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本帖最后由 master_wu 于 2016-5-2 13:18 编辑
Hello everyone!
First, I’d like to thank you all so much for playing Stardew Valley. The game has been more successful than I ever imagined, and I’m very grateful to everyone for granting me this amazing opportunity. I can’t say it enough– the community that’s formed around this game is incredible… full of kind, talented people who have given Stardew Valley a life of it’s own. It’s really cool. heart
The last couple of months have been pretty wild for me. I released seven patches… with bug fixes, adjustments, and some new content here and there. In addition, I’ve been keeping up with interviews, business stuff, social media platforms, and helping people who are having issues with the game. In short, I’ve been extremely busy.
Toward the end of April the launch buzz had cooled off enough that I could afford to take a short break. It’s been nice… I’ve actually played some other games for the first time in a long while, which was fun (Final Fantasy IX, Factorio, Age Of Empires II) . I feel refreshed, and I’m ready to get back to work!
First, here is a list of what’s planned for the future of Stardew Valley:
开发者对后续版本的计划
Version 1.1 — A substantial content update
1.1版-大量内容的更新
Co-op Multiplayer
多人模式
Localizing for non-english regions
非英语区域的本地化(不知道是否包含中文)
Mac/Linux Ports
苹果和Linux版本移植
Console Ports
主机版本移植
Merchandise
商品
Now, there’s obviously a huge amount of work involved to achieve all this… and I am just one person. I know in the past I’ve been very adamant about doing everything myself… and I still am, when it comes to game design and content. However, I’ve decided to seek outside help for some of the more technical things listed above. More specifically, I’ve accepted an offer from Chucklefish in which they will handle the porting, localization, and the technical side of multiplayer. This will allow me to focus on creating new game content for version 1.1, which I will continue to do entirely on my own.
This should result in faster overall development and reduced workload for me, while preserving my artistic control over Stardew Valley. I think it will be beneficial for everyone.
There’s no official timetable for any of this yet… Mainly I just want to let you all know that multiplayer, porting and localization are actively being worked on.
In the meantime, I’d like to give a little rundown of some things I’m planning for version 1.1:
开发者给出1.1版本的一些概要
More late-game content
更多游戏后期的内容
New farm buildings
新的农场建筑
New crops
新的作物
New artisan goods
新的工匠物品
New advanced farming/producing mechanics
新的高级农场/生产机械
Shane and Emily will be marriage candidates. They will also have more events and dialogue as a result.
肖恩和艾米丽将成为结婚对象。他们也将会有更多的事件和对话
More marriage content for all spouses
夫妻更多的婚姻生活内容
More events for the non-marriage NPC’s
非结婚对象NPC更多的事件
Improvements/Additions to mining and combat
改善/增加挖矿和战斗
Ability to move buildings and other convenience features
移动建筑和其他方便的功能
More bug fixes
更多bug修正
More secrets
更多秘密
More small, fun touches to the world
更多小的、有趣的和游戏世界的互动
(note: anything in this list is subject to change)
version1_1
Well, that’s all for now. Again, thanks for all your support and thanks for reading!
-ConcernedApe

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