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本帖最后由 zjjxs 于 2017-1-21 01:25 编辑
Starbound 1.2.2 Changelog
mollygos posted on January 18th, 2017 in Dev Blog, Featured, Patch Notes
Hey everyone!
大家好!
That unstable hotfix from last week is now a stable hotfix! Thank you to everyone who checked out the unstable branch and helped ensure we weren’t releasing a hotbreak.
上周的不稳定版热补丁已经推送到稳定版了!感谢所有检验了不稳定分支并让我们不至于发布一个热崩溃的人们。
Here’s what we fixed:
修复的问题如下:
- Fix a bug causing frequent save file corruption on Windows after power loss
修复了win系统下断电后存档文件经常损坏的bug - Fix generated monsters not using their special attacks
修正了随机生成怪物不会使用特殊攻击的bug - Fix kill achievements not unlocking properly
杀死XX怪物的成就现在可以正常解锁 - Fix several materials being erroneously tillable or tilling with the wrong tile mod
修正了某些材料错误地变成可铺设或者铺设错误(译者:???) - Fix a dungeon piece in underwater Hylotl cities occasionally failing to place
修正了水下鲛人城市某个元素偶尔不能正确放置的问题 - Fix a dungeon piece in ice vaults occasionally failing to place
修正了冰雪庇护所某个元素偶尔不能正确放置的问题 - Fix airship dungeon sometimes spawning without a clue object
修正了飞船地下城有时没有生成线索物品的bug - Fix Dreadwing not properly dying when killed with Doomcannon
修正了当骇翼被 毁灭火炮 杀死时死亡不正确的bug - Fix Mazebound64 game
修正了 Mazebound64小游戏不能正常运作的问题(译注:这个问题我上报的2333) - Disable Outpost return gate to prevent several potential exploits
禁用了前哨站的返回门来防止几个潜在的滥用漏洞 - Miscellaneous bug fixes
更多bug修正 - Santa has gone ho ho home, to return another Christmas!
圣诞老人回家了,下次圣诞再来!
翻译:印斯茅斯:温馨
原帖:http://starboundcn.com/forum.php?mod=viewthread&tid=1057 |
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