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[求助] 阿拉姆疯人院 右遥感混乱 求解决方法 [复制链接]

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楼主
发表于 2009-10-8 11:16:56 |只看该作者 |倒序浏览
右遥感 左右变成上下 上下变成左右 有办法解决吗 我 用了xinput 模拟360手柄的软件还是一样[害怕]
有翅膀的不一定是天使 他有可能是鸟人

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沙发
发表于 2009-10-8 16:30:33 |只看该作者
自己顶上来 没人知道吗?。。。。
有翅膀的不一定是天使 他有可能是鸟人

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板凳
发表于 2009-10-8 17:03:29 |只看该作者
模拟360的那个软件不是可以自己设置的嘛
AMD Athlon(tm)X2 Dual Core Processer BE—2350 2.12GHz
宇瞻 DDR2 800 2GB × 2
GeForce  8600GT(256)

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地板
发表于 2009-10-8 20:00:38 |只看该作者
Xinput Test 改为一下即可

[Options]
UseAutoPad=0                        #use 0 to 1; automatically make other PAD to PAD1 after detecting movement
UseInitBeep=1                        #use 0 to 1; default 1; beep on init

#Logitech Cordless Rumblepad 2 / Generic Rumble Controller
[PAD1]
Index=0                                #controller index in game controllers list; 0 is first; -1 to ignore this pad
Left Analog X=1                        #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog Y=-2                #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog X=6                #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog Y=-3                #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog X Linear=0                #-100 to +100  raise this number to increase sensitivity near center
Left Analog Y Linear=0                #-100 to +100  raise this number to increase sensitivity near center
Right Analog X Linear=0                #-100 to +100  raise this number to increase sensitivity near center
Right Analog Y Linear=0                #-100 to +100  raise this number to increase sensitivity near center
Left Analog X+ Button=0                #button id; 0 to disable
Left Analog X- Button=0                #button id; 0 to disable
Left Analog Y+ Button=0                #button id; 0 to disable
Left Analog Y- Button=0                #button id; 0 to disable
Right Analog X+ Button=0        #button id; 0 to disable
Right Analog X- Button=0        #button id; 0 to disable
Right Analog Y+ Button=0        #button id; 0 to disable
Right Analog Y- Button=0        #button id; 0 to disable
D-pad POV=1                        #POV index; 0 to disable
D-pad Up=0                        #button id; 0 to disable
D-pad Down=0                        #button id; 0 to disable
D-pad Left=0                        #button id; 0 to disable
D-pad Right=0                        #button id; 0 to disable
A=3                                #button id; 0 to disable
B=2                                #button id; 0 to disable
X=4                                #button id; 0 to disable
Y=1                                #button id; 0 to disable
Left Shoulder=5                        #button id; 0 to disable
Right Shoulder=6                #button id; 0 to disable
Back=9                                #button id; 0 to disable
Start=10                        #button id; 0 to disable
Left Thumb=11                        #button id; 0 to disable
Right Thumb=12                        #button id; 0 to disable
Left Trigger=7                        #button id; precede with 'a' for an axis; eg; a-6; for a slider precede with 's' eg; s-1
Right Trigger=8                        #button id; precede with 'a' for an axis; eg; a-6; for a slider precede with 's' eg; s-1
UseForceFeedback=1                #use 0 to 1; default 0
ForceLargeGain=10000                #use 0 to 10000; default 10000; effect intensity
ForceLargePeriod=120000                #use 0 to 200000; default 120000; effect frequency; wheel only
ForceLargeFadeTime=10                #use 0 to 100; default 10
ForceLargeFadeIn=0                #use 0 to 1; default 1
ForceLargeFadeOut=0                #use 0 to 1; default 1
ForceLargeStartMag=0                #use 0 to 10000; default 2000; effect will begin with this value
ForceSmallGain=10000                #use 0 to 10000; default 10000; effect intensity
ForceSmallPeriod=30000                #use 0 to 200000; default 30000; effect frequency; wheel only
ForceSmallFadeTime=10                #use 0 to 100 default 10
ForceSmallFadeIn=0                #use 0 to 1; default 1
ForceSmallFadeOut=0                #use 0 to 1; default 1
ForceSmallStartMag=0                #use 0 to 10000; default 2000; effect will begin with this value
WheelInertiaGain=2500                #use 0 to 10000; default 2500; effect intensity; wheel only
WheelSpringGain=5000                #use 0 to 10000; default 5000; effect intensity; wheel only
SteeringWheel=0                        #use 0 to 1; enable for all wheel effects

#Logitech G25 Racing Wheel / Generic Wheel
[PAD2]
Index=1                        #controller index in game controllers list; 0 is first; -1 to ignore this pad
Left Analog X=1                        #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog Y=-2                #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog X=3                #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog Y=-6                #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog X Linear=0                #-100 to +100  raise this number to increase sensitivity near center
Left Analog Y Linear=0                #-100 to +100  raise this number to increase sensitivity near center
Right Analog X Linear=0                #-100 to +100  raise this number to increase sensitivity near center
Right Analog Y Linear=0                #-100 to +100  raise this number to increase sensitivity near center
Left Analog X+ Button=0                #button id; 0 to disable
Left Analog X- Button=0                #button id; 0 to disable
Left Analog Y+ Button=0                #button id; 0 to disable
Left Analog Y- Button=0                #button id; 0 to disable
Right Analog X+ Button=0        #button id; 0 to disable
Right Analog X- Button=0        #button id; 0 to disable
Right Analog Y+ Button=0        #button id; 0 to disable
Right Analog Y- Button=0        #button id; 0 to disable
D-pad POV=1                        #POV index; 0 to disable
D-pad Up=0                        #button id; 0 to disable
D-pad Down=0                        #button id; 0 to disable
D-pad Left=0                        #button id; 0 to disable
D-pad Right=0                        #button id; 0 to disable
A=3                                #button id; 0 to disable
B=2                                #button id; 0 to disable
X=4                                #button id; 0 to disable
Y=1                                #button id; 0 to disable
Left Shoulder=5                        #button id; 0 to disable
Right Shoulder=6                #button id; 0 to disable
Back=9                                #button id; 0 to disable
Start=10                        #button id; 0 to disable
Left Thumb=11                        #button id; 0 to disable
Right Thumb=12                        #button id; 0 to disable
Left Trigger=7                        #button id; precede with 'a' for an axis; eg; a-6; for a slider precede with 's' eg; s-1
Right Trigger=8                        #button id; precede with 'a' for an axis; eg; a-6; for a slider precede with 's' eg; s-1
UseForceFeedback=1                #use 0 to 1; default 0
ForceLargeGain=10000                #use 0 to 10000; default 10000; effect intensity
ForceLargePeriod=120000                #use 0 to 200000; default 120000; effect frequency; wheel only
ForceLargeFadeTime=10                #use 0 to 100; default 10
ForceLargeFadeIn=0                #use 0 to 1; default 1
ForceLargeFadeOut=0                #use 0 to 1; default 1
ForceLargeStartMag=0                #use 0 to 10000; default 2000; effect will begin with this value
ForceSmallGain=10000                #use 0 to 10000; default 10000; effect intensity
ForceSmallPeriod=30000                #use 0 to 200000; default 30000; effect frequency; wheel only
ForceSmallFadeTime=10                #use 0 to 100 default 10
ForceSmallFadeIn=0                #use 0 to 1; default 1
ForceSmallFadeOut=0                #use 0 to 1; default 1
ForceSmallStartMag=0                #use 0 to 10000; default 2000; effect will begin with this value
WheelInertiaGain=2500                #use 0 to 10000; default 2500; effect intensity; wheel only
WheelSpringGain=5000                #use 0 to 10000; default 5000; effect intensity; wheel only
SteeringWheel=0

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