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[转帖] [新闻]2014年4月2日饥荒游戏DLC巨人王朝更新第3版巨人的脚步giant_steps [复制链接]

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楼主
发表于 2014-4-3 02:13:24 |只看该作者 |倒序浏览
本帖最后由 fanbu 于 2014-4-3 04:08 编辑

[新闻]2014年4月2日饥荒游戏DLC巨人王朝更新第3版巨人的脚步giant_steps

版本号rev.98876.和98894.

副标题,giant steps,巨人的脚步.

kickstarter上当初收集10多万美金,兑现承诺.暗色毛皮版狗箱和雪版狗箱都已加入.

不过不知道原版是否可行.(非DLC1巨人王朝,巨人王朝有tmi mod方便测试,非巨人王朝,挂那个mod新版现在上来就崩溃.所以只测试了挂dlc的).

暗色版狗箱.比普通9格狗箱大3格.第一个月圆之夜(DLC游戏第9天,或者之后的每个月圆之夜).放入狗箱9个(每个格子一个)梦魇燃料.
然后等一会不动,狗箱就会变身.

雪版狗箱,可以当冰箱使用.第一个月圆之夜(DLC游戏第9天,或者之后的每个月圆之夜).放入狗箱9个(每个格子一个)蓝宝石(冰宝石).
然后等一阵不动,狗箱变身白色毛皮版.

-
本贴更新完了.

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沙发
发表于 2014-4-3 02:18:39 |只看该作者
本帖最后由 fanbu 于 2014-4-4 16:50 编辑

原帖
[Game Update] Snow and Shadow Chester
[游戏更新]雪版和暗色版狗箱
http://forums.kleientertainment. ... and-shadow-chester/


---

---
正文:
Thanks to our KickStarter backers, Snow and Shadow Chester have been added to Steam (Standalone and PS4 soon!)
感谢我们的KickStarter(一个筹集启动资金款项的网站),雪版和暗色版狗箱已经加入到steam(独立版和ps4版很快有!)
To get Snow Chester in-game:
要在游戏中获得雪版狗箱:
    Fill Chester’s inventory with Blue Gems and on the night of a full moon, he will consume the gems and transform to Snow Chester!
填充狗箱的道具栏,使用蓝宝石,还有要在满月的夜里,他会消费宝石,且变身雪版狗箱!     
    Along with a new arctic white fur coat and blue springy feet, he becomes a portable Ice Box and will give you a bonus to the time it takes for food inside of him to spoil.
     和新的北极白毛外套与蓝色韧劲脚丫一起的是,他变成一个移动式冰箱,且会给你一个时间上的奖励,它照顾他里头的食物而(不易)变质.
    If Snow Chester is defeated in the game by enemies, a classic Chester will still respawn after a while, just as he does now.
如果雪版狗箱在游戏里被敌人击败,经典版狗箱仍会过会儿重生,就像他现在那样.
To get Shadow Chester in-game:
要在游戏中获得暗色版狗箱:
    First, you'll have to watch the in-game moon cycle. If your regular ol’ Chester happens to have every inventory slot filled with Nightmare Fuel on the night of a full moon, he will consume it and become Shadow Chester.
     首先,你要必须看着游戏内月亮周期.如果你的普通旧版狗箱,每一道具栏槽位都填上噩梦燃料,正好是夜里满月时候,他会消费它,并变成暗色版狗箱.
    Along with having new dark fur, he will also have 3 extra inventory slots permanently.
     与新的暗色皮毛一起,他也会有3个额外的道具栏槽位,永远都是.
    If Shadow Chester is defeated in the game by enemies, a classic Chester will still respawn after a while, just as he does now.
如果暗色狗箱在游戏内被敌人击败,经典狗箱过会儿仍旧会复活,就像他现在那样.

经过测试,注意:已经变身后的暗色版狗箱和雪版狗箱,无法再直接变身成另外一种版本,要先死掉,变成经典原版狗箱,在到月圆之夜,填充变身物品,变身.

2013年晚些时候,他们可是筹集了10多万美金啊.都有快半年了吧,才兑现.总共就一个相当于1个mod开发小事,竟然托这么久...

截止到版本rev.98894,原版狗箱是不能变身的.只有买了dlc的才行(原版的有光影,但是不会变身,狗箱肚子中的东西也不消耗).那2013年时候还没出dlc,而且在kickstarter上花钱给你背书的玩家,只买了原版,不买dlc,那你klei就不给人提供雪版和暗色版狗箱?必须让人再掏5美金?你当初可是承诺筹集够钱就行,没说要人家还再单花钱买.

2014年4月3日,官方已确认,原版无需dlc也应该有新版狗箱,个人觉得这可能是bug,后续测试中.准备测试提交结果给klei让他们修正.
后续:新版狗箱的问题渺似修正了。包括独立版。现在就剩买了DLC,但不启用DLC内容的人,可能玩新版狗箱变身有问题。后续应该会修正。
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板凳
发表于 2014-4-3 02:33:34 |只看该作者
本帖最后由 fanbu 于 2014-4-3 03:30 编辑

Some info from the devs.
开发者的一些信息
http://forums.kleientertainment. ... info-from-the-devs/
我就不翻译了
-
Giant Steps - April 2nd 2014
饥荒游戏DLC1巨人王朝第三版巨人的脚步,2014年4月2日.
http://forums.kleientertainment. ... eps-april-2nd-2014/

The patch is now live on Steam!
补丁现在已经在steam上上线!


New Things新东西:

    Webber, a playable character. (Not unlocked through exp)韦伯,一个可玩的新人物角色.(不是通过exp经验值解锁!渺似蜘蛛都不打他,而且可以用肉雇佣蜘蛛,但是渺似猪和兔人都上来攻击韦伯,韦伯的胡子用剃刀刮了,能得到蜘蛛丝T_T)
    Spring, Autumn and Summer giants.春季,秋季,和夏季的巨人.
    A couple creatures.一些生物.
    Some more world customization options.加了更多世界自定义选项.(主要是季节和新生物的)

简单说一下韦伯的解锁方法(抄维基百科的http://dont-starve-game.wikia.com/wiki/Webber):
To unlock Webber you have to find his skull as a drop from Spiders. Once you get it, you have to put it inside an open grave mound and wait for lightning to strike it. Numerous spiders will proceed to spawn from the grave and after killing them all Webber will be unlocked
要解锁蜘蛛人韦伯,你必须找到蜘蛛们掉落的他的头骨.一旦获得它后,你必须把它放进一个开放的墓穴冢堆,然后等着闪电雷击它.大量的蜘蛛会持续从墓中刷出,杀光它们,韦伯就解锁.

Bug Fixes漏洞修正:

    Chester will not transform into snow Chester on a full moon if his inventory is full of anything other than blue gems.狗箱不会满月时变身成雪版狗箱,(之前有个bug)如果他的道具栏被填满任何东西即便不是蓝宝石,他也变身.(现在只能填蓝宝石才变身)
    Containers now save entity references properly. This should cause Glommer to stay a loyal follower!容器现在正确保存实体references信息.这会引起攫取者Glommer保持忠诚跟随!
    Construction Amulet will no longer be infinite.建造项链不再会无限用.

Fixes from build #97989 that you may have missed自97989版以来你可能丢落的修正:

    The game will no longer crash if you save and quit while your character is talking.如果你保存退出,同时你的人物角色正说话,游戏不再崩溃.
    Fixed some bugs relating to Glommer that caused him to be in the world when he shouldn't be.修正了些bug,和攫取者Glommer相关,引起他在他不该出现的时候进入世界.
    Added some missing description strings.增加一些遗失的描述字符串.
    Fixed a bug where DSP changes during summer wouldn't reset.修正bug,夏天中DSP变化不会重置的问题.
    Feeding birds in birdcages will now fill them up. When a bird starves to death in a bird cage, the bird cage will properly empty and drop bird loot.喂鸟笼里的鸟,现在会让他们饱.当鸟在鸟笼中饿死,鸟笼会正确空掉,并掉落鸟的掉落品.
    Improved the behaviours of the Iceflingomatic.改进Iceflingomatic自动喷冰机的行为.
    Fixed an issue that caused the Mini Glacier to drop too much ice.修正一个问题,引起迷你冰川掉落太多冰.
    Fixed moles displaying the wrong name when starving.修正鼹鼠在饿了时候显示错误名.
    Fixed thermal stone behaving improperly after cooling in an ice box. Could not reproduce other bugs reported with thermal stone after making this fix.修正保暖石,在冰箱中冷却后,不合理的行为.(竟然有玩家这么恶搞).保暖石应用这个修正后,不会重现其他报告的bug了.

Changes/ Tweaks改变/调整:

    Glommer now gives less sanity.攫取者Glommer现在给更少的精神.
    Glommer Goop has additional uses.攫取者Glommer有额外的用法了.(.......希望不是恶搞)
    Animals can now starve while in traps.动物现在能在陷阱里头饿死.
    Night and Dusk now give insulation against heat.夜里还有黄昏,现在能提供对热量的隔绝.(DLC第二版有人抱怨夏天生存太难.)
    Being in the caves now gives insulation against heat and cold.在洞里,现在提供过冷和过热的隔绝.(等于降低了点生存难度呗~)

It's been a busy couple weeks for us. The bugs you all have reported are not being ignored, we simply spent our time after GDC implementing new content. In the coming weeks we'll be catching up on the forums and fixing bugs. If you want to know more, here's a post I made yesterday.
过去几周对我们来说很忙.你们报告的所有bugs都没被忽略,我们只是在GDC(2014年游戏开发者大会)之后花了时间部署新内容.在未来几周,我们会跟上论坛(报告的问题,指klei官方英语论坛)和修正bug.如果你们想要知道更多,这个链接是我昨天发(的消息).

http://forums.kleientertainment. ... info-from-the-devs/

-

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地板
发表于 2014-4-3 03:15:53 |只看该作者
本帖最后由 fanbu 于 2014-4-3 04:12 编辑

Some info from the devs.
开发者的一些信息
http://forums.kleientertainment. ... info-from-the-devs/

简单说一下说的都是什么.

As you know, on April 2nd we’re releasing an update to Reign of Giants at the same time we open the doors on Steam’s Early Access. Here's what you can expect from that update:
大概就是说 2014年4月2日,巨人王朝更新,登陆steam,这你们都知道了.
The seasonal giants are now in the game.
季节性巨人加入.
    Each giant has a loot item that it drops. Currently, the bosses all simply drop the item. However, in the future, the bosses will drop crafting materials that will allow the construction of these items.
巨人都有自己的掉落品.现在机制比较简单,未来打算掉建筑合成材料.可能是有新建筑/物品.
    We’ve already made plans to tweak the animations, sound and behaviours of a couple of the bosses in the next update, but the basic behaviours for each boss are in.
计划下个更新(第三版的2周以后,)调整boss怪的动画,音效和行为.
Webber.
关于蜘蛛人韦伯,
    You can unlock and play as Webber now!现在能解锁并且真的玩了.
    We're still writing Webber's strings. We hope to finish them before the we have to build the update but if we don't, he may have some of Wilson's strings as placeholder.
韦伯的代码还在写.
Mechanic tweaks.
机制调整.
    We made tweaks to wildfires during the summer season. You can now smother a smouldering object with your hands at the cost of some health. We also added a dim glow to anything that is smouldering so it will be easier to notice during dusk and night. You can now also change the frequency of wildfires in the world customization screen.
夏季野火也在调.现在可以费血来扑灭闷烧物品.闷烧物品有光亮了,在天色暗时候容易分辨.关于野火也增加了世界自定义项目.
    We think overheating is in a good place, we’re just not messaging the ways to deal with the heat well enough. We changed some strings around that will hopefully help clarify how to stay alive in summer.
夏季对于热量的玩法还在调.
    We added a heat insulation bonus to night time, and both heat and cold insulation bonuses to the caves so your temperatures will not rise or fall as quickly in these times/ areas.
晚间对于隔热有加成,洞穴对过冷和过热的隔绝值追加,这样就是说下地洞躲避过冷过热,能迅速回复正常.

Additional content.
额外内容.
    As with before, we’re not going to list all the new content so you can discover it for yourselves!
新内容没都写出来,你自己进游戏玩玩看!
Bug fixes.
对于bug修正.
    We fixed some bugs.
修了些问题.

At this point, the content in Reign of Giants is mostly complete, save a few more recipes and craftables that will be going in over the coming month.
巨人王朝大部分完成了(开发组竟然说完成了...看来这个DLC不会太大,后续更新不会太多,就来骗钱...).下个月会有少量配方和合成品...(klei可真是...我还期待这个DLC能和原版那样加入大量新东西呢,比如桥,海洋,岛屿玩法.还有更多地下内容.)
We’ve been collecting feedback, but most of our development time over March was still going into making the new content. Our focus for the month of April will be fixing bugs and making balance changes in relation to the feedback we have pulled from the forums. Thanks to all our testers for playing the content early and helping us finish up Reign of Giants!
在2014年3月的开发主要是新内容的,(也就是反馈问题没怎么理睬呗).4月主要弄bug和平衡性,(应对论坛的回复问题).
Full patch notes will come out with the update.
完整的更新内容注记会和更新本身一块儿发,就楼上发的4月2日那个.
-完-

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5#
发表于 2014-4-16 16:26:11 |只看该作者
本帖最后由 fanbu 于 2014-4-17 11:52 编辑

DLC巨人王朝,第3版,后续更新
原文地址
http://forums.kleientertainment.com/topic/34156-giant-steps-4414-hotfix-revs-99195-and-99231/

版本rev.99195和99231的bug修正补丁.(2014年4月4日)

Hey everyone! We just pushed a hotfix for a number of issues. Here's the changelist:
大家好!我们为大量问题推送了一个及时更新.这是修正清单:

Revision 99195:版本99195版.

    Webber's beard now grows faster 韦伯的胡子现在长的更快.
    Webber can craft a spider egg sack 韦伯能合成一个蜘蛛卵囊.
    Webber can upgrade spider dens with silk 韦伯能用蜘蛛丝升级蜘蛛巢.
    Spiders that are following Webber will now wait a moment before eating food on the ground 蜘蛛跟随韦伯的,现在会稍等一下才吃地上的食物.
    Spiders that are following Webber will no longer attack Chester and Glommer 跟着韦伯的蜘蛛不再会攻击狗箱和攫取者.
    Spiders will follow Webber properly through wormholes etc 蜘蛛会正确跟着韦伯穿过虫洞等等.
    Webber can now sleep in a tent/siesta canopy when neutral or friendly spiders are around (and his own monster-ness is no longer keeping him from sleeper) 当中立或友善单位在周围时候,韦伯现在能在帐篷和午睡棚睡下.
    Removed Webber's sanity loss on eat monster meat 吃怪物肉韦伯不会有精神值损失.(译者评论:这下韦伯估计在DLC该大热了!)
    Taking off the spider hat no longer removes Webber's monster tag, which caused spiders to hate him and pigs to like him 摘下蜘蛛帽,不再移除韦伯的怪物标签,标签会引起蜘蛛讨厌他而且猪猪们喜欢他.
    Reduced sanity buff from Glommer (EDIT: this might be a duplicate note from the last update) 攫取者带来的精神buff削了.(编辑:可能和上个补丁的某条有重复之处)
    Increased delay before Birchnuts transform to their monster mode after cutting down a tall tree 在砍一颗大型树后,桦木果转入怪物模式的延迟增加.
    Catcoons raise naughtiness now 猫浣熊现在增加淘气值.
    Fix some more issues with Glommer and Glommer's Flower getting un-linked 攫取者与攫取者之花不链接的问题修正.
    Fix smoldering not getting removed from the world when the entity it was attached to got removed (manifested as a permanently smoldering rabbit hole when the rabbit went inside) 当一个闷烧的附加物件移除的时候,闷烧也从世界移除,这个现在修了.(事实显示,比如永远闷烧的兔子洞,有个兔子进入里头)
    Fix a couple crashes that occurred when auto-saving and when save-and-quitting 当自动保存和保存退出时候发生的一些崩溃.
    Fix crash with Birchnuts changing their leaves (OverrideSymbol crash) 修正桦木果改变叶子时候的崩溃问题,(overridesymbol 崩溃)
    Change Wendy's inspect on Mushtrees to not reference "down there" since they now appear outside of caves 修改温蒂调查蘑菇树不提及"下头那儿", 因为他们现在出现在洞穴外的地方了.(译者注:野外表世界,蘑菇也会长成蘑菇树,DLC新特性)
    Fix Goose Moose not triggering the epic fight music 修正鹿鹅不出发史诗战斗音乐的问题.(译者注:鹿鹅是DLC新加的春季的巨人)
    Fix mole playing rabbit scream instead of mole death sound when it got cooked on a fire 当鼹鼠在火上烹饪时候播放兔子尖叫而不是鼹鼠死亡音效的问题修正.
    Fix ice staff being used to extinguish erroneously starting combat music 修正冰杖用来灭火错误地触发开始战斗的音乐的问题.
    Fix a crash with pigs that could happen when they were deciding if they should chop a tree 修正一个猪人的崩溃问题,当它们决定是否该砍树的时候会发生.
    Fix burnt structures and trees being able to start wildfires 修正焚烧过的建筑和树会能引发野火的问题.
    Made glommer goop burnable 攫取者的便便现在能点燃了.
    Fix eyeplants not spreading to deciduous biome ground 修正食人花眼睛草在落叶林地形上不正确扩散分布的问题.
    Fix burned pig houses spawning pigs on load 修正在读取时候,烧了的猪房还能生成猪的问题.
    Fix a crash in the bee mine 修正蜜蜂炸弹的一个崩溃问题.
    Add "friend gain" sound to Catcoon 增加"朋友收获"效果音到猫浣熊.
    Fix character's damage multipliers (for example on Wolfgang and Wigfrid) not functioning properly 修正角色伤害倍率 (例如沃尔夫冈和薇格弗瑞德) 不正确作用的问题.(译者注:薇格弗瑞德是DLC新加的一个女角色,只吃肉,上来有不错的战斗道具.就那个带女战神瓦尔基里的帽子那个)
    Fix rabbit holes being closed outside of Spring and open in Spring 修正兔子洞的问题,不是春天的时候关闭然后春天时候打开.
    Fashion Melon can now go in the ice box 时尚瓜冒现在能放入冰箱了.(译者注:真恶搞!)
    Fix crash on remove bird from cage 修正把鸟从鸟笼移除引发崩溃的问题.
    Fix crash when requiring inventoryitem from a modmain 修正崩溃问题,当从modmain请求一个道具栏物品时候发生.
    Fix crash when feeding a spider near a spider queen as Webber 修正崩溃问题,当玩韦伯时候,喂蜘蛛女王附近的蜘蛛就崩溃的问题.
    Fix a crash in the buzzard with its target not being present when it was trying to hunt it 修正崩溃,当秃鹰要捕猎一个当前该出但没出现的目标的时候发生.
    Fix crash from heat sources (i.e. fires) near frozen things 修正崩溃,热源(也就是说火焰类)临近冰冻物品时候发生.

(译者注:这还不是全部的,bug真心多,还有一些零碎bug,已经修了,但没进这个表.)

Revision 99231:
版本rev.99231.

    Fix food not applying sanity and health benefits/penalties (bug introduced in Revision 99195) 修正食物健康值和精神值的增减不正常问题(这bug起源自rev.99195版本)
    Fix Dragonfly flying sounds not turning off when he dies 修正,蜻蜓飞行音效在他死时候不关闭的问题.
    Make Dragonfly stay in his angry build when he dies 让蜻蜓在他死时候,还保持愤怒样子.(译者注:这应该说的是DLC新加的那个夏季的巨人,我个人感觉应该叫巨型火苍蝇更合适)


Please let us know if you continue to see any of the above issues after you get the new version. And keep the bug reports coming!
请让我们知道,您得到新版本后,是不是会继续了解任何上边的问题.并且继续提交未来的bug!

Lastly, a quick note on Webber: he might be super easy now! We're aiming for him to be a fairly average difficulty character that encourages a different play-style and makes different times of day and different biomes more appealing to be active in.
最后,对于韦伯的提示: 他可能现在超简单了! 我们要针对他来个适当平均的难度角色,以鼓励不同的玩法风格,还有让1天中不同的时候,不同的地形更能(给玩家)吸引力来参与进去.

-完-

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