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呵呵,看来有些人真的以为百度一下就知道dnd是什么了。其实这是一种概念,而不是一种特定的规则或者是游戏。最早从桌面游戏发展而来,后来的很多电脑游戏参考了这种概念。尽管在现在的游戏里dnd已经很模糊了,但是大多仍然保留着最基本的设定:比如人物职业的分配(战法牧),人物经典属性“力量,敏捷,智力等等”,“地下城”冒险(或者叫做迷宫冒险),boss战与战利品(就是所谓的“龙”)。至于说为什么要参照一个桌面游戏,是因为它有着一套成熟平衡的体系,还有现成的计算方法。当然,说它是所有rpg的祖先明显很夸张,只能说它对当今的rpg有着深远的影响。
补上段能找到的最权威的介绍:
Dungeons & Dragons was the first modern role-playing game and it established many of the conventions that have dominated the genre.[112] Particularly notable are the use of dice as a game mechanic, character record sheets, use of numerical attributes and gamemaster-centered group dynamics.[113]
Over the years, many gamers have criticized various aspects of the Dungeons & Dragons rules. Within months of Dungeons & Dragons’s release, new role-playing game writers and publishers began releasing their own role-playing games, with most of these being in the fantasy genre. Some of the earliest other role-playing games inspired by D&D include Tunnels and Trolls (1975),[3] Empire of the Petal Throne (1975) and Chivalry and Sorcery (1976).[114] The role-playing movement initiated by D&D would lead to release of the science fiction game Traveller (1977) and fantasy game RuneQuest (1978), and subsequent game systems such as Chaosium’s Call of Cthulhu (1981), Champions (1982), GURPS (1986)[115] and Vampire: The Masquerade (1992).[116][4] Dungeons & Dragons and the games it influenced also fed back into the genre’s origin—miniatures wargames—with combat strategy games like Warhammer Fantasy Battles.[117] D&D also had a large impact on modern video games.[118]
With the launch of Dungeons & Dragons’s 3rd Edition, Wizards of the Coast made the d20 System available under the Open Gaming License (OGL) and d20 Trademark License. Under these licenses, authors are free to use the d20 System when writing games and game supplements.[119] The OGL and d20 Trademark License also made possible new games, some based on licensed products like Star Wars, and also new versions of older games, such as Call of Cthulhu.
During the 2000s, there has been a trend towards recreating older editions of D&D. Necromancer Games, with its slogan “Third Edition Rules, First Edition Feel”[120] and Goodman Games ‘Dungeon Crawl Classics’ range[121] are both examples of this in material for d20 System. Other companies have created complete game systems based on earlier editions of D&D. An example is HackMaster (2001) by Kenzer and Company, a licensed, non-OGL, semi-satirical follow-on to 1st and 2nd Edition.[122] Castles & Crusades (2005), by Troll Lord Games, is a reimagining of early editions by streamlining rules from OGL[123] that was supported by Gary Gygax prior to his death.[124]
Director Jon Favreau credits Dungeons & Dragons with giving him "...a really strong background in imagination, storytelling, understanding how to create tone and a sense of balance." [125]
[ 本帖最后由 lyccl_cb 于 2008-8-21 09:23 编辑 ] |
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