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游侠NETSHOW论坛 游侠NETSHOW论坛 命令与征服4泰伯利亚中文版+红色警戒3起义时刻 又一位被EA收买的仁兄前来麻痹毒害各位了 ...
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[杂谈] 又一位被EA收买的仁兄前来麻痹毒害各位了 [复制链接]

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楼主
发表于 2009-8-24 10:06:38 |只看该作者 |倒序浏览
官论上的CommanderT发来如下CNC4新消息:

I couldn't be bothered to blog when i was there and i haven't read anything others have written but i thought i would mention a few things

The graphics were alot better than the some of the screenies we have seen and they kept banging on about it being pre-alpha and tbh i believe them because the game was so unfinished it wasn't even funny.

Theres a thing they have added where you can blow parts off of units, like in the example there mastadon was being shot to pieces and you saw its internal stuff wiring away.

They have light sources where the bullets impact which also looked pretty cool in action

walkers limp when damaged. was pretty funny seeing the mastadon walking like a limping dog

theres a few ways to tell if the units you have can counter the opposing units, like if you have 1 type of unit selected a little icon will appear above a unit if its a good counter. the colour of rocket trails and a few other things change purple if its countering well too.

^
just a few things i havent seen mentioned yet. Then again i haven't been browsing alot so it may be repeated. If you wan't a bit more detail or anything else answered ask here. I'm sure others from commandcom are blogging and writing articles about all this stuff too.

多数为正面消息,所以此人必是EA走狗无疑

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QUAKE☆雷神的小铁锤
钢铁鲨鱼 阿库拉潜艇

大头像勋章荣誉勋章战略游戏工作组专长成就勋章

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沙发
发表于 2009-8-24 11:19:32 |只看该作者
想当然是可怕的,楼主自重

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板凳
发表于 2009-8-24 11:31:27 |只看该作者
砍不动E文的群众路过     

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地板
发表于 2009-8-24 12:04:38 |只看该作者
这年头一两句反话就这么难理解么 zzzzzzzzzzz

[ 本帖最后由 ravage 于 2009-8-24 12:06 编辑 ]

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5#
发表于 2009-8-24 12:47:38 |只看该作者
另外一条大毒草,来自著名EA打手Alex06

So I was talking with someone who went to CommandCOM (Won't mention who unless they reveal themselves, I don't want you guys to bombard him...)

So here's what he said (Yeah it's a guy):
- There will be Tiberium fauna AND Flora!
- The Nod Rocket tank is called the Mantis Tank, and it's not the Stealth Tank. Stealth Tank looks somewhat like the TS one, with 4 wheels or treads, and looks much better than the Mantis Tank.
- The environment and atmospherics are great, even the particle effects are amazing when in action. The game feels and plays different from a SAGE engine game. When you play it, you forget that it's a game on SAGE. Everything is extremely detailed and varied, unlike previous C&C games. (Yet the game itself still feels very C&C-ish)
- There is some kind of fire with a Visceroid on it that's being cooked.
- Sam Bass talked about an Intel Database of some sort being in the game. Everything left out in TW will be explained in this, and will return in the game. (Such as Forgotten, and Tiberian Fauna and Flora)
- GDI Support had a tank (Prowler Tank), that is not extremely useful when used with Support class units, but VERY useful when used in accordance with Offense Class units.
- Classic Rock-paper-scissors gameplay has been changed dramatically. There are 4 armors: Light, Medium, Heavy and Reinforced (not sure on the first 3, but sure on the last one), and there are 4 types of weapons: Gun, Cannon, Beam, Rocket. Each is great against 1 type of armor, ok against another one, and weak against the other 2.
- There was a Truck that you could build originally and send over to a TCN node, and it would deploy onto it and collect resources via the Node. Now it just spawns when units are near the Node, and there are no more credits or any kind of income. The Truck becomes a buff to prevent the enemy from getting the Node too easily. They have to blow up the truck first. This is something they were testing in this specific build.
- Support class had 6 basic units, one was an engineer, one was the Prowler tank, and the other 4 were air units. This class is mainly air-based. (Even the Crawler flies, and it deploys into a land building) The Kodiak (Not the Global Stratospheric Transport, the other GDI ship, seen in the first concept art) is the Support Crawler.
- The game is in Pre-Alpha! Some stuff like upgrades wasn't even done, or properly textured. It's a "bare bones" alpha version of the game.
- Everything is subject to change. Quoting StarCraft 2's Dustin Browder: NOTHING IS FINAL! Things will likely change, especially based on fan feedback from CommandCOM.
- There are parties in MP like with BattleNet 2.0 and Xbox Live.
- No more GameSpy, it's EA's own service.
- No more Lobbies like in past C&C games, as it will not be necessary. You will have a list of custom games, and can join them. So it's just like 1 lobby. Think of the new StarCraft 2 BattleNet experience. (Check the BlizzCon presentation online, it should be on YouTube and other sites like GameSpot) That's what it'll be like with C&C4, too.
- Once you get the game in your hands, it's FUN, and you will definately enjoy it even if it's VERY different to C&C games of past. (This is coming from someone who's a hardcore C&C fan) It's new, and it's fun.
- Nod has the Beam Artillery again. (Dunno if he meant the Pulverizer or the Scorpion Tank, or another unit altogether)


记住,所有说CNC4好话的都是邪恶歹毒的EA马甲

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6#
发表于 2009-8-24 15:24:46 |只看该作者
毫无疑问,EA笔棍之心,路人皆知啊。。。。。
Evil Arts怎么忍心再来伤害我们?
你不要再来伤害我。。。。

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7#
发表于 2009-8-24 16:10:39 |只看该作者
Evil Arts

NICE

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8#
发表于 2009-8-24 21:21:56 |只看该作者
无聊地想灌水,EA干炒作这种事情都不如暴雪成熟?
不能理解……

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9#
发表于 2009-8-25 09:25:27 |只看该作者
这年头人们的逻辑就是只许黑EA、白暴雪,反过来就是大逆不道……

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天使
AMD Tahiti XTL R9 280X

白金会员勋章活跃勋章

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10#
发表于 2009-8-25 13:25:09 |只看该作者
看的俺好辛苦   到头来还是没看懂多少

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11#
发表于 2009-8-26 12:48:30 |只看该作者
-There will be Tiberium fauna AND Flora! 毫無疑問EALA又在自抽嘴巴了。

我現在噴的不是游戲,噴的就是缺乏誠意缺乏認真制作態度的EALA。

另外,這文也沒說地圖環境有沒有互動,像SC2那種豐富的互動可直逼當年的TS了,而EALA也就是加加特效進去,還不是沒互動嘛。

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