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此帖不比主机性能,也不比单个游戏,不战,
只看分辨率(外加AA)
只用来证明给仍然被SONY谎言欺骗的人,PS3所谓的1080P是多么的可笑
分辨率和反锯齿:
我费了好大劲才把一个表格里共有的游戏都罗列了出来,并做了比较,虽然是火星内容了,但还是有必要普及一下
Playstation 3
Army of Two = 1280x720 (no AA) X360胜
Assassin's Creed = 1280x720 (QAA) PS3胜
Beowulf = 1280x720 (no AA) X360胜
Call of Duty 3 = 1088x624 (2x AA) PS3胜
Call of Duty 4 = 1024x600 (2x AA) 平手
Conan (demo) = 1024x576 (no AA) X360胜
Dark Sector = 1152x640 (no AA) X360胜
Devil May Cry 4 = 1280x720 (2xAA) 平手
Ghost Recon: Advanced Warfighter 2 = 1280x720 X360胜
Golden Compass = 1280x720 (no AA) X360胜
Grand Theft Auto IV = 1152x640 (no AA) X360胜
Guitar Hero 3 = 1040x585 (no AA) X360胜
Juiced 2: Hot Import Nights = 1280x720 (QAA) PS3胜
Lost Planet = 1280x720 (2xAA) X360胜
NBA Street Home court (screenshot) = 1920x1080 (no AA) X360胜
NFL Tour = 1280x720 (no AA, 可怜的FPS) X360胜
Pro Evolution Soccer 2008 = 1280x720 (QAA) PS3胜
Rainbow Six Vegas 2 = 1280x720 (2xAA) X360胜
SEGA: Superstars Tennis = 1280x720 (QAA, 30fps) PS3胜
Soldier of Fortune: Payback = 1280x720 (no AA) X360胜
Tony Hawk's Project 8 = 1280x720 平手
Turning Point: Fall of Liberty = 1280x720 (no AA) 平手
Turok = 1280x720 (no AA) 平手
Virtua Fighter 5 (screenshot) = 1024x1024 (no AA) X360胜
Virtua Tennis 3 (demo) = 1920x1080 (2x AA) 平手
-------------------------------------------------------------------------------
Xbox 360
Army of Two = 1280x720 (2xAA)
Assassin's Creed = 1280x720 (2xAA)
Beowulf = 1280x720 (4xAA)
Call of Duty 3 = 1040x624 (2xAA)
Call of Duty 4 = 1024x600 (2xAA)
Conan = 1024x576 (no AA)
Dark Sector = 1280x720 (no AA)
Devil May Cry 4 = 1280x720 (2xAA)
Ghost Recon: Advanced Warfighter 2 = 1280x720 (2xAA)
Golden Compass = 1280x720 (2xAA)
Grand Theft Auto IV = 1280x720 (2xAA)
Guitar Hero 3 = 1280x720 (no AA)
Juiced 2: Hot Import Nights = 1280x720 (2xAA)
Lost Planet = 1280x720 (4x MSAA)
NBA Street Home court (demo) = 1920x1080 (4xAA)
NFL Tour = 1280x720 (4xAA, 60fps)
Pro Evolution Soccer 2008 = 1280x720 (4xAA)
Rainbow Six Vegas 2 = 1280x720 (2xAA)
SEGA: Superstars Tennis = 1280x720 (2xAA, 30fps)
Soldier of Fortune: Payback = 1280x720 (4xAA 有时候有)
Tony Hawk's Project 8 (screenshot) = 1040x585 (2xAA)
Turning Point: Fall of Liberty = 1280x720 (no AA)
Turok = 1280x720 (no AA)
Virtua Figther 5 (demo) = 1024x1024 (4xAA)
Virtua Tennis 3 (demo) = 1920x1080 (2xAA)
资料来源:http://tieba.baidu.com/f?kz=369365121
在多处都有转载
说PS3是真宗1080P,分辨率比X360高的,可以歇歇了
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另外说一下所谓的插值上1080P.其实就和PC上,把1440*900的画面,拉伸成1920*1200,是一个道理.
如果消耗的机能资源是一样的,那些720P的游戏,干吗不直接做成原生1080P??
插值后,本来就30FPS的游戏没见变卡,说明对机能的要求没变.而分辨率却"提高"了.可能吗???!!!!
原理图请看此帖1楼(该帖已沉,勿顶~)
http://game1.ali213.net/thread-2080526-1-1.html
[ 本帖最后由 黑手大王 于 2008-6-1 04:39 编辑 ] |
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