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Tactical Theorems & Frameworks 09
Managerial Type & Mentality Systems
The two primary tactical instructions (mentality and creative freedom) are the most difficult to translate into real world footballing language. It is difficult to imagine a manager specifying exactly how attacking each player should be or how much he is allowed to deviate from managerial instructions to the degree the sliders allow. Such levels of precision have traditionally caused much angst and argument among FM managers and have often been heavily criticised as being too complex. In attempting to unravel these complexities, we’d like to offer a new conceptualisation of these sliders as determining manager type as much as the tactics of the team.
The two polarities of managerial type are the Authoritarian and the Libertarian manager. The Authoritarian determines every aspect of the team’s play and expects each player to follow his instructions to the letter. Mentality structure will be individually tailored to the players and creative freedom will be close to non-existent. The team will play very precise, controlled football with little flair or creativity and heavily rely on set pieces and set moves to score. On the other hand, the Libertarian manager has a rough idea of how attacking or defensive his team should be for each match and gives players their heads. The mentality structure will be very generic and creative freedom will be high. The team will play free-flowing football and goals will come from all types of open-play moves.
As in real life, these two managerial stereotypes, although potentially successful short-term, are likely to fail in the long run as they are too one-dimensional in approach. The overly structured manager can take his highly controlled style of football to the top level but is often too regimented to remain there, with his teams failing to offer enough flair and creativity to break down high-class defences. However, he should be able to keep a poor squad up simply by playing percentage football. The flair and creativity focused manager will do very well with a squad full of players who can operate at the higher end of the divisional level but will fail to bring enough tactical acumen to the table to win really big matches and titles. With a poor squad, he is likely to be an unmitigated disaster, as he will ask his players to do things of which they are not capable.
As with real life managers, the successful FM09 manager will need to learn how to balance a systematic approach to formation structure with a trust in which players can be allowed the creative freedom to express themselves without disrupting his overall tactical vision. Knowing which type of manager you are will then enable you to choose or design a mentality system that best suits your style. Some systems better suit a manager at the Authoritarian end of the scale, as they can do well with restricted creative freedom, whereas others are friendlier to the Libertarian axis, requiring a lot of creativity and flair to flourish.
No matter which one you choose it is likely that they will need to be tweaked further to suit your own playing preference, managerial style and the ability of the individual players at your disposal. You might be an aggressive manager that tries to impose his particular style of play on the opposition and thus veer towards an attacking framework with low creative freedom. You might examine your opponent's strategy in fine detail and assign the majority of players to counter it whilst relying on an elite few to do the creative stuff. There is no 'best way' to play or manage. However, somewhere there will be a style of play that best suits your temperament and vision. Although the full document outlines eight mentality systems, we’ll restrict ourselves to two here, an extremely Authoritarian system in the style of José Mourinho and a slightly freer one in the style of Alex Ferguson.
The Nike Defence
Manager Type: José Mourinho
Although this mentality structure is basically an adaption of the Rule of One (see page 13), it is ideally suited to those that wish to play the Mourinho way. It is exceedingly control-orientated and specifies more individual mentality settings than any other system. It closely mirrors Mourinho's tactics in two ways. Firstly, it employs an athletic covering DC to support a powerful destroyer in the manner of the Carvalho/Terry Chelsea partnership. Secondly, the MCd sits slightly deeper than he would in the Rule of One, which equates to how Mourinho employed Makalele. Like all Rule of One tactics, it suits the Mourinho-type manager as it can do well without excessive creative freedom.
GK: 7
DCd: 6
DC: 8
FB: 10
MCd: 9
ML/R: 11
MCa: 12
FC: 13
Bands of Two
Manager Type: Alex Ferguson
Sir Alex is the first manager that deviates from a very tight control methodology. Manchester Utd's system, most especially in the Queiroz years, operates through four bands of play. While the central defenders are predominantly instructed to defend (unlike when playing for Capello, Ferdinand stays back) the full backs and defensive midfielder offer deep support for the front line alongside their defensive duties. The attacking midfielder and wingers have become virtually interchangeable, switching roles in the high support band, and are usually allowed their creative heads. The final band is the spearhead forward, ideally a complete player who is comfortable playing with the ball at his feet or in the air.
GK: 8
DC: 8
FB: 10
MCd: 10
ML/R: 12
MCa: 12
FC: 14
[ 本帖最后由 Tottiseiya 于 2008-11-12 11:16 编辑 ] |
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