- UID
- 2963504
- 主题
- 1
- 阅读权限
- 20
- 帖子
- 97
- 精华
- 0
- 积分
- 49
- 金钱
- 605
- 荣誉
- 0
- 人气
- 0
- 在线时间
- 101 小时
- 评议
- 0
- 帖子
- 97
- 精华
- 0
- 积分
- 49
- 金钱
- 605
- 荣誉
- 0
- 人气
- 0
- 评议
- 0
|
Wolfenstein The New Order.1683.12143 win-x64 Retail May 18 2014 15:23:39
Wolfenstein The New Order.1683.12143
------ Initializing File System ------
Current search path:
C:/Users/bo/Saved Games/MachineGames/Wolfenstein The New Order/base/
J:/Wolfenstein.The.New.Order/base/
file system initialized.
BenchmarkGameData: ofs 0 and 0x151060480x
23746 microseconds
9755 microseconds
9345 microseconds
9026 microseconds
10366 microseconds
8605 microseconds
10364 microseconds
8761 microseconds
10667 microseconds
8737 microseconds
Average seek time without outliers: 9627 microseconds
fileBenchmarkImpliesGameIsOnHD: true
---------------------------
idStreamingInstallManager::Init: using langMask 1 for lang english
idGameChunkToInstallerChunks could not open file gamechunktoinstallchunk.gic1 CPU package, 4 physical cores, 8 logical cores
log file 'qconsole.log' opened on Thu May 22 23:47:33 2014
3300 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX & HTT
32768 kB 1st level cache, 262144 kB 2nd level cache, 8388608 kB 3rd level cache
8144 MB System Memory
Winsock Initialized
Found interface: {47FCD5BD-E68D-4DB7-9046-B0DC9EAEB70D} Netease UU TAP-Win32 Adapter V9.8 #2 - 0.0.0.0 NULL netmask - skipped
Found interface: {9EE2B20E-4575-417D-86A2-96040CCEB578} Netease UU TAP-Win32 Adapter V9.8 - 0.0.0.0 NULL netmask - skipped
Found interface: {C4B49CD9-1511-492E-AA84-B7C1830919B5} Realtek PCIe GBE Family Controller - 192.168.1.4/255.255.255.0
Sys_InitNetworking: adding loopback interface
Executing default.cfg for device #0...
couldn't exec default.cfg
Executing default.cfg for device #1...
couldn't exec default.cfg
Executing default.cfg for device #2...
couldn't exec default.cfg
Executing default.cfg for device #3...
couldn't exec default.cfg
idLib::SetProduction( PROD_PRODUCTION )
idLib::SetProduction( PROD_DEVELOPMENT )
WARNING: Config file "wolfConfig.cfg" not found
Command line is: "J:\Wolfenstein.The.New.Order\WolfNewOrder_x64.exe"
------- Initializing renderSystem --------
PreliminaryRenderSetup
---registered window class
---registered fake window class
---registered context window class
GetWGLExtensionsWithFakeWindow: OpenGL Vendor: "ATI Technologies Inc."
GetWGLExtensionsWithFakeWindow: OpenGL Renderer: "AMD Radeon HD 7900 Series"
GetWGLExtensionsWithFakeWindow: OpenGL version: "4.3.12618 Compatibility Profile Context 13.251.0.0"
---using WGL_EXT_swap_control
---using WGL_EXT_swap_control_tear
CreateOpenGLContextForCurrentThread: Assuming pre-checked Graphics Vendor: "ATI Technologies Inc."
CreateOpenGLContextOnDC: Using gl version 3.2
created OpenGL 3.2 context
CreateOpenGLContextForCurrentThread: Actually got context with Vendor: "ATI Technologies Inc."
CreateOpenGLContextForCurrentThread: Assuming pre-checked Graphics Vendor: "ATI Technologies Inc."
CreateOpenGLContextOnDC: Using gl version 3.2
created OpenGL 3.2 context
CreateOpenGLContextForCurrentThread: Actually got context with Vendor: "ATI Technologies Inc."
----- GL_Init -----
OpenGL version 3.2
---using GL_ARB_tessellation_shader
GL_AMDX_debug_output GL_AMD_blend_minmax_factor
GL_AMD_conservative_depth GL_AMD_debug_output
GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend
GL_AMD_interleaved_elements GL_AMD_multi_draw_indirect
GL_AMD_name_gen_delete GL_AMD_performance_monitor
GL_AMD_pinned_memory GL_AMD_query_buffer_object
GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture
GL_AMD_shader_atomic_counter_ops GL_AMD_shader_stencil_export
GL_AMD_shader_stencil_value_export GL_AMD_shader_trace
GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture
GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array
GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles
GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer
GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility
GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays
GL_ARB_base_instance GL_ARB_blend_func_extended
GL_ARB_clear_buffer_object GL_ARB_color_buffer_float
GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage
GL_ARB_compute_shader GL_ARB_conservative_depth
GL_ARB_copy_buffer GL_ARB_copy_image
GL_ARB_debug_output GL_ARB_depth_buffer_float
GL_ARB_depth_clamp GL_ARB_depth_texture
GL_ARB_draw_buffers GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect
GL_ARB_draw_instanced GL_ARB_explicit_attrib_location
GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions
GL_ARB_fragment_layer_viewport GL_ARB_fragment_program
GL_ARB_fragment_program_shadow GL_ARB_fragment_shader
GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4
GL_ARB_get_program_binary GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel
GL_ARB_half_float_vertex GL_ARB_imaging
GL_ARB_instanced_arrays GL_ARB_internalformat_query
GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata
GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range
GL_ARB_multi_draw_indirect GL_ARB_multisample
GL_ARB_multitexture GL_ARB_occlusion_query
GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object
GL_ARB_point_parameters GL_ARB_point_sprite
GL_ARB_program_interface_query GL_ARB_provoking_vertex
GL_ARB_query_buffer_object GL_ARB_sample_shading
GL_ARB_sampler_objects GL_ARB_seamless_cube_map
GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects
GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding
GL_ARB_shader_image_load_store GL_ARB_shader_image_size
GL_ARB_shader_objects GL_ARB_shader_precision
GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object
GL_ARB_shader_subroutine GL_ARB_shader_texture_lod
GL_ARB_shading_language_100 GL_ARB_shading_language_420pack
GL_ARB_shading_language_packing GL_ARB_shadow
GL_ARB_shadow_ambient GL_ARB_stencil_texturing
GL_ARB_sync GL_ARB_tessellation_shader
GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object
GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range
GL_ARB_texture_compression GL_ARB_texture_compression_bptc
GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array GL_ARB_texture_env_add
GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3 GL_ARB_texture_float
GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge
GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels
GL_ARB_texture_query_lod GL_ARB_texture_rectangle
GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_snorm GL_ARB_texture_storage
GL_ARB_texture_storage_multisample GL_ARB_texture_view
GL_ARB_timer_query GL_ARB_transform_feedback2
GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced
GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object
GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding
GL_ARB_vertex_buffer_object GL_ARB_vertex_program
GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev
GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array
GL_ARB_window_pos GL_ATI_draw_buffers
GL_ATI_envmap_bumpmap GL_ATI_fragment_shader
GL_ATI_separate_stencil GL_ATI_texture_compression_3dc
GL_ATI_texture_env_combine3 GL_ATI_texture_float
GL_ATI_texture_mirror_once GL_EXT_abgr
GL_EXT_bgra GL_EXT_bindable_uniform
GL_EXT_blend_color GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate GL_EXT_blend_minmax
GL_EXT_blend_subtract GL_EXT_compiled_vertex_array
GL_EXT_copy_buffer GL_EXT_copy_texture
GL_EXT_depth_bounds_test GL_EXT_direct_state_access
GL_EXT_draw_buffers2 GL_EXT_draw_instanced
GL_EXT_draw_range_elements GL_EXT_fog_coord
GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4 GL_EXT_histogram
GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil
GL_EXT_packed_float GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object GL_EXT_point_parameters
GL_EXT_provoking_vertex GL_EXT_rescale_normal
GL_EXT_secondary_color GL_EXT_separate_specular_color
GL_EXT_shader_image_load_store GL_EXT_shadow_funcs
GL_EXT_stencil_wrap GL_EXT_subtexture
GL_EXT_texgen_reflection GL_EXT_texture3D
GL_EXT_texture_array GL_EXT_texture_buffer_object
GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer GL_EXT_texture_lod
GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp
GL_EXT_texture_object GL_EXT_texture_rectangle
GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode
GL_EXT_texture_shared_exponent GL_EXT_texture_snorm
GL_EXT_texture_storage GL_EXT_texture_swizzle
GL_EXT_timer_query GL_EXT_transform_feedback
GL_EXT_vertex_array GL_EXT_vertex_array_bgra
GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat
GL_KHR_debug GL_KTX_buffer_region
GL_NV_blend_square GL_NV_conditional_render
GL_NV_copy_depth_to_color GL_NV_copy_image
GL_NV_explicit_multisample GL_NV_float_buffer
GL_NV_half_float GL_NV_primitive_restart
GL_NV_texgen_reflection GL_NV_texture_barrier
GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod GL_SUN_multi_draw_arrays
GL_WIN_swap_hint WGL_EXT_swap_control
X..GL_AMD_multi_texsubimage not found
---using GL_ARB_texture_multisample
---using GL_ARB_texture_compression
---using GL_EXT_texture_compression_s3tc
---using GL_EXT_texture_filter_anisotropic
---using GL_EXT_direct_state_access
---using GL_ARB_sampler_objects
---using GL_ARB_vertex_buffer_object
---using GL_ARB_map_buffer_range
---using GL_ARB_draw_elements_base_vertex
---using GL_ARB_vertex_array_object
---using GL_ARB_vertex_program
---using GL_ARB_get_program_binary
---using GL_ARB_uniform_buffer_object
---using GL_ARB_occlusion_query
---using GL_EXT_timer_query
---using GL_EXT_framebuffer_object
---using GL_EXT_framebuffer_blit
---using GL_ARB_pixel_buffer_object
---using GL_EXT_pixel_buffer_object
---using GL_EXT_depth_bounds_test
---using GL_ARB_sync
---using GL_ARB_debug_output
Free vram: 3055.00MiB
CreateOpenGLContextForCurrentThread: Assuming pre-checked Graphics Vendor: "ATI Technologies Inc."
CreateOpenGLContextOnDC: Using gl version 3.2
created OpenGL 3.2 context
CreateOpenGLContextForCurrentThread: Actually got context with Vendor: "ATI Technologies Inc."
Initializing OpenGL subsystem
ShowGameWindow: (0, 0) 1680 x 1050, full screen
OpenCachedPagesFile: generated\pagefiles\_vmtr_v25_256_C.pages
WARNING: idVirtualTexture::SetSource: Couldn't open 'generated\pagefiles\_vmtr_v25_256_C.pages'
WARNING: No address, error: 487
WARNING: No address, error: 487
WARNING: No address, error: 487
WARNING: No address, error: 487
WARNING: No address, error: 487
WARNING: No address, error: 487
WARNING: No address, error: 487
WARNING: No address, error: 487
WolfNewOrder_x64.exe @ 0x3ff4c03d( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
WolfNewOrder_x64.exe @ 0x3fed9210( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
WolfNewOrder_x64.exe @ 0x3fed946d( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
WolfNewOrder_x64.exe @ 0x3f99da66( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
WolfNewOrder_x64.exe @ 0x3f97b6bb( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
WolfNewOrder_x64.exe @ 0x3f643305( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
WolfNewOrder_x64.exe @ 0x3f9f7990( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
WolfNewOrder_x64.exe @ 0x3ff1523f( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
kernel32.dll @ 0x77a759ed( ) + bytes () : BaseThreadInitThunk( )
ntdll.dll @ 0x77cac541( ) + bytes () : RtlUserThreadStart( )
FATAL ERROR: Couldn't open vmtr page file 'generated/pagefiles/_vmtr_v25_256_C.pages'
Dumped console text to C:\Users\bo\Saved Games\MachineGames\Wolfenstein The New Order\base\ErrorLog_05-22-2014__11-47-34pm.txt.
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
***************************
FATAL ERROR: Couldn't open vmtr page file 'generated/pagefiles/_vmtr_v25_256_C.pages'
***************************
|
|