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[视讯周边] 【加子游戏快讯】NBA 2K13 – Producer Erick Boenisch Answers Your Questions(9.19) [复制链接]

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发表于 2012-9-18 23:59:33 |只看该作者 |倒序浏览

[url=http://ussportsdownunder.com/nba/files/2012/09/erickboenisch.jpg][/url]

In only a few weeks NBA 2K13 will be released and i can’t wait. I have been covering this game since early April and this years game is looking solid.

This year brings you more game modes than ever, a new control scheme and an amazing selection of players.
Luckily enough i had a chance to interview Erick Boenisch the producer of NBA 2k13 to ask him some questions from myself and the community at US Sports Down Under.
I had some really good questions from you guys so thank you for your input and enjoy!

How big was It this year for NBA 2k13 to have Jay-Z on the team?
Working with Jay-Z this year was a great attribute , when we first started working with him I thought we were going to go in the direction of him just being a celebrity endorser by putting his name on the box with a soundtrack, and I wasn’t too sure about that.
I was thinking if that’s the direction the marketing team wants to go then fine, but once we actually had a chance to sit down and work with Jay, it became very clear that he was not interested in just endorsing at all.
Jay said “if we are going to work together I want to be heavily involved and have plenty of design influence in the game”. That’s how he ended up being the executive producer of the title.

What did you think of the inclusion of Jay-Z and were you happy with bringing him on board?
Oh absolutely , originally I thought he was only going to do the soundtrack, but then he really wanted to get involved.
He’s a huge 2k fan, it still shocks me to the day the amount he impacted the game this year in such a positive way, it will surprise a lot of people, but it was a great collaboration and I’m glad it happened.

A few of us here at US Sports Down Under had mixed opinions on the role of Jay-Z but after rumours of him getting the Dream Team together it was a welcomed suprise.
Yeah, when Jay found out that we didn’t have Charles Barkley in the fold at that point in time, he was very intent saying “you can’t put the Dream Team out without Charles!”.
In the studio we were all like, Jay we have been trying to get Charles in the game over the last 18 months and it just wasn’t happening.
One day in the office as we were talking about it Jay-Z pulls his cell out of his pocket and goes “hold on I got this” Jay then calls Charles and he picked up straight away and the deal was done, he even had Charles on speed dial.
I’m still shocked and always thinking, if only we all had connections like this, I want Jay on my team every year!

This year sees the inclusion of the new ‘control stick’. Why the change and can you pick the settings back to default of last years controls?
For years we have had the shot stick and we have been improving it year by year, the amount of options within the last 2 years have been amazing, but I always felt that the controls at times were too complicated, sometimes it felt like playing street fighter with all the combo’s needed to pull off some moves.
Playing Mike Wang (Assistant Producer) in the office, he would kick my ass on the control stick and I felt as if, to do any moves you would have to press so many buttons and combos just to pull it off.
So I sat down with Mike and Rob Jones (Gameplay Director) and was like, how can we make it more accessible for casual users and at the same time a challenge for our hardcore users, without sacrificing all the work we have done over the last half decade or so.
That’s when the control stick idea was born. We spent 3-4 months on the prototype stage trying to find the optimal setting, we wanted to keep everything without sacrificing the shot stick, were it ended up I’m extremely happy.
I mean for the first time you have true one to one movement with the right stick. We have never had that ability while dribbling and defending before. It’s easy to pick up and its a lot of fun.
For your other topic no, we can’t support the old control scheme. Looking backwards we are much looking forward, once people play it, I promise you will not want to go back, its just so much more controllable than it ever has been.

My Player mode is now called My Career. A lot of people want My Crew and online team play again from 2k11, is there a chance we will see it this year?
My Crew is something that our fans are very loud and clear about as far as what they want and bringing that mode back.
2k11 was not the best year for us online, although it was one of our best selling products our servers were not at all reliable with us at the time.
Last year we had a very stripped down version of online game modes and we had built the foundation up from scratch again. 2k13 is a continuation of that effort to make our online gameplay more stable.
Our first and foremost goal is to make online as smooth as possible, and I think we have really done that this year, but we are still building up.
We didn’t have time to add a crew mode this year, but its definitely something we will be looking at moving forward because the demand is certainly there.

Another big addition for you guys this year is Signature Skills. i heard there there are up to 32 skills divided into 3 tiers. How does it work?
Anytime that you are outside of My Career mode signature skills are on or off there is no tier levels, each player can have up to 5 signature abilities such as Kobe Bryant, he will have the shot creator, dead-eye, microwave, scrapper and closer.
When you’re in the progression of My Career mode we do have the signature skills that are based on tiers.
You can be a level one and have a number of the basic signature skills, and once you have continued to build credits you can have the ability to purchase higher tier levels of skills to make your player stronger.

Do we have the ability to change online sliders this year? Any more authority as the GM of the league?
Last year was obviously the first year for it and I thought it was a huge upgrade from what we had before.
It was basically our widely acclaimed offline association then taken online,  what it did lack was the control for private leagues.
This year we have added a number of administration options such as changing game sliders, the ability to pause and stop the leagues, change how fast the leagues will advance, reset games, determine winners and more.
This will give the mode a much more all-round experience and make it fair playing field.

Will NBA 2k13 be Multi-Platform this year? if so what devices can we play the game on?
This year we are supporting a companion application which is going to be available on ios, Android and Kindle devices.
This is something that people can play that earns them in-game credits and enhances the console gaming experience.
The companion applications will have some mini games you can play, and playing these mini games can earn you attributes and credits to go towards your account on the console or to your My Career.
Completing these mini games will provide added chemistry, local fan support and more to your my player and account. It’s a stand alone title and fans will love it.
You can also have the Facebook application that can also be an extension as you can hold parties and events to build your network base for people to come and visit your player.

I heard a lot of rumours about an in depth shoe creator in game and also the ability for Nikeid to create you shoe in-game for real life, as they will design your shoe and send it out to you.
Shoe creator this year is all about the culture of basketball and the fusion of Jay-Z’s style. A very big portion of the culture in Basketball is the shoe culture as we all know.
This feature is really cool because you have the opportunity to make any brand of shoe that we have in the game.
You can choose from Nike, Jordan, Adidas, Reebok, Converse, Spalding and Under-Armour.
You can have a base shoe of any type. So you can have low, medium of high top and then you have a huge range of 45 different layers that you can choose on the shoe whether that be base, the heel, the logo, laces or the fibre.
You can make a really good shoe with 6 or 7 layers but for all those sneaker heads you can make it amazingly good with so many customisable options.
Designing your own shoe from scratch can take a while but i know a lot of fans will really appreciate what we have done here as you can also take those shoes online and show the world your creations.
From my understanding the Nikeid feature is only available in the U.S as you guys have a third party who deal with Nikeid direct. That’s a bummer, I wish i could do something about that, I feel for you guys.

Can you export your My Player to a team in exhibition mode?
You can’t export your my player to exhibition mode but you can export to NBA blacktop mode and dress him however you want with shoes and accessories.

Which NBA players have had an input this year apart from the cover athletes, and has Andrew Bogut or Patty Mills ever asked to come by?
We had a lot of interest this year and actually a lot more rookies came by this year.
Unfortunately Bogut or Mills haven’t asked. I’l be extremely happy when they do, its hard when most of our player development stage is done around January and they’re pretty busy at that time in the season.
Lately we had Dion Waiters and Austin Rivers come by together and wanted to check out the game as well as Erick Barnes, while they where here we were like, “Hey want to put on some motion caps and suits for us?”, so now we have their signature jump shots, dribbles and motions in the game, those players will look good this year guaranteed.

Whats the plans for the future and how do you see the game developing?
Just like everyone else I’m a huge basketball fan, and more than anything I wanna see the sport grow through video games, we are very much perfectionists here so whatever we do we are never 100% satisfied.
i would love to see visuals continue getting bumped up and animations systems continue to get defined, smartened and more developed A.I.
I’m sure all these things we will be able to see when the next gen consoles hit. We’ve already started on 2k14 so it never stops for us.

What is your highlight this year from NBA 2K13?
There is a huge addition that we put into the game this year which no one has really been shown yet and with zero press so far, It’s called My Team mode.
My Team is easily my new favourite mode in the game this year. This mode is amazing.
For the first time you enter it we are going to give you a started deck of players, and this is going to be full of rookies and like third tier bench players.
Included in the pack are attribute boosts and signature skills, coaches, play books, uniforms and stadiums, and you can choose who to allocate these skills to.
This is entirely an online mode, we needed to make something online that people can feel like they are really making progress with, something with a sense of accomplishment.
Every time you’re playing a game you are going to earn points and credits towards your pack of players.
Next step up from that is Road to the Playoffs.
You basically take your My team and play online against other My teams and you play little 12 game seasons.
If you win 3 of those games you move into the 8th seed in the playoffs then once you have advance there is another 12 games season and you have to win 5-6 games to advance, and that number continues to rise and you advance as you climb the seed.
Once you get to the number one seed we actually give you Michael Jordan for your very own team, that’s a challenging aspect and not many people are going to get there, it will be an elite few.
Obviously you can update you players through booster packs, we offer a bronze silver and gold pack, each one increases the chance of you getting better players, and also a star within the pack.
You can also purchase players from what we call the ‘player market’ and all during the season the players fluctuate to their real life counterparts, so the better the player is playing in real life the more he will cost.
Just like a stock market, if a player blows up and you get him when he is cheap you will earn heaps of money. It has like a fantasy league feel to it, people will love that. I can’t wait for the game to be released for people to experience it first hand.

Any information on a demo release date for PS3 and Xbox 360?
There has been a demo submitted by us, we are just waiting for approval from Sony and Microsoft.
It should be in the next 2 weeks but we are just waiting on a green light from them. One thing I can tell you about the demo this year is we have something special and that have never done, so stay tuned for the demo release.

Anything you would like to say to the Aussie NBA and 2K fans?
Thank you guys for all the support over the last few years making the game such a success world wide.
It’s great to see how much basketball is growing globally still, I really hope you enjoy and have fun playing 2k13 this year and thank you for your input and your time guys, it’s great to hear your questions and feedback.

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沙发
发表于 2012-9-19 00:18:38 |只看该作者
求翻译

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板凳
发表于 2012-9-19 00:22:44 |只看该作者
等待翻譯就可以看了。。哈哈。。 辛苦啦~!~   

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地板
发表于 2012-9-19 00:50:30 |只看该作者
本帖最后由 Pigtw 于 2012-9-19 00:52 编辑

用谷歌瀏覽器就可以自動翻譯了 只是有些翻得很怪...
翻譯如下:

只用了幾個星期NBA 2K13將被釋放,我不能等待。4月初以來,我一直覆蓋這個遊戲,今年的比賽固體。

今年給你帶來比以往任何時候都更多的遊戲模式,一個新的控制方案,一個令人驚嘆的球員,
幸運的是我有機會採訪埃里克Boenisch NBA 2k13的製片人問他一些問題從自己在美國體育和社會下。
我有一些很好的問題,從你們,感謝您的輸入和享受!

有多大,今年的NBA 2k13的團隊有Jay-Z的
工作與Jay-Z今年是一個偉大的屬性,當我們第一次開始與他一起工作,我想我們要去的方向,他只是一個代言人,把他的名字與電影配樂的包裝盒上,我是不是太肯定。
我在想,如果是這樣的方向的營銷團隊想要去那麼細,但一旦我們有機會坐下與周杰倫和工作,成為很清楚,他不感興趣,只認可在所有。
周杰倫說:“如果我們要工作,我要積極參與,在遊戲中有大量的設計影響力”。這就是他的執行製片人的稱號。

你覺得把Jay-Z的和是你快樂,使他在船上嗎?
哦,絕對,最初我以為他是唯一會做的配樂,但那麼他真的想參與進來。
他是一個巨大的2K風扇,它仍然讓我震驚量他今年在這樣的一種積極的方式影響了比賽的那一天,很多人感到意外,但它是一個偉大的合作,我很高興它發生了。

我們幾個在美國體育ð 自己下有不同的意見
是的,當周杰倫發現,我們並沒有查爾斯的作用Jay-Z的,但他的傳聞後,夢一隊,這是值得歡迎的驚喜。巴克利倍,在那個時間點,他很意圖說:“你不能把夢一隊無查爾斯!”。
在錄音棚裡,我們都一樣,jay-z,我們一直試圖讓查爾斯在比賽中過去18個月,它只是不會發生。
在辦公室的一天,我們都在談論Jay-Z的拉從口袋裡掏出他的手機,“堅持我得到這個”周杰倫調用查爾斯和他拿起馬上,該交易完成後,他甚至有查爾斯的快速撥號。
我仍然感到震驚,一直在想,如果我們有這樣的連接,我想在我的球隊每年jay!

今年是納入新的“操縱桿”。你可以挑選為什麼要改變和設置恢復默認情況下,過去幾年中控制?
多年來,我們拍攝的棒,我們一直在逐年提高,量的選擇,在過去2年已是驚人的,但我始終覺得,在時間的控制了過於複雜,有時覺得喜歡玩街霸與所有的組合的需要,以拉斷一些動作。
播放麥克·王(助理編導)在辦公室裡,他會踢我的屁股上的控制桿和我覺得那 ​​樣的話,做任何動作,你就必須按這麼多的按鈕和組合,只是把它關閉。
於是我坐下邁克和羅布·瓊斯(遊戲總監),很喜歡,我們如何能使其更容易為普通用戶和我們的鐵桿用戶在同一時間面臨的一個挑戰,在不犧牲所有我們所做的工作在過去的五年左右。
這時候控制桿的想法誕生了。我們花了3-4個月的雛形階段,試圖找到最佳設置,我們希望把一切都在不犧牲拍攝的棒,它結束了我非常高興,
我的意思是,第一次有真正的一點差一分右搖桿的運動。我們從未有過的能力,同時運球和防守前。可以很容易地拿起了很多的樂趣。
您的其他主題,我們不能支持舊的控制計劃。展望向後,我們感到非常期待,一旦被人玩的話,我保證你不會想回去了,它只是這麼多的可控性比以往任何時候都一直。

我的播放器模式現在被稱為我的職業生涯。很多人希望我的船員和在線隊再次發揮2K11,有一個機會,我們會看到它今年
我的船員是我們的球迷很大聲,清楚,只要他們想要的東西,並把該模式
2K11是不是最好的一年,我們在網上,雖然這是我們的服務器不可靠,我們的時候我們最暢銷的產品之一。
去年我們有一個非常精簡版的網絡遊戲模式,我們建的基礎上再從頭開始。2k13的努力,使我們的在線遊戲更加穩定的延續,是
我們的首要目標是盡可能順利進行網上,我想我們真的這樣做了,今年,但我們仍然建立。
我們沒有“沒有時間今年增加一個船員模式,但肯定的東西,我們將在向前發展,因為需求是肯定存在的。

除了 ​​為你們今年的另一大簽名技能。我聽說那裡有多達32個技能分為3層。它是如何工作的呢?
任何時候,你是我的職業生涯模式招牌技能是打開或關閉是沒有層級之外,每個玩家最多可以有簽名的能力,如科比,他將拍攝的創造者,死眼,微波爐,刮板近。
當你在我的職業生涯模式的發展,我們有簽名技術是基於層。
你可以成為一個一級和一些簽名的基本技能,而一旦你有繼續建立學分,你可以有能力購買較高層級的技能,讓您的播放器。

我們有能力改變網絡滑塊今年呢?任何更多的權力作為GM的聯賽嗎?
去年是明顯的第一年,我想這是一個巨大的提升,從我們以前
基本上,這是我們的廣受好評的離線聯的,那麼採取在線,沒有什麼是私人聯賽的控制。
今年,我們增加了一些管理選項,如改變遊戲的滑塊,可以暫停和停止的聯賽,改變的聯賽將推進的速度有多快,復位遊戲,確定獲獎者多。
這將給模式更全面的體驗和公平的競爭環境。

NBA 2k13是多 ​​平台今年呢?如果是這樣,我們什麼樣的設備可以玩遊戲嗎?
今年,我們將支持配套應用程序,這將是適用於iOS,Android和Kindle設備。
這一點,人們可以玩,賺他們在遊戲中的信貸,並提高了安慰的遊戲體驗。
配套的應用都會有,你可以玩一些小遊戲,這些小遊戲可以讓你去實現你的帳戶的屬性和信貸控制台或您的“我的職業生涯。
完成這些迷你遊戲將提供額外的化學,當地球迷的支持,我的球員和帳戶。這是一個獨立的標題和球迷一定會喜歡它。
您也可以在Facebook應 ​​用程序,也可以是一個擴展,你可以舉辦聚會和活動,以建立自己的網絡基礎的人前來參觀,考察您的播放器。

在深度鞋的創造者在遊戲中我聽到了很多的傳言,也有能力的NIKEiD創建你的鞋在現實生活中的遊戲,因為他們將設計自己的鞋,並將其發送給你
擦鞋的創造者,今年是所有籃球和Jay-Z的風格融合的文化。籃球文化的一個非常大的部分是鞋文化,大家都知道,
這個功能真的很酷,因為你有機會作出任何品牌的鞋,我們必須在比賽中,
你可以選擇從耐克,喬丹,阿迪達斯,銳步,匡威,斯伯丁和副裝甲,
您可以有一個基本的任何類型的鞋。所以,你可以有低,中,高頂,然後你有一個巨大的範圍,你可以選擇45種不同的層上的鞋不管是基礎,腳跟,標誌,花邊或光纖,
可以使一個很好的鞋6或7層,但所有這些運動鞋的頭,你可以好得令人吃驚,有這麼多的可定制的選項。
從頭開始設計你自己的鞋子,可能需要一段時間,但我知道很多球迷會很感激我們在這裡做你也可以把這些鞋和向世界展示你的作品。
從我了解的NIKEiD功能僅適用於在美國,你們有一個第三方的NIKEiD直接處理。這是一個壞消息,我想我可以做一些事,我覺得你們。

你能導出您的“我的球員在辦展模式,以一個團隊呢?
您不能導出你我的球員辦展模式,但可以導出到NBA的柏油路模式和打扮他,但是你想要的鞋子和配飾。

有哪些NBA球員的輸入,今年除了蓋的運動員,和安德魯-博古特米爾斯曾經提出來的?
今年,我們有一個很大的興趣,其實有很多更新秀今年來,
不幸的是博古特或米爾斯也沒有問。當他們這樣做,,I'l是非常高興,硬時,我們的球員的發展階段是一月左右,他們是非常繁忙的,在本賽季的時間。
最近,我們來的一起翁服務員和奧斯汀河流,並希望檢查出的遊戲,而他們在這裡我們一樣,“嘿,希望把我們的一些運動帽子和西裝?”,所以現在我們有他們的招牌跳投,運球和在比賽中的運動,以及埃里克·巴恩斯今年保證這些球員會很好看。

什麼未來的計劃,你是怎麼看的遊戲開發
和其他人一樣,我是一個巨大的籃球迷,比什麼我想看看視頻遊戲的運動成長,我們都非常的完美主義者,在這裡,所以無論我們我們沒有100%的滿意,
我很樂意看到的視覺效果繼續得到提高,並繼續得到定義動畫系統,漂亮和較發達的AI
我敢肯定,所有這些事情,我們將能夠看到下一代遊戲機打。我們已經開始在2k14,所以它永遠不會停止。

從NBA 2K13今年的亮點是什麼?
有是一個龐大此外,我們把比賽進行到今年沒有人真正顯示還和零記者到目前為止,它的叫我的團隊模式。
我的團隊是容易我的新在遊戲中今年最喜歡的模式。這種模式是驚人的。
您第一次進入我們將會給你的球員一開始的甲板,這將是充滿新秀和喜歡第三梯隊的替補球員。
在包屬性提升和簽名技能教練,打簿,校服,體育場館,你可以選擇誰分配這些技能,
這完全是一個在線的模式,我們需要到網上的東西,人們可以感覺他們是真正取得進展,一些感成就感。
你每次玩遊戲,你要賺你的包的玩家點和學分。
下一步是到了季后賽之路。
基本上你把你的我的團隊和在線播放我的團隊對其他小玩12場比賽的賽季。
如果你贏了進入季后賽的8號種子在這些遊戲中,你然後,一旦你有事先有一個12場比賽的賽季,你必須贏5-6場比賽推進,而且這個數字還在繼續到上升和你提前為你爬的種子。
一旦你得到的數1種子,我們實際上是給你邁克爾·喬丹為你自己的球隊,那是一個具有挑戰性的方面,並沒有很多人是去到那裡,這將是一個精英很少。
很明顯,你可以更新你的球員通過補充包,我們提供
您還可以購買球員,就是我們所說的青銅銀,包金,每一個增加的機會,你得到更好的球員,也包內的明星。“播放器市場'和所有在本賽季球員的波 ​​動對他們的現實生活,所以更好的播放器正在播放在現實生活中,他將花費。
就像一個股市,如果一名球員炸毀了,你會得到他時,他是便宜你就賺了大量的資金。它像一個夢幻聯賽的感覺,人們會喜歡的。我不能等待被釋放的人體驗到它的第一手的遊戲。

發布日期為PS3和Xbox 360上演示的任何信息
一直是我們提交的演示,我們只是等待批准從索尼和微軟,
它應該是在接下來的2週,但我們只是在等待一個綠燈從他們身上。有一件事我可以告訴你,今年的演示是我們有一些特別的東西,從來沒有做過的,敬請期待演示版本。

任何想要的澳洲NBA和2K的球迷說嗎?
謝謝你你們所有的支持,超過的最後數年的遊戲這樣一個成功的世界寬。
這是偉大的如何多籃球的增長在全球仍然,我真的希望你喜歡玩2k13今年你的投入和你的時間傢伙謝謝你,我們很高興地聽到您的問題和反饋。

已有 1 人评分金钱 收起 理由
shuiwuhen13 + 15 感谢分享~

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5#
发表于 2012-9-19 09:42:30 |只看该作者
要死了,JAY-Z被翻译成周杰伦了,笑死我了!

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发表于 2012-9-19 10:04:16 |只看该作者
“I want Jay on my team every year!”合作很愉快呀,Jay-Z在制作团队中扮演很重要的角色嘛~
I promise you will not want to go back, its just so much more controllable than it ever has been.操控性又有很大提升,好期待~
今年的shoes是一大亮点

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发表于 2012-9-19 10:38:00 |只看该作者
求英语大帝拯救无知小民

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发表于 2012-9-19 10:45:37 |只看该作者
全英文表示很有压力。

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