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Sacred 2:Fallen Angel Patch v2.11.2(非正版用户暂不推荐更新) [复制链接]

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发表于 2008-10-16 00:03:22 |只看该作者 |倒序浏览
This update includes the following changes:



    * Progress in "Silver" campaign games is now stored on Closed Net servers
    * When saving in multiplayer mode, the message "Game Saved" will display
    * Crashes will not occur on death of Shadow Warrior/High Elf characters
    * Singleplayer coop is not treated as a single player game
    * Chat functionality is no longer faulty or non-existent
    * Scorpion King (desert boss enemy) no longer kills players instantly
    * The game no longer has to be executed as administrator under Vista
    * Items can not stolen by using the ALT key
    * F12 now correctly teleports MP characters to the MP start location, not the singleplayer start location or a resurrection monolith
    * Keyboard configuration updates are now correctly stored
    * Nether Allegiance is no longer inactive after teleport
    * Divine Gift of "Testa" now works correctly
    * The severed tentacles of the giant octopus can no longer be picked up as items, however the player can still pick up their normal loot drops.
    * SP character playing MP: When you see the message saying that "Your quest progress will be preserved" your progress is now saved
    * Books are now being displayed in quest log
    * OpenAL exception no longer occurs
    * There is no longer a sound loop when encountering opponents using trap spells
    * Sounds no longer disappear after playing the Kobold Chieftain quest
    * There are no longer sound problems when videos play (i.e. no spoken text during the intro etc.)
    * Voice overs are played less frequently
    * Fight music is played less frequently; regional music is played more frequently
    * When clicking on a player in the lobby, it now tracks that player instead of the person in that position on the lobby player list



http://update.sacred2.com/

[ 本帖最后由 c4_angel 于 2008-10-16 03:06 编辑 ]

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沙发
发表于 2008-10-16 00:25:50 |只看该作者
按个人理解的一些翻译,有问题请提出,不足处请海涵

    * Progress in "Silver" campaign games is now stored on Closed Net servers 在封闭式战网服务器中银难度下的任务进度将被保存.
    * When saving in multiplayer mode, the message "Game Saved" will display 联机模式下保存任务时会出现"Game Saved"提示
    * Crashes will not occur on death of Shadow Warrior/High Elf characters 暗影战士/高精灵人物死亡时游戏不再崩溃
    * Singleplayer coop is not treated as a single player game 单人房间不再被当作单机模式(?)
    * Chat functionality is no longer faulty or non-existent 聊天功能不再出错或不存在(没怎么联机过,不知具体含义)
    * Scorpion King (desert boss enemy) no longer kills players instantly 蝎子王(沙漠boss)不再秒杀玩家
    * The game no longer has to be executed as administrator under Vista Vista下不需再以管理员身份运行
    * Items can not stolen by using the ALT key 不能再用ALT键偷东西(以前可以么???!@#$%^&^)
    * F12 now correctly teleports MP characters to the MP start location, not the singleplayer start location or a resurrection monolith F12可以正常将联机人物传送到联机模式出生点,而不是单机模式出生点或是重生石碑(蓝色 那个)
    * Keyboard configuration updates are now correctly stored 按键设定可以被正常保存
    * Nether Allegiance is no longer inactive after teleport .Nether Allegiance 在传送后不会再失效(?)
    * Divine Gift of "Testa" now works correctly Testa的神力技能使用正常
    * The severed tentacles of the giant octopus can no longer be picked up as items, however the player can still pick up their normal loot drops.  大章鱼的触须不再能像物品一样被捡起来,其他掉落的物品正常
    * SP character playing MP: When you see the message saying that "Your quest progress will be preserved" your progress is now saved 用单机人物玩联机模式时,当出现提示"你的任务进程将被重置"时你的进程已经被保存.
    * Books are now being displayed in quest log 任务LOG中显示书籍内容
    * OpenAL exception no longer occurs 不再发生OpenAL例外(?)
    * There is no longer a sound loop when encountering opponents using trap spells 遭遇有陷阱技能的敌人时不再出发音效循环
    * Sounds no longer disappear after playing the Kobold Chieftain quest 完成Kobold Chieftain任务后声音不再消失
    * There are no longer sound problems when videos play (i.e. no spoken text during the intro etc.) 播放动画时声音不再出问题(例如引子时没有说话声音)
    * Voice overs are played less frequently 人物配音更少出现
    * Fight music is played less frequently; regional music is played more frequently 战斗音乐更少出现,区域音乐更多出现
    * When clicking on a player in the lobby, it now tracks that player instead of the person in that position on the lobby player list

[ 本帖最后由 c4_angel 于 2008-10-16 00:27 编辑 ]

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