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[升级档] [4.23.18][王国与城堡 v110r5升级档+免DVD补丁PLAZA版][Kingdoms and Castles][588MB][2018] [复制链接]

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发表于 2018-4-23 14:10:22 |只看该作者 |倒序浏览


使用说明:

1.解压缩

2.运行对应系统下的update目录下的setup.exe安装升级档

3.复制PLAZA目录下的文件到游戏安装目录

4.开始游戏

升级档安装步骤:

1.安装《王国与城堡》PLAZA版游戏:Kingdoms.and.Castles.Merchants.and.Ports-PLAZA

2.安装本升级档

更新说明(机翻):

更新v110r5:

创意模式

您现在可以选择标准模式和创意模式。在创意模式中,您可以在玩之前修改地图,并调整各种设置,并在游戏中产生各种各样的东西。请注意,在Creative模式下播放时不会触发该赢。

地图编辑

如果您选择了创意模式,一旦选择了种子,您就可以更多地编辑您的地图。使用画笔绘制土地,水,岩石等等。

调整和产卵

通过游戏玩法,您可以切换各种设置,这些设置可以让您远离(或接近)标准游戏,从建立到免费以及人们是否吃东西都是标准游戏。你还可以产生像龙一样的东西(我在上面的截图中产生了一大堆),维京人,树木,食人魔和任何类型的资源。

自定义横幅

您现在可以使用自己的横幅,只需将图像文件添加到横幅文件夹(您可以在横幅中找到该文件夹​​)并选择它。我们已经包含了一个模板图像文件,您可以使用它来使您的横幅正确贴合。

其他修复和改进:

军队现在可以瞄准食人魔

军队对食人魔造成双倍伤害

修复看起来军队不是以3倍速度伤害食人魔的问题

修复了库存/码头存储计算问题

增加了向外商打开或关闭码头的选项

增加了新的攻击塔范围指示器

攻击塔范围在8个方块高后停止增加(如果你愿意,你仍然可以建造超高塔,这消除了超高中央塔覆盖整个地图的退化策略)

重新调整维京人的入侵进程,也会稍早出现

神秘地修复输入框,以键盘为焦点

能够重新命名运输船

增加了更多新的音效

图书馆需要花费更多的金钱来构建

小优化

添加葡萄牙语,西班牙语和荷兰语本地化(谢谢你的翻译

原文:

Update v110r5:

Creative Mode

You can now choose between standard mode and creative mode. In creative mode you can modify your map before you play, and tweak all kinds of settings and spawn all sorts of things while in game. Note that achievements won’t be triggered when playing in creative mode.

Map Editing

If you’ve chosen creative mode, once you pick a seed you can edit your map however you wish. Use the brushes to paint land, water, rocks, and more.

Tweak and Spawn

During gameplay you can toggle all kinds of settings that will take you as far from (or as close to) standard play as you want, everything from building for free to whether people eat or not. You can additionally spawn things like dragons (I spawned a whole bunch in the screenshot above), vikings, trees, ogres, and resources of any type.

Custom Banners

You can now use your own banners, just add an image file to the banner folder (which you can find when selecting a banner) and chose it. We’ve included a template image file which you can use to make your banners fit correctly.

Other Fixes and Improvements:

Armies can now target ogres

Armies do double damage to ogres

Fix issue where it looked like armies weren't damage ogres at 3x speed

Fixed storage calculation issue with stockpiles/docks

Added option to open or close a dock to foreign merchants

Added new attack tower range indicator

Attack tower ranges stop increasing after 8 blocks high (while you can still build ultra tall towers if you want, this eliminates the degenerate strategy where a super tall central tower covers the entire map)

Re-tune viking invasion progression, will also appear a little earlier

Fix input boxes mysteriously taking keyboard focus

Ability to rename transport ships

Added more new sound effects

Libraries cost more gold to build

Small optimizations

Add Portuguese, Spanish, and Dutch localization (thank you translators

by PLAZA
  

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