Ulthwe·狂嚎女妖 善良 半精灵 术士
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We pull on our peg leg and walk the lava plank with a first look at the upcoming expansion to this popular space opera.
Fans of the Warhammer universe can’t plead entertainment famine at the moment, with a feast of new games coming out based on the much-loved franchise. In addition to third-person action adventure title Warhammer 40,000: Space Marine and the Vigil-developed massively multiplayer online role-playing game Warhammer 40,000 Dark Millennium Online, Gamescom 2010 saw the reveal of two more games based on space cavorting, Warhammer 40,000: Dawn of War II: Retribution and its eventual replacement, Warhammer 40,000: Dawn of War III.
At Gamescom 2010 we had the chance to see Dawn of War II: Retribution in action, including a look at the cranky Orks and their quest for loot. The game will take place 10 years after the events of Dawn of War II: Chaos Rising and replace the tin-can-wearing Space Marines with the garbage-can-wearing Ork Freebooterz, led by warboss Kaptin Bluddflagg. Joining his ragtag crew are Mister Nailbrain, Spookums the Kommando Nob, and Brikkfist with his jetpack and hammer. Developer Relic Entertainment is keeping the exact story details close to its chest, but it did say that it loosely revolves around the Eldar getting their hands on an important item--an item that the Orks would also like to be in possession of and are willing to smash and kill to steal.
The Ork humour and personality were on show in spades, and as we completed our gear loadout aboard our ship before jumping headlong into the combat, Kaptin Bluddflagg slipped into something a little more menacing, donning a set of sharp, dirty steel shoulder armour. As a Kommando, Spookums can equip a grappling hook, and while it’s not necessarily the most predictable device with regard to its precision, when it works it will allow you to get him close to the action, flanking fortified positions for a tactical advantage.
Our demo level took place on a lava planet. It wasn’t always a lava planet, but the frequent bombardment of the region had seen the planet surface break up, exposing the fiery core underneath. Our objective was to locate and destroy gateways. Variety is key to allowing players to experience battle the way they want to, and DOWII: Retribution is promising plenty of it. Locating war banners allows you to build and add new units to your squad of four heroes, while requisition and population points allow you to quickly amass a small army. Locating and taking control of an HQ will allow the building of vehicles, with the promise of tanks available later in the game. From what we've seen, this isn't a resource management game, so you can simply begin to build once you control the structures.
Stomping around, our main tactic was to use Kaptin Bluddflagg as a meat shield, soaking up all the incoming fire of our attackers, mitigating chunks of it with bonuses coming from our armour and character progression. Once their weapons were fixed on him up front, we used the rest of our squad to lay into them wholesale, Brikkfist rocketing into groups with his jetpack and landing heavily on top of them.
In addition to the pickup items that drop on the battlefield, once you return to your barge after successfully completing a scenario you will earn new war gear and experience points. As you level up, you will be rewarded with a choice of loot, as well as unlock new abilities to use as part of your arsenal.
From our brief look at the game, it’s already very much in the vein of its predecessor and brings with it the humour and looting personalities of the Orks. Changes to the reward system should provide new toys to play with more often. Grab your eye patch and your parrot for when these space buccaneers board the PC in early 2011.
我们拉我们的假腿,走了的熔岩在即将举行的扩展,这种流行的太空歌剧先看看木板。
战锤宇宙的球迷也不能请求此刻娱乐饥荒,有一个新的游戏出来就备受宠爱的专营权的盛宴。除了第三人称动作冒险标题战锤40000:海洋和守夜空间开发的大型多人在线角色扮演游戏战锤40000黑暗千年的联机,Gamescom 2010年看到了露出两个空间翻腾,自在优游,战锤40000的游戏:黎明二战:报应,并最终取代,战锤40000:战争黎明第三。
在Gamescom 2010年,我们有机会看到二战黎明:行动的惩戒,其中包括在胡思乱想兽人外观和他们的战利品的追求。游戏将需要10年后,二战黎明的事件发生:混沌崛起并取代垃圾可以耐磨兽人Freebooterz由warboss Kaptin Bluddflagg的带领下,锡可以耐磨空间海军陆战队员。加入他的乌合之众船员先生Nailbrain,Spookums的Kommando诺布,并与他Jetpack的Brikkfist和锤子。开发商Relic娱乐是保持准确的故事细节,接近其胸部,但它并说,它的埃尔达尔围绕松松的一个重要项目上获得他们的手 - 一个项目的兽人也想在拥有的,并愿意粉碎并杀死偷。
兽人和个性的幽默在上展示,黑桃,正如我们前完成扎进跃入我们的作战装备装车乘坐我们的船,Kaptin Bluddflagg陷入险恶的东西多一点,穿上一个尖锐的,肮脏的钢肩铠甲。作为一个Kommando,Spookums可以装备一个抓钩,虽然它并不一定就其精确度,工作时它可以让你让他接近的行动,侧翼的战术优势攻坚最可预测的设备。
我们的演示水平发生在一个熔岩星球的地方。这并不总是一个熔岩星球,但该地区的频繁轰炸已经看到了地球表面的破裂,露出下面的火热的核心。我们的目标是找到并摧毁网关。品种是关键,让玩家体验到战斗的方式,他们要和DOWII:报应看好它的很多。定位战争的横幅让你建立和增加新的单位,你的四个队的英雄,而征用和人口点允许您迅速聚集了小军。定位,并采取控制的总部将允许车辆建设,与现有的坦克后,在游戏中的承诺。从我们已经看到,这不是一个资源管理游戏,所以你可以简单地开始建立,一旦你控制的结构。
踏歌左右,我们的主要策略是将其作为肉盾Kaptin Bluddflagg,吸纳一切对我们的攻击炮火,减轻来自我们的盔甲和性格发展来奖金,它的块。一旦他们的武器是他前面固定的,我们用我们的其他球员进入他们打下批发,Brikkfist将带着他Jetpack的起降,其中最严重的群体急速扩大。
除了皮卡项目,在战场上落,一旦你回到你的驳船在成功完成情况下,您将获得新的战争装备和经验值。当你的水平,你会得到回报的战利品与选择,以及解锁新的能力以作为您的武库的一部分。
从我们在游戏短暂的看,它已经非常的多,其前身静脉与它带来的兽人的幽默和抢劫的个性。在奖励系统的变化提供了新的玩具应发挥更加频繁。抓住你的眼睛和你的补丁,因为当这些空间鹦鹉海盗船上的电脑在2011年初。
[ 本帖最后由 CaiMM 于 2010-10-5 19:13 编辑 ] |
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