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[分享] 【RICHARD】《COD6》最新补丁破解+联机教程(2月15更新1.0.182) [复制链接]

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81#
发表于 2010-2-2 18:26:48 |只看该作者
party_minplayers 1
(当输入"party_minplayers 1"后,控制台应该会不停的刷新信息,

我的不是啊,控制台没动静,一直都是没动静。。。。

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82#
发表于 2010-2-2 18:39:35 |只看该作者
这条命令应该在选择游戏模式后输入

如果你选的是team death match,那么一定会出现刷屏的提示的

如果你选的是free for all或者third person cage,那些混战,无阵营的模式,则不会有此提示

如果是你希望在TDM模式建主,请直接点find game,team death match,然后输入命令

[ 本帖最后由 Arx_fata1is 于 2010-2-2 18:41 编辑 ]

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83#
发表于 2010-2-2 18:42:20 |只看该作者
兄弟,我没有装这个文件,只是把你的175中的图标覆盖源文件了,有影响吗?

另外map_restart这个命令不起作用。

哈,你是不是也很无奈啊,哈

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84#
发表于 2010-2-2 18:45:22 |只看该作者
原帖由 zv26 于 2010-2-2 18:42 发表
兄弟,我没有装这个文件,只是把你的175中的图标覆盖源文件了,有影响吗?

另外map_restart这个命令不起作用。

哈,你是不是也很无奈啊,哈

"没有装这个文件",是指哪个文件?

我传的补丁中,除了steam安装文件,其他应该都是直接覆盖即可的
(不过最好完整覆盖,不要只覆盖部分,比如只覆盖执行程序)

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85#
发表于 2010-2-2 18:45:41 |只看该作者
default_xboxlive.cfg 这个我没装。


175补丁里的需要完全覆盖原文件吗?

我怕出问题所以只覆盖了mp联机图标

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86#
发表于 2010-2-2 18:46:49 |只看该作者
原帖由 zv26 于 2010-2-2 18:45 发表
default_xboxlive.cfg 这个我没装。


175补丁里的需要完全覆盖原文件吗?

我怕出问题所以只覆盖了mp联机图标

需要完全覆盖

default_xboxlive.cfg你可以不装,装了也没影响
因为里面的命令都已经用”//“注释过了,即不产生任何作用

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87#
发表于 2010-2-2 18:48:33 |只看该作者
我去试试,我拼了啊!!!!!!!!!!!!!!!!!!

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88#
发表于 2010-2-2 19:12:19 |只看该作者
原帖由 zv26 于 2010-2-2 18:48 发表
我去试试,我拼了啊!!!!!!!!!!!!!!!!!!


请放心,我补丁里的文件都是正版玩家干净的升级文件提取

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89#
发表于 2010-2-2 19:13:58 |只看该作者
涛声依旧啊,我就拿了么儿了???????红名依然。


这条命令应该在选择游戏模式后输入

如果你选的是team death match,那么一定会出现刷屏的提示的

如果你选的是free for all或者third person cage,那些混战,无阵营的模式,则不会有此提示

如果是你希望在TDM模式建主,请直接点find game,team death match,然后输入命令

[ 本帖最后由 Arx_fata1is 于 2010-2-2 18:41 编辑 ]


我是照做的啊!

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90#
发表于 2010-2-2 19:19:28 |只看该作者
----- FS_Startup -----
Current language: english
Current search path:
E:\Modern Warfare 2\main\iw_22.iwd (465 files)
E:\Modern Warfare 2\main\iw_21.iwd (46 files)
E:\Modern Warfare 2\main\iw_20.iwd (86 files)
E:\Modern Warfare 2\main\iw_19.iwd (57 files)
E:\Modern Warfare 2\main\iw_18.iwd (61 files)
E:\Modern Warfare 2\main\iw_17.iwd (125 files)
E:\Modern Warfare 2\main\iw_16.iwd (171 files)
E:\Modern Warfare 2\main\iw_15.iwd (198 files)
E:\Modern Warfare 2\main\iw_14.iwd (406 files)
E:\Modern Warfare 2\main\iw_13.iwd (63 files)
E:\Modern Warfare 2\main\iw_12.iwd (31 files)
E:\Modern Warfare 2\main\iw_11.iwd (297 files)
E:\Modern Warfare 2\main\iw_10.iwd (556 files)
E:\Modern Warfare 2\main\iw_09.iwd (716 files)
E:\Modern Warfare 2\main\iw_08.iwd (886 files)
E:\Modern Warfare 2\main\iw_07.iwd (782 files)
E:\Modern Warfare 2\main\iw_06.iwd (481 files)
E:\Modern Warfare 2\main\iw_05.iwd (952 files)
E:\Modern Warfare 2\main\iw_04.iwd (1005 files)
E:\Modern Warfare 2\main\iw_03.iwd (1437 files)
E:\Modern Warfare 2\main\iw_02.iwd (1391 files)
E:\Modern Warfare 2\main\iw_01.iwd (1272 files)
E:\Modern Warfare 2\main\iw_00.iwd (1428 files)
E:\Modern Warfare 2/main
E:\Modern Warfare 2/main_shared
E:\Modern Warfare 2/players
E:\Modern Warfare 2/raw
E:\Modern Warfare 2/raw_shared
E:\Modern Warfare 2/devraw
E:\Modern Warfare 2/devraw_shared
E:\Modern Warfare 2\main\localized_english_iw07.iwd (860 files)
    localized assets iwd file for english
E:\Modern Warfare 2\main\localized_english_iw06.iwd (1474 files)
    localized assets iwd file for english
E:\Modern Warfare 2\main\localized_english_iw05.iwd (1635 files)
    localized assets iwd file for english
E:\Modern Warfare 2\main\localized_english_iw04.iwd (2164 files)
    localized assets iwd file for english
E:\Modern Warfare 2\main\localized_english_iw03.iwd (2741 files)
    localized assets iwd file for english
E:\Modern Warfare 2\main\localized_english_iw02.iwd (2732 files)
    localized assets iwd file for english
E:\Modern Warfare 2\main\localized_english_iw01.iwd (2524 files)
    localized assets iwd file for english
E:\Modern Warfare 2\main\localized_english_iw00.iwd (3013 files)
    localized assets iwd file for english

File Handles:
----------------------
30055 files in iwd files
Adding channel: error
Adding channel: gamenotify
Adding channel: boldgame
Adding channel: subtitle
Adding channel: obituary
Adding channel: logfile_only
Adding channel: console_only
Adding channel: gfx
Adding channel: sound
Adding channel: files
Adding channel: devgui
Adding channel: profile
Adding channel: ui
Adding channel: client
Adding channel: server
Adding channel: system
Adding channel: playerweap
Adding channel: ai
Adding channel: anim
Adding channel: physics
Adding channel: fx
Adding channel: leaderboards
Adding channel: parserscript
Adding channel: script
Adding channel: network
No channels added or hidden
Adding channel: error
Adding channel: error
No channels added or hidden
Adding channel: gamenotify
Adding channel: obituary
No channels added or hidden
Adding channel: boldgame
No channels added or hidden
Adding channel: subtitle
No channels added or hidden
Loading fastfile code_pre_gfx_mp
Loading fastfile localized_code_pre_gfx_mp
Loading fastfile patch_code_pre_gfx_mp
execing default_mp.cfg from fastfile
execing default_mp_controls.cfg from fastfile
No channels added or hidden
execing default_mp_gamesettings.cfg from fastfile
execing language.cfg from fastfile
execing config_mp.cfg from disk
CPU vendor is "GenuineIntel"
CPU name is "Intel(R) Pentium(R) D CPU 2.80GHz"
2 logical CPUs reported
1 physical CPU detected
Measured CPU speed is 2.79 GHz
Total CPU performance is estimated as 2.75 GHz
System memory is 2048 MB (capped at 2 GB)
Video card is "NVIDIA GeForce 9500 GT"
Streaming SIMD Extensions (SSE) supported

Winsock Initialized
Opening IP socket: localhost:-1
Opening IP socket: localhost:28960
Hostname: WWW-B7EE4BFD3F2
IP: 192.168.1.2
IP: 20.73.16.192
UPNP: Testing device 'urn:schemas-upnp-org:device:InternetGatewayDevice:1' by sending packet to 239.255.255.250:1900
UPNP: Testing device 'urn:schemas-upnp-org:service:WANIPConnection:1' by sending packet to 239.255.255.250:1900
UPNP: Testing device 'urn:schemas-upnp-org:service:WANPPPConnection:1' by sending packet to 239.255.255.250:1900
UPNP: Testing device 'upnp:rootdevice' by sending packet to 239.255.255.250:1900
gatewayValue: 192.168.1.1
----- Initializing Renderer ----
execing ragdoll.cfg from fastfile
----- Client Initialization -----
----- Client Initialization Complete -----
Attempting 44 kHz 16 bit [Windows default] sound
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 1024 x 768 fullscreen with 32 bpp at 70 hz
Game window successfully created.
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Loading fastfile code_post_gfx_mp
Loading fastfile localized_code_post_gfx_mp
Loading fastfile patch_mp
Loading fastfile localized_ui_mp
Loading fastfile ui_mp
Loading fastfile common_mp
Loading fastfile localized_common_mp
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Setting initial state...
Video memory for device: 504 MB.
Rounded video memory size: 512 MB.
Available DirectX texture memory: 665 MB.
DirectX reports 512 MB of video memory and 665 MB of available texture memory.
Using video memory size to cap used texture memory at 496 MB.
Using reported available texture memory: 496 MB.
Picmip is set manually.
Using picmip 1 on most textures, 3 on normal maps, and 3 on specular maps

------- sound system initialization -------
------- sound system successfully initialized -------
GamerProfile - Updating for controller #0 without saving.

Reading profile for controller 0
GamerProfile - Updating vars for controller #0.

GamerProfile - Updating vars for controller #0.

GamerProfile - Updating for controller #0 without saving.

--- Common Initialization Complete ---
Huffman Took 6 Milliseconds
Working directory: E:\Modern Warfare 2
Couldn't write config_mp.cfg.
Using profile source cloud (l:0 c:0)
NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351
NAT-PMP: Sent 2 bytes
NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351
NAT-PMP: Sent 2 bytes
NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351
NAT-PMP: Sent 2 bytes
NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351
NAT-PMP: Sent 2 bytes
NAT-PMP: error -7 reading response
Found no UPNP devices to query
Calling Party_StopParty() for partyId 0
Clearing migration data
Clearing migration data
Calling Party_StopParty() for partyId 1
Clearing migration data
Clearing migration data
Successfully read stats data from IWNet
Setting our NAT to Open
******************Set External IP******************
Our external IP is 59.44.39.17:17765
Our internal IP is 192.168.1.2:28960
Sent to LSP: HELLO: LSPXUID 110000103833131 - GT "zv26" - MID 0 - HD "yes" - WS "no" - BTN "buttons_default" - STK "thumbstick_default"
execing default_xboxlive.cfg from disk
CL_Live_StartPrivateParty() was called, calling Party_StopParty
Calling Party_StopParty() for partyId 0
Clearing migration data
Clearing migration data
Calling Party_StopParty() for partyId 1
Clearing migration data
Clearing migration data
Calling PartyHost_StartParty()
PartyHost_StartParty was called, calling Party_StopParty
Calling Party_StopParty() for partyId 1
Clearing migration data
Clearing migration data
Got our host key for our new party - xnkid (144.201.41.133...)
Registering xuid 110000103833131 at slot 0 in a private slot - they have nat type 1.  That will give us 1 private slots used and 0 public slots used
Changing clientNum 0's address from type 0, ip 0.0.0.0, port 0, to type 2, ip 127.0.0.1, port 0
execing default_720p.cfg from fastfile
Couldn't write config_mp.cfg.
]badhost_endGameIfISuck 0
]iwnet_searching 0
Com_TouchMemory: 0 msec. Using sum: 0
Recovering lost device...
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Finished recovering lost device.
GamerProfile - Updating and possibly saving for controller #0.

GamerProfile - Compressed 'Exe' keypairs for storage.  Used 73/1000 bytes.
GamerProfile - Compressed 'Common' keypairs for storage.  Used 164/1000 bytes.
Calling Party_StopParty() for partyId 0
Clearing migration data
Clearing migration data
CL_Live_StartLobby() was called, calling Party_StopParty
execing default_xboxlive.cfg from disk
Unknown command "cg_drawfps"
Unknown command "com_maxfps"
player_footstepsThreshhold is read only.
Unknown command "player_sustainammo"
Unknown command "player_runbkThreshhold"
Unknown command "player_sprintThreshhold"
Calling PartyHost_StartParty()
PartyHost_StartParty was called, calling Party_StopParty
Calling Party_StopParty() for partyId 0
Clearing migration data
Clearing migration data
execing default_xboxlive.cfg from disk
execing default_xboxlive.cfg from disk
Unknown command "cg_drawfps"
Unknown command "com_maxfps"
player_footstepsThreshhold is read only.
Unknown command "player_sustainammo"
Unknown command "player_runbkThreshhold"
Unknown command "player_sprintThreshhold"
We're going to be updating trueskill #1
Got our host key for our new party - xnkid (213.177.79.145...)
Registering xuid 110000103833131 at slot 1 in a private slot - they have nat type 1.  That will give us 1 private slots used and 0 public slots used
Changing clientNum 1's address from type 0, ip 0.0.0.0, port 0, to type 2, ip 127.0.0.1, port 0
GamerProfile - Updating and possibly saving for controller #0.

Min Ping 50 Search 0 Failed Search Count 1
Calling XSessionSearchEx() looking for a lobby with 1 free slots, with playlist 1, mapPack flags of 2, playlist version 372 - at time 83355
]party_minplayers 1



输入命令后没有刷新的动作啊

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91#
发表于 2010-2-2 20:14:29 |只看该作者
我将我的控制台记录和你的控制台记录用文本对比软件对比过了

主要区别:
你那经常有这条错误:Couldn't write config_mp.cfg.

请确认你players文件夹下,config_mp.cfg的文件属性不为只读(我建议你删了它,让系统自动生成一个)
同时查看你Modern Warfare 2游戏整个文件夹的属性设置,如果设了只读,则取消它

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92#
发表于 2010-2-2 20:15:59 |只看该作者
看看了啊我要看的顶一下了。谢了你的帖子了啊!

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93#
发表于 2010-2-2 21:05:44 |只看该作者
我删掉了cfg文件,Couldn't write config_mp.cfg错误没有了,但建主还是红名,不停的退人很进人,还有好多人处于连接状态。

我感觉是我的网络问题。

令:输入party_minplayers 1 命令后,控制台还是没动静。


谢谢兄弟了,不敢再麻烦了。


我的 ID:zv26  那天进你的服,大声招呼啊!!!谢谢!!!

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94#
发表于 2010-2-3 00:12:31 |只看该作者
呵呵,今天晚上有盘在scrapyard我看到你了

我游戏里ID不是Arx_Fatalis,具体ID就不说了,有缘再见

另外,我觉得阵营混乱和网络是无关的,倒是20秒没进人才是和网络有关

突然想到一个可能,你是不是没通过小游戏启动?我是通过zero gear启动的,没有直接用执行文件试过

[ 本帖最后由 Arx_fata1is 于 2010-2-3 00:15 编辑 ]

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95#
发表于 2010-2-3 01:58:45 |只看该作者
打了楼主的补丁,为啥刷不倒主机了~~!!!

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96#
发表于 2010-2-3 02:35:18 |只看该作者
好像还是不行的说~~~~~~~~~~~~~~~~~2020202020202020202020202020


ps:等了N久,没有反映~

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97#
发表于 2010-2-4 17:00:13 |只看该作者
我的NAT类型始终是Strict,这个怎么办啊,没用路由

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98#
发表于 2010-2-4 17:22:35 |只看该作者
可以玩了,不过人家基本都是70级的,我2级,郁闷啊

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99#
发表于 2010-2-4 17:32:58 |只看该作者
NAT类型Strict也可以搜索主机玩的

另外等级不是很重要,呵呵

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100#
发表于 2010-2-4 18:21:09 |只看该作者
为什么老是弹出server disconnected这个

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