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[升级档] [11.16.19][十字路酒店 v2.0.5升级档+免DVD补丁CODEX版][Crossroads Inn][266MB][2019] [复制链接]

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楼主
发表于 2019-11-16 18:06:16 |只看该作者 |倒序浏览


使用说明:

1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏目录覆盖
4.开始游戏
升级档安装步骤:

1.安装《十字路酒店》CODEX版游戏:Crossroads.Inn-CODEX

2.安装《十字路酒店》v1.0.2升级档:http://patch.ali213.net/showpatch/129703.html

3.安装《十字路酒店》v2.0.2升级档:https://patch.ali213.net/showpatch/130137.html

4.安装本升级档

如遇到升级档更新问题请下载免安装绿色整合版:http://down.ali213.net/pcgame/crossroadsinn.html
更新说明:

机翻:

更新v2.0.5:

一般:

-我们修复了在加载社区发送给我们的保存内容时导致游戏崩溃的错误

-我们添加了一些与获得特定社交团体的青睐有关的修复程序

-现在,房间和食物的风格会影响客人的满意度,从而使社交团体变得喜欢或不喜欢你

-踢出客人会大大影响他们的社交团体的支持

-我们修复了一些错误,使有时无法建造二楼

 - 建筑较高楼层不会再被下面的地板吊灯和装饰的影响

-我们添加了一个修复程序,您可以在其中删除无法到达的破损家具(工人将不再会因试图修复而陷入困境)

运动:

 - 我们已经固定在那里Vedeta不会勾引的故事有关的NPC的bug

AI:

-旅馆的声誉过高时,维达塔斯将不会停止工作

-现在更容易提高工人的忠诚度

-有时将床放在墙壁旁边不再会使客人和工人在起床时卡住

资源:

-加载游戏不会重置观察到的资源列表

-鸡舍现在可以生产家禽

其他:

-甜酒的食谱将显示正确的成分

-我们更正了一个错误,即一个物品移至另一层后仍会在另一层上出现

-使用Q和E按钮旋转楼梯的问题已得到修复

-蜂箱出售时蜂箱声消失

-我们修复了有时无法出售韦达塔床的问题

-载入游戏时,工人专精有时不再消失

更新v2.0.4:

AI:

-修复了当酒馆达到很高的声望时可能导致Vedetas无法吸引客人的问题

杂:

-蜂巢,花园,炖肉(蘑菇农场)和网格现在可以正常工作

重要说明:如果您在旧版保存中发现花园问题,请单击鼠标左键,取消其当前生产并开始新的生产

-肥料现在可以正确提高土壤质量

更新v2.0.3:

新功能:

-为不断产生资源的物品(如烤箱或烛台)添加了“停止制作”按钮。这是一个可以打开和关闭的开关

-资源现在有了新模型

-“存储”菜单现在具有一个新的“资源”标签,其中显示了您当前的生产状态

AI:

-工人只要有足够的可用空间即可正确打扫所有房间

-清洁将不再忽略没有门的房间和走廊(例如,直接放在楼梯顶上的房间)

-先遣者在执行任务时不再会被卡住

-增加对燃烧物品的优先处理不会再导致工人扑灭大火后害怕逃跑;只要确保您有水!

-母亲的肖像不再是空白

-工人将不再被困在靠近墙壁的床上

用户界面:

-重命名房间时的空格将不再无意间激活/停用时间暂停按钮

-装饰模式窗口将不再透明;当窗户位于空的建筑空间时,这可以防止意外放下家具

杂:

-使用键盘快捷键在各楼层之间移动时,桶将不再消失

-增加可供雇用的工人数量的壮举现在可以正常运行

-现在,您可以根据需要多次使用烤箱,Quern和Candlemaker。您的Kitchenhand等不及要开始!

-现在可以移除普通沙盒模式下的一块巨石

-游戏将不再阻止使用最初在外部创建然后在内部移动的表的使用

-现在可以使用本地食材完成“仅限本地食物”任务

-更新了Bard Podium,确保只要不直接封锁入口,便可以始终输入

-“观看”图标现在将显示所有资源质量的总和

原文:

Update v2.0.5:

General:

- We've fixed bugs that were causing game crashes when loading the saves sent to us by the community

- We've added a few fixes related to getting the favour of a particular social group

- The style of the room and food will now affect the satisfaction of the guests, making a social group either like or dislike you

- Kicking guests out will significantly affect the favour of their social group

- We've fixed the bugs making it impossible to sometimes built the second floor

- Building higher floors will not longer be affected by the chandeliers and decorations on the floor below

- We've added a fix wherein you can remove impossible to reach broken furniture (the workers will not longer get stuck trying to fix it)

Campaign:

- We've fixed the bug where Vedeta wouldn't seduce story-related NPCs

AI:

- The Vedetas will not stop working when the inn's reputation is too high

- It's now easier to raise the loyalty of the workers

- Placing a bed next to a wall will no longer sometimes make the guests and the workers get stuck when getting up

Resources:

- Loading the game will not reset the list of the observed resources

- The chicken coop now allows for the production of poultry

Other:

- The recipe for Mulled wine will show the right ingredients

- We've fixed a bug where an item moved to another floor would still appear on the other

- Rotating stairs using the Q and E buttons has been fixed

- Beehives audio disappears when the beehive is sold

- We've fixed the bug wherein sometimes it would be impossible to sell a Vedeta's bed

- The worker specialization will no longer sometimes disappear when loading the game

Update v2.0.4:

AI:

- Fixed an issue that could cause Vedetas to be unable to Seduce guests when the tavern reached very high Fame

Miscellaneous:

- Beehive, Garden, Dugout (Mushroom Farm) and Trellis will now work correctly

IMPORTANT NOTE: If you notice an issue with your Garden on an older save, left click it, cancel its current production and start a new one

- Fertilizer now correctly increases soil quality

Update v2.0.3:

New feature:

- Added "Stop crafting" button for items that generate resources constantly (like Oven or Candlemaker). It's a toggle that can be turned On and Off

- Resources now have a new model

- Storage menu now has a new Resources tab which displays your current production status

AI:

- Workers will now correctly clean all rooms, as long as they have enough free space to do so

- Cleaning will no longer ignore rooms and corridors that lack doors (for example a room placed directly on top of the stairs)

- The Seer will no longer occasionally get stuck when sent on a mission

- Increasing Priority on burning objects will no longer cause the workers to run away scared after the fire is put out; just make sure you have Water!

- Mother's portrait is no longer blank

- Workers will no longer get stuck in beds that are placed next to a wall

UI:

- Spaces while renaming a room will no longer inadvertently activate/deactivate the time pause button

- Furnish mode window will no longer be transparent; this will prevent placing down furniture by accident when the window is positioned on empty build space

Miscellaneous:

- Barrels will no longer disappear when moved between floors with keyboard shortcuts

- Feats that increase the number of available workers for hire will now work correctly

- You can now use your Oven, Quern and Candlemaker as many times as you need to. Your Kitchenhand can't wait to get started!

- A giant rock in Normal Sandbox mode can now be removed

- The game will no longer prevent usage of tables that were initially created outside, and then moved inside

- "Local Food Only" quest can now be finished with homegrown ingredients

- Updated Bard Podium to make sure that it can always be entered, as long as the entrance isn't directly blocked

- Watch icon will now show total sum of all quality of resources

by CODEX
  

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沙发
发表于 2019-11-17 12:15:43 |只看该作者
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板凳
发表于 2019-11-18 23:20:23 |只看该作者
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