【饥荒游戏DLC巨人王朝】更好的控制台mod,Better Console
原帖 http://steamcommunity.com/sharedfiles/filedetails/?id=173892495&searchtext=Console 和 http://forums.kleientertainment.com/files/file/250-better-console/ Better Console 更好的控制台 支持rog巨人王朝。我感觉还是挺好用的,原版控制台不好用的很多小细节都改进了。默认就是键盘左上角那个esc键下头的波浪~键,就是开关控制台。 A few improvements to the console. 改进控制台
Note: This mod is mostly intended for mod developers. For information about the console, see:
http://dont-starve-game.wikia.com/wiki/Console 可去饥荒维基百科看控制台的基本信息。 Major features主要特性 · Console log is scrollable 日志可以上下滚动 · Console log no longer prints file/line number information (but log.txt still does) 日志不输出文件/行号信息,但是txt日志文件里还有。 · Console keeps focus when you'd expect it to 控制台焦点一直保持。 · Console doesn't close after each line entered 每输入一行,控制台不关闭。 · Added basic CTRL+A select all support (hitting backspace after CTRL+A will delete all the text) 增加基本的ctrl-a键全选支持。全选后按退格键删除文本。 · Many general useability improvements, bugs that have been fixed, and small but useful tweaks 很多常用改进。 Minor features (the rest)其他小特性 · Console always runs the 'consolecommands' script when it is opened (no more having to do RunScript('consolecommands')) 控制台在它打开的时候,总是运行控制台命令'consolecommands'脚本,没有牵扯RunScript('consolecommands')这个东西。 · Console log gets hidden whenever the console closes 控制台日志会隐藏,无论控制台何时关闭。 · Console history ignores consecutive duplicate lines 控制台历史忽略连续重复行。 · Console log has word wrap enabled 控制台日志有字词卷动功能。 · Fixed console history not properly resetting when you move up through the history and then back down to the start 修正控制台历史不会正确重置,当你向上移,看历史,然后再往下来到开始处时候。 · Modified the c_select command so that it will set the debug entity to whatever is under the mouse if it is called with no parameter (default c_select requires a parameter) 修改c_select命令,会设debug实体,不管鼠标下头是什么,如果它不带参数parameter被called的话(默认c_select必须一个parameter参数) · Added c_nextday() command as a shortcut for GetClock():MakeNextDay() 增加c_nextday()命令,作为一个快捷式用于GetClock():MakeNextDay() · Console will automatically print back the value of any variable you enter (for example, if you do 'test = 1' and then just 'test' it will print back '1') 控制台会自动显示回你输入的任何变量的值,(例如,如果你做'test = 1' 然后就输 'test' 它会显示 '1') · If you use 'return' it will print back the value that is returned (for example, 'return GetPlayer()' would print something like '100009 - wilson'); basically return can be used as somewhat of an alias of print 如果你用'return',它会显示回返回的值(例如,'return GetPlayer()' 会显示成这样 '100009 - wilson') · Console prints back any command you give it 控制台显示回任何你给出的命令。 · Console has a transparent black background 控制台有透明黑背景。 · Console can print multiple return values 控制台能显示多个返回值return values。 · Console will auto-execute console commands (example: "c_nextday" would translate to "return c_nextday()") 控制台会自动执行控制台命令。(例如"c_nextday" 会翻译成"return c_nextday()") · If the first character of an inputted line is '=', then it will be translated to 'return ' (example: "=test" becomes "return test") 如果输入行的首字母是'=',那么它会翻译成'return ',(例如"=test" 会变成 "return test") · Better, more informative error handling for inputted lines 还有,输入行更加信息性的错误处理。 Things that are not currently possible with Lua:在LUA中当前不可用的: · Moving the text input cursor (for example, moving the cursor based on mouse clicks) 移动文本输入指针(例如,移动指针基于鼠标点击) · Any sort of real text selection 任何类的实际文本选择real text selection。 · Copy/paste support 复制粘贴支持。
版本2014jun01 分享下载 http://pan.baidu.com/s/1o67IHpo 解压密码就是版本号
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