Attribute sliders are directly tied to the player’s individual attribute ratings. Increasing or decreasing these sliders will affect the player’s ability in the respected attribute. For instance, if the Stealing attribute was increased to 100, players will receive a positive boost to their Steal attribute.
Attribute sliders work by increasing/decreasing each player’s attribute rating by a certain amount based on the value set by the user. When the slider is left at 50 (default), this means that players neither get a boost or a reduction in their rating.