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[求助] [自译] 26/1《英雄连》第二款资料片《Tales of Valor》最新情报 [复制链接]

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楼主
发表于 2009-1-28 02:15:15 |只看该作者 |倒序浏览
图片 :
http://www.gamespot.com/pc/strat ... ofvalor/images.html

《英雄连队》宣布推出第二款资料片《Tales of Valor》
可单独安装资料片, 不需要主程式
- 3个短战役
- 3个新的多人模式
- 多人模式的新单位
- 新对战地图

Direct Fire (直接开火)
在 Tiger Ace 战役, "Direct Fire" 可用在其他单位, 例如 : 用88炮抵抗手持轻机枪的步兵和坦克, 用火枪在地型画画(笑)
"Direct Fire" 只可在单人模式和 "operations modes" (行动模式)中运用, 多人模式则维持不变

Relic 人员说现在只可公开部份单位 : Schwimmwagon (德军) Hellcat (盟军) Kangaroo (英军)
而新单位是用来在多人模式中替换旧单位, 而你亦可以不替换

除了调整平衡外,
多人模式加入新模式
-Invasion (入侵) : 合作防守城市
- Assault (进攻) : 选择英雄单位进入大地图压制对方前线及摧毁对方基地
- Panzerkrieg (闪击) : 运用 direct fire 互相破坏的多人玩坦克模式


原文:  http://www.gamespot.com/pc/strat ... mp;tag=newsfeatures;title;1

Company of Heroes: Tales of Valor Q&A - Single-Player, Multiplayer, and What the Fans Want
By Andrew Park, GameSpotPosted Jan 26, 2009 3:59 pm PT

We get the latest details on this follow-up to the explosive strategy game Company of Heroes.

2006's Company of Heroes changed what people have come to expect from real-time strategy by focusing on explosive, small-scale battles featuring squads of soldiers behind enemy lines in World War II--soldiers with the ability to drive tanks through walls and blow up buildings. The game expanded in 2007 with the stand-alone game Opposing Fronts, and later this year, developer Relic Entertainment is getting ready to finish its next follow-up, Tales of Valor, which will be a stand-alone game that won't require the original game. It'll also have plenty more smashing tanks through walls and exploding buildings. Senior producer Tim Holman explains.

GameSpot: Give us an update on Tales of Valor. What aspects of the game is the team working on at this point?

Tim Holman: We're closing bugs at the moment and about to finish--close enough that we started thinking about the wrap party!

GS: We understand that Tales of Valor will be a stand-alone product rather than an expansion that requires the original game. Why go in this direction for the product? What exactly will players get out of the box?

TH: We'd rather make our content accessible to any new players rather than having them fork out cash for the original, and we don't want to split our multiplayer community. You will get three short campaigns (instead of one long campaign), three new multiplayer games modes, new units for multiplayer, new skirmish maps, and more.

GS: We understand that the campaigns will have an even stronger focus on small-scale tactical battles, including the Tiger Ace campaign, in which you basically play as a single tank crew rather than controlling an army. Why the even smaller-scale focus? What does this add to the experience?

TH: We've done big campaigns focused on telling long stories, and this time we wanted to do more intimate stories of small groups of soldiers fighting against overwhelming odds. It's hard to create that when you have a huge army behind you, but when you've got only a small number of troops, it's easier to create that tension.

GS: Tales of Valor will also have an arcade-style "direct fire" mode for the King Tiger tank in the Tiger Ace campaign. What does this new mode add to the game? Will we see it anywhere else other than in Tiger Ace?

TH: Players can play units in the regular way, but direct fire gives even more intimacy. In the hedgerow-and-city terrain of [the] Tiger Ace [campaign], it makes for some fun tactical maneuvering and fire control. And yes, [it's used for] other units. Defend against a rush of infantry with an HMG, funnel tanks toward your direct-fire-controlled 88, and my personal favorite, painting the landscape with fire, with my direct fire flamethrower (and that's just a few). We only use it in the single-player missions and one of the operations modes--original multiplayer stays the same.

GS: We understand the expansion will include a new set of multiplayer vehicles. Give us a rundown of them, how they work, and what they add to the game.

TH: I can only reveal some right now, so I'll do [a few of my] favorites. The first is the Schwimmwagon--this amphibious vehicle was used as a scout car--which acts as a great early-game harassment and capture vehicle. The second would be the Hellcat, a mean little tank destroyer used by the Allies. And then there is the Kangaroo, which the British used. It acts as a troop carrier and, while slower than others, is much more [heavily] armored. These new units are swapped for existing units and fill the role of the unit they are replacing in multiplayer, but people can also play with the "classic" units.

GS: What other additions and tweaks to Company of Heroes' multiplayer will Tales of Valor add?

TH: While there are some adjustments to multiplayer balance based off community feedback, the biggest multiplayer addition are the game modes. Invasion is a cooperative mode where players defend a town against waves of attackers--a very fun comp-stomp mode. In Assault, players choose a hero unit and join a larger battle to push back the front lines of their enemy and destroy their base. And finally we have Panzerkrieg. Multiplayer tank destruction using direct fire is a recipe for mayhem.

GS: Finally, is there anything else you'd like to add about Tales of Valor, or about Company of Heroes in general?

TH: Tales of Valor has allowed us to create a more-intimate single-player experience while greatly expanding multiplayer. We think we've struck a good balance that meets the needs of both audiences.

GS: Thanks, Tim. Looking forward to it.

[ 本帖最后由 netnight 于 2009-1-28 02:24 编辑 ]

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沙发
发表于 2009-1-28 10:13:21 |只看该作者
幫補圖.










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板凳
发表于 2009-1-28 10:24:13 |只看该作者
还是希望加入苏军
上次是谁说的可能有苏军女角色????

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N.F.S 的士司机
德意志陆军第17装甲师营长

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地板
发表于 2009-1-28 10:37:08 |只看该作者
终于看到虎式上面的指挥官了
............

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5#
发表于 2009-1-28 11:33:09 |只看该作者
太帅了...
二战游戏就是很有历史感....
截图是DX9还是DX10啊?
某人的强论,地上有石头就是DX10的...呵呵...
2010年,某游戏公司倒闭,CEO跳楼死后跟神忏悔:
1)一个游戏做8年,而8年里一直在模仿别人的优点,然后玩家以为是我们首创.
2)再用8年时间出平衡补丁.这个版本我让一部分人强一点,下一版本就让另一部分人强一点,无限循环.坐收渔翁之利.
3)那群SB员工在后8年里啥也没做,就一个星期出一个补丁.白养了.

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6#
发表于 2009-1-28 12:07:02 |只看该作者
期待一下.................
...
i like chelsea & BOS
Core 2 Duo E7300
GA-EP43-DS3
2G DDR2 800 * 2
YT9800GTX+1024游戏高手
WD 蓝 640G 16M

  15'LCD.不能再经典..

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7#
发表于 2009-1-28 12:17:51 |只看该作者
恩,看上去很是期待的说,哇咔咔~~20202020202020
已经2年没有玩PC硬件了!

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8#
发表于 2009-1-28 12:32:04 |只看该作者
不知道什么时候才发售啊? 机器又要升级了。。

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9#
发表于 2009-1-28 12:37:54 |只看该作者
捷波悍马HI05 INTEL P55...­
Intel 酷睿 i5 750 2.67GHz
希捷Seagate 7200.10 1000G+Seagate  500G ­
超胜LEADMAX  4G DDR3 1333 X2 DUA^^ ­
映众 GTX 560Ti 冰龙 900/4100 1G GDDR5­
Tt M5(VJ2000BNS)
先锋Pioneer 218CH DVD-RW ­
海盗船CX430 V2 版本
Windows 7 SP1 64位旗舰版

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10#
发表于 2009-1-28 13:04:50 |只看该作者
太期待了.               

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11#
发表于 2009-1-28 13:18:06 |只看该作者
魏特曼 魏特曼 魏特曼 魏特曼
操作系统:Windows 7 旗舰版 64-bit
处理器:英特尔 QuadCore IVY I5 3450
主板:华硕 P8Z77-M-Pro
显卡:索泰 GeForce GTX 460 毁灭者HB
内存:三星黑武士DDR3 1600 OC2133 4G*2
硬盘:英特尔SSD G2 80G+西数2TB+希捷1TB
显示器:戴尔 2312HM

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12#
发表于 2009-1-28 14:14:51 |只看该作者
英雄连OL里已经加入了那个乳清模式,还没来得及去试试

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13#
发表于 2009-1-28 14:29:53 |只看该作者
看地上的草就知道是DX10啦。。。。。。。。。。。
英雄連大愛~XD

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14#
发表于 2009-1-28 14:35:04 |只看该作者
画面好像比抵抗前线还要好,光影更柔和一些

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15#
发表于 2009-1-28 18:25:59 |只看该作者
3月底出,还有两个月啊~希望不要跳票~~~
202020202020202020

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16#
发表于 2009-1-28 20:07:40 |只看该作者
非常期待

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