本帖最后由 a453516091 于 2013-5-18 09:17 编辑
来自IGN新闻,http://ap.ign.com/en/news/6606/ea-getting-rid-of-online-passes 现将我将其翻译如下: EA Getting Rid of Online Passes(EA放弃在线验证)
Online Passes – the controversial attempt by many publishers to encourage new game sales by locking online-centric content for used copies – has become engrained in gaming culture over the last several years. But according to a report on VentureBeat, one major company is doing away with them.
在线验证——一个被很多游戏发行商使用,就是通过锁住网络端的游戏内容来提高新游戏的销售量。这在过去几年已经成为了一个常态。但是通过VentureBeat的报道,一个主要的游戏公司正想不这么做。
Electronic Arts – the mega-publisher behind a litany of games including Madden, FIFA, Battlefield, Dead Space, Mass Effect and more – will be “discontinuing” its Online Pass initiative. In a statement provided to VentureBeat, EA’s John Reseburg said that “none of our new EA titles will include that feature.”
Electronic Arts(即EA美国艺电)——一个重量级的游戏发行商,它的游戏有橄榄球,FIFA,战地系列,死亡空间系列,质量效应系列等等,这些将停止它的网络在线验证。提供给VentureBeat的消息是,EA的John Reseburg(艺电发言人)说:我们所有游戏将不会用到在线验证。
Reseburg admitted that Online Passes just don’t seem to be working. “Initially launched as an effort to package a full menu of online content and services, many players didn’t respond to the format. We’ve listened to the feedback and decided to do away with it moving forward.”
Reseburg承认在线验证看起来很没用。“最初的产生是为了提供完全的游戏内容和在线服务,然而很多玩家没有响应这个安排。我们已经听到反馈所以决定把在线验证这东西移除。
Many major publishers – including Sony and Ubisoft – continue to use Online Passes, though interestingly, Microsoft never seemed to go down that road. Will EA’s abolishment of this system coerce other publishers to follow suit?
很多主要发行商——包括索尼和育碧,继续使用着在线验证,有趣的是,微软似乎从未这样做(是吗?)。EA废除这个系统的行为会强制着其它发行商跟着做吗?
后记:删除了之前的非分之想,此有权威中文新闻:http://www.cnr.cn/game/yxlt/201305/t20130517_512605739.shtml
http://game.163.com/13/0516/12/8V0FALL300314K8I.html
翻译纯属练手,不恰当之处请多包涵······
|