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[推荐] 外道更新2.2大法 [复制链接]

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楼主
发表于 2010-4-11 12:39:13 |只看该作者 |倒序浏览
本来是发在隔壁的……不过这里也得发一下……
原贴地址(介于两坛外交问题地址我加了几个空格,请自整合):ht   tp://3   d mg  ame .ch   nren.com/bbs/sh owtopic-1214976.h tml
首先这个贴子里有你需要的东西!
(介于两坛外交问题地址我加了几个空格,请自整合):
ht   tp://3  d m g a m e.ch  nren.com/b bs/showtopic-1211405-3.h tml

sdu7198255玩友在上面这个贴里放出的压缩包里你只需要下好提取出220_dat.sga、220_sound.sga、english_220_speech.sga复制到你原来的GameAssets文件夹下对应目录内!
然后我这里给你将你的DOW2.module文件代码修改在如下内容后保存:

[global]

Name = DOW2
UIName = $1081
Description = Dawn of War 2
ModVersion = 2.2
ModFolder = GameAssets

; Note: the engine mounts the following automat(g)ically:
;         movies:        GameAssets\Data\Movies
;         folder:        GameAssets\Locale\<lang>

[attrib:common]
folder.01 = GameAssets\Data
archive.01 = GameAssets\Archives\GameAttrib.sga

[sound:common]
folder.01 = GameAssets\Data\Sound
archive.01 = GameAssets\Archives\220_sound.sga
archive.02 = GameAssets\Archives\210_sound.sga
archive.03 = GameAssets\Archives\200_sound.sga
archive.04 = GameAssets\Archives\GameSoundContainers.sga
archive.05 = GameAssets\Archives\GameSound_DELTA.sga
archive.06 = GameAssets\Archives\GameSound.sga

; 210_ prefix defined in //DOW2/Tech/Tools/Build-dev/Targets/Framework/Config.py

[sound:english]
folder.01 = GameAssets\Locale\English\Sound
archive.01 = GameAssets\Locale\English\English_220_speech.sga
archive.02 = GameAssets\Locale\English\English_200_speech.sga
archive.03 = GameAssets\Locale\English\English_GameSpeechContainers.sga
archive.04 = GameAssets\Locale\English\English_GameSpeech_DELTA.sga
archive.05 = GameAssets\Locale\English\English_GameSpeech.sga
archive.06 = GameAssets\Locale\English\English_EldarMPSpeech.sga
archive.07 = GameAssets\Locale\English\English_OrkMPSpeech.sga
archive.08 = GameAssets\Locale\English\English_SpaceMarineMPSpeech_DELTA.sga
archive.09 = GameAssets\Locale\English\English_SpaceMarineMPSpeech.sga
archive.10 = GameAssets\Locale\English\English_ChaosMPSpeech.sga

[sound:french]
folder.01 = GameAssets\Locale\French\Sound
archive.01 = GameAssets\Locale\French\French_220_speech.sga
archive.02 = GameAssets\Locale\French\French_200_speech.sga
archive.03 = GameAssets\Locale\French\French_GameSpeechContainers.sga
archive.04 = GameAssets\Locale\French\French_GameSpeech_DELTA.sga
archive.05 = GameAssets\Locale\French\French_GameSpeech.sga
archive.06 = GameAssets\Locale\French\French_EldarMPSpeech.sga
archive.07 = GameAssets\Locale\French\French_OrkMPSpeech.sga
archive.08 = GameAssets\Locale\French\French_SpaceMarineMPSpeech_DELTA.sga
archive.09 = GameAssets\Locale\French\French_SpaceMarineMPSpeech.sga

[sound:german]
folder.01 = GameAssets\Locale\German\Sound
archive.01 = GameAssets\Locale\German\German_220_speech.sga
archive.02 = GameAssets\Locale\German\German_200_speech.sga
archive.03 = GameAssets\Locale\German\German_GameSpeechContainers.sga
archive.04 = GameAssets\Locale\German\German_GameSpeech_DELTA.sga
archive.05 = GameAssets\Locale\German\German_GameSpeech.sga
archive.06 = GameAssets\Locale\German\German_EldarMPSpeech.sga
archive.07 = GameAssets\Locale\German\German_OrkMPSpeech.sga
archive.08 = GameAssets\Locale\German\German_SpaceMarineMPSpeech_DELTA.sga
archive.09 = GameAssets\Locale\German\German_SpaceMarineMPSpeech.sga


[sound:russian]
folder.01 = GameAssets\Locale\Russian\Sound
archive.01 = GameAssets\Locale\Russian\Russian_220_speech.sga
archive.02 = GameAssets\Locale\Russian\Russian_200_speech.sga
archive.03 = GameAssets\Locale\Russian\Russian_GameSpeechContainers.sga
archive.04 = GameAssets\Locale\Russian\Russian_GameSpeech_DELTA.sga
archive.05 = GameAssets\Locale\Russian\Russian_GameSpeech.sga
archive.06 = GameAssets\Locale\Russian\Russian_EldarMPSpeech.sga
archive.07 = GameAssets\Locale\Russian\Russian_OrkMPSpeech.sga
archive.08 = GameAssets\Locale\Russian\Russian_SpaceMarineMPSpeech_DELTA.sga
archive.09 = GameAssets\Locale\Russian\Russian_SpaceMarineMPSpeech.sga


[sound:spanish]
folder.01 = GameAssets\Locale\Spanish\Sound
archive.01 = GameAssets\Locale\Spanish\Spanish_220_speech.sga
archive.02 = GameAssets\Locale\Spanish\Spanish_200_speech.sga
archive.03 = GameAssets\Locale\Spanish\Spanish_GameSpeechContainers.sga
archive.04 = GameAssets\Locale\Spanish\Spanish_GameSpeech_DELTA.sga
archive.05 = GameAssets\Locale\Spanish\Spanish_GameSpeech.sga
archive.06 = GameAssets\Locale\Spanish\Spanish_EldarMPSpeech.sga
archive.07 = GameAssets\Locale\Spanish\Spanish_OrkMPSpeech.sga
archive.08 = GameAssets\Locale\Spanish\Spanish_SpaceMarineMPSpeech_DELTA.sga
archive.09 = GameAssets\Locale\Spanish\Spanish_SpaceMarineMPSpeech.sga


[sound:italian]
folder.01 = GameAssets\Locale\Italian\Sound
archive.01 = GameAssets\Locale\Italian\English_220_speech.sga
archive.02 = GameAssets\Locale\Italian\English_200_speech.sga
archive.03 = GameAssets\Locale\Italian\English_GameSpeechContainers.sga
archive.04 = GameAssets\Locale\Italian\English_GameSpeech_DELTA.sga
archive.05 = GameAssets\Locale\Italian\English_GameSpeech.sga
archive.06 = GameAssets\Locale\Italian\English_EldarMPSpeech.sga
archive.07 = GameAssets\Locale\Italian\English_OrkMPSpeech.sga
archive.08 = GameAssets\Locale\Italian\English_SpaceMarineMPSpeech_DELTA.sga
archive.09 = GameAssets\Locale\Italian\English_SpaceMarineMPSpeech.sga
archive.10 = GameAssets\Locale\Italian\English_ChaosMPSpeech.sga

[sound:czech]
folder.01 = GameAssets\Locale\Czech\Sound
archive.01 = GameAssets\Locale\Czech\English_220_speech.sga
archive.02 = GameAssets\Locale\Czech\English_200_speech.sga
archive.03 = GameAssets\Locale\Czech\English_GameSpeechContainers.sga
archive.04 = GameAssets\Locale\Czech\English_GameSpeech_DELTA.sga
archive.05 = GameAssets\Locale\Czech\English_GameSpeech.sga
archive.06 = GameAssets\Locale\Czech\English_EldarMPSpeech.sga
archive.07 = GameAssets\Locale\Czech\English_OrkMPSpeech.sga
archive.08 = GameAssets\Locale\Czech\English_SpaceMarineMPSpeech_DELTA.sga
archive.09 = GameAssets\Locale\Czech\English_SpaceMarineMPSpeech.sga
archive.10 = GameAssets\Locale\Czech\English_ChaosMPSpeech.sga

[sound:tchinese]
folder.01 = GameAssets\Locale\TChinese\Sound
archive.01 = GameAssets\Locale\TChinese\English_220_speech.sga
archive.02 = GameAssets\Locale\TChinese\English_200_speech.sga
archive.03 = GameAssets\Locale\TChinese\English_GameSpeechContainers.sga
archive.04 = GameAssets\Locale\TChinese\English_GameSpeech_DELTA.sga
archive.05 = GameAssets\Locale\TChinese\English_GameSpeech.sga
archive.06 = GameAssets\Locale\TChinese\English_EldarMPSpeech.sga
archive.07 = GameAssets\Locale\TChinese\English_OrkMPSpeech.sga
archive.08 = GameAssets\Locale\TChinese\English_SpaceMarineMPSpeech_DELTA.sga
archive.09 = GameAssets\Locale\TChinese\English_SpaceMarineMPSpeech.sga
archive.10 = GameAssets\Locale\TChinese\English_ChaosMPSpeech.sga

[sound:polish]
folder.01 = GameAssets\Locale\Polish\Sound
archive.01 = GameAssets\Locale\Polish\English_220_speech.sga
archive.02 = GameAssets\Locale\Polish\English_200_speech.sga
archive.03 = GameAssets\Locale\Polish\English_GameSpeechContainers.sga
archive.04 = GameAssets\Locale\Polish\English_GameSpeech_DELTA.sga
archive.05 = GameAssets\Locale\Polish\English_GameSpeech.sga
archive.06 = GameAssets\Locale\Polish\English_EldarMPSpeech.sga
archive.07 = GameAssets\Locale\Polish\English_OrkMPSpeech.sga
archive.08 = GameAssets\Locale\Polish\English_SpaceMarineMPSpeech_DELTA.sga
archive.09 = GameAssets\Locale\Polish\English_SpaceMarineMPSpeech.sga
archive.10 = GameAssets\Locale\Polish\English_ChaosMPSpeech.sga

[sound:hungarian]
folder.01 = GameAssets\Locale\Hungarian\Sound
archive.01 = GameAssets\Locale\Hungarian\English_220_speech.sga
archive.02 = GameAssets\Locale\Hungarian\English_200_speech.sga
archive.03 = GameAssets\Locale\Hungarian\English_GameSpeechContainers.sga
archive.04 = GameAssets\Locale\Hungarian\English_GameSpeech_DELTA.sga
archive.05 = GameAssets\Locale\Hungarian\English_GameSpeech.sga
archive.06 = GameAssets\Locale\Hungarian\English_EldarMPSpeech.sga
archive.07 = GameAssets\Locale\Hungarian\English_OrkMPSpeech.sga
archive.08 = GameAssets\Locale\Hungarian\English_SpaceMarineMPSpeech_DELTA.sga
archive.09 = GameAssets\Locale\Hungarian\English_SpaceMarineMPSpeech.sga
archive.10 = GameAssets\Locale\Hungarian\English_ChaosMPSpeech.sga


[movies:common]
folder.01 = GameAssets\Data\Movies

[movies:english]
folder.01 = GameAssets\Locale\English\Movies

[movies:french]
folder.01 = GameAssets\Locale\French\Movies

[movies:german]
folder.01 = GameAssets\Locale\German\Movies

[movies:russian]
folder.01 = GameAssets\Locale\Russian\Movies

[movies:spanish]
folder.01 = GameAssets\Locale\Spanish\Movies

[movies:italian]
folder.01 = GameAssets\Locale\Italian\Movies

[movies:czech]
folder.01 = GameAssets\Locale\Czech\Movies

[movies:tchinese]
folder.01 = GameAssets\Locale\TChinese\Movies

[movies:polish]
folder.01 = GameAssets\Locale\Polish\Movies

[movies:hungarian]
folder.01 = GameAssets\Locale\Hungarian\Movies

; 220_ prefix defined in //DOW2/Tech/Tools/Build-dev/Targets/Framework/Config.py

[data:common]
folder.01 = GameAssets\Data
archive.01 = GameAssets\Archives\220_data.sga
archive.02 = GameAssets\Archives\210_data.sga
archive.03 = GameAssets\Archives\200_data.sga
archive.04 = GameAssets\Archives\GameArt_DELTA.sga
archive.05 = GameAssets\Archives\GameArt.sga
archive.06 = GameAssets\Archives\GameArtEnvironment_DELTA.sga
archive.07 = GameAssets\Archives\GameArtEnvironment.sga
archive.08 = GameAssets\Archives\GameArtEnvironmentTextures_DELTA.sga
archive.09 = GameAssets\Archives\GameArtEnvironmentTextures.sga
archive.10 = GameAssets\Archives\GameMaps_DELTA.sga
archive.11 = GameAssets\Archives\GameMaps.sga
archive.12 = GameAssets\Archives\GameDefault_DELTA.sga
archive.13 = GameAssets\Archives\GameDefault.sga

于是你便可以在有rev.ini调用原程序的情况下以添加-dev后用添加了-dev的快捷方式进放调用了2点2更新内容的游戏中去爽了!
rev.ini代码如下没有的自己创建一个吧:

[Loader]
# You can launch revLoader in two ways:
#
# 1)         Create a shortcut to revLoader and apply the following
#        command line options:
#
#        -appid <APPID> where <APPID> is the application in question.
#                If supplied revLoader will create a steam_appid.txt
#                file with the value specified               
#        -launch <PROCNAME> where <PROCNAME> is the executable to
#                launch
#
#        All other command line options are passed through to the
#        launched executable, so:
#
#           revLoader.exe -appid 12345 -launch MyApp.exe -silent /help
#
#           This will create a steam_appid.txt file with the value 12345
#           Before launching MyApp.exe with the arguments -silent /help
#
# 2)         Specify the name of the application to load in the ProcName
#        setting below as with previous versions of revLoader.
#         You can also specify the command line if required.
#
#        e.g ProcName=MyApp.exe -silent /help
#
ProcName=dow2.exe -dev

# Specify the location of the original steamclient.dll
# which comes with Steam client
# You can comment this line out if the game doesn't use it
#
SteamClientDll=steamclient.dll

进入游戏你会发现版本显示没有变化,这是因为没有更新主EXE程序,但实际游戏内容已经根据新的三个220SGA文件变成了新的2.2内容!
测试环境为R君的硬盘版。
如有其它问题欢迎随时提出我会在回复中回答大家的疑问。

这里非常感谢sdu7198255玩友给出的更新文件,不过再次提醒大家只需要三个SGA文件便行了,其它的文件你不要覆盖,不然不能正常进入游戏!

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沙发
发表于 2010-4-11 13:19:41 |只看该作者
这方法无法联网 算了这方法无法联网 算了这方法无法联网 算了

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板凳
发表于 2010-4-11 13:49:38 |只看该作者
工作不容易 感谢楼主!

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