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这个版本我们新增了一个护甲,它要用布和骨头制作,提供比蜥蜴皮铠双倍的护甲,而且外形很酷,但它的副作用是活动时会发出更大的响声,导致难以潜行。
我们现在让大部分的建筑物可以被破坏。岩石墙壁、拖木棍的雪橇、和小木筏是目前仅剩下的你可以建立但不能破坏的东西。(我赵昊啦:岩石墙壁不是可以炸烂吗?)注:这只适用于新创建的游戏存档。老游戏的存档不会被破坏。
在多人游戏中,我们新增了一个系统,玩家在蹲着的时候可以隐藏名字。这将会允许你悄悄的躲在其他玩家的附近。
首先是一些比较重要的更新内容:
现在把丢出去的矛捡起来会自动装备上,这样就可以更好的狩猎啦。
新的合成物品: Bone Armor 骨头装甲! (5 骨头bones + 2 布料cloth)
新的护甲公式:现在蜥蜴护甲能承受20点伤害,骨头能承受40点伤害,受到攻击后会先扣护甲的血,没有护甲才会伤害到玩家。
更换一个受损的护甲之后不会再把它放回包里。
新增右键可以直接把包里馊掉的肉丢掉的功能。
(多人游戏) 玩家蹲下时会隐藏名字。
变异体会在地面上和普通野人一起巡街了。
稍微增加变异体的生命值。
现在整个地图都有机会遇到变异体了。
现在变异体被炸药伤害之后会变成黑色并且会流血(就是被火烧过的样子)
增加在战斗中看到敌人拖走受伤的敌人的机会。
大部分人造建筑都可以破坏了。(但老存档的东西还是无法破坏的。)
增加一个专门的破坏效果到篝火上。
防御木刺现在有一个新的组合方式(外观),同时现在受到伤害会有适当的变形效果并且可以被破坏。
毒箭能伤害到玩家和动物,吃芦荟可以解毒(这开发商是收了广告费的吧?)
(调整) 增大毒箭发作间隔和总的持续时间。
拿弓的时候会显示箭的种类。
(调整) 去除部分体重计算公式: 玩家短时间大量进食(如一口气吃10条士力架)不再会增加体重了,现在想要增加体重要稳定的持续好几天的时间吃得饱。
Added arrow bonus material toggling to quiver arrows (大概是给箭筒中的箭增加一个更好的切换效果)
Added “stable” weight forward arrow in stats page of book(增加更稳定的箭头到生存手册上目录中)
Added the “fortune” story clue to pages 3 of notes(增加一条关于财富的故事线索在生存手册中第三页)
补充重要的内容:
现在只有基于燃料(如燃烧瓶级别)的武器才会让敌人发狂的挣扎乱跑,其他的只会对敌人产生火焰伤害,同时使的敌人往后倒,但是还保留攻击能力。
增加毒箭的绿色皮肤外观。
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然后是一些其次重要的内容:
(多人游戏) 改良敌人的动作效果。
(多人游戏) 增加新的动画:攻击其他玩家时候会左右挥动武器。
(多人游戏) Added client hit prediction to player (增加玩家的攻击预报??)
(多人游戏) 改进变异体的落地动作。
(多人游戏)增加攻击其他玩家时的动作效果。
爆炸会触发wire traps 绊线陷阱。
增加食品箱子和行李箱会压低草的效果。
应用了一个新的物理设置给小木屋、木屋的门口。
Caves – 洞穴6新增了一个可以爬下去的口。
Caves – 修复了short rope alignment in Cave 2 (修复了洞穴2的短绳子?)
调整洞穴10入口的光线,使它更隐秘。
Caves – 延长洞穴9(大概是雪山洞穴)的入口的一个水池的长度。
玩家在往下砍的动作时,不能再左右旋转视角。
玩家不能再在水底拿着东西了。
当屏幕被水覆盖了一半就会触发人在水底时听到的声音。(意思就是耳朵泡在水里了)
生存手册上增加了墙上的那个花盘的图案。
在木屋里面生火现在也会让整个房间暖和起来啦。
现在对着鳄鱼、蜥蜴、某些物体挥舞斧头的时候,斧头的落点会动态调整。
删除了死亡后的一条提示:它告诉玩家建立火堆来吓跑变异体,但其实火光会吸引变异体(哈哈哈哈开发组你个小婊子)
增加了生存手册的页编码。
新的装饰品:洞穴小石头
Caves- 洞穴小石头取代洞穴中原有的一些石头
拿着所有动物的头的时候会有更好的表现效果。
最后是一些根本不重要的修复内容:
懒得翻 想看就请自行复制到百度看机翻
穿着皮毛靴子的时候会正确减少移动时的声音范围。
(音频) Added break apart SFX to non-foundation building collapsing
(多人游戏) Lowered MP data memory footprint of each non foundation based buildings by 95%
优化了animal and enemy cpu usage
(多人游戏) 改进了enemy spin around when hit reaction for clients
(多人游戏) 改进了fall to ground animation of mutants as client
改进了sled grass displacement settings
改进了rain particles settings to help it catch up with player when moving
(性能改善) Lowered grass displacement CPU cost during stutter/spike frames
修复了player camera breaking when taking starvation damage while sitting on bench
修复了wake up music playing at wrong time at start of game
修复了a skinning issue on player sleeves
修复了arrow, thrown spear and upgraded spear not properly targeted when trying to pick it up, making it difficult to collect
修复了cave 1 bats exiting cave at wrong position
修复了mutants sometimes spawning very close to plane crash on first day
修复了issue where fire thrown by enemies could cause explosions and destroy bases in multiplayer games.
修复了applying bow arrow bonus with crafting cog while having bow equipped
(多人游戏) 修复了weapons sometimes not visible on other player
(多人游戏) 修复了enemies sometimes snapping into death pose as client
(多人游戏) 修复了quiver bonus not preserved after picking up backpack
修复了lighter clipping through various weapons when blocking
修复了tree stumps spawning wrong model in saved games
修复了cut up tree stumps being wrong size for some tree types in saved games
修复了Shelter, Log Cabin & Gazebo destruction looking weird with LODs wrongly taking part in the distortion/collapsing sequences of the destruction system
修复了small cabin floating above ground a little bit (not retroactive)
修复了projectiles not preserving memory of the previously equipped item after running out
修复了waterskin content not saving properly
(多人游戏) 修复了sleeping in temporary shelter not collapsing them for clients
修复了hair still visible when chopping off head of female mutant
修复了seam on severed head model
(hopefully)修复了some issues with enemies running into plane crash and getting stuck
修复了an issue with saves that have rabbit fur boots equipped, was stacking bonuses each time game was loaded
修复了issue with pond reflection in upper part of map
修复了player camera sometimes offset after plane crash when starting a new game directly after saving an existing game
修复了hanging enemies in noose trap being offset from noose position for client
修复了stick marker overlay flag icon sometimes missing in old saves
修复了issue with garden preventing to load properly from a save if it had planted seeds
修复了eating berries after failing at collecting with pouch because of having reached max carried capacity
修复了random rocks & sticks found on ground stop spawning after picking up a bunch
(多人游戏) 修复了building warmth not functioning properly for clients
修复了a case of enemies sometimes not transitioning to death animation
(多人游戏) 修复了issue with nested buildings causing clients to get kicked out when destroying foundations
(多人游戏) 修复了ghost vanishing for a second when placing buildings as client for all but custom building types
(多人游戏) 修复了not being able to gather arrows/spears from other players
(多人游戏) 修复了connecting issues with receiving multiple invites to the same lobby
(多人游戏) 修复了enemies not turning head to client/looking at clients
修复了turtle shell shield not correctly blocking attacks
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