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Marksman&Engineer武器基础类型参数概览 [复制链接]

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发表于 2008-5-31 15:33:53 |只看该作者 |倒序浏览
Automatic Rifles:

Arclight Thermite Rifle:
Damage: 5-9 Fire Dmg (Direct)
Critical Chance: 0%
Rate of fire: 400
Interupt Strength: 1
Range: 25m
Equip Cost: 23 Accu
Required Level: 11
Modification Slots: Fuel 2, Relic 0-2
Specification: Ignite Attack Strength 3

Arclight Exothermic Rifle:
Damage: 7-12 Fire Dmg (Direct)
Critical Chance: 0%
Rate of fire: 600
Interupt Strength: 3
Range: 25m
Equip Cost: 46 Accu
Required Level: 27
Modification Slots: Fuel 2-3, Relic 0-3
Specification: Ignite Attack Strength 15

Arclight Fusion Rifle:
Damage: 9-15 Fire Dmg (Direct)
Critical Chance: 0%
Rate of fire: 600
Interupt Strength: 5
Range: 25m
Equip Cost: 69 Accu
Required Level: 43
Modification Slots: Fuel 2-3, Relic 1-3
Specification: Ignite Attack Strength 35

F-S Volt Rifle:
Damage: 5-6 Electric Dmg (Direct)
Critical Chance: 0%
Rate of fire: 400
Interupt Strength: 2
Range: 25m
Equip Cost: 18 Accu
Required Level: 8
Modification Slots: Tech 0-2, Ammo 0-1, Battery 0-2, Fuel 0-1
Specification: Shock Attack Strength 6

F-S Electropulse Rifle:
Damage: 9-10 Electric Dmg (Direct)
Critical Chance: 0%
Rate of fire: 400
Interupt Strength: 5
Range: 25m
Equip Cost: 36 Accu
Required Level: 22
Modification Slots: Tech 0-2, Ammo 0-1, Battery 1-3, Fuel 0-1, Relic 0-1
Specification: Shock Attack Strength 13

F-S Shock Rifle:
Damage: 14-16 Electric Dmg (Direct)
Critical Chance: 0%
Rate of fire: 400
Interupt Strength: 8
Range: 25m
Equip Cost: 58 Accu
Required Level: 38
Modification Slots: Tech 1-2, Ammo 0-1, Battery 1-3, Fuel 0-1, Relic 0-1
Specification: Shock Attack Strength 21

XM55 25mm Rifle:
Damage: 5-6 Physical Dmg (Direct)
Critical Chance: 0%
Rate of fire: 300
Interupt Strength: 2
Range: 25m
Equip Cost: 11 Accu
Required Level: 3
Modification Slots: Ammo 1, Battery 0-2, Tech 0-1

XM57 25mm Rifle:
Damage: 12-14 Physical Dmg (Direct)
Critical Chance: 0%
Rate of fire: 300
Interupt Strength: 6
Range: 25m
Equip Cost: 30 Accu
Required Level: 17
Modification Slots: Ammo 1, Battery 1-2, Tech 1

XM63 25mm Rifle:
Damage: 20-23 Physical Dmg (Direct)
Critical Chance: 0%
Rate of fire: 300
Interupt Strength: 10
Range: 25m
Equip Cost: 50 Accu
Required Level: 32
Modification Slots: Ammo 1, Battery 1-3, Tech 1

XM66 30mm Rifle:
Damage: 27-32 Physical Dmg (Direct)
Critical Chance: 0%
Rate of fire: 300
Interupt Strength: 15
Range: 25m
Equip Cost: 72 Accu
Required Level: 48
Modification Slots: Ammo 1, Battery 2-3, Tech 1


Close Range Weapons:

XM666 Bladesaw:
Damage: 129-145/sec Physical Dmg (Direct)
Critical Chance: 0%
Rate of fire: Stream
Interupt Strength: 9
Range: 2m
Equip Cost: 10 Accu, 21 Str
Required Level: 16
Modification Slots: Battery 1

XM666 Bladefrenzy:
Damage: 200-226/sec Physical Dmg (Direct)
Critical Chance: 0%
Rate of fire: Stream
Interupt Strength: 16
Range: 2m
Equip Cost: 17 Accu, 34 Str
Required Level: 30
Modification Slots: Battery 1


Heavy Rifles:

Arclight Cluster Rifle:
Damage: 7-11 Physical Dmg (Direct), 4-7/3m Physical Dmg (Splash)
Critical Chance: 0%
Rate of fire: 66
Interupt Strength: 10
Range: 20
Equip Cost: 28 Accu
Required Level: 17
Modification Slots: Fuel 0-1, Rockets 1-3, Relic 0-1, Battery 0-1, Tech 0-1
Notes: Shoots a Projectile that on impact releases approx 5 projectiles in random direction.

F-S "Mongoose" Launcher (1):
Damage: 30-43/3.5m Electric Dmg (Splash)
Critical Chance: 0%
Rate of fire: 80
Interupt Strength: 130
Range: 25m
Equip Cost: 39 Accu
Required Level: 24
Modification Slots: Fuel 1-3, Rockets 1
Specification: Stun Attack Strength 140, Shock Attack Strength 140, Power of Shock Effect: 15%
Notes: Launches a Projectile that explodes after a time delay after impact with target or surface.

F-S "Mongoose" Launcher (2):
Damage: 43-66/3.5m Electric Dmg (Splash)
Critical Chance: 0%
Rate of fire: 80
Interupt Strength: 215
Range: 25m
Equip Cost: 63 Accu
Required Level: 41
Modification Slots: Fuel 2-3, Rockets 1
Specification: Stun Attack Strength 225, Shock Attack Strength 225, Power of Shock Effect 15%:
Notes: Launches a Projectile that explodes after a time delay after impact with target or surface.

Nanodyne Ballistic Cannon:
Damage: 15-29/0.3m Electric Dmg (Splash)
Critical Chance: 1%
Rate of fire: 120
Interupt Strength: 3
Range: 40
Equip Cost: 55 Accu
Required Level: 31
Modification Slots: Battery 1, Fuel 0-2, Relic 0-3
Critical Damage: 50%
Notes: Shoots a small Sawblade like Projectile that goes through targets and bounces off surfaces. Sawblade can hit same target multiple times.


Laser Pistols:

Nanodyne Igniter:
Damage: 39-47/sec Fire Dmg (Direct)
Critical Chance: 0%
Rate of fire: Stream
Interupt Strength: 0
Range: 20m
Equip Cost: 23 Accu
Required Level: 40
Modification Slots: Fuel 1, Relic 0-1
Notes: Shoots a Red Beam that locks on to target.

Nanodyne Firestarter:
Damage: 19-23/sec Fire Dmg (Direct)
Critical Chance: 0%
Rate of fire: Stream
Interupt Strength: 0
Range: 20m
Equip Cost: 10 Accu
Required Level: 15
Modification Slots: Fuel 0-1, Relic 0-1
Notes: Shoots a Red Beam that locks on to target.


Laser Rifles:

F-S "Grizzly" Rifle:
Damage: 28-40/sec/1.5m for 2 second Physical Dmg (Field)
Critical Chance: 0%
Rate of fire: Stream
Interupt Strength: 38
Range: 20m
Equip Cost: 37 Accu, 17 Str
Required Level: 28
Modification Slots: Relic 1, Battery 1-3, Tech 0-1
Specification: Stun Attack Strength 160
Notes: Shoots a White Beam that when contacts the ground makes a Physical Dmg (Field). Currently not working correctly.

F-S "Grinder" Cannon:
Damage: 39-57/sec/1.5m for 2 second Physical Dmg (Field)
Critical Chance: 0%
Rate of fire: Stream
Interupt Strength: 56
Range: 20m
Equip Cost: 54 Accu, 25 Str
Required Level: 43
Modification Slots: Relic 1, Battery 1-3, Tech 1
Specification: Stun Attack Strength 235
Notes: Shoots a White Beam that when contacts the ground makes a Physical Dmg (Field). Currently not working correctly.

Nanodyne Venom Lance:
Damage: 63-83/sec Toxic Dmg (Direct)
Critical Chance: 0%
Rate of fire: Stream
Interupt Strength: 0
Range: 20m
Equip Cost: 30 Accu
Required Level: 20
Modification Slots: Fuel 0-3, Battery 0-1, Tech 0-1
Specification: Poison Attack Strength 120, Damage of Poison Effect 35%
Notes: Shoots a Green Beam that locks on to targets.

XM803 Zeus Rifle:
Damage: 20-74/sec Electric Dmg (Direct)
Critical Chance: 0%
Rate of fire: Stream
Interupt Strength: 3
Range: 20m
Equip Cost: 21 Accu
Required Level: 11
Modification Slots: Battery 0-2, Tech 0-2
Specification: Shock Attack Strength 37, Power of Shock Effect 25%
Notes: Shoots a Light Blue Lighting Beam that locks on to target.

XM923 Zeus Rifle:
Damage: 58-159/sec Electric Dmg (Direct)
Critical Chance: 0%
Rate of fire: Stream
Interupt Strength: 9
Range: 20m
Equip Cost: 50 Accu
Required Level: 34
Modification Slots: Battery 1-2, Tech 0-2
Specification: Shock Attack Strength 95, Power of Shock Effect 25%
Notes: Shoots a Light Blue Lighting Beam that locks on to target.


Machine Pistols:

SRAC:
Damage: 3-4 Physical Dmg (Direct)
Critical Chance: 0%
Rate of fire: 240
Interupt Strength: 0
Range: 25m
Equip Cost: 5 Accu
Required Level: 2
Modification Slots: Ammo 1

M3 Perforator:
Damage: 5-7 Physical Dmg (Direct)
Critical Chance: 0%
Rate of fire: 300
Interupt Strength: 4
Range: 25m
Equip Cost: 14 Accu
Required Level: 13
Modification Slots: Ammo 1, Tech 0-1, Fuel 0-1

XM3 Eviscerator:
Damage: 10-14 Physical Dmg (Direct)
Critical Chance: 0%
Rate of fire: 300
Interupt Strength: 10
Range: 25m
Equip Cost: 31 Accu
Required Level: 36
Modification Slots: Ammo 1, Tech 1, Fuel 0-1


Mine Layers:

F-S Tactical "Spiker":
Damage: 7-11/2m Fire Dmg (Splash)
Critical Chance: 0%
Rate of fire: 37
Interupt Strength: 13
Range: 20m
Equip Cost: 17 Accu
Required Level: 23
Modification Slots: Rockets 1, Battery 1-2
Specification: Ignite Attack Strength 47, Projectiles 7
Notes: Fires 7 Crystal like balls that stick to surfaces and targets, If walked over they do damage, If stuck to a target they explode about 1-2 seconds later.

F-S Tactical "Impaler":
Damage: 12-19/2m Fire Dmg (Splash)
Critical Chance: 0%
Rate of fire: 37
Interupt Strength: 25
Range: 20m
Equip Cost: 31 Accu
Required Level: 47
Modification Slots: Rockets 1, Battery 1-2
Specification: Ignite Attack Strength 89, Projectiles 7
Notes: Fires 7 Crystal like balls that stick to surfaces and targets, If walked over they do damage, If stuck to a target they explode about 1-2 seconds later.


Rocket Launchers:

Arclight Combustion Gun:
Damage: 5-5/1.5m Fire Dmg (Splash)
Critical Chance: 0%
Rate of fire: 30
Interupt Strength: 4
Range: 20m
Equip Cost: 23 Accu
Required Level: 12
Modification Slots: Ammo 1, Tech 0-1, Fuel 1-3
Specification: Ignite Attack Strength 28, Projectiles 10
Notes: Fires 10 fire ball like projectiles in a forward cone.

Arclight Explosive Cannon:
Damage: 10-12/1.5m Fire Dmg (Splash)
Critical Chance: 0%
Rate of fire: 30
Interupt Strength: 9
Range: 20m
Equip Cost: 54 Accu
Required Level: 35
Modification Slots: Ammo 1, Tech 1, Fuel 1-3
Specification: Ignite Attack Strength 68, Projectiles 10
Notes: Fires 10 fire ball like projectiles in a forward cone.

F-S "Talon" Launcher:
Damage: 11-15/1.5m Physical Dmg (Splash)
Critical Chance: 0%
Rate of fire: 200
Interupt Strength: 8
Range: 40m
Equip Cost: 29 Accu
Required Level: 14
Modification Slots: Fuel 0-2, Rockets 1, Battery 0-1, Relic 0-1
Notes: Launches Grenade like bombs that explode on impact.

F-S "Steelhook" Launcher:
Damage: 25-34/1.5m Physical Dmg (Splash)
Critical Chance: 0%
Rate of fire: 200
Interupt Strength: 23
Range: 40m
Equip Cost: 74 Accu
Required Level: 44
Modification Slots: Fuel 0-2, Rockets 1, Battery 0-1, Relic 0-1
Notes: Launches Grenade like bombs that explode on impact.

Nanodyne Hellcast MIRV:
Damage: 16-20/2m Spectral Dmg (Splash)
Critical Chance: 0%
Rate of fire: 75
Interupt Strength: 58
Range: 40
Equip Cost: 34 Accu
Required Level: 21
Modification Slots: Rockets 1, Fuel 0-2, Relic 0-1
Notes: Launches a rocket that will bounce off surfaces for first few meters, after traveling for a short amount of time rocket breaks into multiple projectiles that explode, does minimal damage if hits target before breaking up.

Nanodyne Hellhound MIRV:
Damage: 31-38/2m Spectral Dmg (Splash)
Critical Chance: 0%
Rate of fire: 75
Interupt Strength: 123
Range: 40m
Equip Cost: 67 Accu
Required Level: 47
Modification Slots: Rockets 1, Fuel 0-2, Relic 1-2
Notes: Launches a rocket that will bounce off surfaces for first few meters, after traveling for a short amount of time rocket breaks into multiple projectiles that explode, does minimal damage if hits target before breaking up.

XM107 Firefox Launcher:
Damage: 14-17/4m Fire Dmg (Splash), 4-4/sec/4m for 3 seconds Fire Dmg (Field)
Critical Chance: 0%
Rate of fire: 30
Interupt Strength: 12
Range: 40m
Equip Cost: 12 Accu
Required Level: 4
Modification Slots: Rockets 1-2, Tech 0-1, Battery 0-1, Fuel 0-2
Notes: Launches a arching rocket that explodes on impact creating a Fire Dmg (Field).

XM108 Trident Launcher:
Damage: 3-3 Physical Dmg (Direct), 5-6/1m Fire Dmg (Splash)
Critical Chance: 0%
Rate of fire: 30
Interupt Strength: 11
Range: 20m
Equip Cost: 19 Accu
Required Level: 7
Modification Slots: Rockets 2, Tech 0-1, Battery 0-1, Fuel 0-2
Specification: Projectiles 6
Notes: Fires 6 rockets that explode on impact with any surface or target, most accurate when firing at 20m and not moving with no objects in way. Rockets spread out from gun and converge on 20m range targeting.

XM171 Thermo Cannon:
Damage: 40-62 Physical Dmg (Direct), 40-62/6m Physical Dmg (Splash)
Critical Chance: 0%
Rate of fire: 24
Interupt Strength: 130
Range: 35m
Equip Cost: 48 Accu
Required Level: 24
Modification Slots: Tech 1-2, Battery 0-1, Rockets 1
Specification: Stun Attack Strength 140
Notes: Launches a arching shell projectile that explodes on impact.

XM237 Firefox Launcher:
Damage: 47-57/4m Fire Dmg (Splash), 14-17/sec/4m for 3 seconds Fire Dmg (Field)
Critical Chance: 0%
Rate of fire: 30
Interupt Strength: 78
Range: 40m
Equip Cost: 57 Accu
Required Level: 37
Modification Slots: rockets 1-2, Tech 0-1, Battery 0-1, Fuel 1-2
Notes: Launches a arching rocket that explodes on impact creating a Fire Dmg (Field).


Rocket Pistols:

Grenade Launcher:
Damage: 7-15/3.5m Physical Dmg (Splash), 7-15/3.5m Fire Dmg (Splash)
Critical Chance: 0%
Rate of fire: 30
Interupt Strength: 52
Range: 20m
Equip Cost: 11 Accu
Required Level: 9
Modification Slots: Rockets 0-1, Fuel 0-1
Notes: Launches a grenade that explodes on impact.

Arclight RDX Grenade Launcher:
Damage: 16-31/3.5m Physical Dmg (Splash), 16-31/3.5m Fire Dmg (Splash)
Critical Chance: 0%
Rate of fire: 30
Interupt Strength: 147
Range: 20m
Equip Cost: 26 Accu
Required Level: 29
Modification Slots: Rockets 1, Fuel 0-1
Notes: Launches a grenade that explodes on impact.

Arclight Cannonade:
Damage: 23-42/3.5m Physical Dmg (Splash), 23-42/3.5m Fire Dmg (Splash)
Critical Chance %:0
Rate of fire: 30
Interupt Strength: 209
Range: 20m
Equip Cost: 35 Accu
Required Level: 42
Modification Slots: Rockets 1, Fuel 1
Notes: Launches a grenade that explodes on impact.

XM313 Raptor:
Damage: 2-5 Physical Dmg (Direct)
Critical Chance: 0%
Rate of fire: 600
Interupt Strength: 5
Range: 18m
Equip Cost: 18 Accu, 9 Str
Required Level: 19
Modification Slots: Fuel 1, Battery 0-1
Specification: Stun Attack Strength 28
Notes: Firing one shot gun continues to fire for about 2 seconds, has fast recovery when not firing.

XM314 Falcon:
Damage: 4-7 Physical Dmg (Direct)
Critical Chance: 0%
Rate of fire: 600
Interupt Strength: 9
Range: 18m
Equip Cost: 29 Accu, 14 Str
Required Level: 33
Modification Slots: Fuel 1, Relic 0-2, Battery 1
Specification: Stun Attack Strength 46
Notes: Firing one shot gun continues to fire for about 2 seconds, has fast recovery when not firing.

XM315 Predator:
Damage: 5-10 Physical Dmg (Direct)
Critical Chance: 0%
Rate of fire: 600
Interupt Strength: 13
Range: 18m
Equip Cost: 41 Accu, 20 Str
Required Level: 50
Modification Slots: Fuel 1, Relic 1-2, Battery 1
Specification: Stun Attack Strength 67
Notes: Firing one shot gun continues to fire for about 2 seconds, has fast recovery when not firing.

XM41 Thermal Bolter:
Damage: 3-4 Fire Dmg (Direct), 2-3/2.5m Fire Dmg (Splash)
Critical Chance: 0%
Rate of fire: 85
Interupt Strength: 2
Range: 20m
Equip Cost: 4 Accu
Required Level: 2
Modification Slots: Fuel 0-2
Specification: Ignite Attack Strength 7
Notes: Fires a Fire ball that explodes on impact.

XM42 Convection Bolter:
Damage: 7-9 Fire Dmg (Direct), 4-5/2.8m Fire Dmg (Splash)
Critical Chance: 0%
Rate of fire: 100
Interupt Strength: 9
Range: 20m
Equip Cost: 14 Accu
Required Level: 16
Modification Slots: Fuel 1-3
Specification: Ignite Attack Strength 25
Notes: Fires a Fire ball that explodes on impact.

XM43 Chrome Bolter:
Damage: 8-10 Fire Dmg (Direct), 4-6/3m Fire Dmg (Splash)
Critical Chance: 0%
Rate of fire: 120
Interupt Strength: 14
Range: 20m
Equip Cost: 21 Accu
Required Level: 26
Modification Slots: Fuel 1-3, Tech 0-1
Specification: Ignite Attack Strength 37
Notes: Fires a Fire ball that explodes on impact.


Shotguns:

Nanodyne Shockstorm:
Damage: 5-8 Physical Dmg (Direct), 5-8 Electric Dmg (Direct)
Critical Chance: 0%
Rate of fire: 75
Interupt Strength: 3
Range: 20m
Equip Cost: 42 Accu
Required Level: 26
Modification Slots: Battery 0-3, Fuel 0-1, Relic 0-2
Specification: Stun Attack Strength 450, Shock Attack Strength 150, Power of Shock Effect 10%, Projectiles 5
Notes: Fires 5 ball like Projectiles.

Nanodyne Surge Cannon:
Damage: 7-11 Physical Dmg (Direct), 7-11 Electric Dmg (Direct)
Critical Chance: 0%
Rate of fire: 85
Interupt Strength: 5
Range: 20m
Equip Cost: 69 Accu
Required Level: 46
Modification Slots: Battery 1-3, Fuel 0-1, Relic 1-2
Specification: Stun Attack Strength 750, Shock Attack Strength 250, Power of Shock Effect 10%, Projectiles 5
Notes: Fires 5 ball like Projectiles.


Shotgun Pistols:

XMS5 Jackhammer:
Damage: 12-17 Physical Dmg (Direct)
Critical Chance: 0%
Rate of fire: 37
Interupt Strength: 29
Range: 14m
Equip Cost: 22 Accu
Required Level: 21
Modification Slots: Tech 1, Battery 0-1
Specification: Stun Attack Strength 250

XMS10 Jackhammer:
Damage: 18-24 Physical Dmg (Direct)
Critical Chance: 0%
Rate of fire: 37
Interupt Strength: 45
Range: 14m
Equip Cost: 32 Accu
Required Level: 34
Modification Slots: Tech 1, Battery 0-1
Specification: Stun Attack Strength 380


Sniper Pistols:

F-S Rail Pistol:
Damage: 52-62 Electric Dmg (Direct)
Critical Chance: 1%
Rate of fire: 30
Interupt Strength: 34
Range: 40m
Equip Cost: 27 Accu
Required Level: 25
Modification Slots: Ammo 1, Battery 1-2
Critical Damage: 50%


Sniper Rifles:

F-S "Poseidon" SNPR:
Damage: 50-60 Spectral Dmg (Direct)
Critical Chance: 3%
Rate of fire: 28
Interupt Strength: 30
Range: 40m
Equip Cost: 18 Accu
Required Level: 6
Modification Slots: Tech 0-3, Ammo 0-1, Battery 0-2, Fuel 0-2
Critical Damage: 50%

F-S "Triton" SNPR:
Damage: 102-125 Spectral Dmg (Direct)
Critical Chance: 3%
Rate of fire: 24
Interupt Strength: 75
Range: 40
Equip Cost: 38 Accu
Required Level: 18
Modification Slots: Tech 0-3, Ammo 0-1, Battery 0-2, Fuel 0-2
Critical Damage: 50%

F-S "Loki" SNPR:
Damage: 172-207 Spectral Dmg (Direct)
Critical Chance: 3%
Rate of fire: 26
Interupt Strength: 154
Range: 40m
Equip Cost: 73 Accu
Required Level: 39
Modification Slots: Tech 1-3, Ammo 1, Battery 0-2, Fuel 0-2
Critical Damage: 50%

[ 本帖最后由 careless 于 2008-5-31 19:23 编辑 ]

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沙发
发表于 2008-5-31 15:48:38 |只看该作者
附录:5星一览表(注:部分5星物品仅存在于早期版本或并未开放)

Automatic RifleArclight Exothermic Rifle

Dunbar's Disruptor
Automatic RifleArclight Exothermic Rifle

The Agitator
Automatic RifleArclight Fusion Rifle

Lee's Lightlance
Automatic RifleArclight Fusion Rifle

Rabblerouser
Automatic RifleArclight Thermite Rifle

Amol's Arclight Destroyer
Automatic RifleArclight Thermite Rifle

Translight Arrow
Automatic RifleF-S Electropulse Rifle

Ol' Sparky
Automatic RifleF-S Shock Rifle

Nikola's Polyphase Rifle
Automatic RifleF-S Shock Rifle

Teleforce Rifle
Automatic RifleF-S Volt Rifle

Menlo's Spark Rifle
Automatic RifleF-S Volt Rifle

Tempered Volt
Automatic RifleXM55 20mm Rifle

Incessant Barrage
Automatic RifleXM55 20mm Rifle

Lambert's Ruthless Repeater
Automatic RifleXM57 25mm Rifle

The Veteran
Automatic RifleXM63 25mm Rifle

Gunny's Mistress
Automatic RifleXM63 25mm Rifle

The Hunter's Friend
Automatic RifleXM66 30mm Rifle

Old Faithful
Automatic RifleXM66 30mm Rifle

Rupert's Rifle
Close Range WeaponXM666 Bladefrenzy

Buzz's Frightgear
Close Range WeaponXM666 Bladefrenzy

Cliff's Meatsaw
Close Range WeaponXM666 Bladefrenzy

Whirling Dervish
Close Range WeaponXM666 Bladesaw

Cosgrove's Carnage
Close Range WeaponXM666 Bladesaw

Shortcutter
Heavy RifleArclight Cluster Rifle

Ivan's Terrible Advantage
Heavy RifleArclight Cluster Rifle

Longshot
Heavy RifleF-S 'Mongoose' Launcher

Bogi's Charge
Heavy RifleF-S 'Mongoose' Launcher

Shellshocker
Heavy RifleF-S 'Mongoose' Launcher

Snakehunter
Heavy RifleF-S 'Mongoose' Launcher

White's Widowmaker
Heavy RifleNanodyne Ballistic Cannon

Olo's Eternal Rest
Heavy RifleNanodyne Ballistic Cannon

The Exterminator
Laser PistolNanodyne Igniter

Couratier's Combustor
Laser PistolsNanodyne Firestarter

Yelinson's Wrath
Laser PistolsNanodyne Igniter

The Eternal Flame
Laser RifleF-S 'Grinder' Cannon

Earthshaker
Laser RifleF-S 'Grinder' Cannon

Grant's Groundpounder
Laser RifleF-S 'Grizzly' Rifle

Silva's Shredder
Laser RifleXM803 Zeus Rifle

Hera's Lance
Laser RifleXM803 Zeus Rifle

Olympus Bolt
Laser RifleXM923 Zeus Rifle

Koehlert's Wrath
Laser RifleXM923 Zeus Rifle

Vengeance of Jupiter
Laser RiflesNanodyne Venom Lance

Overkill
Laser RiflesNanodyne Venom Lance

Surya's Perfect Solution
Machine PistolF-S 'Triton' SNPR

Wargod Rifle
Machine PistolM3 Perforator

Jung's Windstorm
Machine PistolM3 Perforator

The Riddler
Machine PistolSRAC

Crane's Misery
Machine PistolSRAC

Wretched SRAC
Machine PistolXM3 Eviscerator

Hu's Hypershot
Machine PistolXM3 Eviscerator

The Fragger
Mine LayerF-S Tactical "Impaler"

Blightblossom
Mine LayerF-S Tactical "Impaler"

Schillinger's Perforating Paradigm
Mine LayerF-S Tactical "Spiker"

Hunter's Revenge
Mine LayerF-S Tactical "Spiker"

The Black Widow
Rocket LauncherArclight Combustion Gun

Amir's Arclight Thunder
Rocket LauncherArclight Explosive Cannon

Ether's Fusillade
Rocket LauncherArclight Explosive Cannon

Ragnarocket
Rocket LauncherNanodyne Hellcat MIRV

Blackstar MIRV
Rocket LauncherNanodyne Hellcat MIRV

Rumdrunk's Uproar
Rocket LauncherNanodyne Hellhound MIRV

Firefall
Rocket LauncherNanodyne Hellhound MIRV

Skullder's Demise
Rocket LauncherXM107 Firefox Launcher

Moyer's Resource
Rocket LauncherXM107 Firefox Launcher

The Desolator
Rocket LauncherXM108 Trident Launcher

Firefox
Rocket LauncherXM108 Trident Launcher

Shiva's Trishula
Rocket LauncherXM171 Thermo Cannon

Bunkport's Tsunami
Rocket LauncherXM171 Thermo Cannon

Tyler's Pistol
Rocket LauncherXM237 Firefox Launcher

No Quarter
Rocket LauncherXM237 Firefox Launcher

Terk's Twisting Ballistic
Rocket LaunchersF-S 'Steelhook' Launcher

Murphy's Lawbringer
Rocket LaunchersF-S 'Steelhook' Launcher

Overslayer
Rocket LaunchersF-S 'Talon' Launcher

Hyperfist
Rocket PistolArclight Cannonade

Aisling's Thunder
Rocket PistolArclight Cannonade

Lowber's Lucky Lobber
Rocket PistolArclight RDX Grenade Launcher

Bezyack's Bombadier
Rocket PistolArclight RDX Grenade Launcher

Bouncing Betty
Rocket PistolGrenade Launcher
Derek's Divine Equalizer
Rocket PistolGrenade Launcher
Fusilier's Friend
Rocket PistolXM313 Raptor

Darkray's Devastation
Rocket PistolXM313 Raptor

The Carnivore
Rocket PistolXM314 Falcon

Skywise Takedown
Rocket PistolXM314 Falcon

Tattersall's Mark
Rocket PistolXM315 Predator

Amir's Death Dealer
Rocket PistolXM315 Predator

Unlimiter
Rocket PistolXM41 Thermal Bolter

Illiaster's Majestic Su
Rocket PistolXM41 Thermal Bolter

Vulcan Bolter
Rocket PistolXM42 Convection Bolter

Max's Molten Metal Projector
Rocket PistolXM43 Chrome Bolter

Hotshot
Rocket PistolXM43 Chrome Bolter

Jin's Chromium Dragon
ShotgunNanodyne Shockstorm

Jetram Shockgun
ShotgunNanodyne Shockstorm

Thor's Hammer
ShotgunNanodyne Surge Cannon

Shockforce
ShotgunNanodyne Surge Cannon

Sullivan's Seventh Strike
Shotgun PistolXMS5 Jackhammer

Aden's Avenger
Shotgun PistolXMS5 Jackhammer

Gau's Equalizer
Sniper PistolF-S Rail Pistol

Nanto's Third Rail
Sniper PistolT34 MAG Pistol

Destroid's Linear Pistol
Sniper PistolT34 MAG Pistol

Scram's Hand Cannon
Sniper RifleF-S 'Loki' SNPR

Voodoo Rifle
Sniper RifleF-S 'Poseidon' SNPR

Arashi's SpiderShot
Sniper RifleF-S 'Poseidon' SNPR

Convulsor
Sniper RifleF-S 'Triton' SNPR

Horizon's Reach



[ 本帖最后由 careless 于 2008-6-1 16:39 编辑 ]

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板凳
发表于 2008-5-31 15:50:46 |只看该作者
呵呵,正好需要,收藏了.

今天是HellGate London历史上重要的一天.

以后可以安心研究战法.不必为刷装备烦恼了.

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地板
发表于 2008-5-31 16:12:55 |只看该作者
今早刚刷到Nanto's Third Rail。。。。。。。。。。。。。。。。官网也有这么一张表。。。。。不过偶没下来~~~~~
careless果然对MM情有独钟啊。。。。。。。。。。

The trouble ain't that there is too many fools, but that the lightning ain't distributed right.

- Mark Twain

DECEPTICONS TRANSFORM AND RISE UP !

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5#
发表于 2008-5-31 19:26:07 |只看该作者
强淫~~~顶一个 [哈哈]
身为穷B,真tm希望末日是真的。

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6#
发表于 2008-6-1 16:41:05 |只看该作者

回复 #4 kdashworld 的帖子

官方的表存在一些错误,这是修正后的。留意我修改帖子的时间,修改代表部分数据有变动

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