2EA2A1C2CB35}
17:57:17.28 SPDx9 -- 488MB available Texture Memory
17:57:17.32 ShaderDatabase: using shader profile [ps15]
17:57:17.56 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
17:57:19.67 GAME -- Beginning FE
17:57:19.67 UIFrontEnd - Loading Front End
17:57:20.03 SOUND -- Initializing ...
17:57:20.06 SOUND -- Initialization completed!
17:57:20.07 UIFrontEnd - Initializing Forms
17:57:20.89 LOCALIZER -- Requested string ID '604511' doesn't exist!
17:57:20.95 LOCALIZER -- Requested string ID '603516' doesn't exist!
17:57:20.95 LOCALIZER -- Requested string ID '603520' doesn't exist!
17:57:20.96 LOCALIZER -- Requested string ID '603521' doesn't exist!
17:57:20.96 LOCALIZER -- Requested string ID '603522' doesn't exist!
17:57:21.09 LOCALIZER -- Requested string ID '702767' doesn't exist!
17:57:21.40 LOCALIZER -- Requested string ID '610260' doesn't exist!
17:57:21.73 LOCALIZER -- Requested string ID '600767' doesn't exist!
17:57:21.73 LOCALIZER -- Requested string ID '600764' doesn't exist!
17:57:21.73 LOCALIZER -- Requested string ID '600765' doesn't exist!
17:57:21.73 LOCALIZER -- Requested string ID '600763' doesn't exist!
17:57:21.76 MOVIE -- Opening movie 'movies:ThqIntro.lua'
17:57:21.90 Activating screen: MovieScreen
17:57:23.70 MOVIE -- Closing movie 'movies:ThqIntro.lua'
17:57:23.70 MOVIE -- Opening movie 'movies:RelicIntro.lua'
17:57:25.62 MOVIE -- Closing movie 'movies:RelicIntro.lua'
17:57:25.62 MOVIE -- Opening movie 'movies:NvidiaIntro.lua'
17:57:27.46 MOVIE -- Closing movie 'movies:NvidiaIntro.lua'
17:57:27.46 MOVIE -- Opening movie 'movies:DivxIntro.lua'
17:57:27.51 MOV - playing movie without sound
17:57:29.07 Activating screen: AppLoadingForm
17:57:29.26 MOD -- (mod manager) RelicCOH, 1.0
17:57:29.93 DATA -- Mapped in archive WW2\Archives\WW2Locale-ChineseTrad.sga
17:57:29.96 DATA -- Mapped in archive WW2\Archives\WW2SoundSpeechEnglish.sga
17:57:30.04 DATA -- Mapped in archive WW2\Archives\WW2AlliesSpeechEnglish.sga
17:57:30.10 DATA -- Mapped in archive WW2\Archives\WW2AxisSpeechEnglish.sga
17:57:30.12 DATA -- Mapped in archive WW2\Archives\WW2SoundNISEnglish.sga
17:57:30.15 DATA -- Mapped in archive WW2\Archives\WW2SoundLow.sga
17:57:30.17 DATA -- Mapped in archive WW2\Archives\WW2ArtHigh.sga
17:57:30.18 DATA -- Mapped in archive WW2\Archives\WW2Data.sga
17:57:30.23 DATA -- Mapped in archive WW2\Archives\WW2Art.sga
17:57:30.25 DATA -- Mapped in archive WW2\Archives\WW2Sound.sga
17:57:30.28 DATA -- Mapped in archive WW2\Archives\WW2ArtAmbient.sga
17:57:30.29 DATA -- Mapped in archive WW2\Archives\AttribArchive.sga
17:57:30.29 DATA -- Mapped in folder WW2\Movies
17:57:32.82 WW2Mod -- PropertyBagManager Loaded in 2.512000s
17:57:33.26 GAME -- Loaded campaign '
17:57:33.43 GAME -- Using player profile HAN
17:57:34.12 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
17:57:34.37 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
17:57:37.14 Activating screen: FEMovie
17:57:37.14 Activating screen: FE_mm_01
17:57:37.14 MOVIE -- Opening movie 'movies:FEMovie.lua'
17:57:37.20 GAME -- Setting campaign state to 'coh'
17:57:37.20 GAME -- Closing state 'coh'
17:57:43.67 Activating screen: skirmish
17:58:39.53 APP -- Game Start
17:58:39.56 GAME -- Ending FE
17:58:39.56 UIFrontEnd - Unloading Front End
17:58:39.56 MOVIE -- Closing movie 'movies:DivxIntro.lua'
17:58:39.56 MOVIE -- Closing movie 'movies:FEMovie.lua'
17:58:39.59 SOUND -- Shutting down ...
17:58:39.62 SOUND -- Shutdown completed!
17:58:39.65
17:58:39.65 GAME -- *** Beginning mission 4p_mcgechaens war (1 Humans, 3 Computers) ***
17:58:39.65
17:58:40.29 GAME -- Recording game
17:58:40.39 Activating screen: GameLoadScreen
17:58:40.90 SOUND -- Initializing ...
17:58:40.90 SOUND -- Initialization completed!
17:58:40.93 PHYSICS: detected processor(s) capable of handling 2 threads.
17:58:41.04 GAME -- Loading Animators
17:58:41.06 GAME -- Precaching Action
17:58:49.14 PHYSICS -- Created node factory 'HVOK'
17:58:49.14 PHYSICS -- Created node factory 'DMMY'
17:59:07.12 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
17:59:07.12 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024
17:59:07.12 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
17:59:25.87 Regenerating ImpassMap data...
17:59:25.90 Impass Data was already valid, but regenerating...
17:59:26.37 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
17:59:26.37 Regenerating CanBuildMap data...
17:59:26.37 Generating CanShoot Map.
17:59:26.37 Pathfinder::Regenerate()...
17:59:26.53 Generating PathSectorMap...
17:59:27.15 Pathfinder::Regenerate() Done.
17:59:37.64 LOCALIZER -- Requested string ID '801789' doesn't exist!
17:59:37.67 LOCALIZER -- Requested string ID '801793' doesn't exist!
17:59:40.43 SPEECHMANAGER -- Loaded in 2.493560 seconds
17:59:47.26 GAME -- Loading completed (67 seconds)
17:59:47.26 SIM -- Setting SyncErrorChecking level to None
17:59:49.56 Activating screen: GameScreen
17:59:49.56 Activating screen: Decorators
17:59:49.56 Activating screen: Taskbar
17:59:49.56 Activating screen: SubtitleScreen
17:59:49.56 Activating screen: TextOverlayScreen
17:59:52.87 PreloadResources took 2948ms.
17:59:52.92 PerformanceRecorder::StartRecording for game size 4
17:59:52.92 GAME -- Starting mission...
18:00:12.23 Activating screen: TacticalMap
18:00:12.23 Activating screen: TextOverlayScreen
18:00:15.12 Activating screen: GameScreen
18:00:15.12 Activating screen: Decorators
18:00:15.12 Activating screen: Taskbar
18:00:15.12 Activating screen: SubtitleScreen
18:00:15.12 Activating screen: TextOverlayScreen
18:00:32.35 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
18:05:07.85 Activating screen: Command_Tree
18:05:09.65 Activating screen: Command_Branch
18:05:14.42 Activating screen: NewObjective
18:05:43.31 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
18:05:55.93 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
18:06:06.95 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
18:06:35.06 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
18:06:41.56 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
18:06:48.31 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
18:06:59.95 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
18:08:03.81 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
18:10:29.39 Activating screen: Command_Branch
18:12:52.32 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action.
18:12:52.32 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action.
18:12:52.32 Muting spew of bind updater. Fix art and re-test.
18:13:30.53 Activating screen: Command_Branch
18:16:37.64 Activating screen: Command_Branch
18:18:28.93 Activating screen: Command_Branch
18:18:46.15 Activating screen: Command_Branch
18:19:53.65 Activating screen: Command_Branch
18:22:22.37 Warning: binding repeat_4() -- Binding repeat_4: failed bind to widget 'control_max_upgrade_queue_01_05'
18:24:15.65 Activating screen: Command_Branch
18:24:29.73 Activating screen: Command_Branch
18:24:31.32 Activating screen: NewObjective
18:28:18.42 Activating screen: Command_Branch
18:30:11.85 Activating screen: Command_Branch
18:38:13.00 MOD -- Player
18:38:13.00 MOD -- Player
18:38:13.00 MOD -- Could not find win condition 'annihilate'
18:38:13.00 MOD -- Could not find win condition 'annihilate'
18:38:13.00 MOD -- Could not find win condition 'annihilate'
18:38:13.00 MOD -- Game Over at frame 18391
18:38:13.00 MOD -- Could not find win condition 'annihilate'
18:38:13.00 MOD -- Could not find win condition 'annihilate'
18:38:13.00 MOD -- Could not find win condition 'annihilate'
18:38:13.01 MOD -- Could not find win condition 'annihilate'
18:38:13.01 MOD -- Could not find win condition 'annihilate'
18:38:13.01 MOD -- Could not find win condition 'annihilate'
18:38:13.03 Activating screen: GameOverDialog
18:38:18.21 Activating screen: postgame_stats_skirm
18:38:23.73 Activating screen: AppRestartingForm
18:38:23.95 APP -- Game Stop
18:38:23.95 GameApp::TransitionGameStop
18:38:23.95 GameApp::TransitionQuitCommon
18:38:23.95 GameObj::ShutdownGameObj
18:38:23.95 GAME -- Ending mission (Abort)
18:38:25.01 SOUND -- Shutting down ...
18:38:25.37 SOUND -- Shutdown completed!
18:38:25.40 PerformanceRecorder::EndRecording - game size 4: max average from this game is 0.063844
18:38:25.42 GAME -- Beginning FE
18:38:25.42 UIFrontEnd - Loading Front End
18:38:26.10 SOUND -- Initializing ...
18:38:26.21 SOUND -- Initialization completed!
18:38:26.23 UIFrontEnd - Initializing Forms
18:38:27.32 LOCALIZER -- Requested string ID '604511' doesn't exist!
18:38:27.39 LOCALIZER -- Requested string ID '603516' doesn't exist!
18:38:27.39 LOCALIZER -- Requested string ID '603520' doesn't exist!
18:38:27.39 LOCALIZER -- Requested string ID '603521' doesn't exist!
18:38:27.40 LOCALIZER -- Requested string ID '603522' doesn't exist!
18:38:27.50 LOCALIZER -- Requested string ID '702767' doesn't exist!
18:38:27.67 LOCALIZER -- Requested string ID '610260' doesn't exist!
18:38:28.03 LOCALIZER -- Requested string ID '600767' doesn't exist!
18:38:28.03 LOCALIZER -- Requested string ID '600764' doesn't exist!
18:38:28.03 LOCALIZER -- Requested string ID '600765' doesn't exist!
18:38:28.03 LOCALIZER -- Requested string ID '600763' doesn't exist!
18:38:28.09 Activating screen: AppRestartingForm
18:38:31.89 Activating screen: FEMovie
18:38:31.89 Activating screen: skirmish
18:38:31.89 MOVIE -- Opening movie 'movies:FEMovie.lua'
18:38:34.40 Activating screen: FE_mm_01
18:38:34.60 GAME -- Setting campaign state to 'coh'
18:38:34.60 GAME -- Closing state 'coh'
18:38:36.95 Activating screen: QuitPromptDialog
18:38:37.62 GameApp::ShutFrontEnd
18:38:37.64 GAME -- Ending FE
18:38:37.64 UIFrontEnd - Unloading Front End
18:38:37.64 MOVIE -- Closing movie 'movies:FEMovie.lua'
18:38:37.65 SOUND -- Shutting down ...
18:38:37.70 SOUND -- Shutdown completed!
18:38:37.73 MOD -- (mod manager) shutting down
18:38:38.82 NetworkStatHandler -- 0 rendezvous calls made in this session.
18:38:38.82 NetworkStatHandler -- average number of rendezvous calls made per minute: 0
18:38:49.12 ActionDatabase : [1681] global actions, [118] dummy actions.
Application closed without errors |
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