罗马帝国亚该亚行省长官
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下载地址:
http://www.filefront.com/14425477/DLV_62_openbeta_01.exe/
国内网盘:
Rayfile(飞速盘):http://www.rayfile.com/zh-cn/fil ... -bb30-0014221f469f/
Nami(纳米盘):http://d.namipan.com/d/DLV_62_op ... c62b599390c7014480d
[感谢黄龙当家[LONG]Odyssey]
安装:
干净的DLV6.0或DLV6.1
Installation: not save compatible to DLV 6.1-不兼容6.1存档
- install kingdoms patch 1.5 !!!!!
- clean Install DLV 6.0 (no addons or...): you can override patch 6.1
- Execute file Deus_lo_Vult_Openbeta_62_01.exe and enter the correct path for the installation
Example: C:\Program Files\SEGA\Medieval II Total War
(For Germans change it to: C:\Programme\SEGA\Medieval II Total War !!!!)
Not into the mods folder as for 6.0 !!!!!!!!!!!!!!!!!!!!!!!!!!
Ignore the warnings of write protected files !
Don't close the pop-up windows even if takes minutes to perform, wait until they close by themselves.
主要内容(包含6.1补丁内容):
- Tokus Maximus Graphik
- added new decision at game start regarding faction relations:standard DLV relations (example France dislikes england,...) or allstarting faction relations are neutral-游戏起始增加新的关于派系关系的决策
- economic system: reduced the crash (total loss) probability of your depot, reduced the probalitiy of negative economic events
- new grass+flowers: thanks to davide.cool-经济系统
- added newest Taijis battle 21\08\2009 optimizations: CBUR, Rusichi Units, balancing, (i have not included some special edb stuff and some other...), Germanicus5 battle scripts,...-最新的战斗优化
- thanks to the CBUR Team (AnthoniusII,...) and Rusichi Team for their excellent units
- inflation : fieldcosts will double\triple similar to settlement costsif higher inflationlevels (> 50000, > 100000) are reached, newinflation popups in financial overview screen
- added gfortune jerusalaem addon for historical campaign: except Acre
- fixed hedjaz stuff: thanks to BamaToon
- added unitcards 1.5: thanks to Agis Tournas (practically his minimodcompilation except the grimblade stuff...needs more investigation frommy side)
- middle eastern event pics: thanks to JJN
- updated warhorns: thanks to Brips
- economic system: now you can get a total crown_duty (tax on nobles:Idea from Crusader Kings game) dependent on the rank level of yournobles: this means tax money for the king from each Knight (500),Banneret (1000), Commander (1500), Grand Cross (2000).
You can decide in the finance overview screen to have it or not foreach turn. Crown duty reduces happiness of your nobles each turn.
In reality during the middle ages most of the nobles were tax exemptbut there existed sometimes a scutage system or you can imagine atribut to the king.
[ 本帖最后由 Husserl 于 2009-9-1 09:08 编辑 ] |
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