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原帖由 jyh4nt 于 2009-3-7 18:10 发表 
回138楼的,如果你进入战场不能出现援军是因为游戏有个保护设置在preferences文本里,是防止你配置顶不住限制援军进场,只有配置好的人才不会出现这个问题,你要强行使用援军就去改这文本。
回139楼,跳出的原因有多种可能,一 ...
想删除一些兵种试试,但不知哪些无用,这些有用吗?
;#######################################################################################
;
;战国MOD的兵
;
;#######################################################################################
;楚仪仗lombardi, alemanni, saxons
;--------------------------------------
type chuyizhang
skeleton fs_standard_bearer
indiv_range 40
texture lombardi, bi/data/models_unit/textures/chuyizhang_lombardi.tga ;新做
texture alemanni, bi/data/models_unit/textures/chuyizhang.tga ;新做
texture saxons, bi/data/models_unit/textures/chuyizhang_C.tga ;李倔黄
texture goths, bi/data/models_unit/textures/chuyizhang.tga ;浅绿
texture huns, bi/data/models_unit/textures/chuyizhang_T.tga ;马超红
model_flexi bi/data/models_unit/chuyizhang.cas, 15
model_flexi bi/data/models_unit/chuyizhang100.cas, 30
model_flexi bi/data/models_unit/chuyizhang200.cas, 40
model_flexi bi/data/models_unit/chuyizhang300.cas, max
model_sprite lombardi, 60.0, bi/data/sprites/empire_east_chuyizhang_sprite.spr
model_sprite alemanni, 60.0, bi/data/sprites/romano_british_chuyizhang_sprite.spr
model_sprite saxons, 60.0, bi/data/sprites/romano_british_chuyizhang_sprite.spr
model_sprite goths, 60.0, bi/data/sprites/empire_west_chuyizhang_sprite.spr
model_sprite huns, 60.0, bi/data/sprites/empire_east_chuyizhang_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5f
;吴仪仗sassanids, celts
;--------------------------------------
type wyz
skeleton fs_standard_bearer
indiv_range 40
texture sassanids, bi/data/models_unit/textures/wyz.tga
texture celts, bi/data/models_unit/textures/wyz_celts.tga ;新做
texture sarmatians, bi/data/models_unit/textures/wyz.tga ;-深绿
model_flexi bi/data/models_unit/wyz.cas, 15
model_flexi bi/data/models_unit/wyz100.cas, 40
model_flexi bi/data/models_unit/wyz200.cas, max
model_sprite sassanids, 60.0, bi/data/sprites/celts_wyz_sprite.sp
model_sprite celts, 60.0, bi/data/sprites/celts_wyz_sprite.spr
model_sprite sarmatians, 60.0, bi/data/sprites/celts_wyz_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5f
;越仪仗empire_west,;导入不成功 empire_west_rebels
;--------------------------------------
type yyz
skeleton fs_standard_bearer
indiv_range 40
;texture empire_west, bi/data/models_unit/textures/yyz_empire_west.tga ;新做;导入不成功
texture empire_west, bi/data/models_unit/textures/yyz.tga
texture empire_west_rebels, bi/data/models_unit/textures/yyz.tga
texture vandals, bi/data/models_unit/textures/yyz.tga ;-灰蓝
model_flexi bi/data/models_unit/yyz.cas, 15
model_flexi bi/data/models_unit/yyz100.cas, 40
model_flexi bi/data/models_unit/yyz200.cas, max
model_sprite empire_west, 60.0, bi/data/sprites/alemanni_yyz_sprite.spr
model_sprite empire_west_rebels, 60.0, bi/data/sprites/alemanni_yyz_sprite.spr
model_sprite vandals, 60.0, bi/data/sprites/alemanni_yyz_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5f
;将军模型
;楚唐蔡大将goths-ok
;--------------------------------------
type chu_general
skeleton fs_dagger
skeleton_horse fs_hc_swordsman
skeleton_elephant fs_forest_elephant_rider
skeleton_chariot fs_chariot_sword
skeleton_camel fs_hc_swordsman
skeleton_scorpion_cart fs_carriage_ballistae_crew
indiv_range 40
texture goths, bi/data/models_unit/textures/chudajiang_goths.tga ;新做
texture burgundii, bi/data/models_unit/textures/chudajiang_burgundii.tga ;新做
texture franks, bi/data/models_unit/textures/chudajiang_franks.tga ;新做
texture huns, bi/data/models_unit/textures/chudajiang_T.tga ;-马超红
texture empire_east_rebels, bi/data/models_unit/textures/chudajiang.tga ;-浅绿
texture saxons, bi/data/models_unit/textures/chudajiang_C.tga ;-李倔黄
model_flexi bi/data/models_unit/chudajiang.cas, 15
model_flexi bi/data/models_unit/chudajiang100.cas, 30
model_flexi bi/data/models_unit/chudajiang200.cas, 40
model_flexi bi/data/models_unit/chudajiang300.cas, max
;model_sprite 60.0, bi/data/sprites/ _sprite.spr
model_sprite 60.0, bi/data/sprites/celt_general_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5
;楚唐蔡副将empire_east, empire_east_rebels, romano_british
;--------------------------------------
type chu_lesser_general
skeleton fs_dagger
skeleton_horse fs_hc_swordsman
skeleton_elephant fs_forest_elephant_rider
skeleton_chariot fs_chariot_sword
skeleton_camel fs_hc_swordsman
skeleton_scorpion_cart fs_carriage_ballistae_crew
indiv_range 40
texture empire_east, bi/data/models_unit/textures/chufujiang_empire_east.tga ;新做
texture empire_east_rebels, bi/data/models_unit/textures/chufujiang.tga
texture romano_british, bi/data/models_unit/textures/chufujiang_romano_british.tga ;新做
texture goths, bi/data/models_unit/textures/chufujiang.tga
texture huns, bi/data/models_unit/textures/chufujiang_T.tga
texture saxons, bi/data/models_unit/textures/chufujiang_C.tga
model_flexi bi/data/models_unit/chufujiang.cas, 15
model_flexi bi/data/models_unit/chufujiang100.cas, 30
model_flexi bi/data/models_unit/chufujiang200.cas, 40
model_flexi bi/data/models_unit/chufujiang300.cas, max
model_sprite 60.0, bi/data/sprites/celt_lesser_general_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5
;吴越副将ostrogoths, roxolani-ok
;--------------------------------------
type WY_lesser_general ; A lesser General
skeleton fs_spearman
skeleton_horse fs_hc_spearman
skeleton_elephant fs_forest_elephant_rider
skeleton_chariot fs_chariot_sword
skeleton_camel fs_hc_spearman
skeleton_scorpion_cart fs_carriage_ballistae_crew
indiv_range 40
texture ostrogoths, bi/data/models_unit/textures/yuefujiang.tga ;-灰蓝
texture roxolani, bi/data/models_unit/textures/wufujiang.tga ;-深绿
texture sarmatians, bi/data/models_unit/textures/wufujiang.tga ;-深绿
texture vandals, bi/data/models_unit/textures/yuefujiang.tga ;-灰蓝
model_flexi bi/data/models_unit/wujiangjun.CAS, 15
model_flexi bi/data/models_unit/wujiangjun100.CAS, 40
model_flexi bi/data/models_unit/wujiangjun200.CAS, max
model_sprite 60.0, bi/data/sprites/saxon_lesser_general_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5f
;吴越大将ostrogoths-ok
;--------------------------------------
type WY_general ; A General
skeleton fs_spearman
skeleton_horse fs_hc_spearman
skeleton_elephant fs_forest_elephant_rider
skeleton_chariot fs_chariot_sword
skeleton_camel fs_hc_spearman
skeleton_scorpion_cart fs_carriage_ballistae_crew
indiv_range 40
texture ostrogoths, bi/data/models_unit/textures/yuejiangjun.tga
texture vandals, bi/data/models_unit/textures/yuejiangjun.tga
texture sarmatians, bi/data/models_unit/textures/wujiangjun.tga
model_flexi bi/data/models_unit/wujiangjun.CAS, 15
model_flexi bi/data/models_unit/wujiangjun100.CAS, 40
model_flexi bi/data/models_unit/wujiangjun200.CAS, max
model_sprite 60.0, bi/data/sprites/saxon_general_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5f
;楚国人弩-麴义lombardi-ok
;--------------------------------------
type Citizen_Crossbowman
skeleton fs_crossbow, fs_semi_fast_swordsman
indiv_range 40
texture lombardi, bi/data/models_unit/textures/Citizen_Crossbowman_lombardi.tga ;新做
texture goths, bi/data/models_unit/textures/Citizen_Crossbowman.TGA
texture huns, bi/data/models_unit/textures/Citizen_Crossbowman_T.TGA
texture saxons, bi/data/models_unit/textures/Citizen_Crossbowman_C.TGA ;土黄
model_flexi bi/data/models_unit/Citizen_Crossbowman.cas, 15
model_flexi bi/data/models_unit/Citizen_Crossbowman100.cas, 30
model_flexi bi/data/models_unit/Citizen_Crossbowman200.cas, 40
model_flexi bi/data/models_unit/Citizen_Crossbowman300.cas, max
model_sprite goths, 60.0, bi/data/sprites/empire_west_Citizen_Crossbowman_sprite.spr
model_sprite huns, 60.0, bi/data/sprites/empire_east_Citizen_Crossbowman_sprite.spr
model_sprite saxons, 60.0, bi/data/sprites/romano_british_Citizen_Crossbowman_sprite.spr
model_sprite lombardi, 60.0, bi/data/sprites/romano_british_Citizen_Crossbowman_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5f |
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