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[已回复] 今天狂怒2更新了啥 [复制链接]

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发表于 2019-6-19 00:50:04 |显示全部楼层
8.2G打开啥新内容没有。

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发表于 2019-6-23 18:29:38 |显示全部楼层
Hey all,

We’re excited to be releasing our first major game update for RAGE 2, including new features, fixes, and optimizations! Take a look below at what’s included in Update 1:

FEATURES AND IMPROVEMENTS

Bandit Camps are now replayable! Open your map and select any previously cleared bandit camp to replay them as much as you'd like -- and get rewarded.
New Wasteland Wizard Cheat Codes: Low Gravity, Bloody Mess, Phoenix Rejector Seat, Klegg Support. Find Cheat Codes from the Wasteland Wizard and activate the new cheats in the ‘settings’ menu.
New Voice Packs added! Ozzy Man Reviews "You Call That a Wingstick?" and German “TV Fatal”. Activate the new voice packs in the ‘settings’ menu.
Wasteland Wizard now only travels to 3 different locations instead of 15.
Menu optimization improved to address slowdown issues.
Crate Improvements! Improved melee hit detection and increased visibility at night.
Improved sharpness on high-res screens to reduce “blurriness”.
Adjusted the day/night cycle. (Previously, the day time moved too slow, night time lasted too long).
Digital Deluxe Upgrade now available in the in-game Store.
Bethesda.net Friend Leaderboards now available for Mutant Bash TV.
Fixed issue where linked Bethesda.net accounts appear as unlinked after re-establishing network connection.

PERFORMANCE AND STABILITY
Fixed an issue where weapons, armor, and abilities disappeared after loading a save.
Fixed an issue where the PS4 version of the game would hang on the legal screens when attempting to boot the title without a network connection.
Fixed an issue where PC players could not access friends, statistics, or the store.
Fixed a PC crash that could occur when exiting to the desktop.
Fixed a crash that occurred when the player hovered their mouse over a location icon in the map.
Fixed a crash that occurred when the player was using the Icarus.
Fixed an issue where the title crashed when launching the game using minimum spec hardware.
Fixed a crash that occurred when skipping Prowley's cutscenes.

USER INTERFACE

Fixed an issue where debug text and symbols were visible in the Settings menu.
Fixed an issue where debug text was visible in Reticle Style settings.
Fixed an issue where multiple UI elements were in slow motion.
Fixed an issue where magazine weapon upgrades text will remain showing on incorrect weapons and after closing menu.

AUDIO & LOCALIZATION

Fixed an issue where character voice lines may infrequently fail to play.
Fixed an issue where dialogue lines occasionally do not play any VO or cut off early.
Fixed an issue where battle music no longer played after the completion of Blackout.
Fixed an issue where music was missing at Winner's Lounge.
Fixed an issue where no SFX played when unlocking ability levels or ability perks in the Nanotrites menu.
Fixed an issue where skipping the intro cutscene early may stop VO lines in character selection to stop playing.
Sound effects are now heard when a motorcycle falls over.
Resolved an issue where two separate countdown audio queues played out of sync at the start of race.
Sound for "New log entry" HUD no longer missing.
Fixed an issue where audio feedback was not heard when the player takes damage from the lasers in Goliath Plant Control Room.
Player no longer repeats Hurt VO when touching a Electricity Drop, but isn't damaged.
Sound effects for opening the hatches covering the reactor now plays properly at Shrouded Sub Station Alpha.
Grenade VFX no longer appear misaligned when user cooks a grenade while moving
Smart Rocket Launcher no longer missing VFX when firing in Overdrive
Fixed an issue where "Intel Collected" displays debug text when playing in any localized language.
Fixed the Japanese date and time localization on Save and Load screens.
Fixed the Russian localization for Golden Pistol.
All Languages - Log - Description of Polite request to BLOW UP GAZCATRAZ! intel is affected by inconsistency issues.
Fixed authority sentry VO distortion in JP SKU.
Resolved several localization issues including overlapping text for PTBR, zhTW, zhCN and KO.
Resolved broken "Help" hyperlinks in Polish or Brazilian Portuguese.

GAMEPLAY BUG FIXES

Now possible to change key bindings for the Defibrillation mini-game (previously, it defaulted to WASD).
Fixed an issue where Dr. Kvasir's dialogue prompt did not work from certain angles
Fixed several portions of ChazCar where some areas of the course do not teleport the player back to track
Fixed an issue where the Nicholas Raine armor would always be seen on the player
Fixed an issue where signing out after resuming from a suspended state would allow the player to stay in the game, which would corrupt all saves.
Fixed an issue where Photo Mode options were missing upon reentering the mode.
Fixed an issue where Crushers would get stuck after their intro animation.
Fixed an issue where Walker would become invincible by dying and then using slam in the MBTV "The Ranger" challenge.
Fixed an issue where Gazcatraz may not be completed after killing all enemies.
Fixed an issue where it was not possible to steer right with motorcycles if you changed the keybinding to any key except the default key.
Fixed a crash that occurred when fighting an Authority Sentry north of Lagooney
Fixed an issue where creating a new save and quitting to the main menu during Gulo's speech would cause Marshall not to radio the player, blocking progression.
Fixed an issue where some story locations with no collectibles could not be marked as completed.
Fixed an issue where the Phoenix did not respawn when coming within reach of it (around 200m) on Xbox One.
Fixed an issue where the Annihilator did not fit correctly inside the location.
Fixed an issue with the Wingstick Lock-on control description button icon.
Fixed an issue where a player's friends list on Steam was failing to show added friends for some players.
Fixed an issue where the vehicle, bikes, and helicopter keybindings conflicted with each other.
Fixed an issue where changing the minimum resolution scale after switching window mode would result in graphical corruption.
Fixed an issue where touching the barrier when encountering General Cross would result in the player becoming stuck on the wall.
Fixed an issue where the wall near the "Cult of the Death God" cave entrance and exit door may pull and clip the player through the wall.
Fixed an issue where the Charged Pulse Cannon would appear invisible when opening the Ark.
Fixed an issue where engaging the mutant worshipers from the grate overlooking the shrine caused them to become stuck running into wall
Fixed an issue where the player would be unable to Fast Travel or spawn vehicles upon completion of Authority Bunker section of The Signal
Fixed an issue where the player could activate Focus oriented objects at an awkward angle and/or without looking directly at them
Fixed an issue where the player was able to trigger purchase confirmation prompts on previously bought items
Fixed an issue where the Charged Pulse Cannon model was missing when it was revealed to the player for pick up.
Fixed a Bethesda.net issue where the player could become control locked by opening the manage account modal and starting a new game simultaneously
Fixed an issue where the player could become stuck if they progress to the exit door before completing the Ark at Quake Hill.
Fixed an issue where the player was unable to change menu navigation keys leading to conflicts when rebinding keys.
Fixed an issue where the Dash ability did not make a sound when used
Fixed an issue where loading an autosave made after completing an ark causes objective to not complete and rewards not to be given
Fixed an issue where winning ChazCar derby mission registered as a loss and blocked progression
Fixed an issue where the Abadon Crusher would "morph" into a ball when transitioning from one animation to another when the player approaches.
Fixed an issue that automatically cancelled error messages when failing to log in.
Fixed an issue where hitting the Phoenix with a vehicle near the city entrances causes vehicle to disappear before being stored.
Resolved flickering shadows that occurred inside building at D and D's Hood.
Fixed an issue where the title would freeze if player attempts to delete or overwrite saves
Entering Eden Space Center at night no longer makes rooms incredibly dark
Fixed an issue where abandoning Project Dagger and restarting it with another car prevents the player from entering the Xerxes.
Convoy Locator no longer always shows Convoys on Compass including when Capture and Control are hidden on map.
Fixed an issue where when exiting a location where the sun is disabled, there is a pop in lighting
Fixed an issue where if a player is signing into a linked account with expired legal agreements, they will be blocked from accessing the Bethesda.net module.
Player will now receive an error message if they try to connect to a Bethesda.net account that is already linked.
Player will no longer appear unlinked to Bethesda.net after constraining or suspending multiple times.
Fixed an issue where location tracking UI text wouldn't update when selecting or deselecting Track Location
Fixed an issue where the camera angle transition was too harsh when operating vehicles
Fixed an issue where if the player runs out of the elevator as it ascends in the secret bunker, it leaves them stuck
Shadow flickering no longer present on light transitions on PlayStation 4
Fixed an issue where non-standard game modes in MBTV showed player without Ranger Armor
Fixed missing controller vibration with the Phoenix Blast upgrade
Fixed an issue where the Combat Shotgun ammo display was inconsistent between Scattershot and Slug Shot modes.
Fixed a UI issue with the incorrect display of a Reward Popup.
Camera no longer shakes violently when grabbing on to tall ledges.
Player can no longer go out of the world using Grav Jump and Vortex during MBTV.
Fixed an issue where the Predator Tank is almost destroyed after player loads back in from dying in it
Fixed an issue where hovering over EASY with the mouse, the player can't use arrow keys to select another difficulty option
Fixed an issue where opponent vehicles sometimes get teleported ahead of the player
Navigation Tool for the Map no longer breaks after completing a race
Fixed an issue where Firestorm Revolver bullets would not stick to props
Fixed an issue where Doomsayer Peak may not be completed after killing all enemies
Fixed an issue where sometimes the player is unable to finish "Yeoman Growery" location due to the fact that not all enemies spawn.
特点和改进

强盗营现在可以重播!打开你的地图并选择任何以前清除的强盗营地,尽可能多地重播它们 - 并获得奖励。
新荒原向导作弊码:低重力,血腥混乱,凤凰拒绝座位,Klegg支持。从荒地向导中查找作弊代码并在“设置”菜单中激活新作弊。
添加了新的语音包! Ozzy Man评论“你称之为翼杆?”和德国“电视致命”。在“设置”菜单中激活新的语音包。
荒地巫师现在只能前往3个不同的地方,而不是15个。
菜单优化得到改进,以解决减速问题。
箱子改进!改进近战命中检测并提高夜间能见度。
改善了高分辨率屏幕的清晰度,减少了“模糊”现象。
调整了昼/夜循环。 (以前,白天时间太慢,夜晚时间太长)。
数字豪华升级现已在游戏商店中提供。
Bethesda.net朋友排行榜现在可用于Mutant Bash TV。
修复了重新建立网络连接后链接的Bethesda.net帐户显示为未链接的问题。

性能和稳定性
修复了加载保存后武器,护甲和异能消失的问题。
修复了在没有网络连接的情况下尝试引导标题时PS4版游戏会挂在合法屏幕上的问题。
修复了PC玩家无法访问朋友,统计数据或商店的问题。
修复了退出桌面时可能发生的PC崩溃问题。
修复了当玩家将鼠标悬停在地图中的位置图标上时发生的崩溃。
修复了当玩家使用伊卡洛斯时发生的崩溃。
修复了使用最小规格硬件启动游戏时标题崩溃的问题。
修正了跳过Prowley过场动画时发生的崩溃。


用户界面

修复了“设置”菜单中显示调试文本和符号的问题。
修复了在Reticle Style设置中可见调试文本的问题。
修复了多个UI元素处于慢动作状态的问题。
修复了杂志武器升级文本将在不正确的武器上和关闭菜单后仍然显示的问题。


音频和本地化

修复了角色语音线很少无法播放的问题。
修复了对话线偶尔不播放任何VO或提前切断的问题。
修复了Blackout完成后战斗音乐不再播放的问题。
修复了Winner's Lounge失踪音乐的问题。
修复了在Nanotrites菜单中解锁能力等级或能力特权时没有SFX播放的问题。
修复了提前跳过介绍过场动画可能会阻止字符选择中的VO线停止播放的问题。
现在听到摩托车摔倒时的声音效果。
解决了两个单独的倒计时音频队列在比赛开始时播放不同步的问题。
“新日志条目”HUD的声音不再缺失。
修正了玩家在Goliath Plant Control Room中受到激光伤害时未听到音频反馈的问题。
触摸电击时,播放器不再重复伤害VO,但未损坏。
打开覆盖反应堆的舱口的声音效果现在在Shrouded Sub Station Alpha正常播放。
当用户在移动时烹饪手榴弹时,手榴弹VFX不再出现错位
在Overdrive中发射时,Smart Rocket Launcher不再缺少VFX
修复了“Intel Collected”在使用任何本地化语言播放时显示调试文本的问题。
修复了保存和加载屏幕上的日语日期和时间本地化。
修正了Golden Pistol的俄罗斯本地化。
所有语言 - 日志 - 对吹嘘GAZCATRAZ的礼貌请求的描述!英特尔受到不一致问题的影响。
修正了JP SKU中的权威哨兵VO失真。
解决了几个本地化问题,包括PTBR,zhTW,zhCN和KO的重叠文本。
解决了波兰语或巴西葡萄牙语中破碎的“帮助”超链接。


GAMEPLAY BUG FIXES

现在可以更改除颤迷你游戏的键绑定(之前,它默认为WASD)。
修正了Kvasir博士的对话提示从某些角度不起作用的问题
修复了ChazCar的几个部分,其中课程的某些区域没有将播放器传送回轨道
修复了一个问题,即玩家总会看到Nicholas Raine盔甲
修复了一个问题,即从暂停状态恢复后退出将允许玩家留在游戏中,这将破坏所有保存。
修复了重新进入模式时缺少照片模式选项的问题。
修复了破碎机在介绍动画后卡住的问题。
修复了一个问题,即Walker会因为死亡然后在MBTV“The Ranger”挑战中使用大满贯而变得无敌。
修复了杀死所有敌人后可能无法完成Gazcatraz的问题。
修复了如果您将键绑定更改为除默认键以外的任何键,则无法使用摩托车转向的问题。
修复了与Lagooney以北的权威哨兵作战时发生的崩溃
修复了在Gulo演讲期间创建新的保存并退出主菜单会导致Marshall不对播放器进行广播,阻止进展的问题。
修复了一些无收藏品的故事位置无法标记为已完成的问题。
修复了凤凰城在Xbox One上接触到它(大约200米)时没有重生的问题。
修复了Annihilator在该位置内不能正确放置的问题。
修复了Wingstick Lock-on控件描述按钮图标的问题。
修复了Steam上的玩家朋友列表无法为某些玩家显示添加的朋友的问题。
修复了车辆,自行车和直升机键绑定相互冲突的问题。
修复了在切换窗口模式后更改最小分辨率比例会导致图形损坏的问题。
修复了遇到General Cross时触碰屏障会导致玩家卡在墙上的问题。
修复了“死亡神崇拜”洞穴入口和出口门附近的墙壁可以拉动并将玩家夹在墙上的问题。
修正了打开方舟时充电脉冲加农炮看不见的问题。
修正了一个问题,即从俯瞰神社的炉篦上接触突变信徒会导致他们陷入墙壁
修正了一个问题,即玩家在完成The Signal Bunker部分后无法快速旅行或产生车辆
修复了玩家可以以尴尬的角度激活焦点定向对象和/或不直接查看它们的问题
修复了播放器能够触发先前购买的商品的购买确认提示的问题
修正了一个问题,即Charged Pulse Cannon模型在向玩家显示为拾取时丢失了。
修正了Bethesda.net问题,玩家可以通过打开管理帐户模式并同时开始新游戏来锁定控制权
修复了如果玩家在Quake Hill完成Ark之前进入出口门时可能会卡住的问题。
修复了重新绑定键时播放器无法更改菜单导航键导致冲突的问题。
修复了Dash功能在使用时没有发出声音的问题
修复了在完成方舟后加载自动保存导致目标无法完成并且不给予奖励的问题
修复了赢得ChazCar德比任务注册为失败和阻止进展的问题
修正了当玩家接近时,Abadon Crusher在从一个动画转换到另一个动画时会“变形”成球的问题。
修复了无法登录时自动取消错误消息的问题。
修复了在城市入口附近用车辆撞击凤凰城导致车辆在存放之前消失的问题。
解决了D和D兜帽内建筑物内部发生的闪烁阴影。
修复了如果玩家尝试删除或覆盖保存时标题会冻结的问题
晚上进入伊甸园空间中心不再让房间变得非常黑暗
修复了放弃Project Dagger并用另一辆车重新启动它会阻止玩家进入Xerxes的问题。
Convoy Locator不再总是在Compass上显示Convoys,包括何时在地图上隐藏捕获和控制。
修复了退出禁用太阳的位置时出现问题的问题
修复了以下问题:如果玩家正在签署具有过期法律协议的链接帐户,他们将被阻止访问Bethesda.net模块。
如果玩家尝试连接到已链接的Bethesda.net帐户,则会收到错误消息。
在限制或暂停多次后,播放器将不再显示与Bethesda.net无关。
修复了位置跟踪UI文本无法更新的问题选择或取消选择跟踪位置
修复了操作车辆时摄像机角度过渡过于苛刻的问题
修正了一个问题,即如果玩家在秘密掩体中上升时电梯耗尽,它会使它们卡住
PlayStation 4上的光线过渡不再出现阴影闪烁
修正了MBTV中的非标准游戏模式显示没有Ranger Armor的玩家的问题
修复了Phoenix Blast升级时控制器振动不足的问题
修正了Scattershot和Slug Shot模式中Combat Shotgun弹药显示不一致的问题。
修复了不正确显示奖励弹出窗口的UI问题。
当抓住高高的壁架时,相机不再剧烈摇晃。
在MBTV期间,玩家不能再使用Grav Jump和Vortex走出世界。
修正了一个问题,即当玩家从死亡中重新加载后,捕食者坦克几乎被摧毁
修复了使用鼠标悬停在EASY上的问题,玩家无法使用箭头键选择其他难度选项
修正了对手车辆有时会在玩家之前传送的问题
完成比赛后,地图的导航工具不再中断
修复了Firestorm Revolver子弹不会粘在道具上的问题
修复了杀死所有敌人后Doomsayer Peak可能无法完成的问题
修正了一个问题,即有时玩家无法完成“Yeoman Growery”的位置,因为并非所有敌人都会产生。


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