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[分享] 【FMYX】【SI Blog】官方博客第九篇 [复制链接]

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发表于 2008-10-30 07:40:12 |显示全部楼层

【FMYX】【SI Blog】官方博客第九篇
FMYX编辑/翻译去日留痕 @游侠
【FMYX】欢迎转载,但请保留所有相关信息!


================================华丽的分隔线========================================



User Interface changes in fm09





Today is Wednesday. And I've got to go back to the dentist. Again. One crown to fit, and a possible extraction, which sounds less painful than it actually is. So no Arsenal v Tottenham for me tonight, as I'm expecting to be in large amounts of pain once the anaesthetic wears off.

Have spent most of this morning doing press interviews, sorting out demo plans with Grant (FM's producer), sorting out a special treat for later this afternoon (check out our forums at community.sigames.com at about 6pm to be able to see the 70 second version of our forthcoming FM2009 TV ad), and trying to forget about the dentist, or else I start feeling sorry for myself.

Today's indepth blog is in 2 parts, from Craig (aka Ter) and Martin, and is about the user interface and changes therein this year.

USER INTERFACE CHANGES

Hello. My name is Craig Hunter and I am part of the graphics team at Sports Interactive. We are responsible for the graphical content in the game from the buttons you click on to the player pictures you look at.There is more to the job than simply creating graphics though. We're also a bit more involved in the development of the game than you might think, from working with the AI coders designing new gameplay features to in depth discussions about User Interface design.

So on to a few of the new User Interface related things you will find in Football Manager 2009.

Wizard Steps
When using any of the wizards throughout the game you will now be able to see exactly where you are in the process as there is now a steps panel on the left showing which step you are currently on, which steps have been completed and which steps are still to come.

Menu Groupings
The "Manager" menu has been grouped a bit better to keep related things together. The groupings for this are Manager, Team, Competition, Search and Options.

Quicklink Groupings
Similarly to the manager menu, we've also done the same with the quicklink icons at the top to keep related things together and the same structure as above is followed.

Competition News Indicator
A lot of people found the new Competition News panel in FM 2008 resulted in important news being missed. Now we have an indicator on the Quicklink for this section to indicate that there is new stuff there to go and see without being too intrusive by spamming your Inbox like before.

Buttons Clearer
The buttons in the game have now been made a bit easier to see. In the last version they were maybe a little too transparent so it should be easier to see those useful buttons that come as part of some news items. We've also added some more of these so that you can be linked directly
to various sections related to that news.

Background less busy
The background was maybe a bit too "busy" in the last version so we've toned this down a bit to make things look crisper and cleaner. Don't worry though if you are a fan of background pictures. It is still possible to modify this to bring out more of the background detail if you like adding your custom pictures.

Skins
The game will ship with two skins. A green one similar to last year and a blue version of the same skin.

Colour Consistency
We've also aimed for a bit more consistency with colours of menus and that sort of thing. Popping up a menu from a grey panel should open up a grey menu. Hopefully that should avoid the situation where green menus popup from blue dialogs which would happen from time to time previously.

Licenses
The licensed content included in the game is more or less the same as before. Now licensed for the first time are Brondby in Denmark and Juventus in Italy. If you are unaware, we also have licenses for American Major League Soccer, Australian A-League, English Football League (Championship, League One, League Two), English Conference (Premier, North, South), French Ligue 1 and 2, South Korean K-League, Dutch Eredivisie and Eerste Divisie, Portuguese Liga Sagres and Liga Vitalis, Scottish Premier League, Spanish Liga BBVA and Liga Adelante. There are also licenses for various Italian teams and the Dutch national team.

This year sees around 5277 player pictures in the game, 364 team badges and 846 kits. Oh, and the kits are 3D textures which include shorts and socks and will be used in the 3D match view and on the team information screen. Don't worry if you are a fan of 2D kits though as the support for those is still there so those of you who have already started work on kit packs for FM 2009 can breathe a sigh of relief."

Thanks Craig - anything to add, Martin?

As we do every year, we've made some changes to the user interface (UI) - some quite big and obvious, others are more subtle. But, hopefully they all make FM2009 more enjoyable, and ultimately help you to play to game in the way you want without getting in the way.

One of the big UI changes you'll see while you're playing matches is the TV view mode. With the introduction of the 3D match engine, there was a general feeling that a more immersive presentation was needed to compliment it, and we quickly came to realise that a TV presentation style, with a small clock and scoreboard in the top corner and small informational widgets floating above the action, was the natural solution, and one that would be familiar to football fans all over the world. Another new feature we added to the FM2009 match screen is the highlight slider, which gives you even more control over how you view a match. Unlike real-life managers, you have the ability to go back and view any highlight from the match any time you want. The idea for this originated from FML, and proved so useful and popular there that we just had to have it in FM2009.

One of the cool things about working at SI is the way that everyone's opinion is valued and if you have a valid comment on the way something works, you can have an influence on any part of the game that you're interested in. So, although it was Jesper Andersson (one of the artists here some of you may know from the skinning community) and I that designed and implemented the new look match screen, we were never working in isolation, and were never short of feedback on the work in progress.

A controversial change for FM2009 has been the amalgamation of the two speed sliders (Match Speed and Highlight Speed), into a single "Match Speed" slider. We felt that this needed improving, as it really wasn't clear what effect they would have on the viewing speed of a match, and new users in particular, would get quite confused about how to just "speed up the match". The simplest and most intuitive solution to this was to unify the two controls into a single slider that "does what it says on the tin": If you move the slider to the right the whole match (Highlights, commentary, the bits between highlights) will play back faster, and to the left, slower. You always get a bit of an initial backlash to any changes to the interface like this, as people do get comfortable with what has been there for a few years, but sometimes change is good, and we are certain that this will make things a lot easier, especially for new users. Our approach to the UI design has changed over the last year or so, with us undertaking usability studies and allocating a small group of us from different departments to lead the UI design, which will help to make sure the UI is consistent and intuitive - our belief is that you should be spending all your time playing FM, not working out how interface elements work.

I'll be back tomorrow with another indepth look at an area of the game, and also some more of your questions answered - if you do have any questions that you want to ask us that are not feature related, then please mail blogs@sigames.com

Cheers


Miles, Craig & Martin.

=======================================华丽的分隔线========================================




原文内容出自http://blogs.hmv.com/hmvblogs/2008/10/football-mana-1.html

[ 本帖最后由 去日留痕 于 2008-10-30 21:20 编辑 ]
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发表于 2008-10-30 09:26:53 |显示全部楼层
来晚了,不好意思
感冒了,被窝里挺尸了一天,至今仍然不死不活





FM09用户界面的变革




今天星期三了。我又要去看牙医了~~~一个牙齿的齿冠要修补一下,说不定可能要拔掉,真要操作起来肯定没有说说的这么轻松~~~。所以今晚阿森纳对热刺的比赛我是看不成了,因为我敢肯定麻醉药过后一定会很痛。

一早上都在忙着做媒体访问,安排试玩版发布计划,安排下午的一个特别会议(下午6点左右登录我们的论坛就能看到一段大约70秒时长的FM09电视广告),以及试着忘记去看牙医……

今天的深入访谈会分为两部分,from Craig (aka Ter) 和 Martin将会和您谈谈游戏的用户互动界面以及今年在其中发生的变化。


用户界面的变革

大家好,我是 Craig Hunter ,我是SI 的图形图像小组的成员。我们负责游戏中所有的图像部分,下到游戏里面的一个按钮,上到你们看到的球员头像。当然,我们还有另外的任务,不仅仅是制作图片那么简单。我们还要更多地参与到游戏的开发中去,比如和AI 程序员合作设计一些新的互动界面的特性。

那么,下面我们来谈谈FM09中的一些用户界面的变化吧。

向导部分
在新游戏里面,你可以在使用向导的过程中清楚地知道现在正处于向导的哪一步,因为在向导画面的左侧会有一个进程界面告诉玩家你现在正在进行哪一步,哪些步骤已经完成和哪些步骤尚未完成。

菜单分组
重新组织过的“经理”菜单会把那些相互关系更紧密的项目集合到一起。重组后的“经理”菜单包括经理,球队,比赛,搜索和选项。

快速导航分组
和菜单分组一样,我们也把快速导航菜单进行了重新组织。

比赛新闻提示
很多人发现FM08里面的比赛新闻界面会造成重要比赛新闻的遗漏。现在我们在快速导航里面加入了新闻提示以提醒玩家和方便玩家直接检索,而不需要像以前那么必须进入收件箱。

更清晰的按钮
新设计的游戏按钮将会更加的清晰醒目。上一个版本的游戏的按钮可能有些过于透明了,所以在新作中我们重新设计了按钮以使它们更容易使用。我们还新增了部分直接与各种新闻相关的新按钮。

简洁的背景
过去的游戏背景可能太琐碎了,所以我们进行了一些调整以使背景看起来更简洁明快。不过自定义背景仍然是可行的,所以即使你是背景党也不必为此担心。

皮肤
游戏自带了两款皮肤。绿色的和08的类似,另外还有一款同样的蓝色版。

颜色一致性
我们一直致力于使菜单的颜色看起来更一致。灰色的面板上就该弹出灰色的菜单,而不是像以前那样时不时的就有绿色的菜单从蓝色的对话框中跳出来。

许可
游戏中的授权许可内容和以前的差不多。丹麦的布隆德比和意大利的尤文图斯是最新的授权内容。如果你还不知道,那我在这里重申一下,我们也得到了美国大联盟,澳大利亚超级联赛,英格兰足球联盟(英冠、英甲、英乙),英国足协(英超,南北地区联赛),法国甲乙级联赛,韩国K联赛,荷兰甲乙级联赛,葡萄牙超级、甲级联赛,苏格兰超级联赛,西班牙甲乙级联赛。还有意大利的其他几支球队和荷兰国家队。

今年,玩家在游戏将看到大约5277名球员的头像,364支球队的队徽和846套球衣。哦,对了,球衣是3D的,包括了短裤和球袜,在3D的比赛画面和球队信息画面中都能看到。如果已经着手在为FM2009制作球衣的玩家也不用担心,因为2D的球衣仍然可用。

感谢 Craig - 还有什么要补充的吗, Martin?

就像我们每年都要做的那样,我们对用户界面做了一些改进 - 其中的一部分是显而易见的,而另外一部分则不那么明显。但是,希望他们都能够让FM09看起来更加诱人,可以让玩家更称心如意地投入到游戏中去。

用户界面的一大变化就是新加入的TV模式。随着3D图形引擎的加入,我们感觉需要一种能更加让玩家身历其境的表达方式来展现3D比赛的魅力。很快地,我们就想到了TV模式。这种在顶上带有小时钟,比分牌以及其它信息插件的形式对于全世界的球迷来说都是再熟悉不过了,也是最自然的解决方式。另外一个新增的特性就是回放的滑动条,这让玩家可以更方便地控制比赛的回放过程。这使得玩家可以随时随地地回放任何希望看到的片段。这个主意最早是在FML中出现的,并且被证明是成功的,所以我们在FM09中也加入了这一元素。

SI 很棒的一点就是重视任何人的意见,而且如果您的意见是合理切可行的,那么您的意见就会影响到您所关注的那一部分的游戏内容。所以,尽管是我和 Jesper Andersson (你可能认识的一个皮肤版块的“艺术家”)设计了新的比赛画面,但是我们绝对不会闭门造车, 也绝对不会对玩家的意见视而不见。

FM2009一个比较有争议的改变就是把两个速度滑块(比赛速度和精彩回放)合并成一个"比赛速度" 滑块。 我们一直觉得这个需要改进,因为它确实不能很好地表现出它对比赛速度的影响,尤其对于新手来说,如何把比赛速度调快一直让他们困惑不已。 最简单和直接的方法就是把两个控制滑块合并成一个“名符其实”的滑块: 如果你将滑块右移那么整个比赛(精彩回放,解说等等) 都会变得更快,向左的话则相反。你刚开始也许会对界面的改变感到不舒服,毕竟玩家习惯这类东西都好几年了,不过改变总是积极的,而且我们确信这样会让游戏更简单更容易上手,特别是对于新玩家来说。我们的界面设计的理念也在这些年里面发生了一些变化,通过进行实用性分析和从各个部门抽调人手来组成指导界面设计的小组等等措施,我们力争让游戏界面变得更加直观和风格一致 - 我们的目标是让玩家把时间花在研究如何玩FM上,而不是花在研究如何使用操作界面上。

明天还会有更多的深入探讨,另外也会回答更多的玩家提问 - 只要不是关于游戏新特性的问题,都可以发送给我们blogs@sigames.com

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发表于 2008-10-30 09:27:42 |显示全部楼层

罗曼联队 +∞
意大利 +100

英格兰 +95
荷兰 +80
阿根廷 +80
乌拉圭 +50

罗马 +100
曼联 +99
AC米兰 +90
国际米兰 +80
帕尔马 +70
桑普多利亚 +60
汉堡 +50

尤文图斯 -100
利物浦 -100
巴塞罗那 -90
皇家马德里 -80
切尔西 -70
阿森纳 -60
拜仁慕尼黑 -50

韩国 -∞
法国 -100
西班牙 -90
德国 -80
巴西 -80
葡萄牙 -50

弗格森 托蒂 皮尔洛 维埃里 内斯塔 布冯 贝克汉姆 吉格斯 马尔蒂尼 萨内蒂 基恩 德罗西

蒙特拉 斯科尔斯 加图索 内维尔 内维尔 费迪南德 范德萨 德尔维奇奥 索尔斯克亚 巴特 维迪奇 托尔多

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发表于 2008-10-30 09:33:07 |显示全部楼层
啥叫保重啊……

放心,09出来前俺死不了~~~~最少也要诈尸

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发表于 2008-10-30 09:57:15 |显示全部楼层
顶完再看

我开心.你呢

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发表于 2008-10-30 10:33:49 |显示全部楼层
挺尸 。。。 看来使用地域相当广泛

日版   日神

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发表于 2008-10-30 10:54:19 |显示全部楼层
越来越期待了
            唉  等待的日子不好过啊

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发表于 2008-10-30 11:20:13 |显示全部楼层
留痕兄辛苦了,支持。

『疾風知勁草』

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发表于 2008-10-30 13:07:15 |显示全部楼层
辛苦了去日,祝早日康复
202020202020

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