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发表于 2016-9-14 21:29:07
|显示全部楼层
我的也是同样
控制台错误文件如下,求解答
Configured log listener print-redirect tags
Added structured log listener print-redirect
Added structured log listener mp-cloud-gobbler
2016-09-14T21:22:21.643+08:00 LOG: Process started
Winsock Initialized
------ Initializing File System ------
Current search path:
- C:/Users/jim/Saved Games/id Software/DOOM/base/
- E:/DOOM/base/
------ File System initialized.
------ Command Line ------
"E:\DOOM\DOOMx64.exe"
2016-09-14T21:22:21.660+08:00 LOG: Command Line: "E:\DOOM\DOOMx64.exe"
------ CPU Information ------
1 CPU package, 4 physical cores, 4 logical cores
3093 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX
32768 kB 1st level cache, 262144 kB 2nd level cache, 6291456 kB 3rd level cache
8144 MB System Memory
initializing resource container gameresources.resources
initializing resource container gameresources.patch
initializing resource container gameresources_002.patch
idLib::SetProduction( PROD_PRODUCTION )
------- Initializing renderSystem --------
PreliminaryRenderSetup
---registered window class
---registered fake window class
---registered context window class
created OpenGL 4.3 context
created OpenGL 4.3 context
----- GL_Init -----
----- GPU Details -----
Vendor : NVIDIA Corporation
GPU : GeForce GTX 1060 6GB/PCIe/SSE2
Driver : 4.5.0 NVIDIA 372.70
dedicated video memory : 6144MB
total video memory : 6144MB
available video memory : 6033MB
OpenGL version 4.5
GLSL version 4.5
Number of GPUs : 1
RENDER THREAD STACK SIZE: 4194304
created OpenGL 4.3 context
Initializing OpenGL subsystem
ShowGameWindow: (0, 0) 1920 x 1080, full screen
Using mega2 chunk file E:\DOOM/virtualtextures/_vmtr_sq9.mega2
Using mega2 chunk file E:\DOOM/virtualtextures/_vmtr_q1.mega2
Using mega2 chunk file E:\DOOM/virtualtextures/_vmtr_q2.mega2
Using mega2 chunk file E:\DOOM/virtualtextures/_vmtr_q3.mega2
Using mega2 chunk file E:\DOOM/virtualtextures/_vmtr_q4.mega2
Could not open E:\DOOM/virtualtextures/_vmtr.vmtr, all vmtrs will be re-created
Could not open E:\DOOM/virtualtextures/_vmtr_dlc1.vmtr, all vmtrs will be re-created
Could not open E:\DOOM/virtualtextures/_vmtr_dlc2.vmtr, all vmtrs will be re-created
Could not open E:\DOOM/virtualtextures/_vmtr_dlc3.vmtr, all vmtrs will be re-created
Could not open E:\DOOM/virtualtextures/_vmtr_dlc4.vmtr, all vmtrs will be re-created
Read a total of 0 vmtrs
Executing default.cfg for device #0...
Executing default.cfg for device #1...
Executing default.cfg for device #2...
Executing default.cfg for device #3...
Unknown command 'build_packageParent'
------ Build Information ------
Cheat Mode: OFF
Host Name: GIGABYTE-PC
Binary Build:
Version: 6.1.1
Target: shippingretail
Name: 20160808-123534-peach-almond
Requestor: user:evan.eubanks:137c7
URL: http://www.eden.idsoftware.com/b ... 123534-peach-almond
Relevant CLs: 434135
Package:
Name: 20160727-184944-quartzite-wrench
Map Set: BFG Playtest, SP Campaign back up, SP Campaign, SP Beta Test, Demo, sp_min_unified, SP Playtest, sp_campaign, Unified IHV
SP, First 3
Requestor: user:ben.miles:c4c76
URL: http://www.eden.idsoftware.com/b ... 44-quartzite-wrench
Relevant CLs: 431538
Disc Layout:
Name: 20160808-123639-cerium-masala
Candidate:
Name: 20160808-124023-puny-parrot
Disc Number: 1
2016-09-14T21:22:22.153+08:00 LOG: Retrieved build information
reading 5878 sound events
reading 54 sound busses
reading 55 sound states
reading 5 sound switches
done reading 5 sound events longest is 59
----- Initializing Decls -----
330 types, 0 declSource in 0 ms
------------------------------
Failed to read remaplist.md6remap
Reading strings/chinese.lang as UTF-8
26330 strings read
Initializing class hierarchy
------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
EnumerateDownloadableContent: E:\DOOM\dlc
NetGetVersionChecksum - checksum : 146807551
DownloadPlatformTitleStorage: Loaded
NetGetVersionChecksum - no change
idMPServerCloudInstance is disabled
0: 貓Y$
2 channels, 48000 Hz
Default Console Device, Multimedia Device, Communications Device, and Game Device
Using audio device for voice 0
----- Initializing Sound System ------
initial.pck stream package loaded
streamed_sfx.pck stream package loaded
streamed_sfx_dlc1.pck stream package loaded
streamed_sfx_dlc2.pck stream package loaded
async load success id -2103502525 : doom_initial.bnk
streamed_sfx_dlc3.pck stream package loaded
English(US)/streamed_vo.pck stream package loaded
English(US)/streamed_vo_dlc1.pck stream package loaded
async load success id -1012987315 : doom_ambience.bnk
sound system initialized.
--------------------------------------
---------- ResetPersistHeap ----------
Global heap: Can't HeapWalk() in this configuration
Map heap : GlobalMemoryStatus: 7.95GB dwTotalPhys
GlobalMemoryStatus: 5.68GB dwAvailPhys
GlobalMemoryStatus: 2.27GB used phys
GlobalMemoryStatus: 1.23GB used virtual
0.0 seconds to start load screen video
0.0 seconds to init the hdc
0.0 seconds to prep vts
0.0 seconds to figure out container
0.0 seconds to read 12334k table header
Resources skipped by layer tests: 0
0.0 seconds to determine and prepare 1249 resources need loaded
0.0 seconds was durango PLM Events
async load success id 1182951009 : doom_dlc1_sfx.bnk
0.0 seconds to allocate and defer load 1294 resources
Load 1249 resources using 1294 of 75045 total resource files, 1 streamed
0.0 seconds to start the BGL
DOOMx64.exe @ 0x59cd256d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59c33320( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59c235fd( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59c9acef( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59a4f677( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59a39bac( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x599efb8e( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59a13e54( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59a45689( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59a40af5( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59a01c3f( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x584e50ab( ) + bytes () : __glewVertexAttrib2fvARB( )
DOOMx64.exe @ 0x59c8839b( ) + bytes () : GetGameSystemInterface( )
kernel32.dll @ 0x765459ed( ) + bytes () : BaseThreadInitThunk( )
ntdll.dll @ 0x76d9c541( ) + bytes () : RtlUserThreadStart( )
FATAL ERROR: Loading unverified resource. Verify files with Steam or set 'devMode_enable' to allow unverified resources: index file E:
\DOOM\base\gameresources.index
Set cvar 'devMode_enable' to enable Dev Mode.
async load success id -468562510 : doom_dlc2_sfx.bnk
async load success id 754387463 : doom_dlc3_sfx.bnk
async load success id -270827267 : doom_effects.bnk
async load success id -832717006 : doom_footsteps.bnk
async load success id -178982497 : doom_items.bnk
async load success id -223338032 : doom_monsters.bnk
async load success id -886520749 : doom_movers.bnk
async load success id -1565578366 : doom_mp.bnk
async load success id -1574762030 : doom_music.bnk
async load success id -1245747298 : doom_npc.bnk
async load success id -1510435650 : doom_player.bnk
async load success id -1410522120 : doom_projectile.bnk
Dumped console text to C:\Users\jim\Saved Games\id Software\DOOM\base\ErrorLog_14-09-2016__21-22.txt.
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
***************************
FATAL ERROR: Loading unverified resource. Verify files with Steam or set 'devMode_enable' to allow unverified resources: index file E:
\DOOM\base\gameresources.index
Set cvar 'devMode_enable' to enable Dev Mode.
*************************** |
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