注册 | 登录

游侠NETSHOW论坛





查看: 2750|回复: 1
打印 上一主题 下一主题

[分享] 【加子游戏快讯】《FIFA13》PC Mini Preview(7.24) [复制链接]

NBA洛克公园【组员】
游侠元老版主
【EASPORTS体育区】
#好东西一起分享#
游侠NBA工作组【新闻】
游侠FIFA工作组【新闻】
乔丹归来

元老版主勋章版主勋章资深版主勋章勤劳之证NBA洛克公园荣誉勋章

帖子
8281
精华
6
积分
6658
金钱
27731
荣誉
129
人气
271
评议
6
跳转到指定楼层
楼主
发表于 2012-7-24 22:52:00 |只看该作者 |倒序浏览

Also on display during our second day at the studio was the PC version of FIFA 13, running on a pretty beefy rig and a three monitor display. Yes, that does say three.
The setup was certainly eye catching and allowed for a full view of the pitch at all times. Obviously you’d need a powerful PC to run it that way, but the game didn’t really seem to suffer and it allowed you to see things you might otherwise not, particularly when penalties were taken as the wider display allowed you to see the ref and the inactive goalkeeper standing towards the touchline, small details, but it looked incredible.
Sticking with that theme, there’s been work done to the UI to optimise for dual displays, which was apparently a gripe last year, and overall everything in that regard has a much more PC “feel” with icons being updated to be more PC friendly. Work has also been done to get the game running better on lower spec machines and part of that includes the return of “window mode” which we’re told featured in last years demo but was removed because of a potential exploit. That exploit has been plugged and window mode returns.
The game is still a full console parity and will include everything on offer on the 360 and PS3 including FUT. On the pitch everything was playing pretty smoothly and the Impact Engine updates and First Touch Control were present and correct. I’d be lying if I said I could tell the difference between the PC version and the console, especially as we were playing with wired 360 pads.
That isn’t the only way to play though. FIFA 13 on PC now features Keyboard and Mouse support, which also makes a couple of cool new features possible. Firstly on the defensive side of things, you’ve got click to man mark.It’s pretty simple, you hold a modifier, then click on the opponent that you want to man mark and the nearest CPU controlled player will pick him up.
Secondly, you’ve got click and drag runs. When attacking you again hold a modifier, at which point the AI takes over for you temporarily. With the modifier held you click on a player and drag to draw a run out. Simple. They don’t have to be linear runs, they can be curved. For this year at least, those features are offline only for the sake of balancing, but that could change in the future.
We’ll keep this one brief as we’re covering most stuff under the 360/PS3 umbrella, but we managed to have a chat with Ian Jarvis whilst we were there and figured that the PC guys would find these little bits interesting.
FIFA 13 PC In Focus
  • Dual and triple display setups have been optimised.
  • Window Mode is back to help low performance systems and capturing.
  • FIFA 13 PC is feature identical to the PS3 and Xbox 360 versions.
  • Mouse and keyboard support is now available.
  • Click to man mark and mouse drag player runs have been added for offline modes.
附件: 你需要登录才可以下载或查看附件。没有帐号?注册

使用道具 举报

帖子
728
精华
0
积分
400
金钱
2400
荣誉
2
人气
156
评议
0
沙发
发表于 2012-7-24 23:12:49 |只看该作者
沙发 哈哈  等demo

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

手机版|Archiver|游侠NETSHOW论坛 ( 苏ICP备2023007791号 )

GMT+8, 2024-4-27 12:11 , Processed in 0.300032 second(s), 11 queries , Gzip On, Memcache On.

Powered by Discuz! X2

© 2001-2011 Comsenz Inc.

分享到