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[分享] 【FMYX】Football Manager 2011博客(二):今年游戏中带有什么新鲜玩意? [复制链接]

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发表于 2010-9-29 10:30:30 |只看该作者 |倒序浏览
【FMYX】Football Manager 2011博客(二):今年游戏中带有什么新鲜玩意?
【FMYX】收集/上传:xiaoaaaaaa@游侠经理区
【FMYX】共享精神!本资源收集自网络!
【FMYX】http://game.ali213.net/thread-3295921-1-1.html

=========================================================
来源:http://www.mirrorfootball.co.uk/opinion/blogs/football-manager-2010/Football-Manager-2011-blog-with-Miles-Jacobson-Day-two-the-major-new-features-of-this-years-new-game-Exclusive-article590079.html
感谢会员 白树  翻译
Exclusive FM2011 blog with Miles Jacobson: Day two: What's new in this year's game?


Sign up for MirrorFootball's Morning Spy newsletter Register hereYesterday, I attempted to answer the “what is Football Manager?” question . Today, it’s onto Football Manager 2011, and what’s new in the game.
注册MFMS报,点击这里赢大奖~昨天,我试图回答FM是啥这个问题。今天,我们重点讨论一下FM2011的新元素问题。
Each year we try and raise the bar that we set ourselves with our previous release, and attempt to make the most accurate simulation of football management known to man, or woman.
每年我们都提高自己的水平,试图想要为男女教练们更加准确的模拟出足球经理。
We were pretty happy with Football Manager 2010. We’d spent a lot of time looking at areas of the game where there were niggles, and concentrated on fixing them, rather than adding in lots and lots of new features. Well, that’s not actually true – there were still 150 new features last year, but the key word to describe the game was “polish”.
对于FM10我们其实挺满意的。我们花里大量的时间在一些微小的地方,试图完善他们而非加入过多新元素。好吧,实际上不止这么简单--去年我们加入了150个新特征,而最准确的对于游戏的描述是“润色”
We did that because we were looking at changing the way that we make games. We’re a much larger team than we were five years ago, with nearly 70 people working on our games full time now, 60 odd contractors, and our huge research and translation team (the game is released in 18 languages!) and that size team requires a lot more organistation.
我们这样做是因为我们想要改变制作游戏的方式。相比五年前我们的队伍壮大了许多,现在大约有70个全职人员,还有60多个临时工,以及我们大量的研究和翻译团队(游戏被翻译成了18个版本)。这么大的一个团队,需要更多的组织管理。
At the start of the year, we spent three weeks locked in a room going through every idea that we had for the game. Some of these were based on real life incidents, some ideas that we’ve had lying around for a while, some ideas from our amazing community and fans, some from people inside football, some overheard down the pub, and some burning desires of things we wanted to work on.
今年伊始,我们把自己锁在房里,花了3周走了一遍之前所有关于游戏的想法。有些想法是基于真实事件,而另一些我们想出来已经放了很久,它们中的有些来自于论坛,有些来自于足球圈内人,有些甚至来自于酒吧,以及一些让我们热血沸腾想继续奋斗的事情。
By the end of it, there were well over a thousand new features we wanted to work on, and I had to go through and work out which game they would be worked on, as it would simply be too much to do, let alone test that it works OK, for one game.
在这场头脑风暴之后,这里几乎有一千来条新线索我们想去尝试,这个数量实在是巨大以至于我必须去逐一检测哪些能实现。
Which means we’ve ended up with around 400 new features in Football Manager 2011. Some of these will be small things, like buttons on news items to help you find your way around the game easier, and some of them are huge things where we’ve completely re-written a part of the game, or have something completely new that’s never been done before.
最终,400多个新元素被加入了FM2011。有些只是小东西,比如新闻中的按键帮助你更加快速的上手,有些确实很繁琐以至于我们重新编写了部分游戏,甚至一些以前完全没有尝试过的部分。
Before we started the blogs, we’d made a few announcements about the new features in the game. I think it’s around a dozen so far. There’s a video that shows the first half dozen in a lot more detail over at our YouTube channel , and lots of screenshots too which hopefully you can see on this page!
在我们开始之前,我得关于新元素先说些什么。我想新元素自从Youtube上更新了部分以来大约有12天了,这个页面上也有很多截图,希望你能看见。
Today I’m going to recap what we’ve announced in the three feature announcements we made to date, plus one more thing that’s been kind of announced via our podcasts (which are free on iTunes – just search for the Football Manager podcast or look in the sports section).
今天我必须重提之前做的3个公告,加上一条在PODCAST上面的(你可以在ITUNES上搜一下,没有就去百度)
- Live contract negotiations, including the introduction of agents
实时的合同谈判,包括经纪人
- Twitter & YouTube integration
可以上传到推特和尤土鳖
- Huge improvements to the 3D match viewer, including 100’s of new animations, player emotions, new stadia, and new celebrations.
3D界面的改善,100个新动画、球员的情绪,新的体育场馆,新庆祝活动。
- A new training system, including match preparation
一个新的训练系统,包括比赛之前的特训
- Dynamic league reputation
联赛声望动态化
- Lots of new news items, and a better news display system
许多新的新闻事件,一个更好的消息显示系统
- New match analysis options
新的比赛分析选项
- A set piece creator
“定位球创造界面”将允许你创造出完美的角球和任意球战术
- A revamp of the press conferences
新闻发布会改造
- A new system for generating players
新的球员生成系统
- Improvements to b-teams and amateur teams
预备队以及青年队的改进
- A new conversation player interaction system
新的球员交流系统

With each of these new features, there will be blog about them in the coming weeks that will go into more detail about them.
每一个上述新特性我都会在下周逐一具体的解释。
One thing that’s been mentioned on the podcasts are the improvements that we’ve made to the editor this year – there are 30 new database fields that can be edited to give you even more power if you want to modify the game. Again, there’ll be a separate blog about what these later on in the series.
PODCAST里面提到了编辑器今年的变化--30个新内容可以被编辑给了你最大程度修改游戏的机会。同样的我也会单独在博客中给大家具体的解释。
Tomorrow I’m going to start the in-depth blogs properly, and I’ll be looking at the media side of the game.
明儿我就开始具体深入介绍了,第一课是游戏中的媒体方面。
See you then for some exclusive reveals about Football Manager 2011, only on www.mirrorfootball.co.uk
等着你关于FM2011最专业的评论,尽在游侠网。

[ 本帖最后由 xiaoaaaaaa 于 2010-9-29 19:45 编辑 ]
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Gooner Till I Die
游侠足球经理工作组【顾问】
阿森纳 功勋教练 200/200
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沙发
发表于 2010-9-29 10:34:07 |只看该作者
坐等翻译帝
- Live contract negotiations, including the introduction of agents
- Twitter & YouTube integration
- Huge improvements to the 3D match viewer, including 100’s of new animations, player emotions, new stadia, and new celebrations.
- A new training system, including match preparation
- Dynamic league reputation
- Lots of new news items, and a better news display system
- New match analysis options
- A set piece creator
- A revamp of the press conferences
- A new system for generating players
- Improvements to b-teams and amateur teams
- A new conversation player interaction system

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板凳
发表于 2010-9-29 10:48:30 |只看该作者
鸟文看不懂~~~

202020202020202020

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地板
发表于 2010-9-29 11:03:44 |只看该作者
实时的合同谈判,包括代理商的中介?
推特和尤土鳖的整合
3D界面的改善,100个新动画、球员的情绪,新的体育场馆,新庆祝活动。
一个新的训练系统,包括比赛准备
动态联赛声望
许多新的新闻事件,一个更好的消息显示系统
新的比赛分析选项
一组作品创作者
新闻发布会改造
新的系统生成的球员
改进的B队和业余队
新的会话玩家交互系统

渣翻译,等待英语帝

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游侠足球经理工作组【采编】

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发表于 2010-9-29 13:17:28 |只看该作者
Sign up for MirrorFootball's Morning Spy newsletter Register hereYesterday, I attempted to answer the “what is Football Manager?” question . Today, it’s onto Football Manager 2011, and what’s new in the game.
注册MFMS报,点击这里赢大奖~昨天,我试图回答FM是啥这个问题。今天,我们重点讨论一下FM2011的新元素问题。
Each year we try and raise the bar that we set ourselves with our previous release, and attempt to make the most accurate simulation of football management known to man, or woman.
每年我们都提高自己的水平,试图想要为男女教练们更加准确的模拟出足球经理。
We were pretty happy with Football Manager 2010. We’d spent a lot of time looking at areas of the game where there were niggles, and concentrated on fixing them, rather than adding in lots and lots of new features. Well, that’s not actually true – there were still 150 new features last year, but the key word to describe the game was “polish”.
对于FM10我们其实挺满意的。我们花里大量的时间在一些微小的地方,试图完善他们而非加入过多新元素。好吧,实际上不止这么简单--去年我们加入了150个新特征,而最准确的对于游戏的描述是“润色”
We did that because we were looking at changing the way that we make games. We’re a much larger team than we were five years ago, with nearly 70 people working on our games full time now, 60 odd contractors, and our huge research and translation team (the game is released in 18 languages!) and that size team requires a lot more organistation.
我们这样做是因为我们想要改变制作游戏的方式。相比五年前我们的队伍壮大了许多,现在大约有70个全职人员,还有60多家分包商,以及我们大量的研究和翻译团队(游戏被翻译成了18个版本)。这么大的一个团队,需要更多的组织管理。
At the start of the year, we spent three weeks locked in a room going through every idea that we had for the game. Some of these were based on real life incidents, some ideas that we’ve had lying around for a while, some ideas from our amazing community and fans, some from people inside football, some overheard down the pub, and some burning desires of things we wanted to work on.
今年伊始,我们把自己锁在房里,花了3周走了一遍之前所有关于游戏的想法。有些想法是基于真实事件,而另一些我们想出来已经放了很久,它们中的有些来自于论坛,有些来自于足球圈内人,有些甚至来自于酒吧,以及一些让我们热血沸腾想继续奋斗的事情。
By the end of it, there were well over a thousand new features we wanted to work on, and I had to go through and work out which game they would be worked on, as it would simply be too much to do, let alone test that it works OK, for one game.
在这场头脑风暴之后,这里几乎有一千来条新线索我们想去尝试,这个数量实在是巨大以至于我必须去逐一检测哪些能实现。
Which means we’ve ended up with around 400 new features in Football Manager 2011. Some of these will be small things, like buttons on news items to help you find your way around the game easier, and some of them are huge things where we’ve completely re-written a part of the game, or have something completely new that’s never been done before.
最终,400多个新元素被加入了FM2011。有些只是小东西,比如新闻中的按键帮助你更加快速的上手,有些确实很繁琐以至于我们重新编写了部分游戏,甚至一些以前完全没有尝试过的部分。
Before we started the blogs, we’d made a few announcements about the new features in the game. I think it’s around a dozen so far. There’s a video that shows the first half dozen in a lot more detail over at our YouTube channel , and lots of screenshots too which hopefully you can see on this page!
在我们开始之前,我得关于新元素先说些什么。我想新元素自从Youtube上更新了部分以来大约有12天了,这个页面上也有很多截图,希望你能看见。
Today I’m going to recap what we’ve announced in the three feature announcements we made to date, plus one more thing that’s been kind of announced via our podcasts (which are free on iTunes – just search for the Football Manager podcast or look in the sports section).
今天我必须重提之前做的3个公告,加上一条在PODCAST上面的(你可以在ITUNES上搜一下,没有就去百度)
- Live contract negotiations, including the introduction of agents
实时的合同谈判,包括代理商的中介?
- Twitter & YouTube integration
可以上传到推特和尤土鳖
- Huge improvements to the 3D match viewer, including 100’s of new animations, player emotions, new stadia, and new celebrations.
3D界面的改善,100个新动画、球员的情绪,新的体育场馆,新庆祝活动。
- A new training system, including match preparation
一个新的训练系统,包括比赛之前的特训
- Dynamic league reputation
联赛声望动态化
- Lots of new news items, and a better news display system
许多新的新闻事件,一个更好的消息显示系统
- New match analysis options
新的比赛分析选项
- A set piece creator
“定位球创造界面”将允许你创造出完美的角球和任意球战术
- A revamp of the press conferences
新闻发布会改造
- A new system for generating players
新的系统生成的球员
- Improvements to b-teams and amateur teams
预备队以及青年队的改进
- A new conversation player interaction system
新的球员交流系统

With each of these new features, there will be blog about them in the coming weeks that will go into more detail about them.
每一个上述新特性我都会在下周逐一具体的解释。
One thing that’s been mentioned on the podcasts are the improvements that we’ve made to the editor this year – there are 30 new database fields that can be edited to give you even more power if you want to modify the game. Again, there’ll be a separate blog about what these later on in the series.
PODCAST里面提到了编辑器今年的变化--30个新内容可以被编辑给了你最大程度修改游戏的机会。同样的我也会单独在博客中给大家具体的解释。
Tomorrow I’m going to start the in-depth blogs properly, and I’ll be looking at the media side of the game.
明儿我就开始具体深入介绍了,第一课是游戏中的媒体方面。
See you then for some exclusive reveals about Football Manager 2011, only on www.mirrorfootball.co.uk
等着你关于FM2011最专业的评论,尽在游侠网。
已有 1 人评分金钱 荣誉 收起 理由
xiaoaaaaaa + 10 + 1 文章不错,继续努力!

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6#
发表于 2010-9-29 18:12:20 |只看该作者
最后一句比较无语.........

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軍神
游侠资深版主
『体育游戏区』
游侠足球经理工作组【顾问】
亚洲足球先生
利物浦 足坛教父 200/200
★★★★★★★★

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发表于 2010-9-29 22:34:42 |只看该作者
前排。

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8#
发表于 2011-2-10 16:44:51 |只看该作者
400多个新元素被加入了FM2011 ...
如果我不是米蘭的球迷,怎麼血液是紅色的,頭髮是黑色的。
If I am not the Milan fans, how blood is red, hair is black.
Se non sono fan di Milano, come il sangue è rosso, capelli è nero.
Si no me los fans de Milán, cómo la sangre es de color rojo, el pelo es de color negro.
Se não estou em Milão os fãs, como sangue é vermelho, cabelo é preto.

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