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比260+的核心好一点
确切的说是GTX285的核心 但是显存界面是260+的 而且频率也是260+的
The GeForce GTX 295 performed pretty much where we expected: between the GTX 260 SLI and the GTX 280 SLI setups. In some games, the GTX 295 performed very nearly at GTX 260 performance, indicating a bottleneck somewhere in memory bandwidth or with the ROPs. Because the clock speeds and hardware widths are the same, on GTX 295 and 260 SLI games limited by memory performance or ROP performance will run fairly similarly. In cases where shader performance was more important we saw more separation, but the clock speed, memory bandwidth and ROP advantage of the GTX 280 SLI system consistently outpaced the GTX 295 by a good margin.
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