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[求助] 谁有这个马科斯佩恩2的MOD [复制链接]

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楼主
发表于 2008-7-23 17:56:28 |只看该作者 |倒序浏览
撕裂的末日MOD,顺便请各位推荐几个好MOD,黑客帝国MOD已经有了.....

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沙发
发表于 2008-7-23 20:57:35 |只看该作者
OH NO
马克思佩恩2MOD都很大的
我也没这个MOD

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板凳
发表于 2008-7-23 20:58:13 |只看该作者
OH NO
我也想要这个MOD啊
同求

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地板
发表于 2008-7-23 21:01:11 |只看该作者
这个MOD没有,推荐 MI2 的 Mod,Max变成了阿汤,做得还行~~~

Hell Freezes Over...

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5#
发表于 2008-7-24 00:55:14 |只看该作者
我有,我放出地址,见下面!好东西大家分享!
http://ftp2.exp.de/ftp2/d05bb0f6 ... ors/HoM_Release.zip

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6#
发表于 2008-7-24 00:56:34 |只看该作者
。。。。。居然省略了下载地址,很郁闷啊,我从国外网站上下了20多个MOD了,居然还有街头霸王的,10多个街头霸王的人物,过关版和对战版都有。。。。很强大。

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7#
发表于 2008-7-24 01:04:18 |只看该作者
撕裂的末日的MOD大小是204M。。。
街霸的MOD是659M。。。
1G多的游戏,我MOD都装完居然有6G,晕死。。。

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8#
发表于 2008-7-24 01:06:55 |只看该作者
帖个视频YY下。
http://player.youku.com/player.php/sid/XMzM0MTU5NDg=/v.swf
还有想要这个MOD的朋友,请发站内短信,留下邮箱。

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9#
发表于 2008-7-24 01:20:00 |只看该作者
http://maxpayne2.levels4you.com/downloads.l4y


需要的基本在这里,要注册

我给你个帐号

ID:1983416
密码:1983416

不懂英文也要知道:download

再不知道我就没有办法了、、、、、、、、、、、、、、、、、、、、、、、、、、


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Modifications
[url=][/url]
FilenameCop Mod
Filesize60,188Kb
56K ~201 Minutes, 512K ~17 Minutes, 1024K ~10 Minutes
AuthorAndersen (View All Files By Andersen)
Date AddedTuesday, July 22nd 2008
Downloads28
Average User Rating (Read Reviews)
DescriptionMod is a request by the good old fella AndrewM619, who is a very nice guy!

Features :
Max replaced with a cop model.
New Weapon sounds.
New Weapon Models.
Sacred steel blood particles.
Realistic Ragdolls.
Based on black ops mod.

Mod was compiled on a windows vista 64 bit home premium computer

Enjoy!

[url=][/url]
FilenameStranglehold Mod 1.0
Filesize63,543Kb
56K ~212 Minutes, 512K ~18 Minutes, 1024K ~10 Minutes
AuthorSolid_Snake_BG (View All Files By Solid_Snake_BG)
Date AddedFriday, April 11th 2008
Downloads951
Average User Rating (Read Reviews)
DescriptionStranglehold Mod 1.0 is a tribute to my favorite actor Chow Yun-Fat!
Features:
Characters:
-Max Payne is now Chow Yun-Fat's Insperctor Tequila (the look is inspired by the posters)
-Vladimir Lem is now Sean Bean
-Kaufman now wears suit with long coat and glasses(tribute to MarkLee)
-New Mike,Cleaners,Russians
-reskined commandos,mafiosos,Jim Bravura ,Vinnie
-minnor reskin for Mona , Winterson
Weapons(most of them inspired by Stranglehold the game)
-Beretta 92 fs Inox
-Golden Deagle
-Colt Anaconda Revolver
-New PumpShotgun - Spas 12
-Striler -minor reskin
-New Ingrams
-New Colt Commando
-Ak 47 reskin
-New Sniper
-Dragunov minor reskin
Added
-Colt Anaconda Revolvers Dual
-MP5K
-MP5K Dual
-Colt Commando with Scope
Levels
The Killer Church(featuring Chow Yun-Fat as Ah Jong )
Bonus Level (train station)
Murder Burger (Another model of Inspector Tequila)
Other, misc
-New Background images of Inspector Tequila
-New Blood Decals(for free to kill)
-New Blood Effect(from leathal mod)
-New Particles
-New Shaders
And last but not least pleasant surprise
Credits:
Maxben for Chow Yun-Fat face
Dalte for some effect and weapons from EOS
And the authors of the levels


Mod Author - Solid_Snake_BG(me)
[url=][/url]
FilenameMax Payne Resurrection
Filesize264,061Kb
56K ~881 Minutes, 512K ~74 Minutes, 1024K ~41 Minutes
AuthorMrUniq (View All Files By MrUniq)
Date AddedWednesday, March 19th 2008
Downloads1298
Average User Rating (Read Reviews)
DescriptionThis mod was created to add greater variety to the main Max Payne 2 game and also add new weapons and levels. There are a few DMW levels included too. This mod is unfinished at the moment but I wanted to get the files out on the web for people to play. The main plot is Max Payne is tasked with stopping remaining forces of cleaners acting on their own within the city. He finds himself in between the continuing war between the mob and the cleaners who are fighting for control of illegal arms flowing into the city. There is a new character, Hawk, who assists Max. Hawk also has his own mini level which is a remake of the excellent X-Demo from Max Payne 1. There are also new character models within this mod (bosses, soldiers) that are not used extensively. Feel free to use them.
[url=][/url]
FilenameBlack Ops Tweak Mod 1.0
Filesize60,868Kb
56K ~203 Minutes, 512K ~17 Minutes, 1024K ~10 Minutes
AuthorJax765 (View All Files By Jax765)
Date AddedMonday, February 11th 2008
Downloads646
Average User Rating (Read Reviews)
DescriptionFeatures:

- Multiple bullet time tracks (Man On Fire - Sanchez Family, Syphon Filter Title Theme, Ace Combat: The Belkan War - Zero, Hard Boiled Theme, Paul Oakley -
Ready Steady Go and Metal Gear Solid Alert Theme)

- Limited bullet time

- Bullet time speed tweaked

- New menu music (Mechcommander 2 theme)

- Slightly altered ragdolls

- Tom Jane and Arnie are now Woden's bodyguards

- Max is now one of the cops from the station

- Bravura is now one of the bums, and the black bodyguard takes his place

- One of the cleaners now has a face skin taken from the "Skin Textures For Max" mod by bhaskar

- A few more skin changes (Including Vlad & Mona)

- Added in the ability to shoot through certain objects (taken from the "shoot through" mod by n/a)

- Increased ROF and decreased bullet spread for ingrams

- Dragunov, MP5 & AK textures tweaked

- Beretta now has the Desert Eagle animation

- Changed shooting sounds for all guns except Dragunov and Striker.

- Payne uses his original animations when unarmed and dual wielding

- Replaced certain music:

Music_Vlad with Sanchez Family track (from Man on Fire)

Music_Mona with E.S Posthumus - Pompeii

Music_Choice with Syphon Filter: The Omega Strain Theme


Credits:

Neo007 - For recommending the Mechcommander 2 theme.

Andersen & DanTheMan004 - For helping me with queries throughout the development of the mod, and putting up with my constant questions (Andersen especially).


0.1

Features:

- Different weapon names on HUD

- Different textures for nearly all of the characters.

- New textures for weapons.

- Black Ops and bodyguard model for Max Payne (the bodyguard model is used when not wounded). When wounded, Max will wear the headset. When wounded badly, he'll wear the helmet without a visor.

- Bruce Willis face for Payne, Tom Jane face for one of the mobsters and Arnold Schwarzenegger face for one of the cleaners (Special thanks to Maxben).

- Realistic ragdolls.

- Increased power for shotguns, beretta, ingram, MP5, M4, AK and both sniper rifles.

- Increased shotgun's clip capacity to 8 and striker's to 12.

- Increased M4 and Desert Eagle ROF.

- Different animations for shooting, crouching and running.

- Bullet time music (from Hard Boiled).

- Blood decals from Cinema 2.0 BETA.

- New weapon sounds.

- Bullet time is infinite and slower.

- New reloading animation for Desert Eagle and Beretta (Ingram animation).

- Increased difficulty. Max now has 50% less health, forcing you to be more tactical in your approach. Additionally, the difficulty increases more when you
kill an enemy.

- New death sound for Max when you're killed by gunfire or a grenade (from Metal Gear Solid).
[url=][/url]
FilenameMy Matrix V2.1 Full
Filesize99,768Kb
56K ~333 Minutes, 512K ~28 Minutes, 1024K ~16 Minutes
AuthorRocky5 (View All Files By Rocky5)
Date AddedTuesday, January 01st 2008
Downloads3118
Average User Rating (Read Reviews)
DescriptionOk this is the latest build of my mod i have made a new .exe for my mod so that you can play it with out it effecting the original game (this is for the custom music means you dont need to rename the data folder for different mods) also it's now an installer with uninstall fuctions so if you dont like it uninstall it its that easy i also would like to thank every one that enjoy this mod as i dont think i will be doing anything more on it so thanks again.

-- Also the renamer for custom music i have changed to make it easier to do thanks.

Ps. you dont need the update file for this as this is a newer version but it doesnt warent the name 2.2 as i havent changed alot in it a couple of fixes and mainly the installer and renamer.
[url=][/url]
FilenameBlack Ops Tweak Mod 0.1
Filesize35,410Kb
56K ~119 Minutes, 512K ~10 Minutes, 1024K ~6 Minutes
AuthorJax765 (View All Files By Jax765)
Date AddedTuesday, December 11th 2007
Downloads941
Average User Rating (Read Reviews)
DescriptionFeatures:

- Different weapon names on HUD

- Different textures for nearly all of the characters.

- New textures for weapons.

- Black Ops and bodyguard model for Max Payne (the bodyguard model is used when not wounded). When wounded, Max will wear the headset. When wounded badly, he'll wear the helmet without a visor.

- Bruce Willis face for Payne, Tom Jane face for one of the mobsters and Arnold Schwarzenegger face for one of the cleaners (Special thanks to Maxben).

- Realistic ragdolls.

- Increased power for shotguns, beretta, ingram, MP5, M4, AK and both sniper rifles.

- Increased shotgun's clip capacity to 8 and striker's to 12.

- Increased M4 and Desert Eagle ROF.

- Different animations for shooting, crouching and running.

- Bullet time music (from Hard Boiled).

- Blood decals from Cinema 2.0 BETA.

- New weapon sounds.

- Bullet time is infinite and slower.

- New reloading animation for Desert Eagle and Beretta (Ingram animation).

- Increased difficulty. Max now has 50% less health, forcing you to be more tactical in your approach. Additionally, the difficulty increases more when you kill an enemy.

- New death sound for Max when you're killed by gunfire or a grenade (from Metal Gear Solid).
[url=][/url]
FilenameBURN AWAY THE PAIN v2.1 BETA
Filesize40,691Kb
56K ~136 Minutes, 512K ~12 Minutes, 1024K ~7 Minutes
Authorantonferster (View All Files By antonferster)
Date AddedThursday, November 29th 2007
Downloads230
Average User Rating (Read Reviews)
DescriptionNEW FETURES:

SKINES:
All cleaner "SQUEAKY" uniforms are reskined
Mike the cowboy totaly reskined
Vlads CAST shirt reskined
Max's eyes are now blue
Vinnie now looks more like he used to look in MP1 ( dark suit + glasses )
GLASSES MODEL from Ciname mod

NEW SOUNDS:
MP5
INGRAM
BERETTA

ALL BY CANADA_DRY's weapon pack.

WEAPONS:
DEagle by Canada_dry.

Beretta from "SHEPHARDS`s FPS SECOND VERSION"

ALL OTHER WEAPONS RESKINED, part from Grenade.

---------------------------------------------------------------------------

DMW ( DEAD MAN WALKING MOD ):

WHEN PLAYNIG DMW MOD MAX WILL WEAR GLASSES ( GLASSES MODEL from Ciname mod )

---------------------------------------------------------------------------

VERSIONS:

Burn away the pain comes in two diffrent types this time:

FPS ( first person shooter ), for all FPS lovers.

and the REGULAR MP2 TPS, ( third person shooter).

---------------------------------------------------------------------------

INSTALLING:

just extract the mod itro youre main MP2 < DIR >

UPDATES BT ME ( ANTON FERSTER ) AND STINGER AKA STINGER(RU).

---------------------------------------------------------------------------

PIXEL SHADER TEXTURES

THE MOD CAN WORK WITH SHADER TEXTURES AND SHOULD NOT GIVE ANY ERRORS.

---------------------------------------------------------------------------

Q AND A ( QUESTIONS AND ANSWERS )

Q: How do i toogle between using and not using pixel shader textures?

A: Simple, when the MP2 launcher apears on youre screen, click options and look for an option called

"PIXEL SHADER TEXTURES", if its allready ticked, start the game without changing anything

if no, tick it and press OK, then launchthe game.

Q: Sure but when i launch MP2, nothing happens and the game starts with no changes...

A: you propobly did not pick the mod from the list. exit the game and restart the launcher,

then look for a little white window that said <NONE>and click it,


then click on BurnAwayThePainv2.1or BurnAwayThePainv2.1-FPS_EDITION. then run the game.

---------------------------------------------------------------------------

HELP:

FOR ANY REQUESTS AND / OTHER QUESTION EMAIL ME TO:

ANTON_FERSTER@WALLA.CO.IL



BURN AWAY THE PAIN (c) 2007.
[url=][/url]
FilenameBurn Away The Painv2.0c BETA
Filesize17,120Kb
56K ~58 Minutes, 512K ~5 Minutes, 1024K ~3 Minutes
Authorantonferster (View All Files By antonferster)
Date AddedThursday, November 15th 2007
Downloads193
Average User Rating (Read Reviews)
DescriptionFETURES:
Charecters reskined a bit:
Vinnie Godnitti
Mike the Cowboy
Senator Gate
Character totally reskinned:
Mona Sax
Vladimir Lem
Max Payne
Weapons reskinned:
9mm Berreta hand gun
AK-47 Assault rifle
Ingram
New weapons:
New dealge model+texture
Other stuff:
Weapons contain MORE ammo both in pocket and shell
Ammo pickups complitly refill weapons
New weapon sounds
New, easier bullet time
New music
new MENU backgrounds

AUTHORS:
Anton Ferster

Singer AKA Stinger(RU)
[url=][/url]
FilenameUpgrades mod Installer
Filesize390Kb
56K ~2 Minutes, 512K ~7 Seconds, 1024K ~4 Seconds
AuthorStinger(Ru) (View All Files By Stinger(Ru))
Date AddedFriday, October 26th 2007
Downloads494
Average User Rating (Read Reviews)
DescriptionNew installer for Upgrades mod.

How to use the installer?

1. Copy both Upgrades_mod_SETUP.exe and Rasmaker folder to your MaxPayne2 directory
2. Launch Upgrades_mod_SETUP.exe to install the mod.

Launch Upgrades_mod_SETUP.exe again to uninstall mod.

Thanks to Rocky5 for helping me with the installer
FilenameUpgrades Mod Installer
Filesize498Kb
56K ~2 Minutes, 512K ~9 Seconds, 1024K ~5 Seconds
AuthorRocky5 (View All Files By Rocky5)
Date AddedFriday, October 26th 2007
Downloads172
Average User Rating (Read Reviews)
DescriptionThis is the installer i spent a couple of days doing for stinger ii changed it so meany time it was unreal (stingers. fault).

but here it is works with all up to date files from the mod Upgrades and with future updates (only if stinger doesn't change his update extension if he does i will update the installer to work with every file).

Ok info it lets you install the mod, uninstall the mod and update the mod all in one batch clean and easy to use no mess follow the onscreen instructions and you cant go wrong also you cant break your MP2 with this installer.
[url=][/url]
FilenameMy Matrix v2 Update
Filesize23,843Kb
56K ~80 Minutes, 512K ~7 Minutes, 1024K ~4 Minutes
AuthorRocky5 (View All Files By Rocky5)
Date AddedSunday, September 23rd 2007
Downloads1395
Average User Rating (Read Reviews)
DescriptionThis is my update for My Matrix v2 sorry its been so long.


I have changed alot of stuff removed the dual slowmo shooting.
changed alot of the background stuff added a new move and rearranged
some moves fixed monas shootdodge new neo model thanks to Shephard.
and loads more minor fixes.


This is easy to install just put My-Matrix.mp2m in the folder and pick install.


hope you guys enjoy the update any bugs let me know please as i will try to correct them ASAP.


Bugs.
None that i know off.
[url=][/url]
FilenamePatch(ver_1.175) for Upgrades-mod
Filesize1,202Kb
56K ~5 Minutes, 512K ~21 Seconds, 1024K ~11 Seconds
AuthorStinger(Ru) (View All Files By Stinger(Ru))
Date AddedFriday, September 21st 2007
Downloads385
Average User Rating (Read Reviews)
DescriptionThis is a patch for Upgrades-mod(ver_1.174)
(Needs "Upgrades(ver1.174).mp2m";
"Upgrades(ver1.175).mp2m" will be created...)

How to install:
1.Extract "Upgrades-mod_Patch(ver_1.175).exe" archive
2.Copy "Upgrades-mod_Patch(ver_1.175).p" and "Upgrades-mod_Patch(ver_1.175).bat" to your MaxPayne2 folder
3.Launch "Upgrades-mod_Patch(ver_1.175).bat"
"Upgrades(ver1.175).mp2m" will appear
4.Start the game, choose "Upgrades(ver1.175)"

Fixed:
- Grenade lags(decreased amount of: shrapnel, explosive parts,"giblets", some effects)
- Shotgun lags(decreased amount of projectiles with "matrix effect")
- Thermovision bug(Now it looks like thermovision, turns of when slo-mo [starts,ends])
- Smoke grenades lag(decreased "smoke time")
- Shooting lags(for silenced weapons, AKM and G36K)
- Cursor bug
[url=][/url]
FilenameDMW maps for Upgrades-mod
Filesize137,772Kb
56K ~460 Minutes, 512K ~39 Minutes, 1024K ~21 Minutes
AuthorStinger(Ru) (View All Files By Stinger(Ru))
Date AddedThursday, September 20th 2007
Downloads168
Average User Rating (Read Reviews)
DescriptionDMW maps(from EOS)
Installation:
1. copy Upgrades_DMW.ras to your MaxPayne2 folder.
2. delete FAKE_MAPS.ras(in your MaxPayne2 folder).
3. launch the game.
[url=][/url]
FilenameUpgrades-mod
Filesize48,219Kb
56K ~161 Minutes, 512K ~14 Minutes, 1024K ~8 Minutes
AuthorStinger(Ru) (View All Files By Stinger(Ru))
Date AddedThursday, September 20th 2007
Downloads1118
Average User Rating (Read Reviews)
DescriptionThis part hasn't new Dead Man Walking maps!
You can download them later.


To install this mod you need to
1)Extract folowing files to your MaxPayne2 folder:
Upgrades_DMW.ras OR FAKE_MAPS.ras;
Upgrades(ver1.174).mp2m;
install_upgrades_mod.bat;
BACK_TO_NORMAL.bat;
UPGRADES_playertracks_archive.exe.

You also need to copy RasMaker.exe and rl.dll
to your MaxPayne2 folder if you dont have them

2)Launch install_upgrades_mod.bat,
extract UPGRADES_playertracks_archive.exe to MaxPayne2 folder

3)Launch the game, choose Upgrades(ver1.174)

4)Now, to play original max payne 2 you need to launch BACK_TO_NORMAL.bat
Or replace changed_Mp2_data.ras with the original(Original_Mp2_Data_ras folder).

-------------------------------------
If you will get an error message when the game launches, do following:
Start BACK_TO_NORMAL.bat
Start normal game.
Start install_upgrades_mod.bat

It should work...
-----------------------------------


-----------------------------------

***
Your own Music tracks
Add your own .wav files to MaxPayne2/playertracks
Modify tracks.h in MaxPayne2/playertracks to set your names(!) of the tracks in game menu.
View readme.txt in the same folder for more detail info.
***
How to activate mine jamming device?

1) Choose holster

2) Press the Fire button.
Mines will not explode

3) Once mine device charged, it will appear in the left max hand(red blinking light will also appear). Now you can choose gravity gun as an alternative weapon.



Upgrades - this mod contains some parts from other mods.

Feature List:

+ Elite Enemies can throw smoke grenades when reloading.
+ Correct amount of empty cartridge clips for "slo-mo reloading". Correct direction of empty cartridge clips for dual weapons.
+ Some elite enemies now will drop mines after death. So, be careful. Use Jam device to jam mines.You can also use "gravity gun" it will throw everything from you(nearby enemies will lose their weapons)
+ Enemies now will throw weapons with empty cartridge clips.(If you will pickup this weapon it will be in your inventory (no ammo)) You will also drop weapons with empty cartridge clips
+ cartridge cases Speed increased & flying direction changed to realistic, bullet speed increased(rifle, pistol, sniper: different bullet speeds)
+ Realistic [Striker, Anaconda] reloading
+ now When you reloading your weapon, you loosing unused ammo. Changing weapons will reload them without ammo loss.
+ Some items will be thrown when player is in "slow-mo reloading"(For example: empty box of shells for shotgun; Two empty berettas for dual beretta).
+ Now Max will throw(!) his weapon while dodging bullets(CTT 008 dodging animation)
+ Cluster grenade.
+ Flasbang grenade. Enemies won't shoot for some seconds, Enemies in epicenter will loose their guns. Player will hear beeping in ears and screen will become white.
+ now you can choose between normal Max skin and skin of Max with helmet-and-bodyarmor.
+ Headshots for the player. 170 hit points for the player(was 300hp).
+ New HUD, new crosshair
+ Some enemies now have helmet. Now it will protect the enemy. It falls after death.
+ Now weapons with scope will be naturally with scope(Not only three weapons. Now there are 5 weapons with optical scope.)
+ Laser pointer(Deep Blue 3) is now only for Deagle.(direction is correct now)
+ Max now uses two hands to shoot from"one handed" weapons(beretta,p90).
+ Silenced weapons are really silenced. Enemies will not hear the shot(But they will hear nearby bullet collision)
+ Ability to play some Mona levels as Max
+ Enemies will see thrown grenades immediately after throwing.
+ Enemies will run faster.
+ Enemies shoot accuracy increased.
+ Realistic "shootdodge"
+ Caufman is Neo now(Thanks to Shephard for neo model).(He can dodge bullets. Best shooting accuracy. You can defeat him by using combos or grenades)
+ Mike has some abilities of Caufman, but he is weaker.
+ Audio player(Choose Inventory from the main menu). 30 tracks. You can set names of the tracks.
+ added slo-mo for throwing grenades, melee attack etc
+ AI can control Max
+ new duck,stand animation for rifles.
+ New console colors, new console commands
+ Weapon properties changed: rate of fire,damage,accuracy,amount of ammo to pick up etc...
+ Inventory now looks like this:

Beretta 92FS SD Inox (stainless steel)
Desert Eagle Mark XIX Customized
Colt Anaconda

Benelli M4 Super 90 Customized
Striker

FN P90
HK MP-5SD3

AKM
M4A1 carbine Customized
HK G36K

AI Arctic Warfare Super Magnum

FLASHBANG Grenade
FRAG Grenade(Cluster grenade)
Katana
"Gravity gun"


Borrowed features(BIG Thanks to...):
+ Thermal vision(from thermal mod). (Choose Inventory from the main menu)
+ Katana strike(Alternative attack). (Sacred Steel)
+ Combo(borrowed from ctt,EOS)
+ Bullet penetration(shoot_through).
+ Heavy ragdolls(Real Ragdoll).
+ Blood effects(BloodAndGore, Sacred Steel).
+ Duck animation for pistols from EOS.
+ BattleTactics "giblets"(grenade death)...
+ DMW Maps from other mods...
+ some visual effects from EOS and CTT
+ some sounds from CTT, Desert ops, CS Mod, weaponsounds_v2
+ some weapon models&textures from Canada_Drys Weapon Pack,p90 mod,SDMP5andM4mod,beretta sd mod,shephard fps,ETERNITY,CS Mod,Cinema
[url=][/url]
FilenameChange Music In My-Matrix V2
Filesize51Kb
56K ~11 Seconds, 512K < 1 Second, 1024K < 1 Second
AuthorRocky5 (Rocky-JConn) (View All Files By Rocky5 (Rocky-JConn))
Date AddedSaturday, August 11th 2007
Downloads207
Average User Rating (Read Reviews)
DescriptionChange Music in Max Payne 2 My-Matrix V2 Mod By Rocky5 ie. Rocky and Jconn Email: Johnconn1985@gmail.com
Creator of Both My-Matrix mods and Real Ragdoll.

This should have been with the mod in the first place sorry about this.

...Installation...
View Read Me!!
[url=][/url]
FilenameSpecial Forces mod v 0.1
Filesize7,796Kb
56K ~26 Minutes, 512K ~3 Minutes, 1024K ~2 Minutes
Author...er (View All Files By ...er)
Date AddedMonday, April 30th 2007
Downloads1502
Average User Rating (Read Reviews)
Descriptionversion 0.1

Weapons:

Characteristics of the weapon are approached to real (clip capacity, Rate of Fire, damage level).

-replaced "PumpShotgun" on "M3 Benelli"
-replaced "mp5" on "Steyr Aug"
-replaced "Beretta" on "H&K USP Tactical"
-Bullets now can fly by through a wooden doors, 馻rdboard boxes, characters and other wooden and paper things

Sound:

-New shot sounds for guns: USP, Desert Eagle, M3 Benelli, Steyr Aug, Ingram, Steyr Scout, SVD.
-New Music in Menu
-New menu sounds(I think that sounds from Half-Life 2)

Characters:

The characters now have an equal level of health so any character and the player can die of one shot.
Thus gameplay to become hard.

-Max Payne absolutely on another, he now looks now the soldier of special division

Other, misc:

-New blood decals
-New menu art
-New HUD (weapons names)
-New stand animation for Max (with the lifted weapon, in a fighting pose)

In that mod have been used:
Textures, sounds and models from Counter-Strike
Wallpaper of games: Splinter Cell Pandora Tomorrow, Counter-Strike, Rainbow Six 3
Music track: Xzibit - Lax
FilenameDeath Row
Filesize33,915Kb
56K ~114 Minutes, 512K ~10 Minutes, 1024K ~6 Minutes
Authoranimage (View All Files By animage)
Date AddedTuesday, March 20th 2007
Downloads357
Average User Rating (Read Reviews)
DescriptionDeath Row: Dead Man Walking rebalanced Release Candidate 1.


--Installation

Step 1: Have Max Payne 2 installed and patched.
Step 2: Drop DeathRowRC1.mp2m in the main Max Payne directory,
with the game .exe
Step 3: Start Max Payne 2, and in the dialogue before the

You do NOT need to beat the game or edit the registry to play
Dead Man Walking with my mod. It will work on a completely
clean install of Max Payne 2: The Fall of Max Payne.

--Overview

This mod's main goal was to make the Dead Man Walking game
mode to be more engaging and have a longer replay life.

In "vanilla" DMW, you can only get so good and then you're
basically just wasting your time. A glass ceiling on gameplay.

When you start the mod, maybe you get the same times as
vanilla. However, there is actually room to get better,
skill-wise. Once you do?

Body-count through the roof. Every time I start it up I have
a gunfight more intense than most of the storyline mode.


--Why change DMW? Why not make a Total Conversion?

I felt that Max Payne in the second game isn't appropriately
badass, and that the Dead Man Walking mode gets boring after
a couple days. You can only go for a few minutes, only kill a
few bad guys, and the Colt and AK are the only weapons worth
using.

One of the main goals of this mod was to make every firearm on
the list worth using during DMW. This mod goes primarily to
DMW balance.

Out of everything I personally manipulated, most of the hours
went into weapon stats, AI ranges, and balance in general.
"Invisible" changes -- you have to play the game to notice.

So I didn't make the game more like The Matrix, or Equilibrium,
or like a hong kong blood opera...I tried to keep the Max Payne
feel and enhance it. More like an american action movie --
Cobra, Ronin, Die Hard, whatever. Mainly, in line with the Max
Payne setting.

Max Payne is a berserker. He has no healthbar, not even in the
vanilla game. He has a PAIN bar. You can't kill this guy by
normal means; he only succumbs when he hits "MAX PAYNE". In
this mod, if you are good enough, you can last several minutes
longer than you could in vanilla -- while still having a
challenge.


I find the mod makes for a great "I am bored, I should play a
game for a few minutes" time. Pick up and play value is key.

--Main points to remember

1) You have no crosshair. No, it's not a bug. Give it a try,
all the testers really like it -- in fact, it's the entire
idea behind the mod.

2) I changed the weapons a LOT. Try them all, extensively. I
attempted to cut down the suspension of disbelief on this.
You can hit things with the guns, unlike vanilla. If you can,
without crosshairs.

For instance, the spread on the shotguns is WAY smaller
(vanilla is so unrealistic it's painful...and makes the
shotguns useless), and damage is up.

3) "All Or Nothing" bullet-time. Bullet-time can only be used
when full, and if you cancel it you lose everything. Why? I
was tired of flicking bullet-time on and off constantly. With
this, you have a 15-25 second long "scene". It's not as slow,
but it lasts a long time.

Then, when you're out...you have a period of time where you
don't have BT to save you.

4) Enemies are normal people. They die to vaguely realistic
amounts of punishment. They are not killers like Max Payne.
Sucks to be them. They do, however, have extensively tweaked
AI and are holding guns as deadly as your own.


5) Dead Man Walking is accessible for any install of the game
-- you shouldn't have to beat the game and unlock it. Or use
the registry editor to do so.


6) Some objects are hard cover and some will be penetrated by
bullets (soft concealment). Watch the re-worked blood flashes
to tell how much damage you are taking, and remember that I
gave extra grenades at spawn.

7) Give feedback! I have some known issues, mainly the
widescreen isn't perfect. Also, the beretta is supposed to be
held with two hands, such that he can fire it so fast. Don't
know how to do that. Mainly I am looking for balance input on
whether weapons are too useless. If others are so overpowered
they are the only ones worth using, I want to know.


Info on the content and credits are inside the mod, thanks to
everyone.
[url=][/url]
FilenameSilentHillStory alpha
Filesize13,328Kb
56K ~45 Minutes, 512K ~4 Minutes, 1024K ~3 Minutes
AuthorCenturion (View All Files By Centurion)
Date AddedSunday, February 18th 2007
Downloads1011
Average User Rating (Read Reviews)
DescriptionI decided to upload aplha version of my first mod for max payne 2.
Don't know, must i finish this or not. Please tell me your opinion. Of course now i'am more skilled, and could mod better)
In alpha version
-partly new hud
-new skins
-new level
-new sounds
-new menu design

Mod about Silent Hill 2 and main character James.
I have been used one sound from Silent Hill Mod also.
So enjoy this and tell me what you think about it.
NOTE: Please set your texture resolution settings to high before playing the mod.
[url=][/url]
FilenameRemnant Beta v0.1
Filesize56,992Kb
56K ~190 Minutes, 512K ~16 Minutes, 1024K ~9 Minutes
AuthorRevek (View All Files By Revek)
Date AddedMonday, January 01st 2007
Downloads449
Average User Rating (Read Reviews)
DescriptionRemnant is a futuristic political thriller, and I will need as much help as possible in order to get this finished within 2007. If you want to help, contact me stating whatever way you can help.

This is the first installment to the Remnant Public Beta. Please take the time to leave feedback/a review after you play. REMEMBER THIS IS BETA, NOTHING YOU PLAY IN THIS MOD WILL REPRESENT THE FINAL GAME.

Credits:
Me!! AKA Rev AKA Revek!!!
Lunar Blue - Breaking Daylight
Froz - Render Filter
Jaylen - Black Steel Project (weapons)
FilenameMax Payne Inverted BETA
Filesize45,405Kb
56K ~152 Minutes, 512K ~13 Minutes, 1024K ~7 Minutes
AuthorGenius_boy001 (View All Files By Genius_boy001)
Date AddedThursday, November 23rd 2006
Downloads444
Average User Rating (Read Reviews)
DescriptionMax Payne Inverted is a Modification I have been working on for a long time, my aim for the mod was to revolutionize the modding community; with some different than other mods have offered.

Features:

Enhanced Intense New BT Modes.
Fast mo
New Slow mo
Stop Motion Dodge
New Deadly powers
Tweaked Ragdolls
And Alot of things
I can't remember.

Controls are in the: HOW TO PLAY Menu.

Note: Mona only Has fast mo


Special Thanks:
Dalte (For his modding questions and Pfx Help)
Aztec (For basicly teaching me how to mod)
Cypress (For his modding questions help)
Walter(Tester)
Dan the Man(Tester)
Maxpayne4664(Tester)


Note: This Beta contains none of the story and it may be not ever be completed. I hope you enjoy this mod.
[url=][/url]
FilenameCriminal Underworld - The Chronicles of Drestan
Filesize141,158Kb
56K ~471 Minutes, 512K ~40 Minutes, 1024K ~22 Minutes
AuthorHR93 & Atrox (View All Files By HR93 & Atrox)
Date AddedWednesday, November 22nd 2006
Downloads1356
Average User Rating (Read Reviews)
DescriptionHere it is finally!

Criminal Underworld - The Chronicles of Drestan

Content
New Retextured Model - Michael Drestan
New Weapon Added - Dual Sawed Shotguns

New Weapons Replaced
Desert Eagle - Mark 23
Beretta - USP Socom
Striker - Milkor 40 mm Grenade Launcher
Ingram - Scorpion
Kalashnikov - Black texture
Sniper - barret

New more realistic sounds for weapons!
New BG / Loading Pictures
New Cool Loading Bar
New Menu Font
New String Defines
3 New DDW levels added:
Drestan's Playground
Criminal Streets
Upper East Side
New Hud
New Drawin Anim + Sound
New realistic standing anims
New cooler shooting anims
Cool BT / Shootdodge tweaks
Improved Ragdolls
Gibbing Mode
Realistic Grenade Sound + Explosion Type

SUPER COMBAT SYSTEM
To enable Super Combat, open up console and type this:
"SuperCombatOn"
To disable it, type this:
"SuperCombatOff"

SUPER COMBAT MOVES
Space+Right = Horizontal 720 Flip Right
Space+Left = Horizontal 720 Flip Left
Space+Right+Down = Axe Kick
Space+Down = Backflip Tuck
Space+Left+Down = Roundhouse Kick
Shootdodge = EoS shootdodge

Credits
I dont remeber everybody so if YOU see something YOU have done in THIS mod, YOU are credited! =D

Thank You For Reading and Downloading!
FilenameThe Black Steel Project
Filesize18,287Kb
56K ~61 Minutes, 512K ~6 Minutes, 1024K ~3 Minutes
AuthorJaylen (View All Files By Jaylen)
Date AddedWednesday, November 22nd 2006
Downloads2226
Average User Rating (Read Reviews)
DescriptionTHE BLACK STEEL PROJECT
BY: Jaylen


THESE ARE WEAPONS THAT ANY MILITARY OR LAW AGENCY WOULD PROBABLY DENY OR
COURT MARTIAL YOU FOR POSSESION

DON'T BE CAUGHT WITH ANY OF THESE



///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

NEW WEAPONS LIST!!!!!!!

[SECTION 1]

VLAD'S DYNAMITE

C4 PLASTIC EXPLOSIVE

[SECTION 2]

COLT ANACONDA

I.M.I. MODEL DESERT EAGLE (ISRAEL MILITARY INDUSTRIES)

SIG SAUER P228

[SECTION 3]

MOSSBERG MAVERICK

MOSSBERG 590 CUSTOM

[SECTION 4]

COLT M4 BLIZZARD

GLOCK 18 AUTO

[SECTION 5]

COLT M4A1 COMMANDO

FAMAS F1

[SECTION 6]

M249 S.A.W. (SQUADRON ACTION WEAPON)

M72 L.A.W. (LIGHT-WEIGHT ANTI-TANK WEAPON)

NEW!!! M134 MINIGUN
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

MINOR DETAILS

NEW MUZZLE EFFECTS*

BONUS DEAD MAN WALKING CHAPTERS ADDED*

NEW REWORKED STOPDODGING*

MINIGUN REWORKED*

MISSILE HAS VISIBLE PROJECTILE AND TRAIL*

DMW SKINS FOR MAX HAVE BEEN CHRONOLOGICALLY PLACED*

IMPROVED FACIAL SKIN FOR MONA*

GRENADES AND C4'S HAVE HARMFUL SMOLDERING SHRAPNEL*

NEW ROCKET LAUNCHER EMPTY CLIP*

NEW ROCKET LAUNCHER RELOAD ANIMATION*

IMPROVED FEMALE SKELETON CAMERA*

IMPROVED MALE SKELETON CAMERA*

MONA HANDLES HANDGUNS MORE PROFESSIONALLY*

MINOR TEXTURE CHANGES FOR THE MINIGUN, ROCKET LAUNCHER AND COLT COMMANDO*

COLT ANACONDA SPITS OUT 6 SHELLS WHEN IT RELOADS*

ANIMATION CHANGES FOR FEMALE SHOOTING*

ANIMATION CHANGES FOR MALE SHOOTING*

GIBBING SYSTEM ADDED AND TWEAKED*

///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////////////////////////////////////////////////////////CREDITS\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\











Major Credits to the following....


Mossberg 590 by Ope and Creeping_Jesus
M134 Minigun mesh and texture by The Punisher
Model C4 has been taken from FusionPack for CS.
.oPe for modeling/texturing the Mossberg Maverick
.Lonewolf for modeling/texturing the new Desert Eagle
.Snap for modeling the FAMAS F1
.S.P.I.T.Z. for texturing the FAMAS F1
Me and my imagination
New Rocket Launcher Muzzle Arranged By Me
Vlad's Bomb Taken From Projectiles Folder and is Property of Remedy Entertainment Ltd.

Materials Are Taken From The Follwing Mods/Weapon Packs....
The Punisher Mod 1.2
Handguns Mod
Canada_Drys Weapon Pack v1.0
Payned Action 1.0
7th_Serpent_Crossfire
Deep Blue 3.0
EOS-version-1.5
The Sanctuary Mod
Shepard's FPS Second
[url=][/url]
FilenameDick Justice V3
Filesize77,963Kb
56K ~260 Minutes, 512K ~22 Minutes, 1024K ~12 Minutes
AuthorJLY25 (View All Files By JLY25)
Date AddedSaturday, November 18th 2006
Downloads410
Average User Rating (Read Reviews)
DescriptionContinuation Of my mod DJV1 and DJV2




New Features:

new clothes
weapons along with
character sounds
and more....




Borrowed Items:

sounds of payned audio
skin from vice city mod
others from V1 and V2


Anything you want to use is yours just credit me.

BY JLY25
[url=][/url]
FilenameScarface Mod
Filesize128,806Kb
56K ~430 Minutes, 512K ~36 Minutes, 1024K ~20 Minutes
AuthorJLY25 (View All Files By JLY25)
Date AddedSaturday, November 18th 2006
Downloads1232
Average User Rating (Read Reviews)
DescriptionFinal Release of the mod all new faetures. please review.
i may make a second version. unsure right now.

Play with totaly redone characters and skins also 2 new levels
BY THETHEORYX. and Grzechu111 but are renamed to reflect scarface.
New models to.

Content borrowed from...

Vice city mod
Eos V1.5
Cinema 2.0 beta
gold mod
canada dry for weapons
deep blue 3.0
pipboy limited
handguns mod
Neurotic - 1.0
The Hitman-Mod

AND LAST...
Silenced beretta mod


ENJOY!!!
[url=][/url]
FilenameScarface mod BETA
Filesize8,698Kb
56K ~29 Minutes, 512K ~3 Minutes, 1024K ~2 Minutes
AuthorJLY25 (View All Files By JLY25)
Date AddedWednesday, November 01st 2006
Downloads349
Average User Rating (Read Reviews)
DescriptionThis is the BETA of the scarface mod. A list of features will be listed with the release of the FINAL mod.
The picture is the new menu screen.
ENJOY!

Thanks to:
The godfather mod and creators
Assassins mod and creators
Canada Dry Weapons Pack and creator

More items taken from other mods in FINAL release and will be credited in the Final release only. Please report to me any bugs or mods and creators I did not mention that you notice i used in the mod. Any creators I did not mention WAS NOT intentional and will be credited in a new post in the forums or on the FINAL release.


(This is a BETA and is here just to show you what the final has, not to show it is a rubbish mod. Believe me the FINAL will be a lot better. I know the beta is a bit rough around the edges.)

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File Name - Author - Downloads - User Rating - Date Added

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Copyright © 2000-2008 Levels-4-You
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[ 本帖最后由 Nimos 于 2008-7-24 01:22 编辑 ]
The Way It’s Meant To Be Fucking A-Fans

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10#
发表于 2008-7-24 01:39:24 |只看该作者
LS好人啊,我又有的玩了,3Q.。。。。。。。。

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11#
发表于 2008-7-24 02:26:17 |只看该作者
MOD是什么意思 问一下。.  以前我听过战地2的MOD   看了画面感觉多了个恐怖分子选..

然后就是有些地方变了..

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12#
发表于 2008-7-24 02:28:41 |只看该作者
什么是MOD?它们可以简单的理解为插件,补丁或是附件吗?它们是做什么的?他们会把我的游戏搞的一团糟吗?在我使用(或是制作)之前需要注意什么?
   MOD(modifications of the original game,缩写,游戏改造)是英文“改造Modification"的缩写。它的意思和插件(Plug-ins)一般是可以互换的。但是附件,补丁什么的却不能与之混为一谈。补丁什么的是官方的大爷们发出来修改自己游戏的虫子用的。。。
   有的MOD是增加游戏内容的(比如人物,建筑,任务什么的)。有些则是同来平衡游戏(表跟我提原来游戏的平衡),比如使某个NPC或是物品更加/不那么强大。也有的是单纯的娱乐性质的。
   由于在程序上的优化,在上古卷轴:湮没地狱中MOD不再像晨风那样容易引起游戏的崩溃了(真的?)。但是这并不是说MOD不会惹麻烦,它只是说如果出了问题,删除MOD更加的简单了。
   使用MOD前,你得决定你到底是要什么样的MOD。这个别人可帮不了你。所以,别问什么“我该用什么MOD啊?”这样屏蔽词语的问题。有这时间,还不如自己去找找。
NOTE:注意,我们推荐你在使用MOD前最好把主线先过一遍。这样,娱乐性会大大增加的。

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