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[分享] 更新到3.2.0了 [复制链接]

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发表于 2015-9-19 09:09:52 |只看该作者 |倒序浏览
[September 18, 2015] Pre-Alpha 3.2.0: Improved player models, 3d radar map, bug fixes and more                                        19 September                                        - EmpyrionGame                               
                                                Hi guys,

Today, we have released a new update (Pre-Alpha 3.2.0) with a lot of improvements.

We added better looking player models. Our male character has received a plastic surgery and went to the hair dresser (by the way, also the female model got a new haircut).


In addition, we changed the helmet for both the male and the female model.



Moreover, we added a backpack with an integrated jetpack:


Furthermore, we integrated several new 3d models such as a new cargo box and RCS block. We also replaced the food processor  (formerly know as the "space toilet"):


Overall, you can expect to see improved graphics because we are planning to replace almost all current 3d models over time. Thus, Empyrion will get prettier with each update. We will reveal more information regarding improved graphics in the next update.

Finally, we integrated a new player build capital ship in Creative Orbit (thanks to Arturius1967). This ship will play a special role in one of the upcoming updates:


Here is the full changelog of Pre-Alpha 3.2.0:

Features:
- Improved player models: backpack with integrated jetpack, helmet, boots, male face + hair, female hair, updated shader
- Added 3d radar map in Orbit (will still be improved)
- Added new models for Food Processor, Cargo Box and RCS
- Added panel to planetary map that indicates how many resources can still be discovered
- Removed fly direction for cockpit and weapons: now you can place cockpits and weapons in different direction on x-z plane (e.g. you can have 2 cockpits facing opposite direction). Removed arrows from Core.
- Added random Seed button
- Added new CV in Orbit Creative (thanks Arturius1967)

Changes:
- Added probabilities of drone spawning to resources: now every resource has a different probability that it is "guarded"
- Removed Neodymium from starting resources in Escape Pod
- New Game Survival Seed=0 is no longer officially supported (however, you can still continue your old save games with Seed=0)
- Tweaked loot of Plant Monster
- Increased duration for 24h cycles from 30min to 60min
- Save button does not show on client side because only server can save game (before error occurred if client wanted to save game)
- Added illuminated block in Creative (currently used at Alien Towers)
- Added check that no more than 60 player builds can be created in 1 playfield
- Improved Inventory window that shows character stats, new equipment slots (only Helmet toggle active for now)
- Reactivated emergency break in orbit if SV / CV is powered off
- New start setting Omicron Creative
- Activating thrusters on player jetpack according to direction
- Control Panel can now also be opened if a player is within an elevator.
- Added possibility to change location of Save Games (via registry)
- VRAM is now checked on startup
- Added map markers to POIs (for old Seed=0 games)
- Improved German localization

Bug Fixes:
- Fixed bug that turret rotation was not correctly shown for other player in multiplayer
- Possible fix for another turret bug that caused a game crash
- Fixed bug that space drones were not correctly initialized and did not show up anymore (you have to start a New Game or Resume an old game where you have not yet been in the Orbit for this change to take effect)
- Fixed colliders on many models so that ghost block problem may be solved
- Fixed problem that start planet was not set correctly and teleport to "Start Location" did not work correctly
- Possible fix for exception in Food Processor and Constructor
- Fixed bug that music volume was not correctly saved
- Fixed bug that sometimes an error occurred on Rename Game and New Game
- Fixed starting location Omicron Orbit Creative (platform can now be powered)

Thanks for reading and stay tuned for more goodies to come in the next update.

Eleon Game Studios       

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沙发
发表于 2015-9-19 09:10:26 |只看该作者
本帖最后由 argeoo 于 2015-9-19 09:44 编辑

   谁来翻译一下下?

  简单机翻查看了一下下,好像说人物形象有了改进,增加了新的箱子和食物制造机。BUG修复里面没有提到CV不能开动的问题......难道游戏开发者都不试玩一下的么???
   简单测试了一下,是食物制造机和箱子的外形改了。 还有RCS外形也改了。   现有的有脚的CV还是开不动,新造的不知。

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板凳
发表于 2015-9-19 10:01:36 |只看该作者
潜力股 支持下 估计以后的变化会很大 现在玩还不到时候 坐等大更新

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地板
发表于 2015-9-20 17:07:46 |只看该作者
坐等更新。现在已经打下所有基地,做过所有的食物,下来不知道做什么好了。

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5#
发表于 2015-9-20 17:17:38 |只看该作者
做空间战和战斗机 沙车啊

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6#
发表于 2015-9-20 17:17:59 |只看该作者
在无聊 就去做城市 弄好了 我要

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7#
发表于 2015-9-20 17:44:42 |只看该作者
最好再汉化下,虽然能看懂不过看着累,英语字体有些小
{:13_431:}{:13_431:}{:13_431:}

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8#
发表于 2015-9-23 18:49:21 |只看该作者
3.2不知道有人破解不,感觉这没什么人{:13_427:}

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