- UID
- 395936
- 主题
- 1
- 阅读权限
- 40
- 帖子
- 1234
- 精华
- 0
- 积分
- 617
- 金钱
- 11627
- 荣誉
- 0
- 人气
- 0
- 在线时间
- 3337 小时
- 评议
- 0
- 帖子
- 1234
- 精华
- 0
- 积分
- 617
- 金钱
- 11627
- 荣誉
- 0
- 人气
- 0
- 评议
- 0
|
Direct3DDevice->CreateTexture( SizeX, SizeY, NumMips, GetD3DTextureUsageFlags(Flags), (D3DFORMAT)GPixelFormats[Format].PlatformFormat, GetD3DTexturePool(Flags), Texture2D->GetInitReference(), NULL ) failed
at C:\LOTD\Development\Src\D3D9Drv\Src\D3D9Texture.cpp:130
with error D3DERR_INVALIDCALL,
SizeX=0, SizeY=0, Format=R32F=D3DFMT_R32F, NumMips=1, Flags=D3DUSAGE_RENDERTARGET , TexMemoryAvailable=2758MB
Address = 0x7521c41f (filename not found) [in C:\windows\syswow64\KERNELBASE.dll]
Address = 0x474341 (filename not found) [in E:\Deadlight.Proper.Chs.Green.Edition-ali213\Binaries\Win32\LOTDGame.exe]
Address = 0x498c28 (filename not found) [in E:\Deadlight.Proper.Chs.Green.Edition-ali213\Binaries\Win32\LOTDGame.exe]
|
|