|
CHANGELOG for Pre-Alpha 3.7 Features: - New Start setting: you start in an Escape Pod inthe sky and crash land on the planet - Added Troop Transport - Added Survival Constructor - Added new insect NPC on Akua (replacedTriceraptos)
- Added large Asteroid field - Better player customization (full color picker)for skin, hair and armor - Added new fuel tank models - Added new core block model - Added more tooltips for devices The new troop transport that brings enemy NPCreinforcement if you attack certain POIs:

Changes / Improvements: -Balancing of tech tree (e.g., many blocks for base are now automaticallyunlocked at lvl 1) -Move XP display from center of HUD to lower left corner -Improved chat window -Added passenger count to ship info window -Balanced weapon: reduce weapon range of drones, increased damage -Slightly increased health of Crawler -Player / HV / SV do not collide with plant Pixie Stalks anymore -Improved headlines of GUI panels Thenew large asteroid field with more than 1500 asteroids:

Bug Fixes: - Fixed shooting through terrain bug in Multiplayer(Client side) - Fixed suffocation bug: before player continued tosuffocate in breathable atmosphere even without helmet once suffocation statuswas triggered - Fixed bug that drones are sometimes stuck inmid-air - Fixed problem with animation of Megalonops (dino)on Akua when hit - Fixed collider problem on wheat - Fixed that all containers had the same contentname - Fixed size of "alien plants" in prefabs - Fixed screenshots not working as client by movingthe screenshot folder under 'Saves' [BKnow Issues: [/B] - If you press T to exit the Escape Pod while stillin air, the camera shake will continue until you exit and resume the game (wewill fix this in next patch). So please wait to exit the Escape Pod until itcomes to a stop |