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[原创] 分享下全网都查不到的攻略(回复给好评哦) [复制链接]

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发表于 2021-3-19 18:39:07 |显示全部楼层
老蒋里出过uzi24岁了  就没选

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发表于 2021-4-21 23:26:14 |显示全部楼层
"property": {
        "null": {
          "name": "Ordinary",
          "desc": "This player is mediocre and doesn't have any traits."
        },
        "target_min_hp": {
          "name": "Despise Weakness",
          "desc": "Prioritizes attacking enemies with low HP"
        },
        "chicken": {
          "name": "Coward",
          "desc": "Only approaches the enemy when there is a teammate"
        },
        "fast_man": {
          "name": "Fast Runner",
          "desc": "Increase Movement Speed by 1"
        },
        "wind": {
          "name": "Gale",
          "desc": "Increase Attack Speed by 10%"
        },
        "thorn": {
          "name": "Thorn",
          "desc": "Upon using a basic attack, inflicts a healing reduction effect for 3 seconds on the enemy."
        },
        "spear": {
          "name": "Piercing Spear",
          "desc": "Receives 10 DEF penetration effect."
        },
        "fast_cast": {
          "name": "Quick Cast",
          "desc": "Reduces Cooldown by 10%"
        },
        "positive": {
          "name": "Optimistic",
          "desc": "Condition does not fall below the normal level"
        },
        "negative": {
          "name": "Pessimistic",
          "desc": "Condition does not go above the normal level"
        },
        "slow_man": {
          "name": "Sloth",
          "desc": "Reduces Movement Speed by 1"
        },
        "winning_mind": {
          "name": "Competitive",
          "desc": "Prioritizes attacking the enemy that survived for the longest time"
        },
        "cockroach": {
          "name": "Cockroach",
          "desc": "Escape when HP falls below 30%. During the escape, Movement Speed doubles."
        },
        "hero_mind": {
          "name": "Heroism",
          "desc": "Reduces all stats by 10 when you're winning, and increases them by 10 when you're losing."
        },
        "weak_mind": {
          "name": "Fragile Mentality",
          "desc": "Reduces all stats by 10 when you're losing, and increases them by 10 when you're winning."
        },
        "save": {
          "name": "Relief Pitcher",
          "desc": "Reduces all stats by 10 if the players participate in the match from the start. Increases all stats by 10 if the players participate as substitutes."
        },
        "blood_smell": {
          "name": "Smell of Blood",
          "desc": "In the corresponding match, increases ATK by 2 every time a player kills the enemy (Max 20)."
        },
        "healer": {
          "name": "Mother Teresa",
          "desc": "Increases Recovery by 10%."
        },
        "first": {
          "name": "Vanguard",
          "desc": "Increases all stats by 10 until the first kill."
        },
        "together": {
          "name": "Collaboration attack",
          "desc": "Prioritizes attacking the enemy your ally attacked most recently."
        },
        "distraction": {
          "name": "Inattentive",
          "desc": "The target of attack randomly changes every 5 seconds."
        },
        "moodmaker": {
          "name": "Life of the Party",
          "desc": "Increases allies condition by one level upon participating in the match."
        },
        "wait": {
          "name": "Hidden Potential",
          "desc": "Reduces all stats by 10. Increases all stats by 1 every 2 seconds in the match."
        },
        "dragon": {
          "name": "Anticlimax",
          "desc": "Increases all stats by 10. Decreases all stats by 1 every 2 seconds in the match."
        },
        "clutch": {
          "name": "Clutch Hitter",
          "desc": "Increases all stats by 20 in the last set."
        },
        "kill_heal": {
          "name": "News of Victory",
          "desc": "Recovers 10 HP every time you are involved in killing an enemy."
        }
      }
    },
原始数据,自己百度翻译吧。

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发表于 2021-12-6 21:10:58 |显示全部楼层
666666

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