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The Lowdown on Patch 2.0 and 2.1
Discover that which awaits you in the Abyss, brave Hellgaters! The Abyss Chronicles (Patch 2) is rapidly taking shape and form and we’re ready to share some of its most exciting offerings with you. As Hellgate: London’s second major content update, the Abyss Chronicles boasts an impressive and lengthy list of new features including a major class rebalance, new environments, new enemies, new skills, new bosses, and new inventory slots . Then there’s the Consignment House, Attribute Respec Vendor, item linking, achievement rewards, and lots more. Suffice to say, the Abyss Chronicle is big. Very big.
2.0补丁是HGL第二个大补丁,做出重大更新,包括职业技能的平衡性调整、新的副本环境、新怪、新技能、新老板、新的装备槽,还有新的洗点商人、成就奖励。。。
Plans are already underway for the patches beyond the Abyss Chronicles. A small content summary for Patch 2.1 has been included as well. This update will open up an entirely new side to Hellgate: London in the form of ranked player versus player (PvP) gameplay. Originally slated for release with the Abyss Chronicles, the decision to release new PvP content as part of a supplemental patch was brought about by a desire to introduce five cohesive elements of PvP in a single update: ranking, matchmaking, rewards, achievements, and Capture The Flag. Together, these features will provide a robust PvP experience within the Hellgate: London universe.
2.1补丁也跃跃欲出,主要是PVP模式的调整,增加了5种新模式
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The Abyss Chronicles (Patch 2) Content Summary
New Abyss Quest Line with Five New Boss Fights:
Travel to the all new Parliament Square and help Titus of the Cabal fend off the rapid spread of the Abyss, a new Demonic underground that grows in size as Demonkind consumes more of our world. The only way to halt the Abyss is to seek out and destroy those who control it. Lure the five Abyss Lords from their cursed realm by collapsing their Hellrifts (a new Rift for each of the boss types), then confront the masters as they emerge to investigate the problem. Five repeatable boss runs with five new bosses! Features three new environments and some reworked environments.
新增国会广场任务:新增3个场景,新增5个老板。
New Shared Stash System:
The Shared Stash will now feature separate panes for each gameplay mode: Normal, Elite, Hardcore, and Hardcore Elite. Items currently in your Shared Stash will be placed in the correct pane.
更新共享仓库的机制:
仓库按游戏模式进行分类,每种模式对应单独的仓库页面,如普通、精英、hardcore等。
Major Rebalance of the Blademaster Class:
The Blademaster class has been significantly rebalanced with changes to almost every skill. Overall, they should d
more damage and have many more options than before. Some of the highlights include Strength now stacking on top of the skill percent bonuses – a huge boost – and Blademasters can now gain a Surge with any melee attack or with any melee skill (rather than just when killing something with a Surge skill).
BM职业做出重大调整:
几乎每一个技能都被重新调整。增加伤害输出、比以前更多的发展路线可选择。
比如,力量值可以可技能中的伤害加成重叠。
比如剑波(surge)可以通过使用普通武器(或技能)激发,而不必杀死怪。(这样打老板时也有用了。。。)
(剑波系肯定有重大调整。官网论坛中的讨论说,可以同时使用多个剑波,但要扣减蓝槽最高值,就像召唤职业中的召唤元素怪那样)
Improved, Configurable Guild Controls:
Guilds will now have four titles they can assign to members. The titles can be renamed. There can only be one Guild Leader. Non-subscribers can only have the lowest title. The Guild Leader can configure what the middle tw
titles are allowed to d
including invite new members, promote and demote existing members, kick members, and send all-guild e-mail. The lowest title is not allowed to invite, promote, demote, kick, or send guild e-mails.
关于行会
Consignment House:
Players can place items into the Consignment House to offer them for sale at a set price. All players in the same gameplay mode can see and purchase that item. The Consignment House currently only offers a “buy out” price, there is no bidding.
关于买卖物品
Three New Skills for all Classes:
Skill Scrolls are new items which unlock the new skills and allow skill points to be put into them. For example, the Spider Mine Schematic unlocks the Spider Mine skill for Engineers. The Skill Scrolls will be tradeable and can be used by all players; however, they drop off of boss monsters in the subscriber-only Abyss levels. Only a few of the skills will be enabled in the first Patch 2 build that goes to Test Center. Here are a couple sample skills to whet your appetite:
The Summoner will get a melee demon transformation with zombie minions.
The Blademaster will get skills that use up Surges to do things like perform a group heal.
The Engineer will get Spider Mines.
每个职业增加3个全新的技能!
新增物品叫技能卷轴,使用后即可加技能。可惜的是,这个卷轴只能在新任务中打老板时掉落,而这个任务只对付费用户开放。不过这个卷轴可以买卖,所有模式的玩家都可以使用。(即普通用户打不到,但却可以联网买到)
以下技能仅供参考,日后会有更多的技能加入:
召唤:自己可以变身为肉搏怪,而且带小鬼护驾。(?)
剑圣:增加一个剑波---群疗!
工兵:放地雷!
(从这三个来看,都很帅哦)
Trinket Inventory Slots:
There will be two new Trinket inventory slots. The first trinkets will drop as cursed rings which can be cleaned up through the Transmogrifier. These cursed rings will mostly drop in the Abyss levels, but they can be found elsewhere too. These items are tradeable and can be used by all players.
装备槽中新加两个位置,其中一个是诅咒戒指,这个戒指需到指定的地点才能洗掉诅咒(即不能马上用?)。
Attribute Respec Vendor:
Bob, the Attribute Respec Vendor, will allow you to spend palladium to remove points one at a time from an Attribute and add them to your unassigned Attribute Points pool. The cost to remove each point goes up with character level.
新增洗点商人!洗点的方式和泰坦之旅相似,需花钱,钱的多少与人物的等级相关。
Stack Splitting:
You will be able to right-click on a stack of items and select to split it into smaller stacks using a new radial menu option. A dialog will pop up and let you type in how many items to place in the new stack.
物品的累计可以分割,比如把20个分割为指定的数量。
Gameplay Changes:
Character defenses against Secondary Damage Effects have been increased.
Shield Overload has been removed from sword weapons.
Strength has a much more significant impact on melee skill damage.
游戏性的调整:
1.人物的元素抗性增加(?)
2.所有剑类武器中的破甲(Shield Overload)将被取消。
3.取而代之的是,BM的力量值对近战技能的伤害产生重大影响。(实际上,就是增加技能的伤害)
Item Linking:
Players will be able to enter a clickable “link” to an item’s details into the chat pane by right-clicking on the item and selecting the Link Item option on the radial menu.
Achievement Rewards
New Armor and Weapons for all Factions
New Monster Types
New Chat Color Scheme
Many bug fixes and performance tweaks.
A few more features yet to be announced.
新增成就奖励:(比如那个打死多少个特定怪,就给增加一定的加成的成就,好像是奖励特定的元素防御加成。还有其他很多很多,比如杀残疾人多少次,就。。。据说还有加伤害的。。。)
新增怪
聊天框的色彩主题
除bug+性能调整。
还有更多。。。
Patch 2.1 Content Summary
2.1主要是针对PVP模式。
PvP Ranking
PvP Matchmaking for Teams and Individuals
PvP Points and Rewards
PvP Achievements
Capture the Flag PvP Game
Improved predictability and balance for the attribute feed system.
We are hoping to get a Patch 2.0 build into Test Center next week, but we will see what happens.
Posted by: Scapes on Thu, 05/29/2008 - 21:24 Talk About This Story!
[ 本帖最后由 KENTSHAW 于 2008-6-3 23:15 编辑 ] |
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