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Rendering thread exception:
Direct3DDevice->CreateTexture( SizeX, SizeY, NumMips, GetD3DTextureUsageFlags(Flags), (D3DFORMAT)GPixelFormats[Format].PlatformFormat, GetD3DTexturePool(Flags), Texture2D->GetInitReference(), NULL ) failed
at D:\PERFORCEDATA\12\DEMONSFORGE\BRANCHES\PC_GMC\UNREALENGINE3\Development\Src\D3D9Drv\Src\D3D9Texture.cpp:86
with error E_OUTOFMEMORY,
SizeX=2048, SizeY=2048, Format=DXT1=D3DFMT_DXT1, NumMips=12, Flags=, TexMemoryAvailable=1048MB
Address = 0x7659fc56 (filename not found) [in C:\Windows\system32\kernel32.dll]
Address = 0x482441 (filename not found) [in G:\Hunted The Demons Forge\BINARIES\WIN32\p4dftre.dll]
Address = 0x4b8593 (filename not found) [in G:\Hunted The Demons Forge\BINARIES\WIN32\p4dftre.dll]
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